
Keyless

getgenv().HoodCustoms = {
yeah = {
Enabled = false,
Amount = 47999952,
Keybind = Enum.KeyCode.P
}
}
repeat wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0)
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ResetCharacter")
Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true
Players.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(), Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y)
local Keybind = UserInputService.InputBegan:Connect(function(Input, GameProcessedEvent)
if not GameProcessedEvent and Input.UserInputType == Enum.UserInputType.Keyboard then
if Input.UserInputType == Enum.UserInputType.Keyboard then
if Input.KeyCode == getgenv().HoodCustoms.yeah.Keybind then
getgenv().HoodCustoms.yeah.Enabled = not getgenv().HoodCustoms.yeah.Enabled
end
end
end
end)
local RenderStepped = RunService.RenderStepped:Connect(function()
if getgenv().HoodCustoms.yeah.Enabled then
if game:GetService("Workspace"):FindFirstChild("FFA_MAP") then
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", getgenv().HoodCustoms.yeah.Amount)
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ResetCharacter")
Players.LocalPlayer.Character:FindFirstChild("Humanoid").Health = 0
else
for _ = 1, 50 do
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", getgenv().HoodCustoms.yeah.Amount * 2158152)
Players.LocalPlayer.Character:FindFirstChild("Humanoid").Health = 0
end
end
else
ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0)
end
end)
-- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0) -- normal dahoodian value
-- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 5959595) makes u big
-- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", math.huge) makes u a cube
-- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", -math.huge) makes u a stick



patched