
Key Required VerifiedUniversal

getgenv().autofarm = true
while wait(0.00001) do
if not getgenv().autofarm then return end
for i,v in pairs(game.Players:GetChildren()) do
if v ~= game.Players.LocalPlayer and v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and not v.Character:FindFirstChild("ForceField") then
if not getgenv().autofarm then return end
if game.Players.LocalPlayer.Character:FindFirstChild("Knife") then
v.Character:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame + game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame.LookVector * 2
wait(0.1)
game:GetService'VirtualUser':Button1Down(Vector2.new(1,1))
wait(0.1)
game:GetService'VirtualUser':Button1Up(Vector2.new(1,1))
elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Knife") and not game.Players.LocalPlayer.Character:FindFirstChild("Knife") then
game.Players.LocalPlayer.Backpack:FindFirstChild("Knife").Parent = game.Players.LocalPlayer.Character
v.Character:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame + game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame.LookVector * 2
wait(0.1)
game:GetService'VirtualUser':Button1Down(Vector2.new(1,1))
wait(0.1)
game:GetService'VirtualUser':Button1Up(Vector2.new(1,1))
end
end
end
end


since you can't ant iafk with the script itself, use infinite yield's antiafk
yes