
Key Required
Gui Toggle Antilag
Lua Script•249 lines (8041 chars)
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local function safeCall(fn, ...)
local ok, res = pcall(fn, ...)
return ok, res
end
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "SynapseAutoCollectGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game:GetService("CoreGui")
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 360, 0, 220)
Frame.Position = UDim2.new(0.5, -180, 0.5, -110)
Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Frame.Visible = false
Frame.Parent = ScreenGui
local UIPadding = Instance.new("UIPadding")
UIPadding.PaddingLeft = UDim.new(0, 12)
UIPadding.PaddingRight = UDim.new(0, 12)
UIPadding.PaddingTop = UDim.new(0, 12)
UIPadding.PaddingBottom = UDim.new(0, 12)
UIPadding.Parent = Frame
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.Padding = UDim.new(0, 14)
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Parent = Frame
local function createOption(name)
local optionFrame = Instance.new("Frame")
optionFrame.Size = UDim2.new(1, 0, 0, 44)
optionFrame.BackgroundTransparency = 1
optionFrame.Parent = Frame
local label = Instance.new("TextLabel")
label.Text = name
label.Size = UDim2.new(0.7, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.new(1, 1, 1)
label.TextXAlignment = Enum.TextXAlignment.Left
label.Font = Enum.Font.SourceSansBold
label.TextSize = 20
label.Parent = optionFrame
local toggle = Instance.new("TextButton")
toggle.Size = UDim2.new(0.3, 0, 1, 0)
toggle.Position = UDim2.new(0.7, 0, 0, 0)
toggle.Text = "False"
toggle.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
toggle.TextColor3 = Color3.new(1, 1, 1)
toggle.Font = Enum.Font.SourceSansBold
toggle.TextSize = 18
toggle.Parent = optionFrame
return toggle
end
local ToggleButton = Instance.new("TextButton")
ToggleButton.Size = UDim2.new(0, 100, 0, 34)
ToggleButton.Position = UDim2.new(0, 12, 0, 12)
ToggleButton.Text = "Toggle GUI"
ToggleButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
ToggleButton.TextColor3 = Color3.new(1, 1, 1)
ToggleButton.Parent = ScreenGui
local HideTycoonsCheckbox = createOption("Hide Other Tycoons")
local RemovePlayersCheckbox = createOption("Remove Players")
local AutoCollectCheckbox = createOption("AutoCollect (fireproximityprompt)")
local hideTycoonsEnabled = false
local hideTycoonsWasEnabled = false
local removePlayersEnabled = false
local autoCollectEnabled = false
local function getAllFurnaces()
local furnaces = {}
local Map = Workspace:FindFirstChild("Map")
if not Map then return furnaces end
local Tycoons = Map:FindFirstChild("Tycoons")
if not Tycoons then return furnaces end
for i = 1, 6 do
local tycoon = Tycoons:FindFirstChild("Tycoon" .. i)
if tycoon then
local furnaceFolder = tycoon:FindFirstChild("Furnaces")
if furnaceFolder then
for j = 0, 11 do
local fname = (j == 0) and "Furnace" or ("Furnace" .. j)
local f = furnaceFolder:FindFirstChild(fname)
if f then
table.insert(furnaces, f)
end
end
end
end
end
return furnaces
end
local function clearTycoonVisuals()
local Map = Workspace:FindFirstChild("Map")
if not Map then return end
local Tycoons = Map:FindFirstChild("Tycoons")
if not Tycoons then return end
for i = 1, 6 do
local tycoon = Tycoons:FindFirstChild("Tycoon" .. i)
if tycoon and tycoon:GetAttribute("Owner") ~= LocalPlayer.Name then
for _, obj in pairs(tycoon:GetChildren()) do
if obj:IsA("Model") and Players:GetPlayerFromCharacter(obj) then
else
pcall(function() obj:Destroy() end)
end
end
end
end
end
local function rejoin()
local TeleportService = game:GetService("TeleportService")
pcall(function() TeleportService:Teleport(game.PlaceId, LocalPlayer) end)
end
local function setPlayersVisibility(visible)
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
pcall(function() part.Transparency = visible and 0 or 1 end)
elseif part:IsA("Decal") then
pcall(function() part.Transparency = visible and 0 or 1 end)
elseif part:IsA("ParticleEmitter") or part:IsA("Trail") then
pcall(function() part.Enabled = visible end)
elseif part:IsA("BillboardGui") or part:IsA("SurfaceGui") then
pcall(function() part.Enabled = visible end)
end
end
end
end
end
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if removePlayersEnabled and player ~= LocalPlayer then
task.wait(0.5)
setPlayersVisibility(false)
end
end)
end)
for _, p in pairs(Players:GetPlayers()) do
p.CharacterAdded:Connect(function()
if removePlayersEnabled and p ~= LocalPlayer then
task.wait(0.5)
setPlayersVisibility(false)
end
end)
end
local debounce = {}
local DEBOUNCE_TIME = 0.8
local SCAN_INTERVAL = 0.32
local function tryFireProximityPrompt(prox)
if type(fireproximityprompt) ~= "function" then
return false
end
local ok, res = pcall(function()
fireproximityprompt(prox)
end)
return ok
end
local function scanAndAutoCollect()
local furnaces = getAllFurnaces()
for _, furnace in ipairs(furnaces) do
local skript = furnace:FindFirstChild("Skript")
if skript then
local proxFolder = skript:FindFirstChild("Proximity")
if proxFolder then
local prox = proxFolder:FindFirstChild("TakeOutMetal")
if prox and prox:IsA("ProximityPrompt") and prox.Enabled then
local id = tostring(prox)
if (not debounce[id]) or (tick() - debounce[id] > DEBOUNCE_TIME) then
debounce[id] = tick()
safeCall(tryFireProximityPrompt, prox)
end
end
end
end
end
end
local autoCollectThread
local function startAutoCollectLoop()
if autoCollectThread then return end
autoCollectThread = task.spawn(function()
while autoCollectEnabled do
scanAndAutoCollect()
task.wait(SCAN_INTERVAL)
end
autoCollectThread = nil
end)
end
local function stopAutoCollectLoop()
autoCollectEnabled = false
end
HideTycoonsCheckbox.MouseButton1Click:Connect(function()
hideTycoonsEnabled = not hideTycoonsEnabled
HideTycoonsCheckbox.Text = tostring(hideTycoonsEnabled)
if hideTycoonsEnabled then
clearTycoonVisuals()
hideTycoonsWasEnabled = true
else
if hideTycoonsWasEnabled then
rejoin()
end
end
end)
RemovePlayersCheckbox.MouseButton1Click:Connect(function()
removePlayersEnabled = not removePlayersEnabled
RemovePlayersCheckbox.Text = tostring(removePlayersEnabled)
if removePlayersEnabled then
setPlayersVisibility(false)
else
setPlayersVisibility(true)
end
end)
AutoCollectCheckbox.MouseButton1Click:Connect(function()
autoCollectEnabled = not autoCollectEnabled
AutoCollectCheckbox.Text = tostring(autoCollectEnabled)
if autoCollectEnabled then
startAutoCollectLoop()
else
stopAutoCollectLoop()
end
end)
ToggleButton.MouseButton1Click:Connect(function()
Frame.Visible = not Frame.Visible
end)Features & Information
GUI
Community Comments (0)
No comments yet for this script.
