
Key Required
nodie
Lua Script•30 lines (1585 chars)
game:GetService("Players").LocalPlayer.Character.Head.BillboardGui:Destroy()
game:GetService("Workspace").Interactives.Water.CanCollide = true
game:GetService("Workspace").Interactives.Water.TouchInterest:Destroy() -- Water Godmode
game:GetService("Workspace").Interactives.Safezone.Shape = Enum.PartType.Ball
game:GetService("Workspace").Interactives.Safezone.Transparency = 0.5
game:GetService("Workspace").Interactives.Safezone.Size = Vector3.new(30,30,30)
game:GetService("Workspace").Interactives.Safezone.Material = Enum.Material.ForceField
game:GetService("Workspace").Interactives.Safezone.Color = Color3.new(0.2, 0.8, 0.8)
_G.FFB = true
game:GetService("UserInputService").InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Q then -- Forcefield on
_G.FFB = true
end
end)
game:GetService("UserInputService").InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.T then -- Forcefield off
_G.FFB = false
end
end)
game.RunService.Heartbeat:connect(function()
if _G.FFB == true then
game:GetService("Workspace").Interactives.Safezone.Transparency = 0
game:GetService("Workspace").Interactives.Safezone.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame --Activate
end
if _G.FFB == false then
game:GetService("Workspace").Interactives.Safezone.Transparency = 1
game:GetService("Workspace").Interactives.Safezone.CFrame = game:GetService("Workspace").Interactives.SpawnLocation.CFrame --Deactivate
end
end)Features & Information
Q turns the forcefield on; T turns the forcefield off, Makes you completely invincible from players&water
Vouch!