Auto QTE
Key Required

Auto QTE

Ink game: Mingle practice QTE System RESETJaafanJaafan 515 views 1.7K executesUpdated Aug 11, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•44 lines (1935 chars)
print("Auto QTE executed")

getgenv().conns = getgenv().conns or {}

for i, v in pairs(getgenv().conns) do
    v:Disconnect()
end

local virtualUser = game:GetService("VirtualUser")
local UserInputService = game:GetService("UserInputService")
local VirtualInput = UserInputService:CreateVirtualInput()

local player = game:GetService("Players").LocalPlayer
local playerGui = player.PlayerGui
local path = playerGui:WaitForChild("ScreenGuiAhorcamiento"):WaitForChild("FrameContenedorQTE")
local target = "ImageLabelObjetivo"
local matcher = "ImageLabelRetraido"

local sg = Instance.new("ScreenGui", playerGui)
sg.Name = "exploitqtetest"

local keys = {["A"] = Enum.KeyCode.A, ["B"] = Enum.KeyCode.B, ["C"] = Enum.KeyCode.C, ["D"] = Enum.KeyCode.D, ["E"] = Enum.KeyCode.E,["F"] = Enum.KeyCode.F,["G"] = Enum.KeyCode.G,["H"] = Enum.KeyCode.H,["I"] = Enum.KeyCode.I,["J"] = Enum.KeyCode.J,["K"] = Enum.KeyCode.K,["L"] = Enum.KeyCode.L,["M"] = Enum.KeyCode.M,["N"] = Enum.KeyCode.N,["O"] = Enum.KeyCode.O,["P"] = Enum.KeyCode.P,["Q"] = Enum.KeyCode.Q,["R"] = Enum.KeyCode.R,["S"] = Enum.KeyCode.S,["T"] = Enum.KeyCode.T,["U"] = Enum.KeyCode.U,["V"] = Enum.KeyCode.V,["W"] = Enum.KeyCode.W,["X"] = Enum.KeyCode.X,["Y"] = Enum.KeyCode.Y,["Z"] = Enum.KeyCode.Z}

connect = path.ChildAdded:Connect(function(child)
print("new child")
    if child.Name == "FrameQTE" then
        local object = child:WaitForChild(target)
        local match = child:WaitForChild(matcher)
        local key = child:WaitForChild("TextLabel").Text
        print("New qte", key)

        repeat task.wait() until match.AbsoluteSize.X < object.AbsoluteSize.X and match.AbsoluteSize.Y < object.AbsoluteSize.Y

        task.wait(0.1)

        VirtualInput:SendKey(true, keys[key], false)
        print("pressed", key)
        task.wait()
        VirtualInput:SendKey(false, keys[key])
        print("released", key)
    end
end)

table.insert(getgenv().conns, connect)

Features & Information

Just run the script and it automatically does the QTEs for you, you have to have the difficulty set to 0.7 though and you have to rerun the script every time you die

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