Forsaken Script – Open source hitbox pusher - Verified script for Forsaken
Key Required

Forsaken Script – Open source hitbox pusher

ForsakenforsakenUPLOADERforsakenUPLOADER 549 views 673 executesUpdated Oct 24, 2026
Unrated
00
Lua Script•59 lines (1666 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = game:GetService("Players").LocalPlayer

getgenv().ForsakenSpoof = {
	Enabled = true,
	MaxOffset = 4,
	PingDivisor = 1400,
}

local CharacterReplication = ReplicatedStorage:WaitForChild("Systems"):WaitForChild("Player"):WaitForChild("Game"):WaitForChild("CharacterReplication")
local module = require(CharacterReplication)

if not getgenv().OldSerialize then
	getgenv().OldSerialize = module.Serialize
end

function module.Serialize(p1, p2)
	if not getgenv().ForsakenSpoof.Enabled then
		return getgenv().OldSerialize(p1, p2)
	end

	local Character = LocalPlayer.Character
	local PrimaryPart

	if Character then
		PrimaryPart = Character.PrimaryPart
	else
		PrimaryPart = Character
	end

	if Character then
		Character = Character:FindFirstChildOfClass("Humanoid")
	end

	if not (PrimaryPart and (Character and (p1.Position - PrimaryPart.Position).Magnitude < 15)) then
		return getgenv().OldSerialize(p1, p2)
	end

	local MoveDirection = Character.MoveDirection

	if MoveDirection.Magnitude <= 0.1 then
		return getgenv().OldSerialize(p1, p2)
	end

	local Magnitude = PrimaryPart.AssemblyLinearVelocity.Magnitude
	local WalkSpeed = Character.WalkSpeed
	local v11 = math.max(Magnitude, WalkSpeed) * (LocalPlayer:GetNetworkPing() * 1000) / getgenv().ForsakenSpoof.PingDivisor
	local MaxOffset = getgenv().ForsakenSpoof.MaxOffset
	local v13 = math.min(v11, MaxOffset)
	local vector3 = Vector3.new(MoveDirection.X, 0, MoveDirection.Z)

	if vector3.Magnitude <= 0 then
		return getgenv().OldSerialize(p1, p2)
	end

	p1 = p1 + vector3.Unit * v13

	return getgenv().OldSerialize(p1, p2)
end

How to Execute Forsaken Script – Open source hitbox pusher

Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.

Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.

Step 3: Join Experience: Launch Roblox and join Forsaken.

Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.

Created By

forsakenUPLOADER
forsakenUPLOADER
Script User
View Author Profile

Roblox Experience

Forsaken
Forsaken
By Forsaken Dev Team
Active Players:30.3K
Play on Roblox

Features & Information

Execute Forsaken Script – Open source hitbox pusher. Key system required, created by forsakenUPLOADER, updated Oct 24, 2026. Tested and working on supported executors.
#forsaken hitbox#forsaken hitbox push#push hitbox

Script Changelog (1)

@forsakenUPLOADEROct 24, 2026

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Frequently Asked Questions

How do I execute Forsaken Script – Open source hitbox pusher in Roblox?

To run Forsaken Script – Open source hitbox pusher, copy the Lua loadstring from the code viewer above, launch Roblox and join Forsaken, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.

Is Forsaken Script – Open source hitbox pusher keyless or does it require an access key?

Forsaken Script – Open source hitbox pusher requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.

Is Forsaken Script – Open source hitbox pusher currently safe and working?

This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.