
Keyless

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer
--// Variables for features
local espEnabled = false
local airJumpEnabled = false
local playerSpeed = 16
local espObjects = {}
--// GUI Creation
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "4Jayyz_MultiTool"
ScreenGui.Parent = CoreGui
ScreenGui.ResetOnSpawn = false
--// Utility: Dragging Function
local function MakeDraggable(frame, dragHandle)
local dragging, dragInput, dragStart, startPos
dragHandle = dragHandle or frame
dragHandle.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.Width.Scale, startPos.Width.Offset + delta.X, startPos.Height.Scale, startPos.Height.Offset + delta.Y)
end
end)
end
--// Utility: Create stylized elements
local function CreateUICorner(parent, radius)
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, radius or 8)
corner.Parent = parent
end
local function CreateRainbowStroke(parent)
local stroke = Instance.new("UIStroke")
stroke.Thickness = 2
stroke.Parent = parent
task.spawn(function()
while stroke.Parent do
local hue = tick() % 5 / 5
stroke.Color = Color3.fromHSV(hue, 1, 1)
task.wait()
end
end)
end
--// 1. Movable Logo (Toggle Button)
local LogoBtn = Instance.new("ImageButton")
LogoBtn.Name = "LogoBtn"
LogoBtn.Parent = ScreenGui
LogoBtn.Size = UDim2.new(0, 50, 0, 50)
LogoBtn.Position = UDim2.new(0.1, 0, 0.5, -25)
LogoBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
LogoBtn.Image = "rbxassetid://6331515291" -- Your requested texture ID
LogoBtn.BorderSizePixel = 0
CreateUICorner(LogoBtn, 25) -- Circular
CreateRainbowStroke(LogoBtn)
MakeDraggable(LogoBtn)
--// Main Frame
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Position = UDim2.new(0.5, -90, 0.5, -140)
MainFrame.Size = UDim2.new(0, 180, 0, 280)
MainFrame.Visible = false -- Hidden by default
CreateUICorner(MainFrame, 10)
CreateRainbowStroke(MainFrame)
MakeDraggable(MainFrame)
-- Toggle visibility on logo click
LogoBtn.MouseButton1Click:Connect(function()
MainFrame.Visible = not MainFrame.Visible
end)
-- Title
local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, 0, 0, 35)
Title.Text = "Instagram: 4jayyz"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
-- Button styling helper
local function StyleMainBtn(btn, text, pos)
btn.Parent = MainFrame
btn.Text = text .. ": OFF"
btn.Size = UDim2.new(0.9, 0, 0, 35)
btn.Position = pos
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 11
CreateUICorner(btn, 8)
end
--// Features Buttons
local ESPBtn = Instance.new("TextButton")
StyleMainBtn(ESPBtn, "👤 PLAYER ESP", UDim2.new(0.05, 0, 0.15, 0))
local AirJumpBtn = Instance.new("TextButton")
StyleMainBtn(AirJumpBtn, "😾 AIR JUMP", UDim2.new(0.05, 0, 0.3, 0))
--// Speed Slider Elements
local SpeedLabel = Instance.new("TextLabel")
SpeedLabel.Parent = MainFrame
SpeedLabel.Size = UDim2.new(0.9, 0, 0, 20)
SpeedLabel.Position = UDim2.new(0.05, 0, 0.45, 0)
SpeedLabel.Text = "Player Speed: 16"
SpeedLabel.TextColor3 = Color3.new(1, 1, 1)
SpeedLabel.BackgroundTransparency = 1
SpeedLabel.Font = Enum.Font.GothamBold
SpeedLabel.TextSize = 10
SpeedLabel.TextXAlignment = Enum.TextXAlignment.Left
local SliderBack = Instance.new("Frame")
SliderBack.Name = "SliderBack"
SliderBack.Parent = MainFrame
SliderBack.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
SliderBack.Position = UDim2.new(0.05, 0, 0.55, 0)
SliderBack.Size = UDim2.new(0.9, 0, 0, 8)
CreateUICorner(SliderBack, 4)
local SliderBtn = Instance.new("TextButton")
SliderBtn.Name = "SliderBtn"
SliderBtn.Parent = SliderBack
SliderBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
-- Initialize position based on default speed 16 (close to min 15)
SliderBtn.Position = UDim2.new(0.01, -6, -0.5, 0)
SliderBtn.Size = UDim2.new(0, 12, 0, 16)
SliderBtn.Text = ""
CreateUICorner(SliderBtn, 6)
--// Destroy Button
local DestroyBtn = Instance.new("TextButton")
DestroyBtn.Parent = MainFrame
DestroyBtn.Text = "Destroy UI"
DestroyBtn.Size = UDim2.new(0.9, 0, 0, 30)
DestroyBtn.Position = UDim2.new(0.05, 0, 0.85, 0)
DestroyBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
DestroyBtn.TextColor3 = Color3.new(1, 1, 1)
DestroyBtn.Font = Enum.Font.GothamBold
DestroyBtn.TextSize = 11
CreateUICorner(DestroyBtn, 8)
--==================================================================================
--// LOGIC SECTION
--==================================================================================
--// 1. ESP Logic (High Quality)
local function CreateESP(plr)
if plr == LocalPlayer then return end
local function AddTag(char)
if not char:IsDescendantOf(workspace) then return end
char:WaitForChild("HumanoidRootPart")
char:WaitForChild("Head")
-- Highlight for Body Match
local highlight = Instance.new("Highlight")
highlight.Name = "4J_ESP"
highlight.Parent = char
highlight.FillColor = Color3.new(1, 0, 0) -- Red fill
highlight.FillTransparency = 0.5
highlight.OutlineColor = Color3.new(1, 1, 1) -- White outline
highlight.OutlineTransparency = 0
highlight.Adornee = char
highlight.Enabled = espEnabled
-- BillboardGui for DisplayName
local bgui = Instance.new("BillboardGui")
bgui.Name = "4J_Name"
bgui.Parent = char:FindFirstChild("Head")
bgui.Adornee = char:FindFirstChild("Head")
bgui.Size = UDim2.new(0, 100, 0, 30)
bgui.StudsOffset = Vector3.new(0, 2.5, 0) -- Above head
bgui.AlwaysOnTop = true
bgui.Enabled = espEnabled
local namelabel = Instance.new("TextLabel")
namelabel.Parent = bgui
namelabel.BackgroundTransparency = 1
namelabel.Size = UDim2.new(1, 0, 1, 0)
namelabel.Text = plr.DisplayName -- Medium Size Name
namelabel.TextColor3 = Color3.new(1, 1, 1)
namelabel.TextStrokeTransparency = 0
namelabel.Font = Enum.Font.GothamBold
namelabel.TextSize = 12
namelabel.TextWrapped = true
espObjects[plr.UserId] = {Highlight = highlight, NameTag = bgui}
end
if plr.Character then AddTag(plr.Character) end
plr.CharacterAdded:Connect(AddTag)
end
-- Initialize ESP for existing players
for _, p in pairs(Players:GetPlayers()) do CreateESP(p) end
Players.PlayerAdded:Connect(CreateESP)
-- Cleanup on PlayerRemoving
Players.PlayerRemoving:Connect(function(plr)
if espObjects[plr.UserId] then espObjects[plr.UserId] = nil end
end)
-- ESP Toggle
ESPBtn.MouseButton1Click:Connect(function()
espEnabled = not espEnabled
ESPBtn.Text = "👤 ESP: " .. (espEnabled and "ON" or "OFF")
ESPBtn.BackgroundColor3 = espEnabled and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(30, 30, 30)
for _, obj in pairs(espObjects) do
if obj.Highlight then obj.Highlight.Enabled = espEnabled end
if obj.NameTag then obj.NameTag.Enabled = espEnabled end
end
end)
--// 2. Air Jump Logic (Infinite Jump)
UserInputService.JumpRequest:Connect(function()
if airJumpEnabled then
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
AirJumpBtn.MouseButton1Click:Connect(function()
airJumpEnabled = not airJumpEnabled
AirJumpBtn.Text = "😾 AIR JUMP: " .. (airJumpEnabled and "ON" or "OFF")
AirJumpBtn.BackgroundColor3 = airJumpEnabled and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(30, 30, 30)
end)
--// 3. Speed Slider Logic (15-100, Gap 5)
local minSpeed = 15
local maxSpeed = 100
local gap = 5
local isDraggingSlider = false
local function UpdateSpeedFromSlider()
local mouse = LocalPlayer:GetMouse()
local relativeX = math.clamp((mouse.X - SliderBack.AbsolutePosition.X) / SliderBack.AbsoluteSize.X, 0, 1)
-- Calculate raw value
local rawSpeed = minSpeed + (relativeX * (maxSpeed - minSpeed))
-- Snap to nearest Gap of 5
playerSpeed = math.round(rawSpeed / gap) * gap
playerSpeed = math.clamp(playerSpeed, minSpeed, maxSpeed)
-- Update UI
local visualPercent = (playerSpeed - minSpeed) / (maxSpeed - minSpeed)
SliderBtn.Position = UDim2.new(visualPercent, -6, -0.5, 0)
SpeedLabel.Text = "Player Speed: " .. playerSpeed
-- Apply Speed
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed = playerSpeed end
end
SliderBtn.MouseButton1Down:Connect(function() isDraggingSlider = true end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
isDraggingSlider = false
end
end)
RunService.RenderStepped:Connect(function()
if isDraggingSlider then UpdateSpeedFromSlider() end
end)
-- Re-apply speed on respawn
LocalPlayer.CharacterAdded:Connect(function(char)
local hum = char:WaitForChild("Humanoid")
hum.WalkSpeed = playerSpeed
end)
--// 4. Destroy Logic
DestroyBtn.MouseButton1Click:Connect(function()
-- Cleanup ESP
for _, obj in pairs(espObjects) do
if obj.Highlight then obj.Highlight:Destroy() end
if obj.NameTag then obj.NameTag:Destroy() end
end
espObjects = {}
-- Reset Speed
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed = 16 end
ScreenGui:Destroy()
end)
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Instagram: 4jayyz", Text = "Have Great Day!", Duration = 6})No comments yet for this script.

