Key Required

Key Required
inf rebirths inf money autohatch auto super rebirth
Lua Script•210 lines (6944 chars)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local knitServices = ReplicatedStorage.Packages._Index["sleitnick_knit@1.5.1"].knit.Services
local RebirthService = knitServices and knitServices:FindFirstChild("RebirthService")
local FightService = knitServices and knitServices:FindFirstChild("FightService")
local RandomPotionService = knitServices and knitServices:FindFirstChild("RandomPotionService")
local EggHatchService = knitServices and knitServices:FindFirstChild("EggHatchService") -- New Service
-- Rebirth Remotes
local SuperRebirthRF = RebirthService and RebirthService.RF.SuperRebirth
local RebirthRF = RebirthService and RebirthService.RF.Rebirth
local JoinContest = FightService and FightService.RE.JoinContest
local GetWinsEvent = FightService and FightService.RE.GetWinsEvent
local QuitContestEvent = FightService and FightService.RE.QuitContestEvent
local BuyPotionEvent = RandomPotionService and RandomPotionService.RE.BuyPotionEvent
-- Hatch Remote
local HatchRE = EggHatchService and EggHatchService.RE.Hatch
-- Toggles
local AutoWinEnabled = false
local AutoRebirthEnabled = false
local AutoSuperRebirthEnabled = false
local InfMoneyEnabled = false
local AutoHatchEnabled = false -- NEW TOGGLE VARIABLE
local HatchEggID = "Egg_1_4" -- Default Egg ID (Adjust in code if needed)
local HatchCount = 1 -- Default Count
-- GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Horse race"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
local MainFrame = Instance.new("Frame")
-- Increased size to fit the new button
MainFrame.Size = UDim2.new(0, 320, 0, 335)
MainFrame.Position = UDim2.new(0.5, -160, 0.3, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local Corner = Instance.new("UICorner")
Corner.CornerRadius = UDim.new(0, 12)
Corner.Parent = MainFrame
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 45)
Title.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
Title.Text = "Horse race"
Title.TextColor3 = Color3.new(1,1,1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 20
Title.Parent = MainFrame
-- Toggle Button Function
local function CreateToggle(name, yPos, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.92, 0, 0, 45)
btn.Position = UDim2.new(0.04, 0, 0, yPos)
btn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
btn.Text = name .. ": OFF"
btn.TextColor3 = Color3.new(1,1,1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 18
btn.Parent = MainFrame
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 10)
corner.Parent = btn
local enabled = false
btn.MouseButton1Click:Connect(function()
enabled = not enabled
btn.Text = name .. ": " .. (enabled and "ON" or "OFF")
btn.BackgroundColor3 = enabled and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(200, 50, 50)
callback(enabled)
end)
return btn
end
-- Toggles
CreateToggle("AUTO WIN CONTEST", 55, function(state)
AutoWinEnabled = state
end)
CreateToggle("AUTO REBIRTH", 110, function(state)
AutoRebirthEnabled = state
end)
CreateToggle("AUTO SUPER REBIRTH", 165, function(state)
AutoSuperRebirthEnabled = state
end)
CreateToggle("INFINITE MONEY", 220, function(state)
InfMoneyEnabled = state
end)
-- NEW HATCH TOGGLE
CreateToggle("AUTO HATCH (No CD)", 275, function(state)
AutoHatchEnabled = state
end)
-- Draggable Logic (Unchanged)
local dragging, dragInput, dragStart, startPos
Title.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
Title.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input == dragInput then
local delta = input.Position - dragStart
MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
-- === AUTO HATCH LOOP (NEW) ===
task.spawn(function()
while true do
if AutoHatchEnabled then
if HatchRE then
pcall(function()
-- Fires the remote at max speed (no cooldown)
HatchRE:FireServer(HatchEggID, HatchCount)
end)
else
warn("Hatch remote not available! Stopping Auto Hatch.")
AutoHatchEnabled = false
end
end
-- Keep the wait very low to bypass the cooldown
task.wait(0.01)
end
end)
-- Auto Win Loop
task.spawn(function()
while true do
if AutoWinEnabled then
local area = workspace.Areas:FindFirstChildWhichIsA("Model")
if area and JoinContest and GetWinsEvent and QuitContestEvent then
pcall(function()
JoinContest:FireServer(area.Name)
task.wait(0.3)
for i, gate in ipairs(area.WinGates:GetChildren()) do
local gatePart = gate:FindFirstChild("gate")
if gatePart then
GetWinsEvent:FireServer("WinGate_" .. tostring(i), gatePart.Position)
end
end
QuitContestEvent:FireServer(area.Name)
end)
end
end
task.wait(0.6)
end
end)
-- Auto Rebirth Loops
task.spawn(function()
while true do
if AutoRebirthEnabled and RebirthRF then
pcall(function() RebirthRF:InvokeServer() end)
end
task.wait(0.1)
end
end)
task.spawn(function()
while true do
if AutoSuperRebirthEnabled and SuperRebirthRF then
pcall(function() SuperRebirthRF:InvokeServer() end)
end
task.wait(0.1)
end
end)
-- Infinite Money (One-Time Fire)
task.spawn(function()
while true do
if InfMoneyEnabled and BuyPotionEvent then
pcall(function()
BuyPotionEvent:FireServer(table.unpack({[1] = -1e50, [2] = {}, [3] = true, [4] = "yippie!"}))
end)
end
task.wait(2)
end
end)Features & Information
1. Auto Win: ToggleAutoWin (doesnt work cuz u dont need)
2. Auto Rebirth: ToggleAutoRebirth
Auto Super Reb: ToggleAutoSuperRebirth
4. Auto Hatch : ToggleAutoHatch
5. Infinite Money: ToggleInfMoney




yes its made with ai :3
@sxlnxcy if it works it works
@kochienjoyer yuh ur right
@sxlnxcy Where do you even get stuff like this and what prompt