auto collect auto sell
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auto collect auto sell

[💰] Grow a Crypto Farmbigskidderbigskidder 3.9K views 47 executesUpdated Aug 17, 2025
0.0/ 5(2 votes)
020% Positive
Lua Script•174 lines (4291 chars)
-- TODO: Still not finished

if _G.SCRIPT_LOADED then return end

pcall(function() _G.SCRIPT_LOADED = true end)

if not game:IsLoaded() then
    game.Loaded:Wait()
end

-- ========== Configs ==========

getgenv().Config = {
    AutoCollectCrypto = false;
    AutoSellAllCrypto = false;

    AutoCollectDelay = 10;
    AutoSellAllDelay = 10;
}

-- ========== Services ==========

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local HttpService = game:GetService("HttpService")

-- ========== Variables ==========

local LocalPlayer = Players.LocalPlayer

local Bases = workspace:WaitForChild("Bases")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local Library = ReplicatedStorage:WaitForChild("Library")
local Events = Remotes:WaitForChild("Events")
local ClaimCryptoEvent = Events:WaitForChild("ClaimCrypto")
local SellCryptoEvent = Events:WaitForChild("SellCrypto")
local MachineModulePath = Library:WaitForChild("MachineModule")
local MachineModule = require(MachineModulePath)

local MachinesList = {}

-- ========== Functions ==========

local function GetLocalBase()
    for _, BASE in pairs(Bases:GetChildren()) do
        if BASE:GetAttribute("Owner") == LocalPlayer.Name then
            return BASE
        end
    end

    return nil
end

local function GetMachineList()
    MachinesList = {}
    for UUID, TABLE in pairs(MachineModule.Machines) do
        MachinesList[UUID] = TABLE["DisplayName"]
    end
end

local function CollectAllCrypto()
    local LocalBase = GetLocalBase()
    if not LocalBase then return end

    local Machines = LocalBase:FindFirstChild("Machines")
    if not Machines then return end

    local Server = Machines:FindFirstChild("Server")
    if not Server then return end

    for _, MACHINE in pairs(Server:GetChildren()) do
        ClaimCryptoEvent:FireServer(MACHINE.Name)
    end
end

local function SellAllCrypto()
    SellCryptoEvent:FireServer("All")
end

-- ========== Loops ==========

task.spawn(function()
    while true do
        if getgenv().Config.AutoCollectCrypto then
            pcall(function()
                CollectAllCrypto()
            end)
        end
        task.wait(getgenv().Config.AutoCollectDelay)
    end
end)

task.spawn(function()
    while true do
        if getgenv().Config.AutoSellAllCrypto then
            pcall(function()
                SellAllCrypto()
            end)
        end
        task.wait(getgenv().Config.AutoSellAllDelay)
    end
end)

-- ========== Init Function ==========

GetMachineList()

-- ========== User Interface ==========

local WindUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/main/dist/main.lua"))()

local Window = WindUI:CreateWindow({
    Title = "Grow a Crypto Farm",
    Icon = "bitcoin",
    Author = "bigskidder",
    Folder = "bigskidder",
    Size = UDim2.fromOffset(580, 490),
    Theme = "Dark",
    User = {
        Enabled = true,
        Anonymous = true,
        Callback = function()
            return
        end
    },
    SideBarWidth = 200,
})

local Tabs = {
    Main = Window:Section({ Title = "Main", Opened = true }),
}

local TabHandles = {
    Automations = Tabs.Main:Tab({ Title = "Automations", Icon = "bot", Desc = "" }),
    Webhook = Tabs.Main:Tab({ Title = "Webhook", Icon = "webhook", Desc = "" }),
}

TabHandles.Automations:Toggle({
    Title = "Auto Collect Crypto",
    Desc = "",
    Value = false,
    Callback = function(State)
        getgenv().Config.AutoCollectCrypto = State
    end
})

TabHandles.Automations:Toggle({
    Title = "Auto Sell All Crypto",
    Desc = "",
    Value = false,
    Callback = function(State)
        getgenv().Config.AutoSellAllCrypto = State
    end
})

TabHandles.Automations:Divider()

TabHandles.Automations:Slider({
    Title = "Auto Collect Delay",
    Desc = "",
    Value = { Min = 1, Max = 30, Default = getgenv().Config.AutoCollectDelay },
    Callback = function(Value)
        getgenv().Config.AutoCollectDelay = Value
    end
})

TabHandles.Automations:Slider({
    Title = "Auto Sell All Delay",
    Desc = "",
    Value = { Min = 1, Max = 30, Default = getgenv().Config.AutoSellAllDelay },
    Callback = function(Value)
        getgenv().Config.AutoSellAllDelay = Value
    end
})

Features & Information

auto collect auto sell

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