Keyless

Key Required
Simple Auto Swing
Lua Script•49 lines (1422 chars)
getgenv().AutoSwing = true
local players = game:GetService("Players")
local runService = game:GetService("RunService")
local lp = players.LocalPlayer
if getgenv().AutoSwingConnection then
getgenv().AutoSwingConnection:Disconnect()
getgenv().AutoSwingConnection = nil
end
local function fetchRemote()
local pGui = lp:FindFirstChild("PlayerGui")
local mGui = pGui and pGui:FindFirstChild("MainGui")
if not mGui then return nil end
for _, v in ipairs(mGui:GetChildren()) do
if v:IsA("RemoteEvent") and v.Name:match("^%x%x%x%x%x%x%x%x%-%x%x%x%x%-%x%x%x%x%-%x%x%x%x%-%x%x%x%x%x%x%x%x%x%x%x%x$") then
return v
end
end
return nil
end
local targetRemote = fetchRemote()
local seq = 0
if getgenv().AutoSwing then
getgenv().AutoSwingConnection = runService.RenderStepped:Connect(function()
if not getgenv().AutoSwing then
if getgenv().AutoSwingConnection then
getgenv().AutoSwingConnection:Disconnect()
getgenv().AutoSwingConnection = nil
end
return
end
if not targetRemote or not targetRemote.Parent then
targetRemote = fetchRemote()
end
if targetRemote then
local ok = pcall(targetRemote.FireServer, targetRemote, "SwordSlash", seq)
if ok then
seq = seq + 1
end
end
end)
endFeatures & Information
Auto Swing Enjoy
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