Hoops Demo Shooting Fundamentals Script
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Hoops Demo Shooting Fundamentals Script

Hoops - Demo (Basketball)SignalDropSignalDrop 1.3K views 84 executesUpdated Jan 24, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•142 lines (6464 chars)
local function ShotMeter()
	local Aimbot1 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["200"]
	Aimbot1:Destroy()
	local Aimbot2 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["199"]
	Aimbot2:Destroy()
	local Aimbot3 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["198"]
	Aimbot3:Destroy()
	local Aimbot4 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["197"]
	Aimbot4:Destroy()
	local Aimbot5 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["196"]
	Aimbot5:Destroy()
	local Aimbot6 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["195"]
	Aimbot6:Destroy()
	local Aimbot7 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["194"]
	Aimbot7:Destroy()
	local Aimbot8 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["193"]
	Aimbot8:Destroy()
	local Aimbot9 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["192"]
	Aimbot9:Destroy()
	local Aimbot10 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["191"]
	Aimbot10:Destroy()
	local Aimbot11 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["190"]
	Aimbot11:Destroy()
	local Aimbot12 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["189"]
	Aimbot12:Destroy()
	local Aimbot13 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["187"]
	Aimbot13:Destroy()
	local Aimbot14 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["188"]
	Aimbot14:Destroy()
	local Aimbot15 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["186"]
	Aimbot15:Destroy()
	local Aimbot16 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["185"]
	Aimbot16:Destroy()
	local Aimbot17 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["184"]
	Aimbot17:Destroy()
	local Aimbot18 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["183"]
	Aimbot18:Destroy()
	local Aimbot19 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["182"]
	Aimbot19:Destroy()
	local Aimbot20 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["181"]
	Aimbot20:Destroy()
	local Aimbot21 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["180"] 
	Aimbot21:Destroy()
	local Aimbot22 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["179"]
	Aimbot22:Destroy()
	local Aimbot23 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["178"]
	Aimbot23:Destroy()
	local Aimbot24 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["177"]
	Aimbot24:Destroy()
	local Aimbot24 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["176"]
	Aimbot24:Destroy()
	local Aimbot25 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["175"]
	Aimbot25:Destroy()
	local Aimbot26 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["174"]
	Aimbot26:Destroy()
	local Aimbot27 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["173"]
	Aimbot27:Destroy()
	local Aimbot28 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["172"]
	Aimbot28:Destroy()
	local Aimbot29 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["171"]
	Aimbot29:Destroy()
	local Aimbot30 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["170"]
	Aimbot30:Destroy()
	local Aimbot31 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["169"]
	Aimbot31:Destroy()
	local Aimbot32 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["168"]
	Aimbot32:Destroy()
	local Aimbot33 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["167"]
	Aimbot33:Destroy()
	local Aimbot34 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["166"]
	Aimbot34:Destroy()
	local Aimbot35 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["165"]
	Aimbot35:Destroy()
	local Aimbot36 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["164"]
	Aimbot36:Destroy()
	local Aimbot37 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["163"]
	Aimbot37:Destroy()
	local Aimbot38 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["162"]
	Aimbot38:Destroy()
	local Aimbot39 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["161"]
	Aimbot39:Destroy()
	local Aimbot40 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["160"]
	Aimbot40:Destroy()
	local Aimbot41 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["159"]
	Aimbot41:Destroy()
	local Aimbot42 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["158"]
	Aimbot42:Destroy()
	local Aimbot43 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["157"]
	Aimbot43:Destroy()
	local Aimbot44 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["156"]
	Aimbot44:Destroy()
	local Aimbot45 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["155"]
	Aimbot45:Destroy()
	local Aimbot46 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["154"]
	Aimbot46:Destroy()
	local Aimbot47 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["153"]
	Aimbot47:Destroy()
	local Aimbot48 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["152"]
	Aimbot48:Destroy()
	local Aimbot49 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["151"]
	Aimbot49:Destroy()
	local Aimbot50 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["150"]
	Aimbot50:Destroy()
	local Aimbot51 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["149"]
	Aimbot51:Destroy()
	local Aimbot52 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["148"]
	Aimbot52:Destroy()
	local Aimbot53 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["147"]
	Aimbot53:Destroy()
	local Aimbot54 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["146"]
	Aimbot54:Destroy()
	local Aimbot55 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["145"]
	Aimbot55:Destroy()
	local Aimbot56 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["144"]
	Aimbot56:Destroy()
	local Aimbot57 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["143"]
	Aimbot57:Destroy()
	local Aimbot58 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["142"]
	Aimbot58:Destroy()
	local Aimbot59 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["141"]
	Aimbot59:Destroy()
	local Aimbot60 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["140"]
	Aimbot60:Destroy()
	local Aimbot61 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["139"]
	Aimbot61:Destroy()
	local Aimbot62 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["138"]
	Aimbot62:Destroy()
	local Aimbot63 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["137"]
	Aimbot63:Destroy()
	local Aimbot64 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["136"]
	Aimbot64:Destroy()
	local Aimbot65 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["135"]
	Aimbot65:Destroy()
	local Aimbot66 = game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle["134"]
	Aimbot66:Destroy()

	

	
end

ShotMeter()

Features & Information

What this script does This function removes (destroys) a large number of UI elements from the Shot Meter interface in a Roblox game. Specifically: It accesses game.ReplicatedStorage.ShotMeter.SurfaceGui.Circle Then it destroys Circle objects numbered from "200" down to "134" After defining the function, it immediately runs it with ShotMeter() In effect, this means: The script deletes most of the shot meter circles, likely to: Remove visual indicators Simplify the meter Disable or hide the timing/accuracy system Or create an unfair advantage by removing the moving parts of the meter So functionally, this is a shot meter remover / UI cleanup script that strips away many parts of the aiming/timing system.

Community Comments (2)

deplocksxzdeplocksxzJan 24, 2026

w

dogdadogdogdadogJan 24, 2026

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