XHUB NEW (Updating bro)
Key Required

XHUB NEW (Updating bro)

Guerra de Torressrdinero123srdinero123 90K views 1.1K executesUpdated Dec 28, 2024
0.0/ 5(2 votes)
020% Positive
Lua Script•233 lines (5416 chars)
local redzlib = loadstring(game:HttpGet("https://github.com/realredz/RedzLibV5/blob/main/Source.lua"))()

local Window = redzlib:MakeWindow({
  Title = "TowerWasXHUB",
  SubTitle = "Versión 1.4.0  By SkylerModz",
  SaveFolder = "Redz Config"
})

-- Tabs
local Tab1 = Window:MakeTab({
  Name = "Tab 1",
  Icon = "cool"
})

local Tab2 = Window:MakeTab({
  Name = "Player"
})

-- Tab1 - Teleport
Tab1:AddButton({
  Name = "TORRE AMARILLA",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(131.08, 24.79, 0.63))
  end
})

Tab1:AddButton({
  Name = "TORRE AZUL",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2.52, 23.60, 128.89))
  end
})

Tab1:AddButton({
  Name = "TORRE ROJA",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-131.21, 24.79, 0.35))
  end
})

Tab1:AddButton({
  Name = "TORRE VERDE",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.16, 24.79, -131.50))
  end
})

Tab1:AddButton({
  Name = "PUENTE >CENTRO<",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1.36, 133.32, -0.96))
  end
})

Tab1:AddButton({
  Name = "PROTECCIÓN AMARILLA",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(106.51, 129.19, 0.80))
  end
})

Tab1:AddButton({
  Name = "PROTECCIÓN ROJA",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-97.70, 129.19, -2.30))
  end
})

Tab1:AddButton({
  Name = "PROTECCIÓN AZUL",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.72, 129.19, 99.58))
  end
})

Tab1:AddButton({
  Name = "PROTECCIÓN VERDE",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1.15, 129.19, -98.12))
  end
})

Tab1:AddButton({
  Name = "ZONA SEGURA",
  Callback = function()
    game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-48.41, 387.49, 121.52))
  end
})

-- Toggle
local Toggle1 = Tab1:AddToggle({
  Name = "Speed",
  Description = "Toggle to enable speed",
  Default = false,
  Callback = function(Value)
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value and 16 or 16 -- Change to default speed when toggled off
  end
})

-- Slider
Tab1:AddSlider({
  Name = "Speed",
  Min = 1,
  Max = 100,
  Increase = 1,
  Default = 16,
  Callback = function(Value)
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
  end
})

-- Tab2 - Player
Tab2:AddButton({
  Name = "Test",
  Callback = function()
    print("Test button pressed")
  end
})

-- Toggle
local Toggle1 = Tab1:AddToggle({
  Name = "Speed",
  Description = "Toggle to enable speed",
  Default = false,
  Callback = function(Value)
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value and 16 or 16 -- Change to default speed when toggled off
  end
})


-- Slider para JumpPower en Tab2
Tab2:AddSlider({
  Name = "JumpPower",
  Min = 1,
  Max = 150,
  Increase = 1,
  Default = 50,
  Callback = function(Value)
    game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
  end
})

-- Toggle
local Toggle1 = Tab1:AddToggle({
  Name = "Esp rgb",
  Description = "Toggle to esp rgb",
  Default = false,
  Callback = function(Value)

local Players = game:GetService("Players")

local function createESP(character)
    local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

    -- Crear BoxHandleAdornment
    local espBox = Instance.new("BoxHandleAdornment")
    espBox.Size = Vector3.new(4, 6, 1) -- A
    espBox.Color3 = Color3.new(1, 0, 0) -- 
    espBox.Transparency = 0.5
    espBox.ZIndex = 5
    espBox.Adornee = humanoidRootPart
    espBox.Parent = character

    -- 
    coroutine.wrap(function()
        while espBox and espBox.Parent do
            for i = 0, 255 do
                espBox.Color3 = Color3.fromRGB(i, 0, 255 - i)
                wait(0.05)
            end
            for i = 0, 255 do
                espBox.Color3 = Color3.fromRGB(255 - i, i, 0)
                wait(0.05)
            end
            for i = 0, 255 do
                espBox.Color3 = Color3.fromRGB(0, 255 - i, i)
                wait(0.05)
            end
        end
    end)()

    -- Crear BillboardGui
    local billboardGui = Instance.new("BillboardGui")
    billboardGui.Size = UDim2.new(4, 0, 6, 0) -- 
    billboardGui.Adornee = humanoidRootPart
    billboardGui.AlwaysOnTop = true
    billboardGui.Parent = character

    -- Crear Frame en el BillboardGui
    local frame = Instance.new("Frame", billboardGui)
    frame.Size = UDim2.new(1, 0, 1, 0)
    frame.BackgroundTransparency = 0.5
end

local function onPlayerAdded(player)
    player.CharacterAdded:Connect(function(character)
        createESP(character)
    end)
    
    -- 
    if player.Character then
        createESP(player.Character)
    end
end

--
for _, player in ipairs(Players:GetPlayers()) do
    onPlayerAdded(player)
end

--
Players.PlayerAdded:Connect(onPlayerAdded)
   
  end
  })

-- Switch para Noclip 
local noclipEnabled = false
Tab2:AddToggle({
  Name = "Noclip",
  Default = false,
  Callback = function(Value)
    noclipEnabled = Value
    local character = game.Players.LocalPlayer.Character
    if character then
      for _, part in ipairs(character:GetChildren()) do
        if part:IsA("BasePart") then
          part.CanCollide = not noclipEnabled
        end
      end
    end
  end
})

Features & Information

Guerra de torres doomspire Brick battle Towers Wars Script Hub Bypass No key -- Tiene error xD
#Guerra de torres#brick battle#doomspire#Brookhaven#Bypass

Community Comments (2)

collafrancacollafrancaDec 29, 2024(edited)

Garbage skidded script that doesn't even work correctly. This *ing *ed guy couldn't even link the script to the original game, he linked it to a *ty Spanish copy.

LumyniaHUBLumyniaHUBOct 29, 2025

Daqui 6 dias sai minha script pra Guerra de Torres 👀 A Kill Aura tá insana, dá pra ajustar a distância!

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