
Keyless

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local RemoteService = require(ReplicatedStorage.Modules.Shared.RemoteService)
local Cooldown = 0
LocalPlayer.CharacterAdded:Connect(function(NewCharacter)
Character = NewCharacter
end)
RunService.RenderStepped:Connect(function(Delta)
if not Character then return end
local Targets = {}
for _, Mob in workspace.Mobs:GetDescendants() do
if Mob and Mob:FindFirstChild("Enemy") and Mob:GetAttribute("Health") and Mob:GetAttribute("Health") > 0 and Mob:FindFirstChild("HumanoidRootPart") and (Character.HumanoidRootPart.Position - Mob.HumanoidRootPart.Position).Magnitude < 250 then
table.insert(Targets, Mob)
end
end
if #Targets > 0 then
RemoteService:InvokeServer("Damage",Targets)
end
end)
ive made a worst one for this game long time ago lol, anyways goated script
Can you please make a new one for bee swarm simulator modded? This one dumb* used it in public and now its patched
maybe you could make a script for Bad Craftwars.
does not work