Auto Money Auto Merge * Auto Buy * Keyless
Key Required

Auto Money Auto Merge * Auto Buy * Keyless

Idle Ball Bounce 🟠TheSandManTheSandMan 168 views 243 executesUpdated Aug 21, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•133 lines (3568 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "SandMan's Hub",
   LoadingTitle = "SandMan's Hub",
   LoadingSubtitle = "by SandMan",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = "SandManHubs",
      FileName = "CurrentGame"
   },
})

local MainTab = Window:CreateTab("🏠 Main", nil)

-- ==================== MONEY ====================
local MoneySection = MainTab:CreateSection("Money")

local AutoMoneyEnabled = false

MainTab:CreateToggle({
   Name = "Auto Money",
   CurrentValue = false,
   Flag = "AutoMoney",
   Callback = function(Value)
      AutoMoneyEnabled = Value
      if Value then
         task.spawn(function()
            while AutoMoneyEnabled do
               game:GetService("ReplicatedStorage").Library.Packages.NetworkSignal.Signals["RE-BallLanded"]:FireServer({
                  ["1"] = 5,
                  ["2"] = 5,
                  ["3"] = 5,
                  ["4"] = 5,
                  ["5"] = 5
               })
               task.wait(0)
            end
         end)
      end
   end,
})

-- ==================== BALLS ====================
local BallsSection = MainTab:CreateSection("Balls")

local AutoMergeBallsEnabled = false

MainTab:CreateToggle({
   Name = "Auto Merge Balls",
   CurrentValue = false,
   Flag = "AutoMergeBalls",
   Callback = function(Value)
      AutoMergeBallsEnabled = Value
      if Value then
         task.spawn(function()
            while AutoMergeBallsEnabled do
               game:GetService("ReplicatedStorage").Library.Packages.NetworkSignal.Signals["RE-MergeBall"]:FireServer("Cash")
               task.wait(0)
            end
         end)
      end
   end,
})

local AutoBuyBallsEnabled = false

MainTab:CreateToggle({
   Name = "Auto Buy Balls",
   CurrentValue = false,
   Flag = "AutoBuyBalls",
   Callback = function(Value)
      AutoBuyBallsEnabled = Value
      if Value then
         task.spawn(function()
            while AutoBuyBallsEnabled do
               game:GetService("ReplicatedStorage").Library.Packages.NetworkSignal.Signals["RE-BuyBall"]:FireServer("Cash")
               task.wait(0)
            end
         end)
      end
   end,
})

-- ==================== PADS ====================
local PadsSection = MainTab:CreateSection("Pads")

local AutoBuyPadsEnabled = false

MainTab:CreateToggle({
   Name = "Auto Buy Pads",
   CurrentValue = false,
   Flag = "AutoBuyPads",
   Callback = function(Value)
      AutoBuyPadsEnabled = Value
      if Value then
         task.spawn(function()
            while AutoBuyPadsEnabled do
               game:GetService("ReplicatedStorage").Library.Packages.NetworkSignal.Signals["RE-BuyPad"]:FireServer("Cash")
               task.wait(0)
            end
         end)
      end
   end,
})

-- ==================== REBIRTH ====================
local RebirthSection = MainTab:CreateSection("Rebirth")

local AutoRebirthEnabled = false

MainTab:CreateToggle({
   Name = "Auto Rebirth (1 min)",
   CurrentValue = false,
   Flag = "AutoRebirth",
   Callback = function(Value)
      AutoRebirthEnabled = Value
      if Value then
         task.spawn(function()
            while AutoRebirthEnabled do
               game:GetService("ReplicatedStorage").Library.Packages.NetworkSignal.Signals["RE-Rebirth"]:FireServer()
               task.wait(60) -- Only fires once every 60 seconds
            end
         end)
      end
   end,
})

Rayfield:Notify({
   Title = "SandMan's Hub",
   Content = "Bunch Of Shit",
   Duration = 5,
})

Features & Information

Auto Money Auto Merge Balls Auto Buy Balls Auto Buy Pads Auto Rebirth
#inf#money hack#game

Community Comments (1)

Aki_raAki_raSep 12, 2026

Very good script, works perfectly and without any errors