
Key Required

local player = game.Players.LocalPlayer
if player then
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SafeFarmGui"
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 150, 0, 50)
frame.Position = UDim2.new(0, 20, 0, 20)
frame.BackgroundColor3 = Color3.new(0, 0, 0)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
local textb = Instance.new("TextButton")
textb.Parent = frame
textb.Size = UDim2.new(0, 100, 0, 40)
textb.BackgroundColor3 = Color3.new(0,0,0)
textb.Draggable = true
textb.Text = "Press For lucky blocks"
textb.TextColor3 = Color3.fromRGB(50, 80, 350)
textb.TextScaled = true
textb.TextXAlignment = Enum.TextXAlignment.Center
textb.MouseButton1Click:Connect(function()
game:GetService("ReplicatedStorage"):FindFirstChild("SpawnLuckyBlock"):FireServer()
game:GetService("ReplicatedStorage"):FindFirstChild("SpawnSuperBlock"):FireServer()
game:GetService("ReplicatedStorage"):FindFirstChild("SpawnDiamondBlock"):FireServer()
game:GetService("ReplicatedStorage"):FindFirstChild("SpawnRainbowBlock"):FireServer()
game:GetService("ReplicatedStorage"):FindFirstChild("SpawnGalaxyBlock"):FireServer()
end)
local holding = false
textb.MouseButton1Down:Connect(function()
holding = true
while holding do
local RS = game:GetService("ReplicatedStorage")
RS.SpawnLuckyBlock:FireServer()
RS.SpawnSuperBlock:FireServer()
RS.SpawnDiamondBlock:FireServer()
RS.SpawnRainbowBlock:FireServer()
RS.SpawnGalaxyBlock:FireServer()
task.wait(0.1)
end
end)
textb.MouseButton1Up:Connect(function() holding = false end)
textb.MouseLeave:Connect(function() holding = false end)
end
no * sucking key system
DI_ck sucking if u wanted to know
lol key for tp
@9876 there is no key are u dumb
@tuffIsTuff fr
+rep