
Key RequiredUniversal

-- SERVICES
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local event = player.Backpack:WaitForChild("Grab"):WaitForChild("ActionEvent")
-- GUI
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
gui.ResetOnSpawn = false
-- SHADOW
local shadow = Instance.new("ImageLabel")
shadow.Parent = gui
shadow.AnchorPoint = Vector2.new(0.5,0.5)
shadow.Position = UDim2.fromScale(0.5,0.5)
shadow.Size = UDim2.fromScale(0.38,0.48)
shadow.BackgroundTransparency = 1
shadow.Image = "rbxassetid://1316045217"
shadow.ImageTransparency = 0.6
shadow.ScaleType = Enum.ScaleType.Slice
shadow.SliceCenter = Rect.new(10,10,118,118)
-- MAIN FRAME
local frame = Instance.new("Frame", gui)
frame.AnchorPoint = Vector2.new(0.5,0.5)
frame.Position = UDim2.fromScale(0.5,0.5)
frame.Size = UDim2.fromScale(0.35, 0.45)
frame.BackgroundColor3 = Color3.fromRGB(22,22,22)
frame.BorderSizePixel = 0
Instance.new("UICorner", frame).CornerRadius = UDim.new(0,14)
local stroke = Instance.new("UIStroke", frame)
stroke.Color = Color3.fromRGB(80,80,80)
stroke.Thickness = 1
stroke.Transparency = 0.4
shadow.Position = frame.Position
shadow.Size = frame.Size + UDim2.fromOffset(30,30)
-- TITLE
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.fromScale(1,0.12)
title.BackgroundTransparency = 1
title.Text = "BRING PLAYER"
title.Font = Enum.Font.GothamBold
title.TextScaled = true
title.TextColor3 = Color3.fromRGB(240,240,240)
-- SCROLL
local scroll = Instance.new("ScrollingFrame", frame)
scroll.Size = UDim2.fromScale(0.9,0.55)
scroll.Position = UDim2.fromScale(0.05,0.14)
scroll.CanvasSize = UDim2.new(0,0,0,0)
scroll.ScrollBarImageTransparency = 0.6
scroll.BackgroundColor3 = Color3.fromRGB(30,30,30)
scroll.BorderSizePixel = 0
Instance.new("UICorner", scroll).CornerRadius = UDim.new(0,10)
local scrollStroke = Instance.new("UIStroke", scroll)
scrollStroke.Color = Color3.fromRGB(70,70,70)
scrollStroke.Transparency = 0.5
local padding = Instance.new("UIPadding", scroll)
padding.PaddingTop = UDim.new(0,8)
padding.PaddingLeft = UDim.new(0,8)
padding.PaddingRight = UDim.new(0,8)
-- CONTENT
local content = Instance.new("Frame", scroll)
content.Size = UDim2.new(1,0,0,0)
content.BackgroundTransparency = 1
local layout = Instance.new("UIListLayout", content)
layout.Padding = UDim.new(0,8)
-- SELECTED
local selectedPlayer = nil
-- CREATE BUTTON
local function addPlayer(plr)
if plr == player then return end
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1,0,0,36)
btn.Text = plr.Name
btn.Font = Enum.Font.Gotham
btn.TextScaled = true
btn.BackgroundColor3 = Color3.fromRGB(45,45,45)
btn.TextColor3 = Color3.fromRGB(230,230,230)
btn.Parent = content
Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8)
local btnStroke = Instance.new("UIStroke", btn)
btnStroke.Transparency = 0.6
btn.MouseButton1Click:Connect(function()
selectedPlayer = plr
for _,v in ipairs(content:GetChildren()) do
if v:IsA("TextButton") then
v.BackgroundColor3 = Color3.fromRGB(45,45,45)
end
end
btn.BackgroundColor3 = Color3.fromRGB(130,35,35)
end)
end
-- REFRESH LIST
local function refresh()
for _,v in ipairs(content:GetChildren()) do
if v:IsA("TextButton") then
v:Destroy()
end
end
selectedPlayer = nil
for _,plr in ipairs(Players:GetPlayers()) do
addPlayer(plr)
end
task.wait()
content.Size = UDim2.new(1,0,0,layout.AbsoluteContentSize.Y)
scroll.CanvasSize = UDim2.new(0,0,0,layout.AbsoluteContentSize.Y + 12)
end
Players.PlayerAdded:Connect(refresh)
Players.PlayerRemoving:Connect(refresh)
refresh()
-- BRING BUTTON
local bring = Instance.new("TextButton", frame)
bring.Size = UDim2.fromScale(0.9,0.12)
bring.Position = UDim2.fromScale(0.05,0.72)
bring.Text = "BRING"
bring.Font = Enum.Font.GothamBold
bring.TextScaled = true
bring.BackgroundColor3 = Color3.fromRGB(140,40,40)
bring.TextColor3 = Color3.new(1,1,1)
bring.BorderSizePixel = 0
Instance.new("UICorner", bring).CornerRadius = UDim.new(0,10)
local bringStroke = Instance.new("UIStroke", bring)
bringStroke.Transparency = 0.4
-- STATUS
local status = Instance.new("TextLabel", frame)
status.Size = UDim2.fromScale(0.9,0.1)
status.Position = UDim2.fromScale(0.05,0.86)
status.BackgroundTransparency = 1
status.Font = Enum.Font.Gotham
status.TextScaled = true
status.TextColor3 = Color3.fromRGB(255,80,80)
local function setStatus(txt,color)
status.Text = txt
status.TextColor3 = color
task.delay(2,function()
if status.Text == txt then
status.Text = ""
end
end)
end
-- BRING LOGIC (INALTERADO)
bring.MouseButton1Click:Connect(function()
if not selectedPlayer then
setStatus("Select a player", Color3.fromRGB(255,80,80))
return
end
if not selectedPlayer.Character then
setStatus("Character not loaded", Color3.fromRGB(255,160,80))
return
end
local hum = selectedPlayer.Character:FindFirstChildOfClass("Humanoid")
if not hum then
setStatus("No humanoid", Color3.fromRGB(255,80,80))
return
end
event:FireServer("Zahvat", hum, "ToolLocal")
setStatus("Player brought!", Color3.fromRGB(80,255,80))
end)
-- 🔷 DRAGGABLE UI (FRAME + SHADOW) 🔷
local UserInputService = game:GetService("UserInputService")
local dragging = false
local dragStart
local frameStartPos
local shadowStartPos
local function updateDrag(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
frameStartPos.X.Scale,
frameStartPos.X.Offset + delta.X,
frameStartPos.Y.Scale,
frameStartPos.Y.Offset + delta.Y
)
shadow.Position = UDim2.new(
shadowStartPos.X.Scale,
shadowStartPos.X.Offset + delta.X,
shadowStartPos.Y.Scale,
shadowStartPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
frameStartPos = frame.Position
shadowStartPos = shadow.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (
input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch
) then
updateDrag(input)
end
end)
![kill all infected Kill aura instant kill [UPD]](https://cdn.kocakz.me/images/no-script.webp)


Ty
Dang
does not work so ty
@GuyHarleyQuinn don't work mobile
very cool ui but it doesn't work with mobile to type username, thanks
@JustAMale k