
Key Required VerifiedUniversal
local Workspace = game:GetService("Workspace")
local Lighting = game:GetService("Lighting")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local function GetProtectedParts()
local protected = {}
local char = LocalPlayer.Character
if char then
for _, v in pairs(char:GetDescendants()) do
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("UnionOperation") then
protected[v] = true
end
end
end
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
for _, v in pairs(player.Character:GetDescendants()) do
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("UnionOperation") then
protected[v] = true
end
end
end
end
for _, v in pairs(Workspace:GetChildren()) do
if (v:IsA("Part") or v:IsA("MeshPart") or v:IsA("Model")) then
local n = v.Name:lower()
if n:match("base") or n:match("floor") or n:match("ground") or n:match("map") or n:match("spawn") then
protected[v] = true
end
end
end
return protected
end
local function RemoveEffects()
for _, v in pairs(Workspace:GetDescendants()) do
if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Beam") or
v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles") or
v:IsA("Explosion") then
pcall(function()
v:Destroy()
end)
end
end
end
RemoveEffects()
local function RemoveBlocks()
local protected = GetProtectedParts()
for _, v in pairs(Workspace:GetDescendants()) do
if protected[v] then
continue
end
if LocalPlayer.Character and v:IsDescendantOf(LocalPlayer.Character) then
continue
end
local isPlayer = false
for _, player in pairs(Players:GetPlayers()) do
if player.Character and v:IsDescendantOf(player.Character) then
isPlayer = true
break
end
end
if isPlayer then
continue
end
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("UnionOperation") then
local name = v.Name:lower()
local size = v.Size or Vector3.new()
local keywords = {
"debris","rubble","rock","stone","fragment","piece","chip","shard",
"dust","smash","break","crack","shatter","explosion","block",
"decal","texture","foliage","grass","tree","bush","prop","decoration"
}
local remove = false
for _, k in pairs(keywords) do
if name:match(k) then
remove = true
break
end
end
if not remove and size.X < 3 and size.Y < 3 and size.Z < 3 then
remove = true
end
if remove then
pcall(function()
v:Destroy()
end)
end
end
end
end
RemoveBlocks()
Workspace.DescendantAdded:Connect(function(v)
task.wait(0.05)
if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Beam") or
v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles") or
v:IsA("Explosion") then
pcall(function()
v:Destroy()
end)
return
end
if v:IsA("Part") or v:IsA("MeshPart") then
if v.Parent and not v:IsDescendantOf(LocalPlayer.Character) then
local name = v.Name:lower()
local keywords = {
"debris","rubble","block","decal","grass","tree",
"bush","rock","stone","fragment","piece","shard"
}
for _, k in pairs(keywords) do
if name:match(k) then
pcall(function()
v:Destroy()
end)
break
end
end
end
end
end)
Lighting.GlobalShadows = false
Lighting.Brightness = 0.5
Workspace.StreamingEnabled = true
Workspace.StreamingMinRadius = 30No comments yet for this script.

![Tys Client V8 (no key) [ ]](https://scriptblox.com/images/script/15269951959-1790511346537.png)

