4jayyz   Esp Speed Infinite Jump
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4jayyz Esp Speed Infinite Jump

GUESS THE CLONE 👀4jayyz4jayyz 858 views 5.3K executesUpdated Mar 22, 2026
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Lua Script•324 lines (11083 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer

--// Variables for features
local espEnabled = false
local airJumpEnabled = false
local playerSpeed = 16
local espObjects = {}

--// GUI Creation
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "4Jayyz_MultiTool"
ScreenGui.Parent = CoreGui
ScreenGui.ResetOnSpawn = false

--// Utility: Dragging Function
local function MakeDraggable(frame, dragHandle)
    local dragging, dragInput, dragStart, startPos
    dragHandle = dragHandle or frame

    dragHandle.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position
            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then
                    dragging = false
                end
            end)
        end
    end)

    frame.InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
            dragInput = input
        end
    end)

    UserInputService.InputChanged:Connect(function(input)
        if input == dragInput and dragging then
            local delta = input.Position - dragStart
            frame.Position = UDim2.new(startPos.Width.Scale, startPos.Width.Offset + delta.X, startPos.Height.Scale, startPos.Height.Offset + delta.Y)
        end
    end)
end

--// Utility: Create stylized elements
local function CreateUICorner(parent, radius)
    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, radius or 8)
    corner.Parent = parent
end

local function CreateRainbowStroke(parent)
    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 2
    stroke.Parent = parent
    task.spawn(function()
        while stroke.Parent do
            local hue = tick() % 5 / 5
            stroke.Color = Color3.fromHSV(hue, 1, 1)
            task.wait()
        end
    end)
end

--// 1. Movable Logo (Toggle Button)
local LogoBtn = Instance.new("ImageButton")
LogoBtn.Name = "LogoBtn"
LogoBtn.Parent = ScreenGui
LogoBtn.Size = UDim2.new(0, 50, 0, 50)
LogoBtn.Position = UDim2.new(0.1, 0, 0.5, -25)
LogoBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
LogoBtn.Image = "rbxassetid://6331515291" -- Your requested texture ID
LogoBtn.BorderSizePixel = 0
CreateUICorner(LogoBtn, 25) -- Circular
CreateRainbowStroke(LogoBtn)
MakeDraggable(LogoBtn)

--// Main Frame
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Position = UDim2.new(0.5, -90, 0.5, -140)
MainFrame.Size = UDim2.new(0, 180, 0, 280)
MainFrame.Visible = false -- Hidden by default
CreateUICorner(MainFrame, 10)
CreateRainbowStroke(MainFrame)
MakeDraggable(MainFrame)

-- Toggle visibility on logo click
LogoBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = not MainFrame.Visible
end)

-- Title
local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, 0, 0, 35)
Title.Text = "Instagram: 4jayyz"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14

-- Button styling helper
local function StyleMainBtn(btn, text, pos)
    btn.Parent = MainFrame
    btn.Text = text .. ": OFF"
    btn.Size = UDim2.new(0.9, 0, 0, 35)
    btn.Position = pos
    btn.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
    btn.TextColor3 = Color3.new(1, 1, 1)
    btn.Font = Enum.Font.GothamBold
    btn.TextSize = 11
    CreateUICorner(btn, 8)
end

--// Features Buttons
local ESPBtn = Instance.new("TextButton")
StyleMainBtn(ESPBtn, "👤 PLAYER ESP", UDim2.new(0.05, 0, 0.15, 0))

local AirJumpBtn = Instance.new("TextButton")
StyleMainBtn(AirJumpBtn, "😾 AIR JUMP", UDim2.new(0.05, 0, 0.3, 0))

--// Speed Slider Elements
local SpeedLabel = Instance.new("TextLabel")
SpeedLabel.Parent = MainFrame
SpeedLabel.Size = UDim2.new(0.9, 0, 0, 20)
SpeedLabel.Position = UDim2.new(0.05, 0, 0.45, 0)
SpeedLabel.Text = "Player Speed: 16"
SpeedLabel.TextColor3 = Color3.new(1, 1, 1)
SpeedLabel.BackgroundTransparency = 1
SpeedLabel.Font = Enum.Font.GothamBold
SpeedLabel.TextSize = 10
SpeedLabel.TextXAlignment = Enum.TextXAlignment.Left

local SliderBack = Instance.new("Frame")
SliderBack.Name = "SliderBack"
SliderBack.Parent = MainFrame
SliderBack.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
SliderBack.Position = UDim2.new(0.05, 0, 0.55, 0)
SliderBack.Size = UDim2.new(0.9, 0, 0, 8)
CreateUICorner(SliderBack, 4)

local SliderBtn = Instance.new("TextButton")
SliderBtn.Name = "SliderBtn"
SliderBtn.Parent = SliderBack
SliderBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
-- Initialize position based on default speed 16 (close to min 15)
SliderBtn.Position = UDim2.new(0.01, -6, -0.5, 0)
SliderBtn.Size = UDim2.new(0, 12, 0, 16)
SliderBtn.Text = ""
CreateUICorner(SliderBtn, 6)

--// Destroy Button
local DestroyBtn = Instance.new("TextButton")
DestroyBtn.Parent = MainFrame
DestroyBtn.Text = "Destroy UI"
DestroyBtn.Size = UDim2.new(0.9, 0, 0, 30)
DestroyBtn.Position = UDim2.new(0.05, 0, 0.85, 0)
DestroyBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
DestroyBtn.TextColor3 = Color3.new(1, 1, 1)
DestroyBtn.Font = Enum.Font.GothamBold
DestroyBtn.TextSize = 11
CreateUICorner(DestroyBtn, 8)

--==================================================================================
--// LOGIC SECTION
--==================================================================================

--// 1. ESP Logic (High Quality)
local function CreateESP(plr)
    if plr == LocalPlayer then return end
    
    local function AddTag(char)
        if not char:IsDescendantOf(workspace) then return end
        char:WaitForChild("HumanoidRootPart")
        char:WaitForChild("Head")

        -- Highlight for Body Match
        local highlight = Instance.new("Highlight")
        highlight.Name = "4J_ESP"
        highlight.Parent = char
        highlight.FillColor = Color3.new(1, 0, 0) -- Red fill
        highlight.FillTransparency = 0.5
        highlight.OutlineColor = Color3.new(1, 1, 1) -- White outline
        highlight.OutlineTransparency = 0
        highlight.Adornee = char
        highlight.Enabled = espEnabled

        -- BillboardGui for DisplayName
        local bgui = Instance.new("BillboardGui")
        bgui.Name = "4J_Name"
        bgui.Parent = char:FindFirstChild("Head")
        bgui.Adornee = char:FindFirstChild("Head")
        bgui.Size = UDim2.new(0, 100, 0, 30)
        bgui.StudsOffset = Vector3.new(0, 2.5, 0) -- Above head
        bgui.AlwaysOnTop = true
        bgui.Enabled = espEnabled

        local namelabel = Instance.new("TextLabel")
        namelabel.Parent = bgui
        namelabel.BackgroundTransparency = 1
        namelabel.Size = UDim2.new(1, 0, 1, 0)
        namelabel.Text = plr.DisplayName -- Medium Size Name
        namelabel.TextColor3 = Color3.new(1, 1, 1)
        namelabel.TextStrokeTransparency = 0
        namelabel.Font = Enum.Font.GothamBold
        namelabel.TextSize = 12
        namelabel.TextWrapped = true

        espObjects[plr.UserId] = {Highlight = highlight, NameTag = bgui}
    end

    if plr.Character then AddTag(plr.Character) end
    plr.CharacterAdded:Connect(AddTag)
end

-- Initialize ESP for existing players
for _, p in pairs(Players:GetPlayers()) do CreateESP(p) end
Players.PlayerAdded:Connect(CreateESP)

-- Cleanup on PlayerRemoving
Players.PlayerRemoving:Connect(function(plr)
    if espObjects[plr.UserId] then espObjects[plr.UserId] = nil end
end)

-- ESP Toggle
ESPBtn.MouseButton1Click:Connect(function()
    espEnabled = not espEnabled
    ESPBtn.Text = "👤 ESP: " .. (espEnabled and "ON" or "OFF")
    ESPBtn.BackgroundColor3 = espEnabled and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(30, 30, 30)
    
    for _, obj in pairs(espObjects) do
        if obj.Highlight then obj.Highlight.Enabled = espEnabled end
        if obj.NameTag then obj.NameTag.Enabled = espEnabled end
    end
end)

--// 2. Air Jump Logic (Infinite Jump)
UserInputService.JumpRequest:Connect(function()
    if airJumpEnabled then
        local char = LocalPlayer.Character
        local hum = char and char:FindFirstChildOfClass("Humanoid")
        if hum then
            hum:ChangeState(Enum.HumanoidStateType.Jumping)
        end
    end
end)

AirJumpBtn.MouseButton1Click:Connect(function()
    airJumpEnabled = not airJumpEnabled
    AirJumpBtn.Text = "😾 AIR JUMP: " .. (airJumpEnabled and "ON" or "OFF")
    AirJumpBtn.BackgroundColor3 = airJumpEnabled and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(30, 30, 30)
end)

--// 3. Speed Slider Logic (15-100, Gap 5)
local minSpeed = 15
local maxSpeed = 100
local gap = 5
local isDraggingSlider = false

local function UpdateSpeedFromSlider()
    local mouse = LocalPlayer:GetMouse()
    local relativeX = math.clamp((mouse.X - SliderBack.AbsolutePosition.X) / SliderBack.AbsoluteSize.X, 0, 1)
    
    -- Calculate raw value
    local rawSpeed = minSpeed + (relativeX * (maxSpeed - minSpeed))
    
    -- Snap to nearest Gap of 5
    playerSpeed = math.round(rawSpeed / gap) * gap
    playerSpeed = math.clamp(playerSpeed, minSpeed, maxSpeed)
    
    -- Update UI
    local visualPercent = (playerSpeed - minSpeed) / (maxSpeed - minSpeed)
    SliderBtn.Position = UDim2.new(visualPercent, -6, -0.5, 0)
    SpeedLabel.Text = "Player Speed: " .. playerSpeed
    
    -- Apply Speed
    local char = LocalPlayer.Character
    local hum = char and char:FindFirstChildOfClass("Humanoid")
    if hum then hum.WalkSpeed = playerSpeed end
end

SliderBtn.MouseButton1Down:Connect(function() isDraggingSlider = true end)
UserInputService.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        isDraggingSlider = false
    end
end)
RunService.RenderStepped:Connect(function()
    if isDraggingSlider then UpdateSpeedFromSlider() end
end)

-- Re-apply speed on respawn
LocalPlayer.CharacterAdded:Connect(function(char)
    local hum = char:WaitForChild("Humanoid")
    hum.WalkSpeed = playerSpeed
end)

--// 4. Destroy Logic
DestroyBtn.MouseButton1Click:Connect(function()
    -- Cleanup ESP
    for _, obj in pairs(espObjects) do
        if obj.Highlight then obj.Highlight:Destroy() end
        if obj.NameTag then obj.NameTag:Destroy() end
    end
    espObjects = {}
    
    -- Reset Speed
    local char = LocalPlayer.Character
    local hum = char and char:FindFirstChildOfClass("Humanoid")
    if hum then hum.WalkSpeed = 16 end
    
    ScreenGui:Destroy()
end)

game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Instagram: 4jayyz", Text = "Have Great Day!", Duration = 6})

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