
Key Required

-- @build-failed
-- rapid roll
-- init
local writer = require(game:GetService("ReplicatedStorage").Modules.Buffers).Writer.new(true)
writer:WriteUInt64(game.Players.LocalPlayer.UserId)
writer:WriteDouble(1.23)
local buffer = writer:ToBufferWithLength()
-- remove ui
local rollui = game:GetService("Players").LocalPlayer.PlayerGui.Fullscreen_RollingUI
rollui:Destroy()
-- loop
game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("ReplicatedStorage").Remotes.Roll:FireServer(buffer)
end)
W Open source
love you from Indonesian bro🇮🇩,please make another rng game script
no work anymore :c