
Keyless

local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- Create a folder for billboards
local folder = workspace:FindFirstChild("Animals")
local billboards = {} -- Table to keep track of all billboards
local billboardsActive = true -- Track if billboards are active
-- Function to create a billboard for each model
local function createBillboard(model)
local billboardGui = Instance.new("BillboardGui")
local textLabel = Instance.new("TextLabel")
local distanceLabel = Instance.new("TextLabel")
-- Configure BillboardGui
billboardGui.Adornee = model.PrimaryPart or model:FindFirstChild("HumanoidRootPart")
billboardGui.Size = UDim2.new(0, 150, 0, 70) -- Increased height for visibility
billboardGui.StudsOffset = Vector3.new(0, 2, 0)
billboardGui.AlwaysOnTop = true
-- Configure the main TextLabel for model names
textLabel.Text = model.Name
textLabel.Size = UDim2.new(1, 0, 0.5, 0) -- Ratio for name label
textLabel.BackgroundTransparency = 1
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextScaled = true -- Enable text scaling
textLabel.TextStrokeTransparency = 0 -- Add stroke for better visibility
textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) -- Black stroke for contrast
textLabel.Font = Enum.Font.Garamond
textLabel.Parent = billboardGui
-- Configure the Distance Label
distanceLabel.Size = UDim2.new(1, 0, 0.5, 0) -- Adjust height for the distance label
distanceLabel.Position = UDim2.new(0, 0, 0.5, 0) -- Position below the name label
distanceLabel.BackgroundTransparency = 1
distanceLabel.TextColor3 = Color3.fromRGB(255, 255, 255) -- White color for distance text
distanceLabel.TextScaled = true -- Scale text
distanceLabel.TextStrokeTransparency = 0
distanceLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
distanceLabel.Font = Enum.Font.Garamond
distanceLabel.Text = "Calculating..." -- Placeholder text
distanceLabel.Parent = billboardGui
-- Parent the BillboardGui to the model
billboardGui.Parent = model
table.insert(billboards, {gui = billboardGui, distanceLabel = distanceLabel, model = model}) -- Store billboard and distance label
end
-- Function to refresh billboards
local function refreshBillboards()
-- Clear existing billboards
for _, billboardInfo in ipairs(billboards) do
billboardInfo.gui:Destroy() -- Remove the old billboard
end
billboards = {} -- Reset billboard table
if folder then
-- Create new billboards for each model in the Animals folder
for _, model in ipairs(folder:GetChildren()) do
if model:IsA("Model") and (model.PrimaryPart or model:FindFirstChild("HumanoidRootPart")) then
createBillboard(model) -- Create and store new billboard
end
end
else
print("Folder 'Animals' not found in Workspace.")
end
end
-- Function to update the distance in billboards
local function updateBillboards()
for _, billboardInfo in ipairs(billboards) do
local distanceLabel = billboardInfo.distanceLabel
local model = billboardInfo.model
if model and model.PrimaryPart and Character.PrimaryPart then
-- Calculate the distance from the player
local distance = (model.PrimaryPart.Position - Character.PrimaryPart.Position).Magnitude
-- Set the distance label text
distanceLabel.Text = string.format("Distance: %.2f m", distance)
end
end
end
-- Keybind to toggle billboards on/off
UserInputService.InputBegan:Connect(function(input, processed)
if not processed and input.KeyCode == Enum.KeyCode.V then
billboardsActive = not billboardsActive -- Toggle billboards
for _, billboardInfo in ipairs(billboards) do
billboardInfo.gui.Enabled = billboardsActive
end
local status = billboardsActive and "enabled" or "disabled"
print("Billboards " .. status)
end
end)
-- Refresh billboards every 5 seconds
task.spawn(function()
while true do
task.wait(5) -- Wait 5 seconds between refreshes
if billboardsActive then
refreshBillboards()
end
end
end)
-- Continuous update for billboard distances
RunService.RenderStepped:Connect(function()
if billboardsActive then
updateBillboards()
end
end)
-- Initial refresh of billboards
refreshBillboards()
Chat here if something is wrong or should be added
lilith i need remotes for that and my executor doesnt have hook function and for hitbox not possible the model has no humanoidrootpart and what is wrong with the name ? highlight great idea!
Bro I have an idea what about you add it a tracer bc I'm on mobile it's hard to aim can you also add aim bot if possible
im not editing this script anymore im lazy