
Keyless

local connection
game:GetService("TextChatService").SendingMessage:Connect(function(msg)
if msg.Text == ";net" or msg.Text == ";n" then
connection = game:GetService("RunService").Heartbeat:Connect(function()
for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v.Name == "Handle" and v.Parent:IsA("Tool") then
v.Velocity = Vector3.new(50,0,0)
end end end) end
if msg.Text == ";unn" or msg.Text == ";unnet" then
connection:Disconnect()
connection = nil
end end)
dont work