Auto Collect Candy
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Auto Collect Candy

[HALLOWEEN 🎃] The Arab Hoodmcdaggittmcdaggitt 1.8K views 221 executesUpdated Oct 13, 2025
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Lua Script•37 lines (1368 chars)
_G.AutoCandy = true
local thankyou = game:GetService("Players")
local forusing = thankyou.LocalPlayer
local myscript = forusing.Character or forusing.CharacterAdded:Wait()
local muchlove = myscript:WaitForChild("HumanoidRootPart")
local validNames = {YellowCandy=true,OrangeCandy=true,PinkCandy=true,PurpleCandy=true,BlueCandy=true,GreenCandy=true,RedCandy=true,LightBlueCandy=true}
local candies = {}
for _, d in ipairs(workspace:GetChildren()) do
    if d:IsA("MeshPart") and validNames[d.Name] then
        table.insert(candies, d)
    end
end
workspace.ChildAdded:Connect(function(d)
    if d:IsA("MeshPart") and validNames[d.Name] then
        table.insert(candies, d)
    end
end)
task.spawn(function()
    while _G.AutoCandy do
        for i = #candies, 1, -1 do
            local c = candies[i]
            if not c or not c.Parent then
                table.remove(candies, i)
            else
                local touch = c:FindFirstChildOfClass("TouchTransmitter") or c:FindFirstChild("TouchInterest")
                if touch then
                    muchlove.CFrame = c.CFrame + Vector3.new(0,3,0)
                    firetouchinterest(muchlove, c, 0)
                    task.wait()
                    firetouchinterest(muchlove, c, 1)
                    task.wait(0.1)
                end
            end
        end
        task.wait(1)
    end
end)

Features & Information

# Open Source () Small Script Features: > Auto Teleport to candy
#Autofarm

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