Key Required
Ultima Carne Open Source
Lua Script•252 lines (7460 chars)
-- Teleporte em cima + Travar inimigo + AutoClick UniverseSword
-- Modificado por Og:) (versão flutuante + freeze total + autoclick atualizado)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
-- CONFIG
local TELEPORT_OFFSET = Vector3.new(0, 6, 0)
local AUTOCLICK_INTERVAL = 0.05 -- 20 hits/s
-- Setup character
local char, hrpAtual, humanoid
local function conectarHumanoid()
char = player.Character or player.CharacterAdded:Wait()
hrpAtual = char:WaitForChild("HumanoidRootPart")
humanoid = char:WaitForChild("Humanoid")
end
conectarHumanoid()
player.CharacterAdded:Connect(function()
task.wait(0.8)
conectarHumanoid()
end)
-- ====== Travar inimigo ======
local function travarInimigo(model)
local hrp = model:FindFirstChild("HumanoidRootPart")
local hum = model:FindFirstChild("Humanoid")
if not hrp or not hum then return end
if not hrp:FindFirstChild("FreezeBP") then
local bp = Instance.new("BodyPosition")
bp.Name = "FreezeBP"
bp.MaxForce = Vector3.new(1e9, 1e9, 1e9)
bp.Position = hrp.Position
bp.P = 9e8
bp.Parent = hrp
end
hum.WalkSpeed = 0
hum.JumpPower = 0
end
-- Float
local function enableFloat()
if hrpAtual and not hrpAtual:FindFirstChild("FloatForce") then
local bv = Instance.new("BodyVelocity")
bv.Name = "FloatForce"
bv.Velocity = Vector3.new(0,0,0)
bv.MaxForce = Vector3.new(0,9e9,0)
bv.Parent = hrpAtual
end
end
local function disableFloat()
if hrpAtual and hrpAtual:FindFirstChild("FloatForce") then
hrpAtual.FloatForce:Destroy()
end
end
-- Busca inimigo
local function getInimigo(nome)
for _, v in pairs(workspace:GetChildren()) do
if v.Name:lower() == nome:lower() then
local hum = v:FindFirstChild("Humanoid")
local hrp = v:FindFirstChild("HumanoidRootPart")
if hum and hrp and hum.Health > 0 then
return v
end
end
end
return nil
end
local function escolherAlvoPara(nome)
return getInimigo(nome)
end
-- LISTA DE INIMIGOS
local inimigos = {
{Nome="Robo", Emoji="🤖"},
{Nome="VampiroH", Emoji="🧛♂️"},
{Nome="VampiroM", Emoji="🧛♀️"},
{Nome="ZombieWorld1", Emoji="🧟"},
{Nome="ZombieWorld2", Emoji="🧟♂️"},
{Nome="ZombieWorld3", Emoji="🧟♀️"},
{Nome="ZombieWorld4", Emoji="🧟♂️"},
{Nome="JackNPC", Emoji="🎩"}
}
local ativo = {}
local farmThreads = {}
-- GUI
local gui = Instance.new("ScreenGui")
gui.Name = "TeleporteStylishGUI"
gui.ResetOnSpawn = false
gui.Enabled = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(0, 280, 0, (#inimigos*45)+120)
frame.Position = UDim2.new(0.05,0,0.22,0)
frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0,12)
local grad = Instance.new("UIGradient", frame)
grad.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(255,0,0)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,0,0)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(255,0,0))
})
grad.Rotation = 45
task.spawn(function()
while frame and frame.Parent do
for i = 0, 360, 2 do
grad.Rotation = i
task.wait(0.04)
end
end
end)
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1,0,0,36)
title.BackgroundTransparency = 1
title.Text = "⚔️ Teleporte Flutuante"
title.TextColor3 = Color3.new(1,1,1)
title.Font = Enum.Font.GothamBold
title.TextSize = 18
Instance.new("UIStroke", frame).Color = Color3.fromRGB(255,0,0)
local function makeButton(parent, posY, text)
local btn = Instance.new("TextButton")
btn.Parent = parent
btn.Size = UDim2.new(1,-20,0,38)
btn.Position = UDim2.new(0,10,0,posY)
btn.BackgroundColor3 = Color3.fromRGB(40,0,0)
btn.BorderSizePixel = 0
btn.Font = Enum.Font.GothamBold
btn.TextSize = 16
btn.TextColor3 = Color3.new(1,1,1)
btn.Text = text
btn.AutoButtonColor = false
Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8)
Instance.new("UIStroke", btn).Color = Color3.fromRGB(255,0,0)
return btn
end
local buttons = {}
for i, info in ipairs(inimigos) do
local y = 36 + (i * 42)
local btn = makeButton(frame, y, info.Emoji.." "..info.Nome)
buttons[info.Nome] = btn
ativo[info.Nome] = false
local function atualizar()
btn.BackgroundColor3 = ativo[info.Nome] and Color3.fromRGB(0,120,0) or Color3.fromRGB(40,0,0)
end
btn.MouseButton1Click:Connect(function()
if info.Nome == "JackNPC" then
local npc = workspace:FindFirstChild("JackNPC")
if npc and npc:FindFirstChild("HumanoidRootPart") then
hrpAtual.CFrame = npc.HumanoidRootPart.CFrame + Vector3.new(0,3,0)
end
else
ativo[info.Nome] = not ativo[info.Nome]
atualizar()
if ativo[info.Nome] then
farmThreads[info.Nome] = task.spawn(function()
while ativo[info.Nome] and hrpAtual and humanoid and humanoid.Health > 0 do
local alvo = escolherAlvoPara(info.Nome)
if not alvo then task.wait(0.4) continue end
local alvoHRP = alvo:FindFirstChild("HumanoidRootPart")
local alvoHum = alvo:FindFirstChild("Humanoid")
if not alvoHRP or not alvoHum or alvoHum.Health <= 0 then
task.wait(0.3)
continue
end
travarInimigo(alvo)
enableFloat()
hrpAtual.CFrame = alvoHRP.CFrame + TELEPORT_OFFSET
task.wait(0.1)
end
end)
else
local any = false
for _,v in pairs(ativo) do if v then any = true end end
if not any then disableFloat() end
end
end
end)
atualizar()
end
-------------------------------------------------------
-- NOVO AUTOCLICK UNIVERSESWORD (INTEGRADO NO SCRIPT)
-------------------------------------------------------
local AutoClick = true
local Tool
player.CharacterAdded:Connect(function(char)
char.ChildAdded:Connect(function(child)
if child:IsA("Tool") and child.Name == "UniverseSword" then
Tool = child
end
end)
end)
if player.Character then
local char = player.Character
if char:FindFirstChild("UniverseSword") then
Tool = char:FindFirstChild("UniverseSword")
end
end
task.spawn(function()
while task.wait(AUTOCLICK_INTERVAL) do
if AutoClick and Tool then
pcall(function()
Tool:Activate()
end)
end
end
end)
-------------------------------------------------------
UserInputService.InputBegan:Connect(function(i,p)
if not p and i.KeyCode == Enum.KeyCode.K then
gui.Enabled = not gui.Enabled
end
end)
humanoid.Died:Connect(function()
for n,_ in pairs(ativo) do ativo[n]=false end
for n,_ in pairs(farmThreads) do farmThreads[n]=nil end
disableFloat()
end)Features & Information
Have autofarm and autoclick just work in one sword UniverseSword. No key, Open source guys<3

ia script
@XhiroX016 everyone know bro
Muito ruim, além de perder tempo tentando fazer algo "bom" não sabe fazer nada, sei fazer bem mlhr
@Hele parabéns espero que dê certo irmão:)