dev tool explode self sound spam
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dev tool explode self sound spam

Heavy SimulatorZensumuZensumu 705 views 59 executesUpdated Apr 9, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•86 lines (2839 chars)
local uiLoader = loadstring(game:HttpGet('https://raw.githubusercontent.com/topitbopit/dollarware/main/library.lua'))
local ui = uiLoader({
    rounding = false,
    theme = 'blueberry', 
    smoothDragging = true
})

local window = ui.newWindow({
    text = 'Heavy Simulator',
    size = Vector2.new(550, 420)
})

-- tabs
local mainTab = window:addMenu({ text = 'Main' })
local playerTab = window:addMenu({ text = 'Player' })

-- abuse
local abuse = mainTab:addSection({ text = 'Abuse', side = 'left' })

abuse:addToggle({ text = 'Touch to Kill', state = false }, function(state)
    game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("200%"):FireServer(state and "EnableKill" or "DisableKill")
end)

abuse:addButton({ text = 'Explode Self', style = 'large' }, function()
    game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("Is_Nice"):FireServer("Animation2Finished")
end)

local autoExplode = false
abuse:addToggle({ text = 'Auto Explode', state = false }, function(state)
    autoExplode = state
    if autoExplode then
        task.spawn(function()
            while autoExplode do
                game:GetService("ReplicatedStorage").RemoteEvent.Is_Nice:FireServer("Animation2Finished")
                task.wait(0.1)
            end
        end)
    end
end)

-- sound spam
local sounds = mainTab:addSection({ text = 'Sound Spam', side = 'right' })

local spamMetal = false
sounds:addToggle({ text = 'Spam Metal Sound', state = false }, function(state)
    spamMetal = state
    if spamMetal then
        task.spawn(function()
            while spamMetal do
                game:GetService("ReplicatedStorage").RemoteEvent.Slide:FireServer("PlayMetal")
                task.wait(0.05)
            end
        end)
    end
end)

-- givers
local givers = mainTab:addSection({ text = 'Givers', side = 'left' })

givers:addButton({ text = 'Give RUSH Tool', style = 'large' }, function()
    local tool = game:GetService("ReplicatedStorage"):FindFirstChild("RUSH")
    if tool then
        local clone = tool:Clone()
        clone.Parent = game.Players.LocalPlayer.Backpack
        ui.notify({ title = 'Success', message = 'RUSH tool added!', duration = 2 })
    else
        ui.notify({ title = 'Error', message = 'Tool not found in ReplicatedStorage', duration = 3 })
    end
end):setTooltip('This is a dev exclusive tool and everyone can see when you use it.')


-- player
local movement = playerTab:addSection({ text = 'Movement' })

movement:addSlider({ text = 'WalkSpeed', min = 16, max = 300, val = 16 }, function(v)
    local char = game.Players.LocalPlayer.Character
    if char and char:FindFirstChild("Humanoid") then
        char.Humanoid.WalkSpeed = v
    end
end)

ui.notify({
    title = 'Heavy Simulator',
    message = 'Entire team is BABIES.',
    duration = 3
})

Features & Information

NOT FOR MOBILE explode self kill on touch spam sounds dev item

Community Comments (2)

tatievaajslutatievaajsluApr 9, 2026(edited)

script ain't mobile-supported but if you want the dev tool use dex and put it into your backpack just make sure to clone it so you can use it at all times, just advice for ppl looking here

Replying to @tatievaajslu
ZensumuZensumuApr 10, 2026

@tatievaajslu this is true ( i wouldve put the mobile supported icon if it was )