
Key RequiredUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Universal Farm",
LoadingTitle = "Universal Farm System",
LoadingSubtitle = "by RoBH",
ConfigurationSaving = { Enabled = false },
KeySystem = false
})
local Settings = {
AutoFarm = false,
OneHit = false,
AutoClick = false,
Distance = 5,
Position = "Behind",
TargetName = nil,
TargetType = "Mob"
}
local function GetLatestLists()
local mobs = {}
local players = {}
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("Humanoid") and v.Parent and v.Parent:IsA("Model") then
local name = v.Parent.Name
if game.Players:GetPlayerFromCharacter(v.Parent) then
if v.Parent ~= game.Players.LocalPlayer.Character and not table.find(players, name) then
table.insert(players, name)
end
else
if not table.find(mobs, name) then
table.insert(mobs, name)
end
end
end
end
table.sort(mobs)
return mobs, players
end
local FarmTab = Window:CreateTab("Farm Settings", 4483362458)
local mList, pList = GetLatestLists()
local MobDropdown
local PlayerDropdown
MobDropdown = FarmTab:CreateDropdown({
Name = "Select Mob",
Options = mList,
CurrentOption = "",
Callback = function(Option)
if Option[1] and Option[1] ~= "" then
Settings.TargetName = Option[1]
Settings.TargetType = "Mob"
PlayerDropdown:Set({""})
end
end,
})
PlayerDropdown = FarmTab:CreateDropdown({
Name = "Select Player",
Options = pList,
CurrentOption = "",
Callback = function(Option)
if Option[1] and Option[1] ~= "" then
Settings.TargetName = Option[1]
Settings.TargetType = "Player"
MobDropdown:Set({""})
end
end,
})
FarmTab:CreateButton({
Name = "Refresh Lists",
Callback = function()
local m, p = GetLatestLists()
MobDropdown:Refresh(m)
PlayerDropdown:Refresh(p)
end,
})
FarmTab:CreateSection("Combat")
FarmTab:CreateToggle({
Name = "Auto Click Screen",
CurrentValue = false,
Callback = function(Value) Settings.AutoClick = Value end,
})
FarmTab:CreateToggle({
Name = "One Hit Kill",
CurrentValue = false,
Callback = function(Value) Settings.OneHit = Value end,
})
FarmTab:CreateSection("Movement")
FarmTab:CreateDropdown({
Name = "Farm Position",
Options = {"Behind", "Above", "Under"},
CurrentOption = "Behind",
Callback = function(Option)
if Option[1] then Settings.Position = Option[1] end
end,
})
FarmTab:CreateSlider({
Name = "Distance Offset",
Range = {0, 25},
Increment = 1,
CurrentValue = 5,
Callback = function(Value) Settings.Distance = Value end,
})
FarmTab:CreateToggle({
Name = "START AUTO FARM",
CurrentValue = false,
Callback = function(Value) Settings.AutoFarm = Value end,
})
FarmTab:CreateSection("UI Management")
FarmTab:CreateButton({
Name = "Destroy UI",
Callback = function() Rayfield:Destroy() end,
})
local CurrentTarget = nil
game:GetService("RunService").Heartbeat:Connect(function()
if Settings.AutoFarm and Settings.TargetName and Settings.TargetName ~= "" then
local char = game.Players.LocalPlayer.Character
local myRoot = char and char:FindFirstChild("HumanoidRootPart")
if not myRoot then return end
if not CurrentTarget or not CurrentTarget.Parent or not CurrentTarget.Parent:FindFirstChild("Humanoid") or CurrentTarget.Parent.Humanoid.Health <= 0 then
CurrentTarget = nil
if Settings.TargetType == "Mob" then
for _, v in pairs(workspace:GetDescendants()) do
if v.Name == Settings.TargetName and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
CurrentTarget = v:FindFirstChild("HumanoidRootPart")



doesnt work.
Not working