
Key RequiredUniversal

local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local whiteCube = nil
local function createWhiteCube()
whiteCube = Instance.new("Part")
whiteCube.Size = Vector3.new(2, 2, 2)
whiteCube.Color = Color3.fromRGB(255, 255, 255)
whiteCube.Position = player.Character.Torso.Position + Vector3.new(0, 3, 0)
whiteCube.CanCollide = true
whiteCube.Anchored = false
whiteCube.Parent = game.Workspace
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(10000, 10000, 10000)
bodyVelocity.Velocity = Vector3.new(0, 50, 0)
bodyVelocity.Parent = whiteCube
end
local function flingPlayer(targetPlayer)
if targetPlayer.Character then
local targetTorso = targetPlayer.Character:FindFirstChild("Torso")
if targetTorso then
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(10000, 10000, 10000)
bodyVelocity.Velocity = (targetTorso.Position - whiteCube.Position).unit * 100
bodyVelocity.Parent = targetTorso
end
end
end
createWhiteCube()
mouse.Button1Down:Connect(function()
local target = mouse.Target
if target and target.Parent then
local character = target.Parent
local targetPlayer = game.Players:GetPlayerFromCharacter(character)
if targetPlayer and targetPlayer ~= player then
flingPlayer(targetPlayer)
end
end
end)



what does this do, how does it work?
you need a roblox basic hat this script made by chat gpt, im not was test it it fling people on what you click