https://discord.gg/GqGpbKcPPF
showcases in discord
Features & Information
```GHOUL://RE```
**MAIN FEATURES SECTION:**
**Auto Instant Kill Entities** - Automatically instantly kills entities when certain circumstances are met (Toggle)
**Only Kill Latest Tagged Enemy** - Only instant kill the latest tagged enemy (Toggle)
**Hold M1** - As long as left click is held, you will continuously attack (Toggle)
**AUTOMATION SECTION:**
**Auto Quest** - Automatically claims all quests (Toggle)
**Auto Open Lootbags** - Automatically opens lootbags when in range (Toggle)
**Auto Loot** - Automatically loots items in lootbags (Toggle)
**Auto Event** - Automatically teleports you to events with player proximity and timer conditions (Toggle)
**MISCELLANEOUS SECTION:**
**Disable No Jump** - Allows jumping when the game normally restricts it (Toggle)
**Leaderboard Spectate** - Spectate players through playerlist leaderboard clicks (Toggle)
**Anonymous** - Replaces your name from all UI text elements (Toggle)
**Notify RC Cells** - Displays current RC Cells count (Button)
**AUTO FARM NPCS SECTION:**
**Auto Farm NPCs** - Automatically farms selected NPCs (Toggle)
**Select NPCs** - Select NPCs to automatically farm (Multi-Select Dropdown)
**Only Farm Quest NPCs** - Only target and autofarm NPCs with a quest marker (Toggle)
**Player Proximity** - Prevents autofarming when players are nearby (Toggle)
**Player Proximity Range** - Sets the range for player proximity detection (Slider: 0-500)
**AUTO PARRY MAIN SETTINGS:**
**Auto Parry** - Master toggle for automatic parrying system (Toggle)
**Auto Parry Notify** - Notifications for auto parry status changes (Toggle)
**Auto Parry Keybind** - Hotkey to toggle auto parry (Keybind - Default: V)
**Continuous Parrying** - Repeatedly attempt to parry within the window until successful (Toggle)
**Disable Attack While Parrying** - Prevents attacking during parry attempts (Toggle)
**PARRY MECHANICS SECTION:**
**Auto Feint** - Attempt to feint before blocking incoming attacks (Toggle)
**Auto Dodge** - Automatically dodge attacks when parrying isn't possible (Toggle)
**Parry Roll** - Use roll instead of parry when available (Toggle)
**Aversion Roll** - Only roll with Aversion ability available (Toggle)
**Roll Cancel** - Quickly cancel rolls after auto dodging (Toggle)
**TIMING SETTINGS SECTION:**
**Parry Window Position** - Choose parry timing in the window (Slider: 1-100%)
**Roll Timing Offset** - Fine-tune parry roll timing (Slider: -0.25 to 0)
**Ping Compensation** - Adjust parry timing based on ping (Slider: 0-100)
**AUTO TIMING SYSTEM SECTION:**
**Auto Timing** - Automatically get timings for unsupported animations (Toggle)
**Timing Offset** - Adjust parry start timing (Slider: -0.3 to -0.175)
**Parry Window Duration** - Set parry window duration (Slider: 0-0.3 seconds)
**Timing Adjustment Chance** - Probability of modifying parry timing (Slider: 0-100%)
**Timing Adjustment** - Maximum timing variation (Slider: -0.3 to 0.3 seconds)
**RANGE SETTINGS SECTION:**
**Base Range** - Base distance for parry activation (Slider: 10-25 studs)
**Use Dynamic Range** - Enable dynamic range based on target speed (Toggle)
**Dynamic Range** - Range scaling based on movement speed (Slider: 0-0.3)
**Maximum Range Boost** - Maximum extra range from dynamic scaling (Slider: 0-50 studs)
**ADVANCED SETTINGS SECTION:**
**Panic Mode** - Only parry below health threshold (Toggle)
**Panic Health Threshold** - Health percentage for panic mode (Slider: 1-99%)
**Parry Chance** - Probability of attempting any parry (Slider: 1-100%)
**M1 Parry Chance** - Probability of parrying M1 attacks (Slider: 0-100%)
**M1 Timing** - Specific timing for M1 attacks (Slider: 0-0.5)
**LOOTBAG ESP:**
same settings below
**NPC ESP:**
**Ghoul ESP**
**PLAYER RC ESP:**
• **Auto Event**
> Automatically teleports you to events, essentially a form of auto farming events.
> [Toggle]
• **Enable Suitability Check**
> Check if our current event is suitable. If not, find a new event.
> [Toggle]
• **Check Event Timer**
> Check if there's enough time to complete event
> [Toggle]
## Server Settings
• **Auto Server Hop**
> Automatically server hop when no suitable events are found
> [Toggle]
• **Combat Check**
> Only server hop when not in combat
> [Toggle]
• **Server Hop Notifications**
> Show notifications when server hopping
> [Toggle]
## Player Settings
• **Check Nearby Players**
> Enable/disable checking for nearby players
> [Toggle]
• **Player Proximity Threshold**
> Distance in studs to check for nearby players
> [Slider: 50-500, Default: 200]
• **Check Enemy Race**
> Only avoid players of opposite race
> [Toggle]
## Safety Settings
• **Auto Reset on Damage**
> Automatically reset character when taking damage during event
> [Toggle]
• **Teleport Attempts**
> Number of attempts to teleport to event
> [Slider: 10-50, Default: 30]
AUTO WIPE
SELECT CLAN TO STOP ON
SELECT RACE TO STOP ON
KICK WHEN GOT SELECTED RACE
#ghoul#ghoulre#re#type soul#deepwoken
aren't clan like literally useless in this game?