
Key Required

local player = game.Players.LocalPlayer
local tool = player.Backpack:FindFirstChild("Squat") or player.Character:FindFirstChild("Squat")
local remote = tool and tool:FindFirstChild("Squat")
if not (tool and remote and remote:IsA("RemoteEvent")) then
return warn("Squat tool or RemoteEvent not found.")
end
local localScript = tool:FindFirstChildOfClass("LocalScript")
if localScript and debug and debug.getupvalues and debug.setupvalue then
for _, func in pairs(getgc(true)) do
if type(func) == "function" and getfenv(func).script == localScript then
local ok, upvalues = pcall(debug.getupvalues, func)
if ok and upvalues then
for i, v in pairs(upvalues) do
if type(v) == "boolean" and v == true then
debug.setupvalue(func, i, false)
elseif type(v) == "number" and v > 0 then
debug.setupvalue(func, i, 0)
end
end
end
end
end
end
local run = true
spawn(function()
while run do
local success, err = pcall(function()
remote:FireServer()
end)
if not success then
run = false
break
end
task.wait(0.001)
end
end)
task.delay(15, function()
run = false
end)
if yall have any problems js lmk i dont make scripts often as u can tell
thx gng its peak
wait can you make like an auto jump script cause im using another script that can only be used once cause it bugs the jump button and it doesnt lemme use it if so then thx
@certainlymug ill try
thx