while task.wait() do for i = 1, 10 do game:GetService("ReplicatedStorage").Remotes.FlightComplete:FireServer({money = 1e16, distance = 1e16, landed = true}) end end
while task.wait(0.6) do
local lp, root = game.Players.LocalPlayer, game.Players.LocalPlayer.Character.HumanoidRootPart
for _, folder in ipairs({workspace:FindFirstChild("_ClientRings_motaheutehonefa"), workspace:FindFirstChild("_ClientOrbs_motaheutehonefa")}) do
if folder then
for _, orb in ipairs(folder:GetChildren()) do
local touch = orb:FindFirstChildWhichIsA("TouchTransmitter")
if touch then
firetouchinterest(orb, root, true)
firetouchinterest(orb, root, false)
end
end
end
end
end
do not use!!!!
@xelite078 WRONG its fire
@MoonzHub it works its cool but when you rejoin it goes to 1b
while task.wait(0.6) do local lp, root = game.Players.LocalPlayer, game.Players.LocalPlayer.Character.HumanoidRootPart for _, folder in ipairs({workspace:FindFirstChild("_ClientRings_motaheutehonefa"), workspace:FindFirstChild("_ClientOrbs_motaheutehonefa")}) do if folder then for _, orb in ipairs(folder:GetChildren()) do local touch = orb:FindFirstChildWhichIsA("TouchTransmitter") if touch then firetouchinterest(orb, root, true) firetouchinterest(orb, root, false) end end end end end