Key Required
Damage Loop
Lua Script•4 lines (135 chars)
local ohString1 = "Damage"
while wait() do
game:GetService("ReplicatedStorage").Events.RemoteFunctions.Boss:InvokeServer(ohString1)
endFeatures & Information
Damage Loop
local ohString1 = "Damage"
while wait() do
game:GetService("ReplicatedStorage").Events.RemoteFunctions.Boss:InvokeServer(ohString1)
end
kicks you
@kaydenjohnson312 then add a value on wait(), like wait(.1) should work probably I did not got kicked since my pc isn't the best, so it wasn't instant