
Keyless
local antiafk = true
local player = game:GetService("Players").LocalPlayer
local vu = game:GetService("VirtualUser")
player.Idled:Connect(function()
if not antiafk then return end
vu:CaptureController()
vu:ClickButton2(Vector2.new())
end)
-- == --
local lighting = game:GetService("Lighting")
local atmosphere = lighting.PollutionAtmosphere
local pcolor = lighting.PollutionColorCorrection
local white = function()
return Color3.fromRGB(255, 255, 255)
end
local c1; c1 = atmosphere:GetPropertyChangedSignal("Density"):Connect(function()
atmosphere.Density = 0
end); atmosphere.Density = 0
local c2; c2 = pcolor:GetPropertyChangedSignal("TintColor"):Connect(function()
pcolor.TintColor = white()
end); pcolor.TintColor = white()
local c3; c3 = lighting:GetPropertyChangedSignal("OutdoorAmbient"):Connect(function()
lighting.OutdoorAmbient = white()
end); lighting.OutdoorAmbient = white()
This script clears pollutions, HOWEVER. this is only cilent sided, which means basically you see no fog. but everyone still sees it, and pollution still exists.
@ThaiExploiter thought that was pretty obvious
@ThaiExploiter it's extremely useful for impossible² since you need to know where to find your resources, cuz u have to get it in under 4 hours
Anti-AFK works tho
We need better scripts for this game
@Etrezzeel what could their possibility be to make
@voltex Idk, Something more powerful maybe
@Etrezzeel like what
@voltex copy and paste and support wire, pires, logics, more
@Minxy thats already a script
@voltex ik, anyway script doesn't support logics and mobile can't full paste
@voltex Autofarm maybe? bc with remotes we can place stuff, so it looks like making autofarm kind of stuff is kinda easy ig
@Etrezzeel check script i made bro the one with cat on it
needed public presets in discord