
Key Required

local Keybind = Enum.KeyCode.X --// Toggle Keybind
local function mouseclosest() --// Gets the closest player to your mouse
local closestplr = nil
local closestdist = math.huge
for _, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local playerRoot = player.Character.HumanoidRootPart
local distance = (playerRoot.Position - game:GetService("Players").LocalPlayer:GetMouse().Hit.p).Magnitude
if distance < closestdist and player ~= game:GetService("Players").LocalPlayer then
closestdist = distance
closestplr = player
end
end
end
return closestplr
end
game:GetService("UserInputService").InputBegan:Connect(function(input) --// Toggles teleportation
if input.KeyCode == Keybind then
if teleporting then
teleporting = false
currentPlayer = nil
else
teleporting = true
currentPlayer = mouseclosest()
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function() --// Loop to teleport
if teleporting and currentPlayer then
if currentPlayer.Character and currentPlayer.Character:FindFirstChild("HumanoidRootPart") then
currentPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6.5)
end
end
end)



Stole DB sniper