Sung Jin Woo TSB SCRIPT
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Sung Jin Woo TSB SCRIPT

The Strongest BattlegroundsFakeCharFakeChar 28.5K views 375 executesUpdated Jan 24, 2025
5.0/ 5(3 votes)
30100% Positive
Lua Script•1158 lines (22149 chars)
--Sung Jin Woo Equip Saitama to use

local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("1").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Immeasurable Strength"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("2").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Immeasurable Speed"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("3").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Armor Creation"


local player = game.Players.LocalPlayer

local playerGui = player.PlayerGui

local hotbar = playerGui:FindFirstChild("Hotbar")

local backpack = hotbar:FindFirstChild("Backpack")

local hotbarFrame = backpack:FindFirstChild("Hotbar")

local baseButton = hotbarFrame:FindFirstChild("4").Base

local ToolName = baseButton.ToolName


ToolName.Text = "Time Manipulation"


local Players = game:GetService("Players")

local player = Players.LocalPlayer

local playerGui = player:WaitForChild("PlayerGui")


local function findGuiAndSetText()

    local screenGui = playerGui:FindFirstChild("ScreenGui")

    if screenGui then

        local magicHealthFrame = screenGui:FindFirstChild("MagicHealth")

        if magicHealthFrame then

            local textLabel = magicHealthFrame:FindFirstChild("TextLabel")

            if textLabel then

                textLabel.Text = "Shadow Monarch"

            end

        end

    end

end


playerGui.DescendantAdded:Connect(findGuiAndSetText)

findGuiAndSetText()

--[[Animations]]

--[[Move 1]]

local animationId = 10468665991


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://16945573694"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

--[[END OF MOVE 1 ANIM]]

--[[Move 2]]


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10466974800


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://15290930205"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0.1)

Anim.TimePosition = startTime

Anim:AdjustSpeed(2.5)


    end

end

--[[END OF MOVE 2 ANIM]]

--[[Move 3]]


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10471336737


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then


local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18896127525"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0.3


Anim:Play()

Anim:AdjustSpeed(0.3)

Anim.TimePosition = startTime

Anim:AdjustSpeed(0.55)


delay(0.4, function()

    Anim:Stop()

end)


    end

end

--[[END OF MOVE 3 ANIM]]

--[[Move 4]]


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 12510170988


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18464356233"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(3.2)


    end

end

--[[END OF MOVE 4 ANIM]]

--[[Wall combo]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)

local animationId = 15955393872


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://10503381238"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0.05


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1)


    end

end

--[[END OF WALL COMBO ANIM]]

--[[Ult Activation]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 12447707844


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://17140902079"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(2.5)

    end

end
--[[END OF ULT ACTIVATION ANIM]]

--[[Dash]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 18715858574


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18715977233"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1.6)


delay(1.8, function()

    Anim:Stop()

end)


    end

end

--[[END OF DASH ANIM]]

--[[Uppercut]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10503381238


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://14900168720"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 1.3


Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(1.3)


    end

end

--[[END OF UPPERCUT ANIM]]

--[[Downslam]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local animationId = 10470104242


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local function onAnimationPlayed(animationTrack)

    if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer

local Humanoid = p.Character:WaitForChild("Humanoid")


for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do

    animTrack:Stop()

end


local AnimAnim = Instance.new("Animation")

AnimAnim.AnimationId = "rbxassetid://18464351556"

local Anim = Humanoid:LoadAnimation(AnimAnim)


local startTime = 0


wait(0.2)

Anim:Play()

Anim:AdjustSpeed(0)

Anim.TimePosition = startTime

Anim:AdjustSpeed(8)


    end

end

--[[END OF DOWNSLAM ANIM]]

--[[Punch anims]]

humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local Players = game:GetService("Players")

local player = Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoid = character:WaitForChild("Humanoid")


local animationIdsToStop = {

    [17859015788] = true, --downslam finisher

    [18462088986] = true, --punch1

    [18462089757] = true, --punch2

    [18715745239] = true, --punch3

    [16552234590] = true, --punch4

}


local replacementAnimations = {

    ["10469493270"] = "rbxassetid://18462088986", --punch1

    ["10469630950"] = "rbxassetid://18462089757", --punch2

    ["10469639222"] = "rbxassetid://18715745239", --punch3

    ["10469643643"] = "rbxassetid://16552234590", --punch4

    ["17859015788"] = "rbxassetid://18716033506", --downslam finisher

    ["11365563255"] = "rbxassetid://14516273501" --punch idk

}


local queue = {}

local isAnimating = false


local function playReplacementAnimation(animationId)

    if isAnimating then

        table.insert(queue, animationId)

        return

    end

   

    isAnimating = true

    local replacementAnimationId = replacementAnimations[tostring(animationId)]

    if replacementAnimationId then

        local AnimAnim = Instance.new("Animation")

        AnimAnim.AnimationId = replacementAnimationId

        local Anim = humanoid:LoadAnimation(AnimAnim)

        Anim:Play()

       

        Anim.Stopped:Connect(function()

            isAnimating = false

            if #queue > 0 then

                local nextAnimationId = table.remove(queue, 1)

                playReplacementAnimation(nextAnimationId)

            end

        end)

    else

        isAnimating = false

    end

end


local function stopSpecificAnimations()

    for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do

        local animationId = tonumber(track.Animation.AnimationId:match("%d+"))

        if animationIdsToStop[animationId] then

            track:Stop()

        end

    end

end


local function onAnimationPlayed(animationTrack)

    local animationId = tonumber(animationTrack.Animation.AnimationId:match("%d+"))

    if animationIdsToStop[animationId] then

        stopSpecificAnimations()

        animationTrack:Stop()

       

        local replacementAnimationId = replacementAnimations[tostring(animationId)]

        if replacementAnimationId then

            playReplacementAnimation(animationId)

        end

    end

end


humanoid.AnimationPlayed:Connect(onAnimationPlayed)


local player = game.Players.LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local humanoidRootPart = character:WaitForChild("HumanoidRootPart")


local function onBodyVelocityAdded(bodyVelocity)

    if bodyVelocity:IsA("BodyVelocity") then

        bodyVelocity.Velocity = Vector3.new(bodyVelocity.Velocity.X, 0, bodyVelocity.Velocity.Z)

    end

end


character.DescendantAdded:Connect(onBodyVelocityAdded)


for _, descendant in pairs(character:GetDescendants()) do

    onBodyVelocityAdded(descendant)

end


player.CharacterAdded:Connect(function(newCharacter)

    character = newCharacter

    humanoidRootPart = character:WaitForChild("HumanoidRootPart")

    character.DescendantAdded:Connect(onBodyVelocityAdded)

   

    for _, descendant in pairs(character:GetDescendants()) do

        onBodyVelocityAdded(descendant)

    end

end) 

--[[Adding Quote or Message when Executed]]

local player = game.Players.LocalPlayer
repeat wait() until player.Character
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Messages to send
local messages = {"If I Don’t Kill, I Will Be Killed. I Can’t Run Away Anymore."}

local function sendMessage(text)
    ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(text, "All")
end

for _, message in ipairs(messages) do
    sendMessage(message)
    wait(2.1) -- Wait time for each message
end

--[[END OF QUOTES]]

--[[Idle Animation]]

local animationId = "rbxassetid://18933416371" -- Replace with your animation ID
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:FindFirstChildOfClass("Animator") or humanoid:WaitForChild("Animator")

local animation = Instance.new("Animation")
animation.AnimationId = animationId
local animationTrack = animator:LoadAnimation(animation)

local function isMoving()
    local velocity = humanoid.MoveDirection.Magnitude
    return velocity > 0
end

while true do
    if not isMoving() then
        if not animationTrack.IsPlaying then
            animationTrack:Play()
        end
    else
        if animationTrack.IsPlaying then
            animationTrack:Stop()
        end
    end
    wait(0.1)
end


--[[END OF IDLE ANIM]]

--[[Run Anim]]

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()
humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local animationId = "rbxassetid://15962326593" -- Replace with your animation ID
local animation = Instance.new("Animation")
animation.AnimationId = animationId

local animationTrack
local isMoving = false

local function playAnimation()
    if not animationTrack then
        animationTrack = animator:LoadAnimation(animation)
    end
    
    if not isMoving then
        isMoving = true
        animationTrack:Play()
    end
end

local function stopAnimation()
    if isMoving and animationTrack then
        isMoving = false
        animationTrack:Stop()
    end
end

local function onHumanoidChanged()
    if humanoid.MoveDirection.Magnitude > 0 then
        playAnimation()
    else
        stopAnimation()
    end
end

humanoid:GetPropertyChangedSignal("MoveDirection"):Connect(onHumanoidChanged)

onHumanoidChanged()

--[[RUN ANIM END]]

--[[Execute Anims (Animations when you execute script]]

local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
    animTrack:Stop()
end

local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://14611879113" -- Replace with your animation ID

local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0.05

Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)

--[[END OF EXECUTE ANIMS]]

Features & Information

It gives you some cooool animations. I will work on it more, I promise.

Community Comments (11)

yakovlev882011yakovlev882011Jan 24, 2025(edited)

W script.

NoobiNoobiJan 24, 2025(edited)

cool

FakeCharFakeCharJan 25, 2025(edited)

REMASTERED THE SCRIPT: https://scriptblox.com/script/KJ-The-Strongest-Battlegrounds-TSB-SUNG-JIN-WOO-REMASTERED-29660

reaperbladireaperbladiJan 25, 2025(edited)

Wsp bro. its a good sung script thanks for making it. But please i beg u to update/make it better there are only 2 scripts of sung now, yours and from novahitta but from nova is with sonic, and i think saitama using ppl more than sonic, please make custom ult and similair/better moves for the script. But thank you from dropping it anyway. W. and maybe if u press ult u say Arise.

roccobromleyroccobromleyFeb 16, 2025(edited)

How do you download it?

muhammadumaraffanzmuhammadumaraffanzFeb 16, 2025(edited)

How do i actually work this thing? Its my first time doing this so can anyone please help?

igor210520015igor210520015Mar 29, 2025

its not that good

igor210520015igor210520015Mar 29, 2025

but its alright

DarkReaperTopDarkReaperTopJun 23, 2025

Bro i pooped my pants beacuse of this thing

Ninjatayler10Ninjatayler10Oct 2, 2025

Same

netinhon802netinhon802Oct 10, 2025

Como instalar e coloca no Roblox

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