
Keyless

-- LocalScript in StarterPlayerScripts
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local player = Players.LocalPlayer
local isHoldingMouse = false
local autoFireEnabled = false -- starts OFF
local currentTool = nil
local currentRemote = nil
local character = nil -- we'll set this properly
-- ─── Function to set up everything for a new character ───────────────────────
local function setupCharacter(newChar)
character = newChar
currentTool = nil
currentRemote = nil
-- Re-check tool immediately (in case already equipped on spawn)
task.spawn(function()
task.wait(0.15) -- tiny delay helps replication
updateTool()
end)
end
-- ─── Tool change detection ───────────────────────────────────────────────────
function updateTool()
currentTool = nil
currentRemote = nil
if not character or not character.Parent then return end
local tool = character:FindFirstChildWhichIsA("Tool")
if not tool then return end
currentTool = tool
-- Common combat/anime game structure
local rctFolder = tool:FindFirstChild(tool.Name)
or character:FindFirstChild(tool.Name)
if not rctFolder then return end
local localFolder = rctFolder:FindFirstChild("Local")
if not localFolder then return end
local eventSkill = localFolder:FindFirstChild("EventSkill")
if eventSkill and eventSkill:IsA("RemoteEvent") then
currentRemote = eventSkill
-- print("Auto-fire ready for:", tool.Name)
end
end
-- ─── Input handling ──────────────────────────────────────────────────────────
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then
isHoldingMouse = true
end
if input.KeyCode == Enum.KeyCode.U then
autoFireEnabled = not autoFireEnabled
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = "Auto Fire",
Text = autoFireEnabled and "ENABLED (press U)" or "DISABLED (press U)",
Duration = 2.8
})
end)
end
end)
UserInputService.InputEnded:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then
isHoldingMouse = false
end
end)
-- ─── Character / tool events ─────────────────────────────────────────────────
local function onCharacterAdded(newChar)
setupCharacter(newChar)
-- Connect tool listeners **on the new character**
newChar.ChildAdded:Connect(function(child)
if child:IsA("Tool") then
task.delay(0.08, updateTool) -- small delay = more reliable
end
end)
newChar.ChildRemoved:Connect(function(child)
if child:IsA("Tool") then
currentTool = nil
currentRemote = nil
end
end)
end
-- Initial character + future respawns
if player.Character then
onCharacterAdded(player.Character)
end
player.CharacterAdded:Connect(onCharacterAdded)
-- ─── Main fast loop ──────────────────────────────────────────────────────────
RunService.Heartbeat:Connect(function(dt)
if not autoFireEnabled then return end
if not isHoldingMouse then return end
if not currentRemote then return end
-- Fires every frame (~60 Hz) — server usually rate-limits
-- For ~5/sec instead, uncomment:
-- if dt < 0.19 then return end
currentRemote:FireServer()
end)
enjoy!
@Notaskid52 u just copied my code lol im getting this taken down
@EternalWS its not even listed on your profile..
@EternalWS also same person who said the OTHER no cooldown script was a virus
ye i took it down cause yall was s*ing it @Notaskid52
@EternalWS you said in the other no cooldown script "this is malware it compromised my pc had to delte my executor and factory reset pc dont trust this malware" so its not even your script nor was it malware
@Notaskid52 Disconnected You have been kicked by this experience or its moderators. Moderation message: Exploiting (Error Code: 267) 50/50 works
@Art89 you were likely reported in the discord server and banned. theres no way to bypass that so it does work. also some moves are not useable with this such as voltage release and the new gojo v2 update, which im not sure how to bypass/fix.
if yall want infinite coins i could make it
@Notaskid52 yes
@Notaskid52 make bro please
@armstrong5680loch tf?