
Keyless

workspace.DescendantAdded:Connect(function(descendant)
if descendant:IsA("ParticleEmitter") then
descendant.Rate = descendant.Rate * 10 -- line of code i added for low-graphics players to see the red(blood) rain
end
end)
workspace.DescendantAdded:Connect(function(descendant)
if descendant.Name == "base" and descendant:IsA("BasePart") then
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
descendant.Position = player.Character.HumanoidRootPart.Position
game.StarterGui:SetCore("SendNotification", { -- cosmetic
Title = "levers moved",
Text = "door has been opened",
Duration = 3
})
end
end
end)
workspace.DescendantAdded:Connect(function(descendant)
if descendant.Name == "eye" or descendant.Name == "elkman" or descendant.Name == "Rush" or descendant.Name == "Worm" or descendant.Name == "eyePrime" then
descendant:Destroy() -- makes u invincible to these entities since they're all clientsided
end
end)
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
while true do
local eyeGui = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("eyegui")
if eyeGui then
eyeGui:Destroy() -- deletes the eyeparasites (literally makes you invincible even if u get hit + removes distractions)
end
task.wait(0.1)
end
while true do
local smileGui = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("smilegui")
if smileGui then
smileGui:Destroy() --if it wasnt for the fact that carnation gets deleted this would give you a big boost because it still slows him down
end
task.wait(0.1)
end
while true do
local FUNNYGOATMAN = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("GOATPORT")
if FUNNYGOATMAN then
FUNNYGOATMAN:Destroy() --doesnt work yet
end
task.wait(0.1)
end
cool but doesnt work with red eyes smiley and red smoke and when you get chased by pink monster you get the sound for ever a bit annoying but good job sir very good script
@lucasgiorahgjfgn probably a long shot but cant you make a universal godmode script? that would be W fr
@snifce724 yeah it was said in the description im still trying to fix all of that
@kyletosh3 no, godmode scripts dont exist anymore, not universally
@bingymee is it a long complicated process to make one for a game if you know what you doing?
@kyletosh3 i couldnt quite understand that, but if you're asking if it takes a long time to make godmode scripts for specific games, most of the times, yes, maybe sometimes even impossible for a game like this however, it has a high vulnerability due to damage and killing are clientside so its very easy
@kyletosh3 for a game to have an effective godmode it needs to have a vulnerability with the way damage is handled
you uh... forgot to add dozer into the "still can kill you" list
oh ok makes sense. thx for the info
@bingymee u can dm me on discord? If yes then: Z1dex, maybe I think how to fix some functions
@bingymee dm me on discord I know how to fix ur script Discord:Z1dex
Absolute PEAK dude, many thanks!