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![Klll Infinite Ammo [open source]](https://cdn.kocakz.me/images/no-script.webp)
local Player = game:GetService("Players").LocalPlayer
local GunNames = {
"AK", "AUGA1", "ARP", "Beretta", "Bullpup", "CZ75", "Deagle", "DoubleBarrel",
"Draco", "Famas", "Glock18", "M1Grand", "M4A1", "MAC10", "MAG7", "MP5", "MP7",
"MP9", "Negev", "Nova", "P220", "PPBizon", "Pistol", "RPG", "Revolver", "SA58",
"SawnOff", "Shotgun", "Uzi"
}
local AmmoValue = 1000 -- change the number to the ammo count that you wish ;)
local SetAmmo = function(Gun)
if not Gun:IsA("Tool") or not table.find(GunNames, Gun.Name) then return end
local Stats = Gun:FindFirstChild("Stats")
if not Stats then return end
local Ammo = Stats.Ammo
if not Ammo then return end
Ammo.Value = AmmoValue
end
local OnChildAdded = function(Child)
SetAmmo(Child)
end
Player.Backpack.ChildAdded:Connect(OnChildAdded)
for _, Object in ipairs(Player.Backpack:GetChildren()) do
SetAmmo(Object)
endNo comments yet for this script.



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