
Key Required
SCRIPT KEYLESS AUTO FARM
Lua Script•358 lines (10252 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "GET STRONGER EVERY SECOND",
LoadingTitle = "GET STRONGER EVERY SECOND",
LoadingSubtitle = "Ultimate Auto Farm",
ConfigurationSaving = {
Enabled = true,
FileName = "StrongerConfig"
},
KeySystem = false
})
local MainTab = Window:CreateTab("Main", 4483362458)
local MovementTab = Window:CreateTab("Movement", 7733925908)
local EggTab = Window:CreateTab("Eggs", 7733925123)
-- Main Tab Features
local tutorialRunning = false
local AutoTutorial = MainTab:CreateToggle({
Name = "Auto Complete Tutorial",
CurrentValue = false,
Flag = "AutoTutorial",
Callback = function(Value)
tutorialRunning = Value
while tutorialRunning do
game:GetService("ReplicatedStorage").Remotes.CompleteTutorial:FireServer()
wait(1)
end
end
})
local dumbbellRunning = false
local AutoDumbbell = MainTab:CreateToggle({
Name = "Auto Dumbbell Farm",
CurrentValue = false,
Flag = "AutoDumbbell",
Callback = function(Value)
dumbbellRunning = Value
while dumbbellRunning do
local char = game.Players.LocalPlayer.Character
if char and char:FindFirstChild("Dumbell") then
char.Dumbell.ActivateFromAuto:FireServer()
end
wait(0.5)
end
end
})
local rewardRunning = false
local AutoReward = MainTab:CreateToggle({
Name = "Auto Claim Rewards (1-8)",
CurrentValue = false,
Flag = "AutoReward",
Callback = function(Value)
rewardRunning = Value
while rewardRunning do
for i = 1, 8 do
game:GetService("ReplicatedStorage").Remotes.ClaimTimedReward:FireServer(i)
end
wait(1)
end
end
})
local spinRunning = false
local AutoSpin = MainTab:CreateToggle({
Name = "Auto Spin Reward",
CurrentValue = false,
Flag = "AutoSpin",
Callback = function(Value)
spinRunning = Value
while spinRunning do
game:GetService("ReplicatedStorage").Remotes.SpinReward:FireServer()
wait(1)
end
end
})
local cashRunning = false
local AutoCash = MainTab:CreateToggle({
Name = "Auto Cash",
CurrentValue = false,
Flag = "AutoCash",
Callback = function(Value)
cashRunning = Value
while cashRunning do
game:GetService("ReplicatedStorage").Remotes.GiveCash:FireServer()
wait(0.5)
end
end
})
local BagDropdown = MainTab:CreateDropdown({
Name = "Select Bag to Punch",
Options = {"1", "2", "3", "4"},
CurrentOption = {"1"},
MultipleOptions = false,
Flag = "BagSelect"
})
local punchRunning = false
local AutoPunch = MainTab:CreateToggle({
Name = "Auto Punch Bag",
CurrentValue = false,
Flag = "AutoPunch",
Callback = function(Value)
punchRunning = Value
while punchRunning do
local bagNum = BagDropdown.CurrentOption[1]
if bagNum then
game:GetService("ReplicatedStorage").Remotes.PunchingBags.Events.Punch:FireServer(workspace.BoxingBags[bagNum])
end
wait(0.2)
end
end
})
local claimRunning = false
local AutoClaim = MainTab:CreateToggle({
Name = "Auto Claim Trophies",
CurrentValue = false,
Flag = "AutoClaim",
Callback = function(Value)
claimRunning = Value
while claimRunning do
for _, trophyType in ipairs({"Cash", "Strength", "PlayTime"}) do
for i = 1, 20 do
game:GetService("ReplicatedStorage").Remotes.Trophies.Events.UnlockTrophy:FireServer(trophyType, i)
end
end
wait(1)
end
end
})
local tradeRunning = false
local playerList = {}
local PlayerDropdown = MainTab:CreateDropdown({
Name = "Select Player",
Options = {"No players found"},
CurrentOption = {"No players found"},
MultipleOptions = false,
Flag = "PlayerSelect"
})
local function updatePlayerList()
local players = game:GetService("Players"):GetPlayers()
playerList = {}
for _, player in ipairs(players) do
if player ~= game.Players.LocalPlayer then
table.insert(playerList, player.Name)
end
end
if #playerList == 0 then
PlayerDropdown:Refresh({"No players available"})
else
PlayerDropdown:Refresh(playerList)
end
end
game:GetService("Players").PlayerAdded:Connect(updatePlayerList)
game:GetService("Players").PlayerRemoving:Connect(updatePlayerList)
updatePlayerList()
local AutoTrade = MainTab:CreateToggle({
Name = "Auto Trade Request",
CurrentValue = false,
Flag = "AutoTrade",
Callback = function(Value)
tradeRunning = Value
while tradeRunning do
local selected = PlayerDropdown.CurrentOption[1]
if selected and selected ~= "No players available" then
game:GetService("ReplicatedStorage").Remotes.Trading.SendTradeRequest:FireServer(selected)
end
wait(1)
end
end
})
local teleportAttackRunning = false
local AutoTeleportAttack = MainTab:CreateToggle({
Name = "Teleport Attack Player",
CurrentValue = false,
Flag = "AutoTeleportAttack",
Callback = function(Value)
teleportAttackRunning = Value
while teleportAttackRunning do
local selected = PlayerDropdown.CurrentOption[1]
if selected and selected ~= "No players available" then
local target = game:GetService("Players")[selected].Character
local gloves = game.Players.LocalPlayer.Backpack:FindFirstChild("Boxing Gloves")
if target and target.PrimaryPart then
if gloves then
gloves.Parent = game.Players.LocalPlayer.Character
end
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(target.PrimaryPart.CFrame * CFrame.new(0, 0, -2))
end
end
wait(0.1)
end
end
})
MainTab:CreateButton({
Name = "Unlock Auto Clicker",
Callback = function()
game:GetService("Players").LocalPlayer.OwnedPasses.Luck.Value = true
end
})
MainTab:CreateButton({
Name = "STOP ALL AUTOMATION",
Callback = function()
tutorialRunning = false
dumbbellRunning = false
rewardRunning = false
spinRunning = false
cashRunning = false
tradeRunning = false
punchRunning = false
claimRunning = false
teleportAttackRunning = false
AutoTutorial:Set(false)
AutoDumbbell:Set(false)
AutoReward:Set(false)
AutoSpin:Set(false)
AutoCash:Set(false)
AutoTrade:Set(false)
AutoPunch:Set(false)
AutoClaim:Set(false)
AutoTeleportAttack:Set(false)
end
})
-- Egg Tab
local eggList = {}
for _, egg in ipairs(workspace.Eggs:GetChildren()) do
if egg:IsA("Model") then
table.insert(eggList, egg.Name)
end
end
local EggDropdown = EggTab:CreateDropdown({
Name = "Select Egg",
Options = eggList,
CurrentOption = {eggList[1]},
MultipleOptions = false,
Flag = "EggSelect"
})
local hatchRunning = false
local AutoHatch = EggTab:CreateToggle({
Name = "Auto Hatch Egg",
CurrentValue = false,
Flag = "AutoHatch",
Callback = function(Value)
hatchRunning = Value
while hatchRunning do
local selected = EggDropdown.CurrentOption[1]
if selected then
game:GetService("ReplicatedStorage").Remotes.Eggs.Events.Hatch1:FireServer(workspace.Eggs[selected])
end
wait(0.5)
end
end
})
-- Movement Tab
local humanoid = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
local WalkSpeedSlider = MovementTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 200},
Increment = 1,
Suffix = "studs",
CurrentValue = humanoid.WalkSpeed,
Flag = "WalkSpeed",
Callback = function(Value)
humanoid.WalkSpeed = Value
end
})
local JumpPowerSlider = MovementTab:CreateSlider({
Name = "Jump Power",
Range = {50, 200},
Increment = 1,
Suffix = "studs",
CurrentValue = humanoid.JumpPower,
Flag = "JumpPower",
Callback = function(Value)
humanoid.JumpPower = Value
end
})
local infJumpEnabled = false
game:GetService("UserInputService").JumpRequest:Connect(function()
if infJumpEnabled then
humanoid:ChangeState("Jumping")
end
end)
MovementTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Flag = "InfJump",
Callback = function(Value)
infJumpEnabled = Value
end
})
local noclipEnabled = false
local function noclipLoop()
while noclipEnabled do
if game.Players.LocalPlayer.Character then
for _, part in ipairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
game:GetService("RunService").Stepped:wait()
end
end
MovementTab:CreateToggle({
Name = "Noclip",
CurrentValue = false,
Flag = "Noclip",
Callback = function(Value)
noclipEnabled = Value
if Value then
noclipLoop()
end
end
})
local antiAfkEnabled = false
local antiAfkConnection
MovementTab:CreateToggle({
Name = "Anti AFK",
CurrentValue = false,
Flag = "AntiAFK",
Callback = function(Value)
antiAfkEnabled = Value
if Value then
antiAfkConnection = game:GetService("Players").LocalPlayer.Idled:Connect(function()
game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0), workspace.CurrentCamera.CFrame)
wait(1)
game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0), workspace.CurrentCamera.CFrame)
end)
else
if antiAfkConnection then
antiAfkConnection:Disconnect()
end
end
end
})Features & Information
Get Stronger Every Second SCRIPT KEYLESS AUTO FARM
- Auto Complete Tutorial
- Auto Dumbbell Farm
- Auto Claim Rewards (1-8)
- Auto Spin Reward
- Auto Cash
- Select Bag to Punch
- Auto Punch Bag
- Auto Claim Trophies
- Select Player
- Auto Trade Request
- Teleport Attack Player
- Unlock Auto Clicker
- Stop All Automation
- Select Egg
- Auto Hatch Egg
- Walk Speed Slider
- Jump Power Slider
- Infinite Jump
- Noclip
- Anti AFK

Death game
wym