Steak Skin Knockout
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Steak Skin Knockout

[🎪] Knockout! 🐧TheKnockoutScripterTheKnockoutScripter 1.7K views 1.1K executesUpdated Mar 23, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•217 lines (5713 chars)
-- Steak Skin GUI for your own Roblox game

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer

local steakModel = ReplicatedStorage:WaitForChild("Models")
	:WaitForChild("Skins")
	:WaitForChild("YoutuberSkins")
	:WaitForChild("Steak")

local guiName = "SteakSkinGui"
local cosmeticName = "SteakCosmetic"

local currentSkin = nil
local hideConnection = nil

local function cleanupSkin()
	if hideConnection then
		hideConnection:Disconnect()
		hideConnection = nil
	end
	if currentSkin and currentSkin.Parent then
		currentSkin:Destroy()
	end
	currentSkin = nil
end

local function restoreCharacter(character)
	if hideConnection then
		hideConnection:Disconnect()
		hideConnection = nil
	end
	
	for _, obj in ipairs(character:GetDescendants()) do
		if obj:IsA("BasePart") then
			obj.Transparency = 0
			obj.CanCollide = true
			obj.CastShadow = true
		elseif obj:IsA("Decal") or obj:IsA("Texture") then
			obj.Transparency = 0
		end
	end
end

local function applySkin()
	local character = player.Character
	if not character then return end

	local root = character:FindFirstChild("HumanoidRootPart")
	if not root then return end

	cleanupSkin()

	-- Clone the skin
	local clone = steakModel:Clone()
	clone.Name = cosmeticName
	currentSkin = clone

	-- Set up skin parts - only show MeshParts and UnionOperations
	for _, obj in ipairs(clone:GetDescendants()) do
		if obj:IsA("MeshPart") or obj:IsA("UnionOperation") then
			-- These are the visual parts - keep visible
			obj.Transparency = 0
			obj.CanCollide = false
			obj.CastShadow = true
			obj.Anchored = false
			obj.Massless = true
		elseif obj:IsA("BasePart") then
			-- Regular BaseParts (like spheres) - hide them
			obj.Transparency = 1
			obj.CanCollide = false
			obj.CastShadow = false
			obj.Anchored = false
			obj.Massless = true
		elseif obj:IsA("Decal") or obj:IsA("Texture") then
			obj.Transparency = 0
		elseif obj:IsA("Script") or obj:IsA("LocalScript") or obj:IsA("Humanoid") then
			obj:Destroy()
		end
	end

	-- Parent skin to character
	clone.Parent = character

	-- Position skin
	clone:PivotTo(root.CFrame)

	-- Weld all skin parts to root
	for _, part in ipairs(clone:GetDescendants()) do
		if part:IsA("BasePart") then
			local weld = Instance.new("WeldConstraint")
			weld.Part0 = root
			weld.Part1 = part
			weld.Parent = part
		end
	end

	-- Continuous loop
	hideConnection = RunService.Heartbeat:Connect(function()
		if not currentSkin or not currentSkin.Parent then
			if hideConnection then
				hideConnection:Disconnect()
				hideConnection = nil
			end
			return
		end

		for _, obj in ipairs(character:GetDescendants()) do
			-- Check if inside skin
			local parent = obj.Parent
			local isInSkin = false
			while parent do
				if parent == currentSkin then
					isInSkin = true
					break
				end
				parent = parent.Parent
			end

			if isInSkin then
				-- Inside skin: show only MeshParts/Unions, hide regular BaseParts
				if obj:IsA("MeshPart") or obj:IsA("UnionOperation") then
					obj.Transparency = 0
				elseif obj:IsA("BasePart") then
					obj.Transparency = 1
				elseif obj:IsA("Decal") or obj:IsA("Texture") then
					obj.Transparency = 0
				end
			else
				-- Original character: hide everything
				if obj:IsA("BasePart") and obj.Name ~= "HumanoidRootPart" then
					obj.Transparency = 1
					obj.CastShadow = false
				elseif obj:IsA("Decal") or obj:IsA("Texture") then
					obj.Transparency = 1
				end
			end
		end
	end)
end

local function removeSkin()
	local character = player.Character
	cleanupSkin()
	if character then
		restoreCharacter(character)
	end
end

local function makeGui()
	local old = player:WaitForChild("PlayerGui"):FindFirstChild(guiName)
	if old then old:Destroy() end

	local screenGui = Instance.new("ScreenGui")
	screenGui.Name = guiName
	screenGui.ResetOnSpawn = false
	screenGui.Parent = player:WaitForChild("PlayerGui")

	local frame = Instance.new("Frame")
	frame.Size = UDim2.new(0, 220, 0, 130)
	frame.Position = UDim2.new(0.5, -110, 0.2, 0)
	frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
	frame.BorderSizePixel = 0
	frame.Active = true
	frame.Draggable = true
	frame.Parent = screenGui

	Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 8)

	local title = Instance.new("TextLabel")
	title.Size = UDim2.new(1, 0, 0, 32)
	title.BackgroundTransparency = 1
	title.Text = "Steak Skin"
	title.TextColor3 = Color3.new(1, 1, 1)
	title.Font = Enum.Font.GothamBold
	title.TextSize = 18
	title.Parent = frame

	local applyBtn = Instance.new("TextButton")
	applyBtn.Size = UDim2.new(1, -20, 0, 34)
	applyBtn.Position = UDim2.new(0, 10, 0, 42)
	applyBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
	applyBtn.BorderSizePixel = 0
	applyBtn.Text = "Apply Steak"
	applyBtn.TextColor3 = Color3.new(1, 1, 1)
	applyBtn.Font = Enum.Font.GothamBold
	applyBtn.TextSize = 16
	applyBtn.Parent = frame
	Instance.new("UICorner", applyBtn).CornerRadius = UDim.new(0, 6)

	local removeBtn = Instance.new("TextButton")
	removeBtn.Size = UDim2.new(1, -20, 0, 34)
	removeBtn.Position = UDim2.new(0, 10, 0, 82)
	removeBtn.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
	removeBtn.BorderSizePixel = 0
	removeBtn.Text = "Remove Skin"
	removeBtn.TextColor3 = Color3.new(1, 1, 1)
	removeBtn.Font = Enum.Font.GothamBold
	removeBtn.TextSize = 16
	removeBtn.Parent = frame
	Instance.new("UICorner", removeBtn).CornerRadius = UDim.new(0, 6)

	applyBtn.MouseButton1Click:Connect(applySkin)
	removeBtn.MouseButton1Click:Connect(removeSkin)
end

makeGui()

player.CharacterAdded:Connect(function()
	task.wait(0.5)
	if currentSkin then
		applySkin()
	end
end)

Features & Information

Are you tired of the basic Egged Steak skin and want the cool looking normal steak skin? well if you do then this is for you! use the script to get the skin! (client-side only which means only you see it but its still cool) when you used this script it will show a gui just click the "Apply Steak" button and then BOOM you have the skin (it may look werid but its the only way to make it work) and sometimes when a match first starts your normal skin will show but after the first launch it will show the steak penguin/skin! I hope you guys like it! also to remove the steak skin just clikc the "Remove Skin" button :)

Community Comments (1)

@loraine284729 ik im working on a skin changer btw :)))

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