
Key Required

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local Buttons = workspace:WaitForChild("Buttons")
-- Function to create ESP for a button
local function createESP(button)
local highlight = Instance.new("BoxHandleAdornment")
highlight.Adornee = button.Parent
highlight.AlwaysOnTop = true
highlight.ZIndex = 5
highlight.Size = button.Parent.Size
highlight.Transparency = 0.5
highlight.Color3 = Color3.new(0, 1, 0) -- Neon green color
highlight.Parent = button.Parent
return highlight
end
-- Function to update ESP
local function updateESP()
-- Remove existing ESP adornments
for _, child in pairs(Buttons:GetDescendants()) do
if child:IsA("BoxHandleAdornment") then
child:Destroy()
end
end
-- Create new ESP adornments
for _, v in pairs(Buttons:GetDescendants()) do
if v:IsA("ProximityPrompt") and v.Name == "ButtonPrompt" and v.Parent:FindFirstChild("PointLight") and v.Parent:FindFirstChild("PointLight").Enabled == true then
createESP(v)
end
end
end
-- Function to handle key press
local function onKeyPress(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.B then
updateESP()
end
end
-- Connect the input event to the onKeyPress function
UserInputService.InputBegan:Connect(onKeyPress)
Idk if this works on solara
it works on solara, it does because it is a level 2 script(btw script actually works great)
ok
If you can, you should try and make a script to view items such as clipboards, to get more research on the entities.