
Key Required VerifiedUniversal

local rs = game:GetService("ReplicatedStorage")
local m = {
rs.Modules.StatusEffects.Slowness,
rs.Modules.StatusEffects.SurvivorExclusive.Subspaced,
rs.Modules.StatusEffects.KillerExclusive.Glitched,
rs.Modules.StatusEffects.Blindness,
rs.Modules.StatusEffects.Confusion,
rs.Modules.StatusEffects.KillerExclusive.Corrupted,
rs.Modules.StatusEffects.KillerExclusive.Hallucination,
rs.Modules.StatusEffects.Nausea,
rs.Modules.StatusEffects.Oblivious
}
for _, mod in ipairs(m) do
local ok, req = pcall(require, mod)
if ok and typeof(req) == "table" then
req.Applied = function(_) end end end



gaming
ok vro I'll try