Backflip for
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Backflip for

ForsakenC3BERC3BER 1.3K views 87 executesUpdated Feb 5, 2026
Unrated
00
Lua Script•55 lines (1619 chars)
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")

-- Create the Button UI
local sg = Instance.new("ScreenGui", player.PlayerGui)
sg.Name = "BackflipGui"

local btn = Instance.new("TextButton", sg)
btn.Size = UDim2.new(0, 70, 0, 70)
btn.Position = UDim2.new(0.8, 0, 0.5, 0) -- Right side of screen
btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Text = "FLIP"
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 20

-- Round the button corners
local corner = Instance.new("UICorner", btn)
corner.CornerRadius = UDim.new(0, 10)

local flipping = false

local function doBackflip()
    if flipping or hum.FloorMaterial == Enum.Material.Air then return end
    flipping = true
    
    -- Movement Force
    local vel = Instance.new("BodyVelocity")
    vel.MaxForce = Vector3.new(100000, 100000, 100000)
    vel.Velocity = (hrp.CFrame.LookVector * -20) + Vector3.new(0, 45, 0)
    vel.Parent = hrp
    
    -- Rotation Force
    local gyro = Instance.new("BodyGyro")
    gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
    gyro.D = 500
    gyro.P = 3000
    gyro.CFrame = hrp.CFrame
    gyro.Parent = hrp

    -- Animation loop (Spinning)
    for i = 1, 10 do
        gyro.CFrame = gyro.CFrame * CFrame.Angles(math.rad(-36), 0, 0)
        task.wait(0.04)
    end
    
    vel:Destroy()
    gyro:Destroy()
    flipping = false
end

btn.MouseButton1Click:Connect(doBackflip)
print("SkibX: Backflip Button Loaded!")

Features & Information

Gives you backflip mod
#forsaken#backflip

Community Comments (3)

C3BERC3BERFeb 5, 2026

It works, just flings you back

DeelanfishguyDeelanfishguyFeb 22, 2026

try update it so u can have an animation during the fling

DeelanfishguyDeelanfishguyFeb 22, 2026

but nice

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