sorry gng i gotta have to since roblox broke down asset ids now
-- Old Reanimation Version --
loadstring(game:HttpGet("https://raw.githubusercontent.com/testing033333/Krystal_Dance_Edit/refs/heads/main/OldReanimation.lua"))()
-- Current Reanimation Version --
loadstring(game:HttpGet("https://raw.githubusercontent.com/testing033333/Krystal_Dance_Edit/refs/heads/main/JustABaseplateOnly.lua"))()
Features & Information
(forgot to mention this was mostly wip)
Yes, you heard it right. This is an edit in an approval with Sonix.
This basically features 3 pages worth of animations brought out in a couple games, most commonly R6 Dances (and it's popular copy: R6 Emote Haven).
It's space is almost twice as a few other scripts, at a maximum range of 212 emotes!
It also has Page 4... but it's just basically nonsensical to it's original script logic. Don't ask why it's actually full of random animations taken from combat games.
#Krystal Dance#Modded Scripts#Krystal Dance Modded#Krystal Dance Edit#Venlafaxine
wtf
wtf indeed
does it wwokr
yee
they *ing deleted r6 emote haven now what
looo-