Instant Revive (World Boss)
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Instant Revive (World Boss)

Grand Blue [Early Access]SubVintSubVint 612 views 455 executesUpdated Sep 19, 2026
Unrated
00
Lua Script•72 lines (2132 chars)
repeat task.wait() until game:IsLoaded()

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local events = ReplicatedStorage:WaitForChild("Events")
local proximityPromptEvent = events:WaitForChild("ProximityPrompt")

player.CharacterAdded:Connect(function(NewCharacter)
	character = NewCharacter
end)

-- wally ui
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/theneutral0ne/wally-modified/refs/heads/main/wally-modified.lua"))()

local AutoReviveActive = false
local TargetsFound = 0

local Window = Library:CreateWindow("Auto Revive", {
	itemspacing = 2,
	underlinecolor = "rainbow",
	togglestyle = "checkmark",
})

Window:Toggle("Enabled", {
	default = false,
}, function(State)
	AutoReviveActive = State
	if not AutoReviveActive then
		TargetsFound = 0
	end
end)

task.spawn(function()
	while true do
		task.wait(0.3)
		if AutoReviveActive then
			local rootPart = character and character:FindFirstChild("HumanoidRootPart")
			local entitiesFolder = workspace:FindFirstChild("Entities")
			
			if character and rootPart and entitiesFolder and not character:GetAttribute("Dead") then
				local count = 0
				
				for _, entity in ipairs(entitiesFolder:GetChildren()) do
					if entity ~= character then
						local entityRoot = entity:FindFirstChild("HumanoidRootPart")
						if entityRoot then
							-- MAX 15 STUDS DO NOT CHANGE
							if (rootPart.Position - entityRoot.Position).Magnitude <= 15 then
								local promptAttachment = entityRoot:FindFirstChild("PromptAttachment")
								if promptAttachment then
									for _, child in ipairs(promptAttachment:GetChildren()) do
										if child:IsA("ProximityPrompt") and child.Name == "Revive" then
											count += 1
											proximityPromptEvent:FireServer(child, "Revive")
										end
									end
								end
							end
						end
					end
				end
				TargetsFound = count
			else
				TargetsFound = 0
			end
		end
	end
end)

Features & Information

Instant Revive players. mainly use on world boss for easy contribution

Community Comments (6)

Monke865Monke865Sep 20, 2026

What happened to the Automining/Fishing Script you posted? Won't work anymore, any updates?

Replying to @Monke865
Monke865Monke865Sep 20, 2026

Was the best script for mining and fishing. Please bring it back

Replying to @Monke865
SubVintSubVintSep 20, 2026

@Monke865 i dont know if i want to share it rn cuz im still working on it. but yes its working (not the already posted one)

Replying to @SubVint
Monke865Monke865Sep 21, 2026

@SubVint Okay okay, Will wait for the update for that. Thank you again for that

Replying to @SubVint
Monke865Monke865Sep 22, 2026

@SubVint What happened to the script

Replying to @Monke865
SubVintSubVintSep 22, 2026

@Monke865 patched

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