
Key Required
Admin char (New)
Lua Script•287 lines (10585 chars)
--[[
Script Cheat Roblox - Character Changer GUI
Map ID: 138601034228716
Created by: Ez3by5pass
Modified by: Redsky-Catl0l
]]
-- Membuat GUI utama
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local GojoButton = Instance.new("TextButton")
local JKButton = Instance.new("TextButton")
local SaitamaButton = Instance.new("TextButton")
local YutaButton = Instance.new("TextButton")
local CharaButton = Instance.new("TextButton")
local BuilderButton = Instance.new("TextButton")
local AdminButton = Instance.new("TextButton")
local BunnyButton = Instance.new("TextButton")
local CreatorLabel = Instance.new("TextLabel")
-- Properties untuk ScreenGui
ScreenGui.Name = "CharacterChangerGUI"
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
-- Properties untuk MainFrame (diperbesar untuk menampung 8 tombol)
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
MainFrame.BorderSizePixel = 2
MainFrame.BorderColor3 = Color3.fromRGB(255, 215, 0)
MainFrame.Position = UDim2.new(0.35, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0.3, 0, 0.55, 0)
MainFrame.Active = true
MainFrame.Draggable = true
-- Properties untuk Title
Title.Name = "Title"
Title.Parent = MainFrame
Title.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Title.Size = UDim2.new(1, 0, 0.12, 0)
Title.Font = Enum.Font.GothamBold
Title.Text = "CHARACTER SELECTOR"
Title.TextColor3 = Color3.fromRGB(255, 215, 0)
Title.TextScaled = true
-- Properties untuk GojoButton (Baris 1)
GojoButton.Name = "GojoButton"
GojoButton.Parent = MainFrame
GojoButton.BackgroundColor3 = Color3.fromRGB(50, 50, 150)
GojoButton.Position = UDim2.new(0.05, 0, 0.15, 0)
GojoButton.Size = UDim2.new(0.43, 0, 0.1, 0)
GojoButton.Font = Enum.Font.GothamBold
GojoButton.Text = "GOJO"
GojoButton.TextColor3 = Color3.fromRGB(255, 255, 255)
GojoButton.TextScaled = true
-- Properties untuk JKButton (Baris 1)
JKButton.Name = "JKButton"
JKButton.Parent = MainFrame
JKButton.BackgroundColor3 = Color3.fromRGB(150, 50, 150)
JKButton.Position = UDim2.new(0.52, 0, 0.15, 0)
JKButton.Size = UDim2.new(0.43, 0, 0.1, 0)
JKButton.Font = Enum.Font.GothamBold
JKButton.Text = "JK"
JKButton.TextColor3 = Color3.fromRGB(255, 255, 255)
JKButton.TextScaled = true
-- Properties untuk SaitamaButton (Baris 2)
SaitamaButton.Name = "SaitamaButton"
SaitamaButton.Parent = MainFrame
SaitamaButton.BackgroundColor3 = Color3.fromRGB(200, 100, 50)
SaitamaButton.Position = UDim2.new(0.05, 0, 0.28, 0)
SaitamaButton.Size = UDim2.new(0.43, 0, 0.1, 0)
SaitamaButton.Font = Enum.Font.GothamBold
SaitamaButton.Text = "SAITAMA"
SaitamaButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SaitamaButton.TextScaled = true
-- Properties untuk YutaButton (Baris 2)
YutaButton.Name = "YutaButton"
YutaButton.Parent = MainFrame
YutaButton.BackgroundColor3 = Color3.fromRGB(70, 130, 70)
YutaButton.Position = UDim2.new(0.52, 0, 0.28, 0)
YutaButton.Size = UDim2.new(0.43, 0, 0.1, 0)
YutaButton.Font = Enum.Font.GothamBold
YutaButton.Text = "YUTA"
YutaButton.TextColor3 = Color3.fromRGB(255, 255, 255)
YutaButton.TextScaled = true
-- Properties untuk CharaButton (Baris 3)
CharaButton.Name = "CharaButton"
CharaButton.Parent = MainFrame
CharaButton.BackgroundColor3 = Color3.fromRGB(180, 50, 50)
CharaButton.Position = UDim2.new(0.05, 0, 0.41, 0)
CharaButton.Size = UDim2.new(0.43, 0, 0.1, 0)
CharaButton.Font = Enum.Font.GothamBold
CharaButton.Text = "CHARA"
CharaButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CharaButton.TextScaled = true
-- Properties untuk BuilderButton (Baris 3)
BuilderButton.Name = "BuilderButton"
BuilderButton.Parent = MainFrame
BuilderButton.BackgroundColor3 = Color3.fromRGB(100, 100, 180)
BuilderButton.Position = UDim2.new(0.52, 0, 0.41, 0)
BuilderButton.Size = UDim2.new(0.43, 0, 0.1, 0)
BuilderButton.Font = Enum.Font.GothamBold
BuilderButton.Text = "BUILDER"
BuilderButton.TextColor3 = Color3.fromRGB(255, 255, 255)
BuilderButton.TextScaled = true
-- Properties untuk AdminButton (Baris 4)
AdminButton.Name = "AdminButton"
AdminButton.Parent = MainFrame
AdminButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
AdminButton.Position = UDim2.new(0.05, 0, 0.54, 0)
AdminButton.Size = UDim2.new(0.43, 0, 0.1, 0)
AdminButton.Font = Enum.Font.GothamBold
AdminButton.Text = "ADMIN"
AdminButton.TextColor3 = Color3.fromRGB(255, 255, 255)
AdminButton.TextScaled = true
-- Properties untuk BunnyButton (Baris 4)
BunnyButton.Name = "BunnyButton"
BunnyButton.Parent = MainFrame
BunnyButton.BackgroundColor3 = Color3.fromRGB(200, 150, 200)
BunnyButton.Position = UDim2.new(0.52, 0, 0.54, 0)
BunnyButton.Size = UDim2.new(0.43, 0, 0.1, 0)
BunnyButton.Font = Enum.Font.GothamBold
BunnyButton.Text = "BUNNY"
BunnyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
BunnyButton.TextScaled = true
-- Properties untuk CreatorLabel
CreatorLabel.Name = "CreatorLabel"
CreatorLabel.Parent = MainFrame
CreatorLabel.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
CreatorLabel.Position = UDim2.new(0, 0, 0.88, 0)
CreatorLabel.Size = UDim2.new(1, 0, 0.1, 0)
CreatorLabel.Font = Enum.Font.Gotham
CreatorLabel.Text = "Created by: Redsky-Catl0l | ScriptBlox"
CreatorLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
CreatorLabel.TextScaled = true
-- ========== FUNCTIONS FOR EACH CHARACTER ==========
-- Fungsi untuk Gojo
local function changeToGojo()
local args = {
"Gojo"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk JK
local function changeToJK()
local args = {
"JK"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Saitama
local function changeToSaitama()
local args = {
"Saitama"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Yuta (TrueLove)
local function changeToYuta()
local args = {
"TrueLove"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Chara
local function changeToChara()
local args = {
"Chara"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Builder
local function changeToBuilder()
local args = {
"Builder"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Admin
local function changeToAdmin()
local args = {
"Admin"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- Fungsi untuk Bunny
local function changeToBunny()
local args = {
"Bunny"
}
game:GetService("Players").LocalPlayer.Character:WaitForChild("Change Character"):WaitForChild("ChangeCharacter"):FireServer(unpack(args))
end
-- ========== CONNECT BUTTONS TO FUNCTIONS ==========
GojoButton.MouseButton1Click:Connect(changeToGojo)
JKButton.MouseButton1Click:Connect(changeToJK)
SaitamaButton.MouseButton1Click:Connect(changeToSaitama)
YutaButton.MouseButton1Click:Connect(changeToYuta)
CharaButton.MouseButton1Click:Connect(changeToChara)
BuilderButton.MouseButton1Click:Connect(changeToBuilder)
AdminButton.MouseButton1Click:Connect(changeToAdmin)
BunnyButton.MouseButton1Click:Connect(changeToBunny)
-- ========== HOVER EFFECTS ==========
local function onButtonHover(button, originalColor)
button.BackgroundColor3 = Color3.fromRGB(
math.min(originalColor.R * 255 + 80, 255),
math.min(originalColor.G * 255 + 80, 255),
math.min(originalColor.B * 255 + 80, 255)
)
end
local function onButtonLeave(button, originalColor)
button.BackgroundColor3 = originalColor
end
-- Store original colors
local gojoColor = Color3.fromRGB(50, 50, 150)
local jkColor = Color3.fromRGB(150, 50, 150)
local saitamaColor = Color3.fromRGB(200, 100, 50)
local yutaColor = Color3.fromRGB(70, 130, 70)
local charaColor = Color3.fromRGB(180, 50, 50)
local builderColor = Color3.fromRGB(100, 100, 180)
local adminColor = Color3.fromRGB(200, 50, 50)
local bunnyColor = Color3.fromRGB(200, 150, 200)
-- Gojo hover
GojoButton.MouseEnter:Connect(function() onButtonHover(GojoButton, gojoColor) end)
GojoButton.MouseLeave:Connect(function() onButtonLeave(GojoButton, gojoColor) end)
-- JK hover
JKButton.MouseEnter:Connect(function() onButtonHover(JKButton, jkColor) end)
JKButton.MouseLeave:Connect(function() onButtonLeave(JKButton, jkColor) end)
-- Saitama hover
SaitamaButton.MouseEnter:Connect(function() onButtonHover(SaitamaButton, saitamaColor) end)
SaitamaButton.MouseLeave:Connect(function() onButtonLeave(SaitamaButton, saitamaColor) end)
-- Yuta hover
YutaButton.MouseEnter:Connect(function() onButtonHover(YutaButton, yutaColor) end)
YutaButton.MouseLeave:Connect(function() onButtonLeave(YutaButton, yutaColor) end)
-- Chara hover
CharaButton.MouseEnter:Connect(function() onButtonHover(CharaButton, charaColor) end)
CharaButton.MouseLeave:Connect(function() onButtonLeave(CharaButton, charaColor) end)
-- Builder hover
BuilderButton.MouseEnter:Connect(function() onButtonHover(BuilderButton, builderColor) end)
BuilderButton.MouseLeave:Connect(function() onButtonLeave(BuilderButton, builderColor) end)
-- Admin hover
AdminButton.MouseEnter:Connect(function() onButtonHover(AdminButton, adminColor) end)
AdminButton.MouseLeave:Connect(function() onButtonLeave(AdminButton, adminColor) end)
-- Bunny hover
BunnyButton.MouseEnter:Connect(function() onButtonHover(BunnyButton, bunnyColor) end)
BunnyButton.MouseLeave:Connect(function() onButtonLeave(BunnyButton, bunnyColor) end)
-- ========== NOTIFICATION ==========
game.StarterGui:SetCore("SendNotification", {
Title = "Character Changer";
Text = "GUI Loaded Successfully! Created by Ez3by5pass | Modified by Redsky-Catl0l";
Duration = 5;
})
print("[Character Changer] Script loaded! Map ID: 138601034228716")
print("[Character Changer] Available characters: Gojo, JK, Saitama, Yuta, Chara, Builder, Admin, Bunny")
print("[Character Changer] Modified by Redsky-Catl0l")Features & Information
Updates

Enjoy
Serverside?
bradar what is this name
@Xdk90k ty so much
This game is so unprotected
@polisukmark29 yeah maybe the owner is lazy
The same guy who said patched on a kj script😌
@Helloguysitsme who are u and what kj script bruh its just got take down and i am just uploading more admin char in discord now
Use alt acc Some admin maybe active
THIS IS THE BEST
Ty
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