
Key Required

getgenv().G = true
getgenv().DamageMult = 100
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Full Metal Kaiju Hunters",
LoadingTitle = "Loading...",
LoadingSubtitle = "",
Theme = "Default",
})
local Tab = Window:CreateTab("Combat", 4483362458)
local Events = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Server")
local Combat = Events:WaitForChild("Combat")
local RangedCombat = Events:WaitForChild("RangedCombat")
spawn(function()
while getgenv().G do
local playerGui = game.Players.LocalPlayer:FindFirstChild("PlayerGui")
if playerGui then
local hud = playerGui:FindFirstChild("HUD")
if hud then
local energy = hud:FindFirstChild("Energy", true) or hud:FindFirstChild("Stats"):FindFirstChild("Energy")
if energy and energy:IsA("NumberValue") or energy:IsA("IntValue") then
energy.Value = 999999
end
end
end
task.wait(0.5)
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, ...)
local args = {...}
local method = getnamecallmethod()
if getgenv().G and (self == Combat or self == RangedCombat) and method == "FireServer" then
if typeof(args[2]) == "table" then
local t = args[2]
t.Damage = (t.Damage or 100) * getgenv().DamageMult
t.damage = (t.damage or 100) * getgenv().DamageMult
t.Multiplier = (t.Multiplier or 1) * getgenv().DamageMult
t.Power = (t.Power or 1) * getgenv().DamageMult
end
end
return old(self, unpack(args))
end)
setreadonly(mt, true)
Tab:CreateSection("Damage")
Tab:CreateSlider({
Name = "Damage Multiplier (doesntwork)",
Range = {1, 500},
Increment = 10,
CurrentValue = 100,
Callback = function(v)
getgenv().DamageMult = v
end,
})
Tab:CreateToggle({
Name = "Spam Melee (Hold LMB)",
CurrentValue = false,
Callback = function(v)
getgenv().SpamMelee = v
end,
})
-- Melee Spam
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and getgenv().SpamMelee then
getgenv().MeleeSpam = true
while getgenv().MeleeSpam and getgenv().SpamMelee do
Combat:FireServer("Melee", {Damage = 999999})
task.wait(0.01)
end
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
getgenv().MeleeSpam = false
end
end)
Tab:CreateButton({
Name = "Kill All NPCs",
Callback = function()
for _, hum in ipairs(workspace:GetDescendants()) do
if hum:IsA("Humanoid") and not game.Players:GetPlayerFromCharacter(hum.Parent) then
hum.Health = 0
end
end
end,
})
None of the features work
@Daningus it works?
it only makes m1s inf not really fast and only ranged things goes fast
@Real83136 what do you mean ranged things goes fast? Because they don’t feel that fast for me when I turn it on
@Daningus exec i even made my buddy try it and it works fine for him maybe its a problem for you lol
It doesn't work? Because I used romeo blue and it's M1's ends
update the script bro have a real dmg multiplier
Not working
how tf do i execute brah
sucks