
Key Required

local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local holding = false
-- Detect when P is pressed
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.P then
holding = true
-- Start loop in a separate thread
task.spawn(function()
while holding do
ReplicatedStorage:WaitForChild("SpawnGalaxyBlock"):FireServer()
task.wait(0.01) -- adjust delay if you want it faster/slower
end
end)
end
end)
-- Detect when P is released
UserInputService.InputEnded:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.P then
holding = false
end
end)
nice script, is it possible to make me get a specific item?