All kill
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All kill

Grand Drift Auto 5kurosukekurosuke 1.1K views 32 executesUpdated Jan 4, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•133 lines (3380 chars)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/BlizTBr/scripts/main/Orion%20X')))()
local Window = OrionLib:MakeWindow({Name = "Hit System Admin", HidePremium = false, SaveConfig = true})

local killAllActive = false

local MainTab = Window:MakeTab({
	Name = "Combat",
	Icon = "rbxassetid://4483345998",
	PremiumOnly = false
})

-- 武器全取得ボタンを追加
MainTab:AddButton({
	Name = "武器全取得",
	Callback = function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local StarterGui = game:GetService("StarterGui")
		
		-- GiveTool リモートイベントが存在するか確認
		if not ReplicatedStorage:FindFirstChild("GiveTool") then
			OrionLib:MakeNotification({
				Name = "エラー",
				Content = "GiveTool リモートイベントが見つかりません",
				Image = "rbxassetid://7733658504",
				Time = 3
			})
			return
		end
		
		local GiveTool = ReplicatedStorage.GiveTool
		
		-- 武器フォルダが存在するか確認
		if not StarterGui:FindFirstChild("Menu") or
		   not StarterGui.Menu:FindFirstChild("Weapons2") then
			OrionLib:MakeNotification({
				Name = "エラー",
				Content = "武器フォルダが見つかりません",
				Image = "rbxassetid://7733658504",
				Time = 3
			})
			return
		end
		
		local weaponsFolder = StarterGui.Menu.Weapons2
		local weaponsCount = 0
		
		-- 通知を表示
		local notification = OrionLib:MakeNotification({
			Name = "武器取得中",
			Content = "武器を取得しています...",
			Image = "rbxassetid://4483345998",
			Time = 5
		})
		
		-- フォルダ内のすべての武器を取得
		for _, weapon in ipairs(weaponsFolder:GetChildren()) do
			-- リモートイベントを呼び出し
			local success, errorMsg = pcall(function()
				GiveTool:FireServer(weapon.Name)
			end)
			
			if success then
				weaponsCount = weaponsCount + 1
				print("武器を取得: " .. weapon.Name)
			else
				warn("武器取得エラー (" .. weapon.Name .. "): " .. tostring(errorMsg))
			end
			
			-- 少し待機(サーバーの負荷軽減)
			task.wait(0.05)
		end
		
		-- 完了通知
		OrionLib:MakeNotification({
			Name = "完了",
			Content = weaponsCount .. "個の武器を取得しました",
			Image = "rbxassetid://4483345998",
			Time = 3
		})
	end    
})

MainTab:AddToggle({
	Name = "Kill All (Headshot)",
	Default = false,
	Callback = function(Value)
		killAllActive = Value
		
		if killAllActive then
			task.spawn(function()
				while killAllActive do
					for _, targetPlayer in pairs(game.Players:GetPlayers()) do
						-- 自分以外 且つ 生存しているか確認
						if targetPlayer ~= game.Players.LocalPlayer and 
						   targetPlayer.Character and 
						   targetPlayer.Character:FindFirstChild("Head") and 
						   targetPlayer.Character:FindFirstChild("Humanoid") then
							
							local targetHead = targetPlayer.Character.Head
							local targetHum = targetPlayer.Character.Humanoid
							
							-- 武器の取得
							local myChar = game.Players.LocalPlayer.Character
							local sniper = myChar and myChar:FindFirstChild("Sniper")
							
							if sniper then
								-- WeaponHitリモートの実行
								game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(table.unpack({
									[1] = sniper,
									[2] = {
										["p"] = targetHead.Position,
										["pid"] = 1,
										["part"] = targetHead,
										["t"] = 0.08,
										["maxDist"] = 1000,
										["h"] = targetHum,
										["m"] = Enum.Material.Plastic,
										["d"] = 10,
										["sid"] = 18,
										["n"] = Vector3.new(0, 1, 0),
									},
								}))
							end
						end
					end
					task.wait(0.1)
				end
			end)
		end
	end    
})

OrionLib:Init()

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