
Keyless

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| | | | \__ \ / | \| __ \ __\ | \/ ___// ___\\__ \\ __\/ _ \_ __ \
| |___| | // __ \_/ | \ \_\ \ | | | /\___ \\ \___ / __ \| | ( <_> ) | \/
|_______ \____/(____ /\_______ /___ /__| |____//____ >\___ >____ /__| \____/|__|
\/ \/ \/ \/ \/ \/ \/
\_Welcome to LuaObfuscator.com (Alpha 0.10.9) ~ Much Love, Ferib
]]--
local v0=loadstring(game:HttpGet("https://sirius.menu/rayfield"))();local v1=game:GetService("ReplicatedStorage");local v2=game:GetService("Players");local v3=v2.LocalPlayer;local v4={ParryEnabled=true,TargetNearest=false,ParryRange=22,AutoIgnoreDashes=true,VelocityThreshold=1777 -(760 + 987) ,ReactionMS=119 -69 ,ReleaseDelay=0.35 -0 ,AntiBarrage=true,HitboxEnabled=false,HitboxX=27 -12 ,HitboxY=365 -(87 + 263) ,HitboxZ=40 -25 };local v5={["507766388"]=true,["507766666"]=true,["913402848"]=true,["913376220"]=true,["507765644"]=true,["507767968"]=true,["507765000"]=true,["507768375"]=true,["2506281703"]=true,["507770239"]=true,["507766951"]=true,["140181772084417"]=true,["12867725141"]=true,["18381581452"]=true,["17478279124"]=true,["18322928478"]=true,["71806713446088"]=true,["18355559754"]=true};local v6={["103768243825170"]=true,["115239065090936"]=true,["13806347458"]=true,["133131125827660"]=true,["13763285280"]=true,["126917729992057"]=true,["17154737678"]=true,["120516593781233"]=true,["85032393741035"]=true,["119152708840538"]=true,["14861082089"]=true,["16444328642"]=true,["78886999424959"]=true,["80927356924470"]=true,["13806214866"]=true,["83457078641973"]=true,["18253761553"]=true,["13860017187"]=true,["123435851237921"]=true,["92733882610849"]=true,["120470131418522"]=true,["18253733816"]=true,["108234724028308"]=true,["18322878723"]=true,["79490469197261"]=true,["14331674634"]=true,["88465816219671"]=true,["80975113672214"]=true,["13859514877"]=true,["96019642978894"]=true,["14618196485"]=true,["131769461859580"]=true,["13806343126"]=true,["18253726887"]=true,["14666095460"]=true,["14331261197"]=true,["17488333184"]=true,["13859579619"]=true,["140400880110594"]=true};local v7={};local v8=180 -(67 + 113) ;local function v9(v19) for v57,v58 in ipairs(v1:GetDescendants()) do if ((v58.Name==v19) and v58:IsA("RemoteEvent")) then return v58;end end return nil;end local v10=v9("player.input.action");local function v11() local v20,v21=nil,math.huge;local v22=v3.Character and v3.Character:FindFirstChild("HumanoidRootPart") ;if not v22 then return nil;end for v59,v60 in pairs(v2:GetPlayers()) do if ((v60~=v3) and v60.Character and v60.Character:FindFirstChild("HumanoidRootPart")) then local v69=(v22.Position-v60.Character.HumanoidRootPart.Position).Magnitude;if (v69<v21) then local v75=0 -0 ;while true do if (v75==(0 + 0)) then v21=v69;v20=v60;break;end end end end end return v20;end local function v12(v23,v24) local v25=0;local v26;local v27;while true do if (v25==(0 -0)) then if not v23 then return;end v26=(v24 and Vector3.new(2 + 0 ,7 -5 ,1056 -(87 + 968) )) or Vector3.new(v4.HitboxX,v4.HitboxY,v4.HitboxZ) ;v25=4 -3 ;end if (v25==1) then v27=(v24 and (952 -(802 + 150))) or (2 -1) ;task.spawn(function() for v76=1 -0 ,(v24 and 1) or (8 -5) do local v77=0 + 0 ;while true do if (v77==(997 -(915 + 82))) then for v81,v82 in pairs(v23:GetChildren()) do if (v82:IsA("BasePart") and (v82.Name~="HumanoidRootPart")) then local v83=0;while true do if (v83==(0 -0)) then v82.Size=v26;v82.Transparency=v27;v83=1 + 0 ;end if (v83==(1 -0)) then v82.CanCollide=false;v82.Massless= not v24;break;end end end end if not v24 then task.wait(1.5 -0 );end break;end end end end);break;end end end local v13=v0:CreateWindow({Name="TDOR Hub",LoadingTitle="Initializing Combat Systems...",ConfigurationSaving={Enabled=true,FolderName="TDORConfigs",FileName="Main"}});local v14=v13:CreateTab("Autoparry",4483363645 -(1069 + 118) );local v15=v13:CreateTab("Combat/Hitbox",4324838184 - -158524274 );local v16=v14:CreateToggle({Name="Enable Autoparry",CurrentValue=true,Flag="PToggle",Callback=function(v28) v4.ParryEnabled=v28;end});v14:CreateKeybind({Name="Toggle Parry Keybind",CurrentKeybind="G",HoldToInteract=false,Flag="PBind",Callback=function() local v30=0 + 0 ;while true do if (v30==(0 -0)) then v4.ParryEnabled= not v4.ParryEnabled;v16:Set(v4.ParryEnabled);break;end end end});v14:CreateToggle({Name="Target Nearest Only",CurrentValue=false,Flag="TargetNearest",Callback=function(v31) v4.TargetNearest=v31;end});v14:CreateToggle({Name="Anti-Barrage Logic",CurrentValue=true,Flag="ABToggle",Callback=function(v33) v4.AntiBarrage=v33;end});v14:CreateSlider({Name="Reaction Delay (ms)",Range={0 -0 ,1291 -(368 + 423) },Increment=15 -10 ,Suffix="ms",CurrentValue=68 -(10 + 8) ,Flag="ReactMS",Callback=function(v35) v4.ReactionMS=v35;end});v14:CreateSlider({Name="Block Duration",Range={0.1 + 0 ,1932 -(1869 + 61) },Increment=442.05 -(416 + 26) ,Suffix="s",CurrentValue=0.35 -0 ,Flag="RelDelay",Callback=function(v37) v4.ReleaseDelay=v37;end});v14:CreateSlider({Name="Parry Range",Range={8 -3 ,60},Increment=431 -(44 + 386) ,CurrentValue=1508 -(998 + 488) ,Flag="PRange",Callback=function(v39) v4.ParryRange=v39;end});v15:CreateToggle({Name="Hitbox Expander",CurrentValue=false,Flag="HToggle",Callback=function(v41) local v42=0 -0 ;while true do if (v42==(0 + 0)) then v4.HitboxEnabled=v41;if v41 then for v78,v79 in ipairs(v2:GetPlayers()) do if ((v79~=v3) and v79.Character) then v12(v79.Character);end end end break;end end end});v15:CreateSection("Hitbox XYZ Scaling");v15:CreateSlider({Name="Width (X)",Range={1 + 1 ,822 -(201 + 571) },CurrentValue=1153 -(116 + 1022) ,Flag="HX",Callback=function(v43) v4.HitboxX=v43;end});v15:CreateSlider({Name="Height (Y)",Range={2 + 0 ,50},CurrentValue=53 -38 ,Flag="HY",Callback=function(v45) v4.HitboxY=v45;end});v15:CreateSlider({Name="Depth (Z)",Range={4 -2 ,18 + 32 },CurrentValue=1736 -(345 + 1376) ,Flag="HZ",Callback=function(v47) v4.HitboxZ=v47;end});local function v17(v49) local v50=885 -(261 + 624) ;local v51;local v52;while true do if (v50==(4 -1)) then v8=tick();break;end if ((1081 -(1020 + 60))==v50) then v52=(v49 and (1423.1 -(630 + 793))) or v4.ReleaseDelay ;task.wait(v51);v50=3 -1 ;end if (v50==(1262 -(1091 + 171))) then if ( not v10 or not v4.ParryEnabled) then return;end v51=(v49 and (0 + 0)) or (v4.ReactionMS/(3148 -2148)) ;v50=3 -2 ;end if (v50==(6 -4)) then v10:FireServer("block",Enum.UserInputState.Begin);task.delay(v52,function() v10:FireServer("block",Enum.UserInputState.End);end);v50=14 -11 ;end end end local function v18(v53) if (v53==v3) then return;end local function v54(v61) task.spawn(function() v61:WaitForChild("HumanoidRootPart");if v4.HitboxEnabled then v12(v61);end end);local v62=v61:WaitForChild("Humanoid",47 -37 ):WaitForChild("Animator",1 + 9 );local v63=v61:WaitForChild("HumanoidRootPart");v62.AnimationPlayed:Connect(function(v64) if not v4.ParryEnabled then return;end local v65=v64.Animation.AnimationId:match("%d+");local v66=v64.Name:lower();if (v66:find("run") or v66:find("sprint") or v66:find("walk")) then return;end if ( not v65 or v5[v65] or v7[v65]) then return;end local v67=v63.AssemblyLinearVelocity.Magnitude;if (v4.AutoIgnoreDashes and (v67>=v4.VelocityThreshold) and not v6[v65]) then local v72=0 + 0 ;while true do if ((0 + 0)==v72) then v7[v65]=true;return;end end end if (v4.TargetNearest and (v11()~=v53)) then return;end local v68=v3.Character and v3.Character:FindFirstChild("HumanoidRootPart") ;if (v68 and ((v68.Position-v63.Position).Magnitude<=v4.ParryRange)) then local v73=0 -0 ;local v74;while true do if (v73==(836 -(660 + 176))) then v74=v4.AntiBarrage and ((tick() -v8)<(0.3 + 0)) ;v17(v74);break;end end end end);end if v53.Character then v54(v53.Character);end v53.CharacterAdded:Connect(v54);end for v55,v56 in ipairs(v2:GetPlayers()) do v18(v56);end v2.PlayerAdded:Connect(v18);v0:LoadConfiguration();
Customize the parry ping and duration to ur liking
cool
I've been waiting for a script for this game for months. 🙏
@HeiwaRafa same but its taking forever so i just made one myself
is this gonna be updated for junkyard?
@Dergordblem i will try
also does this support mobile?
yes
Auto parry doesn't work :/
@Shigazuwa can you fix the script its does not work anymore ? Like parry and hitbox ?
Hello ?
@Shigazuwa i can help u in coding write in my discord
my discord is savalied37
@umutemir3878 parry is useless anyways its broken.Hitboxes working just nerfed in christmas update(its literally in code game bruh)
@savalied im dont knowing coding so idk