BlackHub Skid Sorce
Key Required

BlackHub Skid Sorce

Fling Things and PeoplePato_SoudPato_Soud 3.2K views 328 executesUpdated Apr 13, 2026
Unrated
00
Lua Script•5642 lines (173646 chars)
--[[
	Code generated By TKS/CTS
    https://discord.gg/6aN2v8dhDF
--]]




local L_1_ = game:GetService("HttpService");
local L_2_ = game:GetService("Players");
local L_3_ = game:GetService("UserInputService");
local L_4_ = L_2_.LocalPlayer;
local L_5_ = L_4_:WaitForChild("PlayerGui");
local L_6_ = "https://little-cell-5b16.farkzzin.workers.dev";
local L_7_ = "https://link-hub.net/3919991/3FDnAvChLwBh";
local L_8_ = "BlackHub_" .. tostring(L_4_.UserId) .. ".dat" ;
local L_9_ = tostring(L_4_.UserId);
local L_10_ = nil;
local function L_11_func()
	local L_151_ = L_4_.PlayerGui:FindFirstChild("MyPersistentScreenGui");
	if not L_151_ then
		L_151_ = Instance.new("ScreenGui");
		L_151_.Name = "MyPersistentScreenGui";
		L_151_.ResetOnSpawn = false;
		L_151_.Parent = L_4_.PlayerGui;
	end
	if not L_10_ then
		L_10_ = Instance.new("TextButton");
		L_10_.Size = UDim2.new(0, 200, 0, 50);
		L_10_.Position = UDim2.new(0.5, -100, 0.5, -25);
		L_10_.BackgroundTransparency = 1;
		L_10_.Text = "";
		L_10_.Modal = true;
		L_10_.Parent = L_151_;
	end
	L_3_.MouseIconEnabled = true;
end
local function L_12_func()
	if L_10_ then
		L_10_:Destroy();
		L_10_ = nil;
	end
	L_3_.MouseIconEnabled = false;
end
local function L_13_func()
	local L_152_, L_153_ = pcall(readfile, L_8_);
	if (not L_152_ or not L_153_ or (L_153_ == "")) then
		return nil;
	end
	local L_154_, L_155_ = L_153_:match("^(.+)|(%d+)$");
	if (L_154_ and L_155_ and (tonumber(L_155_) > os.time())) then
		return L_154_, tonumber(L_155_);
	end
	return nil;
end
local function L_14_func(L_156_arg0, L_157_arg1)
	pcall(writefile, L_8_, L_156_arg0 .. "|" .. tostring(L_157_arg1));
end
local function L_15_func(L_158_arg0)
	local L_159_, L_160_ = pcall(function()
		return game:HttpGet(L_6_ .. "/validate?key=" .. L_158_arg0 .. "&userid=" .. L_9_);
	end);
	if not L_159_ then
		return false, "erro de conexão";
	end
	local L_161_, L_162_ = pcall(function()
		return L_1_:JSONDecode(L_160_);
	end);
	if not L_161_ then
		return false, "resposta inválida";
	end
	return L_162_.valid == true , L_162_.reason or "" , L_162_.expiresAt;
end
local function L_16_func(L_163_arg0)
	local L_164_, L_165_ = pcall(function()
		return game:HttpGet(L_6_ .. "/redeem?token=" .. L_163_arg0 .. "&userid=" .. L_9_);
	end);
	if not L_164_ then
		return false, "erro de conexão";
	end
	local L_166_, L_167_ = pcall(function()
		return L_1_:JSONDecode(L_165_);
	end);
	if not L_166_ then
		return false, "resposta inválida";
	end
	if L_167_.key then
		return true, L_167_.key, L_167_.expiresAt;
	end
	return false, L_167_.error or "erro desconhecido" ;
end
local function L_17_func()
	if L_5_:FindFirstChild("BlackHubKeyUI") then
		L_5_.BlackHubKeyUI:Destroy();
	end
	local L_168_ = Instance.new("ScreenGui");
	L_168_.Name = "BlackHubKeyUI";
	L_168_.ResetOnSpawn = false;
	L_168_.Parent = L_5_;
	local L_169_ = Instance.new("Frame");
	L_169_.Size = UDim2.new(1, 0, 1, 0);
	L_169_.BackgroundColor3 = Color3.fromRGB(0, 0, 0);
	L_169_.BackgroundTransparency = 0.45;
	L_169_.BorderSizePixel = 0;
	L_169_.Parent = L_168_;
	local L_170_ = Instance.new("Frame");
	L_170_.Size = UDim2.new(0, 440, 0, 320);
	L_170_.Position = UDim2.new(0.5, -220, 0.5, -160);
	L_170_.BackgroundColor3 = Color3.fromRGB(15, 15, 20);
	L_170_.BorderSizePixel = 0;
	L_170_.ZIndex = 2;
	L_170_.Parent = L_168_;
	Instance.new("UICorner", L_170_).CornerRadius = UDim.new(0, 12);
	local L_171_ = Instance.new("Frame");
	L_171_.Size = UDim2.new(1, 0, 0, 50);
	L_171_.BackgroundColor3 = Color3.fromRGB(20, 20, 30);
	L_171_.BorderSizePixel = 0;
	L_171_.ZIndex = 3;
	L_171_.Parent = L_170_;
	Instance.new("UICorner", L_171_).CornerRadius = UDim.new(0, 12);
	local L_172_ = Instance.new("Frame");
	L_172_.Size = UDim2.new(1, 0, 0, 12);
	L_172_.Position = UDim2.new(0, 0, 1, -12);
	L_172_.BackgroundColor3 = Color3.fromRGB(20, 20, 30);
	L_172_.BorderSizePixel = 0;
	L_172_.ZIndex = 3;
	L_172_.Parent = L_171_;
	local L_173_ = Instance.new("TextLabel");
	L_173_.Size = UDim2.new(1, 0, 1, 0);
	L_173_.BackgroundTransparency = 1;
	L_173_.Text = "Black Hub — Key System";
	L_173_.TextColor3 = Color3.fromRGB(255, 255, 255);
	L_173_.TextSize = 15;
	L_173_.Font = Enum.Font.GothamBold;
	L_173_.ZIndex = 4;
	L_173_.Parent = L_171_;
	local L_174_ = Instance.new("TextLabel");
	L_174_.Size = UDim2.new(1, -40, 0, 18);
	L_174_.Position = UDim2.new(0, 20, 0, 60);
	L_174_.BackgroundTransparency = 1;
	L_174_.Text = "1. Clique Pegar Key  2. Complete o link  3. Cole o token abaixo";
	L_174_.TextColor3 = Color3.fromRGB(150, 150, 170);
	L_174_.TextSize = 11;
	L_174_.Font = Enum.Font.Gotham;
	L_174_.ZIndex = 3;
	L_174_.Parent = L_170_;
	local L_175_ = Instance.new("Frame");
	L_175_.Size = UDim2.new(1, -40, 0, 40);
	L_175_.Position = UDim2.new(0, 20, 0, 88);
	L_175_.BackgroundColor3 = Color3.fromRGB(30, 30, 40);
	L_175_.BorderSizePixel = 0;
	L_175_.ZIndex = 3;
	L_175_.Parent = L_170_;
	Instance.new("UICorner", L_175_).CornerRadius = UDim.new(0, 8);
	local L_176_ = Instance.new("TextBox");
	L_176_.Size = UDim2.new(1, -20, 1, 0);
	L_176_.Position = UDim2.new(0, 10, 0, 0);
	L_176_.BackgroundTransparency = 1;
	L_176_.PlaceholderText = "Cole o token aqui...";
	L_176_.PlaceholderColor3 = Color3.fromRGB(70, 70, 90);
	L_176_.Text = "";
	L_176_.TextColor3 = Color3.fromRGB(255, 200, 50);
	L_176_.TextSize = 13;
	L_176_.Font = Enum.Font.Code;
	L_176_.ZIndex = 4;
	L_176_.ClearTextOnFocus = false;
	L_176_.Parent = L_175_;
	local L_177_ = Instance.new("TextLabel");
	L_177_.Size = UDim2.new(1, -40, 0, 20);
	L_177_.Position = UDim2.new(0, 20, 0, 136);
	L_177_.BackgroundTransparency = 1;
	L_177_.Text = "";
	L_177_.TextColor3 = Color3.fromRGB(255, 80, 80);
	L_177_.TextSize = 12;
	L_177_.Font = Enum.Font.Gotham;
	L_177_.ZIndex = 3;
	L_177_.Parent = L_170_;
	local L_178_ = Instance.new("TextButton");
	L_178_.Size = UDim2.new(0, 180, 0, 42);
	L_178_.Position = UDim2.new(0, 20, 0, 164);
	L_178_.BackgroundColor3 = Color3.fromRGB(50, 130, 50);
	L_178_.Text = "✔ Confirmar Token";
	L_178_.TextColor3 = Color3.fromRGB(255, 255, 255);
	L_178_.TextSize = 14;
	L_178_.Font = Enum.Font.GothamBold;
	L_178_.BorderSizePixel = 0;
	L_178_.ZIndex = 3;
	L_178_.Parent = L_170_;
	Instance.new("UICorner", L_178_).CornerRadius = UDim.new(0, 8);
	local L_179_ = Instance.new("TextButton");
	L_179_.Size = UDim2.new(0, 180, 0, 42);
	L_179_.Position = UDim2.new(0, 240, 0, 164);
	L_179_.BackgroundColor3 = Color3.fromRGB(220, 120, 20);
	L_179_.Text = "🔑 Pegar Key";
	L_179_.TextColor3 = Color3.fromRGB(255, 255, 255);
	L_179_.TextSize = 14;
	L_179_.Font = Enum.Font.GothamBold;
	L_179_.BorderSizePixel = 0;
	L_179_.ZIndex = 3;
	L_179_.Parent = L_170_;
	Instance.new("UICorner", L_179_).CornerRadius = UDim.new(0, 8);
	local L_180_ = Instance.new("TextLabel");
	L_180_.Size = UDim2.new(1, -40, 0, 18);
	L_180_.Position = UDim2.new(0, 20, 0, 218);
	L_180_.BackgroundTransparency = 1;
	L_180_.Text = "⏱ Token válido por 10 min | Key dura 24h por conta";
	L_180_.TextColor3 = Color3.fromRGB(80, 80, 110);
	L_180_.TextSize = 11;
	L_180_.Font = Enum.Font.Gotham;
	L_180_.ZIndex = 3;
	L_180_.Parent = L_170_;
	L_179_.MouseButton1Click:Connect(function()
		setclipboard(L_7_);
		L_177_.Text = "✅ Link copiado! Cole no navegador.";
		L_177_.TextColor3 = Color3.fromRGB(80, 220, 80);
	end);
	L_11_func();
	return L_168_, L_176_, L_178_, L_177_;
end
local L_18_ = false;
local function L_19_func()
	local L_181_, L_182_ = L_13_func();
	if L_181_ then
		local L_189_ = L_15_func(L_181_);
		if L_189_ then
			L_18_ = true;
			return true;
		end
	end
	local L_183_, L_184_, L_185_, L_186_ = L_17_func();
	local L_187_, L_188_ = false, false;
	L_185_.MouseButton1Click:Connect(function()
		if L_187_ then
			return;
		end
		local L_190_ = L_184_.Text:gsub("%s+", "");
		if (L_190_ == "") then
			L_186_.Text = "❌ Cole o token primeiro!";
			L_186_.TextColor3 = Color3.fromRGB(255, 80, 80);
			return;
		end
		L_186_.Text = "⏳ Resgatando token...";
		L_186_.TextColor3 = Color3.fromRGB(200, 200, 80);
		L_185_.Active = false;
		task.spawn(function()
			local L_191_, L_192_, L_193_ = L_16_func(L_190_);
			if L_191_ then
				local L_194_ = math.floor((L_193_ or ((os.time() * 1000) + 86400000)) / 1000);
				L_14_func(L_192_, L_194_);
				L_186_.Text = "✅ Key gerada! Carregando hub...";
				L_186_.TextColor3 = Color3.fromRGB(80, 220, 80);
				L_185_.BackgroundColor3 = Color3.fromRGB(30, 80, 30);
				task.wait(1.5);
				L_183_:Destroy();
				L_12_func();
				L_187_ = true;
				L_188_ = true;
			else
				L_186_.Text = "❌ Token inválido ou expirado!";
				L_186_.TextColor3 = Color3.fromRGB(255, 80, 80);
				L_185_.Active = true;
				L_184_.Text = "";
			end
		end);
	end);
	while not L_187_ do
		task.wait(0.1);
	end
	return L_188_;
end
local L_20_ = L_19_func();
if not L_20_ then
	return;
end
local L_21_ = {
	LUKINHAS123257 = true,
	papafigorito = true,
	XWZ_black1 = true
};
local function L_22_func(L_195_arg0)
	return L_21_[L_195_arg0] == true ;
end
local L_23_ = nil;
if (game:GetService("LocalizationService").SystemLocaleId == "pt-br") then
	L_23_ = "pt-br";
else
	L_23_ = "en";
end
local L_24_ = "「 Black Hub 」";
local L_25_ = _G.OrionLib;
local L_26_ = game:GetService("Workspace");
local L_27_ = game:GetService("Players");
local L_28_ = L_27_.LocalPlayer;
local L_29_ = game:GetService("ReplicatedStorage");
local L_30_ = L_26_[L_28_.Name .. "SpawnedInToys" ];
local L_31_ = {};
local L_32_ = L_29_.GrabEvents.SetNetworkOwner;
local L_33_ = L_29_.MenuToys.SpawnToyRemoteFunction;
local L_34_ = L_29_.CharacterEvents.Struggle;
local L_35_ = L_29_.CharacterEvents.RagdollRemote;
local L_36_ = L_29_.PlayerEvents.StickyPartEvent;
local L_37_ = L_29_.GameCorrectionEvents.GameCorrectionsNotify;
local function L_38_func(L_196_arg0, L_197_arg1, L_198_arg2)
	return L_196_arg0:FindFirstChild(L_197_arg1) or L_196_arg0:WaitForChild(L_197_arg1, L_198_arg2) ;
end
local function L_39_func(L_199_arg0)
	for L_200_forvar0, L_201_forvar1 in L_31_ do
		if L_200_forvar0:find(L_199_arg0) then
			L_201_forvar1:Disconnect();
			L_201_forvar1 = nil;
		end
	end
end
local function L_40_func()
	for L_202_forvar0, L_203_forvar1 in pairs(L_26_.Plots:GetChildren()) do
		local L_204_ = L_203_forvar1:FindFirstChild("PlotSign");
		local L_205_ = L_204_ and L_204_:FindFirstChild("ThisPlotsOwners") ;
		if L_205_ then
			for L_206_forvar0, L_207_forvar1 in pairs(L_205_:GetChildren()) do
				if (L_207_forvar1.Value == L_28_.Name) then
					local L_208_ = L_26_.PlotItems:FindFirstChild(L_203_forvar1.Name);
					if L_208_ then
						return L_208_;
					end
				end
			end
		end
	end
	return nil;
end
local function L_41_func(L_209_arg0, L_210_arg1, L_211_arg2)
	local L_212_ = L_28_.InPlot;
	local L_213_ = L_28_.InOwnedPlot;
	local L_214_ = L_28_.CanSpawnToy;
	while L_212_.Value and not L_213_.Value and not L_214_.Value do
		task.wait();
	end
	if (typeof(L_211_arg2) == "string") then
		if (string.lower(L_211_arg2) == "headup") then
			task.spawn(function()
				L_33_:InvokeServer(L_209_arg0, CFrame.new(L_210_arg1.Position + Vector3.new(0, 1, 0), L_210_arg1.Position) * CFrame.Angles(math.pi, 0, 0), Vector3.new(0, 0, 0));
			end);
		end
	elseif L_211_arg2 then
		task.spawn(function()
			L_33_:InvokeServer(L_209_arg0, L_210_arg1, L_211_arg2);
		end);
	else
		task.spawn(function()
			L_33_:InvokeServer(L_209_arg0, L_210_arg1, Vector3.new(0, 0, 0));
		end);
	end
	local L_215_, L_216_;
	if L_213_.Value then
		local L_218_ = L_40_func();
		if L_218_ then
			L_218_.ChildAdded:Once(function(L_219_arg0)
				if ((L_219_arg0.Name == L_209_arg0) and L_219_arg0:IsA("Model")) then
					L_215_ = L_219_arg0;
				end
			end);
			L_216_ = true;
		end
	else
		L_30_.ChildAdded:Once(function(L_220_arg0)
			if ((L_220_arg0.Name == L_209_arg0) and L_220_arg0:IsA("Model")) then
				L_215_ = L_220_arg0;
			end
		end);
		L_216_ = false;
	end
	local L_217_ = tick();
	while not L_215_ do
		if ((tick() - L_217_) < 3) then
			task.wait();
		else
			return false;
		end
	end
	return L_215_, L_216_;
end
local function L_42_func(L_221_arg0)
	L_32_:FireServer(L_221_arg0, L_221_arg0.CFrame);
end
local function L_43_func(L_222_arg0)
end
_G.kickLoopEnabled = false;
_G.selectedKickPlayer = nil;
_G.DestroyGucciActive = false;
_G.AnchorEnabled = false;
_G.AnchorConnection = nil;
_G.AntiInputLagActive = false;
_G.RagdollSnowballActive = false;
_G.SelectedAntiLagToy = "FoodApple";
local L_44_ = {
	Apple = "FoodApple",
	Banana = "FoodBanana",
	Orange = "FoodOrange",
	Lemon = "FoodLemon",
	Carrot = "FoodCarrot",
	Fries = "FoodFrenchFries",
	MeatStick = "FoodMeatStick",
	Poop = "PoopPile",
	Donut = "FoodDonut",
	Cake = "FoodCakePink",
	Burger = "FoodHamburger",
	Pizza = "FoodPizzaCheese",
	Hotdog = "FoodHotdog",
	Mushroom = "FoodMushroomPoison",
	Banjo = "InstrumentGuitarBanjo",
	Violin = "InstrumentGuitarViolin",
	Ukulele = "InstrumentGuitarUkulele",
	Sax = "InstrumentWoodwindSaxophone",
	Vuvuzela = "InstrumentBrassVuvuzela",
	Bongos = "InstrumentDrumBongos",
	Mic = "InstrumentVoiceMicrophone",
	Pepperoni = "FoodPizzaPepperoni",
	Piano = "InstrumentPianoMelodica",
	Bread = "FoodBread",
	Egg = "FoodDippyEgg",
	Mayo = "FoodMayonnaise",
	WhiteMug = "CupMugWhite",
	Ocarina = "InstrumentWoodwindOcarina",
	SparklePoop = "PoopPileSparkle",
	BrownMug = "CupMugBrown",
	Trumpet = "InstrumentBrassTrumpet",
	Snare = "InstrumentDrumSnare"
};
local function L_45_func()
	local L_223_ = {};
	for L_224_forvar0, L_225_forvar1 in pairs(L_27_:GetPlayers()) do
		if (L_225_forvar1 ~= L_28_) then
			table.insert(L_223_, L_225_forvar1.Name);
		end
	end
	return L_223_;
end
local function L_46_func(L_226_arg0)
	return L_27_:FindFirstChild(L_226_arg0);
end
game:GetService("UserInputService").MouseIconEnabled = true;
_G.horario = "⌜" .. os.date("%H:%M") .. "⌟" ;
local L_47_ = L_25_:MakeWindow({
	Name = "Black Hub - Fling things and peoples",
	HidePremium = false,
	SaveConfig = true,
	ConfigFolder = "Black Hub"
});
local L_48_ = game:GetService("Players");
local L_49_ = game:GetService("CoreGui");
task.wait(1);
local L_50_;
for L_227_forvar0, L_228_forvar1 in pairs(L_49_:GetChildren()) do
	if (L_228_forvar1:IsA("ScreenGui") and string.find(L_228_forvar1.Name:lower(), "orion")) then
		L_50_ = L_228_forvar1;
		break;
	end
end
if L_50_ then
	local L_229_;
	for L_230_forvar0, L_231_forvar1 in pairs(L_50_:GetDescendants()) do
		if (L_231_forvar1:IsA("Frame") and ((L_231_forvar1.Name == "TopBar") or (L_231_forvar1.Name == "TitleBar"))) then
			L_229_ = L_231_forvar1;
			break;
		end
	end
	if L_229_ then
		local L_232_ = Instance.new("ImageLabel");
		L_232_.Name = "HubIcon";
		L_232_.Size = UDim2.new(0, 45, 0, 40);
		L_232_.Position = UDim2.new(0, 9, 0, 9);
		L_232_.BackgroundTransparency = 1;
		L_232_.Image = "rbxassetid://104626717224269";
		L_232_.Parent = L_229_;
		for L_233_forvar0, L_234_forvar1 in pairs(L_229_:GetChildren()) do
			if L_234_forvar1:IsA("TextLabel") then
				L_234_forvar1.Position = L_234_forvar1.Position + UDim2.new(0, 30, 0, 0) ;
			end
		end
	end
end
local L_51_ = L_47_:MakeTab({
	Name = "Grabs",
	Icon = "rbxassetid://7733955740",
	PremiumOnly = false
});
L_51_:AddSection({
	Name = " Grab Mods "
});
local L_52_ = L_47_:MakeTab({
	Name = "Invulnerability",
	Icon = "rbxassetid://7734056608",
	PremiumOnly = false
});
L_52_:AddSection({
	Name = "🛡  Invincible  🛡"
});
L_52_:AddToggle({
	Name = "Anti Kick",
	Default = false,
	Callback = function(L_235_arg0)
		_G.ShurikenAntiKick = L_235_arg0;
		local function L_236_func()
			local L_237_ = game.Players.LocalPlayer;
			local L_238_ = workspace:FindFirstChild(L_237_.Name .. "SpawnedInToys");
			local L_239_ = game.ReplicatedStorage:FindFirstChild("MenuToys") and game.ReplicatedStorage.MenuToys:FindFirstChild("DestroyToy") ;
			if (L_238_ and L_239_) then
				for L_240_forvar0, L_241_forvar1 in pairs(L_238_:GetChildren()) do
					if ((L_241_forvar1.Name == "AntiKick") or (L_241_forvar1.Name == "NinjaShuriken")) then
						pcall(function()
							L_239_:FireServer(L_241_forvar1);
						end);
					end
				end
			end
		end
		if L_235_arg0 then
			task.spawn(function()
				local L_242_ = game.Players.LocalPlayer;
				local L_243_ = game:GetService("ReplicatedStorage");
				local L_244_ = L_243_:WaitForChild("GrabEvents"):WaitForChild("SetNetworkOwner");
				local L_245_ = L_243_:WaitForChild("PlayerEvents"):WaitForChild("StickyPartEvent");
				local L_246_ = L_243_.MenuToys.SpawnToyRemoteFunction;
				local L_247_ = L_243_:WaitForChild("MenuToys"):WaitForChild("DestroyToy");
				local L_248_ = L_242_:WaitForChild("CanSpawnToy");
				local function L_249_func()
					if (L_242_.Character and L_242_.Character:FindFirstChild("HumanoidRootPart")) then
						return L_242_.Character.HumanoidRootPart;
					else
						local L_253_ = L_242_.CharacterAdded:Wait();
						return L_253_:WaitForChild("HumanoidRootPart");
					end
				end
				local function L_250_func()
					if not workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then
						return false;
					end
					for L_254_forvar0, L_255_forvar1 in pairs(workspace.Plots:GetChildren()) do
						local L_256_ = L_255_forvar1:FindFirstChild("PlotSign");
						local L_257_ = L_256_ and L_256_:FindFirstChild("ThisPlotsOwners") ;
						if L_257_ then
							for L_258_forvar0, L_259_forvar1 in pairs(L_257_:GetChildren()) do
								if (L_259_forvar1.Value == L_242_.Name) then
									local L_260_ = workspace.PlotItems:FindFirstChild(L_255_forvar1.Name);
									if L_260_ then
										return true, L_260_;
									end
								end
							end
						end
					end
					return false;
				end
				local function L_251_func(L_261_arg0)
					if (not L_261_arg0 or not L_261_arg0:FindFirstChild("StickyPart")) then
						return;
					end
					local L_262_ = L_249_func();
					if not L_262_ then
						return;
					end
					if L_261_arg0:FindFirstChild("SoundPart") then
						if (not L_261_arg0.SoundPart:FindFirstChild("PartOwner") or (L_261_arg0.SoundPart.PartOwner.Value ~= L_242_.Name)) then
							L_244_:FireServer(L_261_arg0.SoundPart, L_261_arg0.SoundPart.CFrame);
						end
					end
					local L_263_ = L_262_:FindFirstChild("FirePlayerPart") or L_262_:WaitForChild("FirePlayerPart", 5) ;
					if L_263_ then
						L_245_:FireServer(L_261_arg0.StickyPart, L_263_, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)));
					end
					for L_264_forvar0, L_265_forvar1 in pairs(L_261_arg0:GetChildren()) do
						if (L_265_forvar1.Name == "Pyramid") then
							L_265_forvar1.CanTouch = false;
							L_265_forvar1.CanCollide = false;
							L_265_forvar1.CanQuery = false;
							L_265_forvar1.Transparency = 0;
							if not L_265_forvar1:FindFirstChild("Highlight") then
								local L_266_ = Instance.new("Highlight", L_265_forvar1);
								L_266_.FillColor = Color3.fromRGB(0, 0, 0);
							end
						elseif (L_265_forvar1.Name == "Main") then
							L_265_forvar1.CanTouch = false;
							L_265_forvar1.CanCollide = false;
							L_265_forvar1.CanQuery = false;
							L_265_forvar1.Transparency = 0;
							if not L_265_forvar1:FindFirstChild("Highlight") then
								local L_267_ = Instance.new("Highlight", L_265_forvar1);
								L_267_.FillColor = Color3.fromRGB(255, 255, 255);
							end
						elseif L_265_forvar1:IsA("BasePart") then
							L_265_forvar1.CanTouch = false;
							L_265_forvar1.CanCollide = false;
							L_265_forvar1.CanQuery = false;
							L_265_forvar1.Transparency = 1;
						end
					end
				end
				local function L_252_func(L_268_arg0)
					local L_269_ = tick();
					while not L_248_.Value do
						if (not _G.ShurikenAntiKick or ((tick() - L_269_) > 5)) then
							return nil;
						end
						task.wait(0.1);
					end
					local L_270_ = L_249_func();
					if L_270_ then
						task.spawn(function()
							pcall(function()
								L_246_:InvokeServer(L_268_arg0, L_270_.CFrame * CFrame.new(0, 12, 20), Vector3.new(0, 0, 0));
							end);
						end);
					end
					local L_271_, L_272_ = L_250_func();
					local L_273_ = workspace:FindFirstChild(L_242_.Name .. "SpawnedInToys");
					if (L_271_ and L_272_) then
						return L_272_:WaitForChild(L_268_arg0, 2);
					elseif (not workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) and L_273_) then
						return L_273_:WaitForChild(L_268_arg0, 2);
					end
					return nil;
				end
				while _G.ShurikenAntiKick do
					task.wait(0.005);
					if (not L_242_.Character or not L_242_.Character:FindFirstChild("Humanoid") or (L_242_.Character.Humanoid.Health <= 0)) then
						continue;
					end
					local L_274_ = workspace:FindFirstChild(L_242_.Name .. "SpawnedInToys");
					local L_275_ = L_274_ and L_274_:FindFirstChild("NinjaShuriken") ;
					if workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then
						local L_276_, L_277_ = L_250_func();
						if (L_276_ and L_277_ and workspace.Plots:FindFirstChild(L_277_.Name)) then
							local L_278_ = workspace.Plots[L_277_.Name]:FindFirstChild("PlotSign");
							if (L_278_ and (L_278_.ThisPlotsOwners.Value.TimeRemainingNum.Value > 89)) then
								L_275_ = L_252_func("NinjaShuriken");
								if (L_275_ == nil) then
									continue;
								end
								L_275_.Name = "AntiKick";
								L_251_func(L_275_);
							end
						end
					end
					if not L_275_ then
						if workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then
							continue;
						end
						L_275_ = L_252_func("NinjaShuriken");
						if (L_275_ == nil) then
							continue;
						end
						L_275_.Name = "AntiKick";
						if not L_275_ then
							continue;
						end
					end
					repeat
						if (L_275_ and L_275_:FindFirstChild("StickyPart") and (L_275_.StickyPart.CanTouch == true)) then
							L_251_func(L_275_);
							L_275_.Name = "AntiKick";
						end
						task.wait(0.3);
					until not L_275_ or not _G.ShurikenAntiKick or not L_275_:FindFirstChild("StickyPart") or (L_275_.StickyPart.CanTouch == false) or not L_242_.Character or not L_242_.Character:FindFirstChild("HumanoidRootPart") or not L_275_:FindFirstChild("StickyPart") or ((L_242_.Character.HumanoidRootPart.Position - L_275_.StickyPart.Position).Magnitude >= 20)
					if (not L_275_ or not L_275_:FindFirstChild("StickyPart") or not L_242_.Character or not L_242_.Character:FindFirstChild("HumanoidRootPart") or ((L_242_.Character.HumanoidRootPart.Position - L_275_.StickyPart.Position).Magnitude >= 20)) then
						L_236_func();
					end
					pcall(function()
						repeat
							task.wait(0.05);
						until not _G.ShurikenAntiKick or not L_242_.Character or not L_242_.Character:FindFirstChild("Humanoid") or not L_275_ or not L_275_:FindFirstChild("StickyPart") or not L_275_.StickyPart:FindFirstChild("StickyWeld") or not L_275_.StickyPart.StickyWeld.Part1
						if (not L_275_ or not L_275_:FindFirstChild("StickyPart") or (L_242_.Character and L_242_.Character:FindFirstChild("Humanoid") and (L_242_.Character.Humanoid.Health <= 0)) or not L_275_['StickyPart']:FindFirstChild("StickyWeld").Part1) then
							L_236_func();
						end
					end);
				end
			end);
		else
			_G.ShurikenAntiKick = false;
			L_236_func();
		end
	end
});
L_52_:AddToggle({
	Name = "Anti Input Lag",
	Default = false,
	Callback = function(L_279_arg0)
		_G.AntiInputLagActive = L_279_arg0;
		if L_279_arg0 then
			task.spawn(function()
				local L_280_ = "FoodDonut";
				local L_281_ = game:GetService("RunService");
				while _G.AntiInputLagActive do
					if not _G.AntiInputLagActive then
						break;
					end
					local L_282_ = L_28_.Character;
					if not L_282_ then
						L_281_.Heartbeat:Wait();
						continue;
					end
					local L_283_ = L_282_:FindFirstChild("HumanoidRootPart");
					if not L_283_ then
						L_281_.Heartbeat:Wait();
						continue;
					end
					local L_284_ = L_26_:FindFirstChild(L_28_.Name .. "SpawnedInToys");
					if not L_284_ then
						L_281_.Heartbeat:Wait();
						continue;
					end
					local L_285_ = L_284_:FindFirstChild(L_280_);
					if L_285_ then
						local L_286_ = L_285_:FindFirstChild("HoldPart");
						if L_286_ then
							local L_287_ = L_286_:FindFirstChild("HoldingPlayer");
							L_287_ = L_287_ and L_287_.Value ;
							if (L_287_ and (L_287_ ~= L_28_)) then
								pcall(function()
									L_285_:Destroy();
								end);
								L_285_ = nil;
							end
						end
					end
					if (not L_285_ or not L_285_.Parent) then
						pcall(function()
							L_29_.MenuToys.SpawnToyRemoteFunction:InvokeServer(L_280_, L_283_.CFrame * CFrame.new(0, 5, 0), Vector3.zero);
						end);
						local L_288_ = tick();
						repeat
							L_281_.Heartbeat:Wait();
							if not _G.AntiInputLagActive then
								break;
							end
							L_284_ = L_26_:FindFirstChild(L_28_.Name .. "SpawnedInToys");
							L_285_ = L_284_ and L_284_:FindFirstChild(L_280_) ;
							if (L_285_ and L_285_.Parent) then
								local L_289_ = L_285_:FindFirstChild("HoldPart");
								if L_289_ then
									pcall(function()
										L_289_.HoldItemRemoteFunction:InvokeServer(L_285_, L_282_);
									end);
								end
							end
						until L_285_ or ((tick() - L_288_) > 1)
						if not _G.AntiInputLagActive then
							break;
						end
					end
					if not _G.AntiInputLagActive then
						break;
					end
					if (L_285_ and L_285_.Parent) then
						local L_290_ = L_285_:FindFirstChild("HoldPart");
						if L_290_ then
							pcall(function()
								L_290_.HoldItemRemoteFunction:InvokeServer(L_285_, L_282_);
							end);
							pcall(function()
								L_290_.DropItemRemoteFunction:InvokeServer(L_285_, L_283_.CFrame * CFrame.new(0, 2000, 0), Vector3.zero);
							end);
						end
					end
					L_281_.Heartbeat:Wait();
				end
			end);
		else
			_G.AntiInputLagActive = false;
		end
	end
});
local L_53_ = false;
L_52_:AddToggle({
	Name = "kick Reset",
	Default = false,
	Callback = function(L_291_arg0)
		L_53_ = L_291_arg0;
		if L_53_ then
			L_31_['GameNotify'] = L_37_.OnClientEvent:Connect(function(L_292_arg0)
				if (L_292_arg0 == "Flying") then
					L_34_:FireServer(L_28_);
					L_38_func(L_28_.Character, "Humanoid").Health = 0;
				end
			end);
		else
			L_39_func("GameNotify");
		end
	end
});
L_52_:AddButton({
	Name = "Break PCLD",
	Callback = function()
		local L_293_ = game:GetService("Players").LocalPlayer;
		local L_294_ = L_293_.Character;
		local L_295_ = L_294_ and L_294_:FindFirstChild("HumanoidRootPart") ;
		local L_296_ = L_294_ and L_294_:FindFirstChild("Humanoid") ;
		if not(L_295_ and L_296_) then
			return;
		end
		local L_297_ = L_295_.CFrame;
		L_295_.CFrame = L_297_ + Vector3.new(0, 50000, 0) ;
		task.wait(0.05);
		L_296_.Health = 0;
		L_293_.CharacterAdded:Once(function(L_298_arg0)
			local L_299_ = L_298_arg0:WaitForChild("HumanoidRootPart", 5);
			local L_300_ = L_298_arg0:WaitForChild("Humanoid", 5);
			if (L_299_ and L_300_) then
				task.wait(0.1);
				L_299_.CFrame = L_297_;
				task.wait(0.05);
				L_300_.Health = 0;
			end
		end);
	end
});
local L_54_;
local L_55_;
local L_56_ = 0;
local L_57_ = false;
local function L_58_func()
	local L_301_ = game:GetService("Players").LocalPlayer;
	local L_302_ = game:GetService("ReplicatedStorage");
	local L_303_ = {
		[1] = "CreatureBlobman",
		[2] = CFrame.new(0, 5000000, 0),
		[3] = Vector3.new(0, 60, 0)
	};
	pcall(function()
		L_302_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_303_));
	end);
	local L_304_ = workspace:WaitForChild(L_301_.Name .. "SpawnedInToys", 5);
	if (L_304_ and L_304_:FindFirstChild("CreatureBlobman")) then
		local L_305_ = L_304_.CreatureBlobman;
		if L_305_:FindFirstChild("Head") then
			L_305_.Head.CFrame = CFrame.new(0, 50000, 0);
			L_305_.Head.Anchored = true;
		end
	end
end
local function L_59_func()
	local L_306_ = game:GetService("Players").LocalPlayer;
	local L_307_ = game:GetService("RunService");
	local L_308_ = game:GetService("ReplicatedStorage");
	local L_309_ = L_306_.Character or L_306_.CharacterAdded:Wait() ;
	local L_310_ = L_309_:WaitForChild("Humanoid");
	local L_311_ = L_309_:WaitForChild("HumanoidRootPart");
	L_55_ = L_311_.Position;
	local L_312_ = workspace:FindFirstChild(L_306_.Name .. "SpawnedInToys");
	local L_313_ = L_312_ and L_312_:FindFirstChild("CreatureBlobman") ;
	local L_314_ = L_313_ and L_313_:FindFirstChild("VehicleSeat") ;
	if not L_313_ then
		L_58_func();
		task.wait(1);
		L_312_ = workspace:FindFirstChild(L_306_.Name .. "SpawnedInToys");
		L_313_ = L_312_ and L_312_:FindFirstChild("CreatureBlobman") ;
		L_314_ = L_313_ and L_313_:FindFirstChild("VehicleSeat") ;
	end
	if (L_314_ and L_314_:IsA("VehicleSeat")) then
		L_311_.CFrame = L_314_.CFrame + Vector3.new(0, 2, 0) ;
		L_314_:Sit(L_310_);
	end
	L_310_:GetPropertyChangedSignal("Jump"):Connect(function()
		if (L_310_.Jump and L_310_.Sit) then
			L_56_ = 15;
			L_55_ = L_311_.Position;
		end
	end);
	if L_54_ then
		L_54_:Disconnect();
	end
	L_54_ = L_307_.Heartbeat:Connect(function()
		if (not L_311_ or not L_310_) then
			return;
		end
		L_308_.CharacterEvents.RagdollRemote:FireServer(L_311_, 0);
		if (L_56_ > 0) then
			L_311_.CFrame = CFrame.new(L_55_);
			L_56_ = L_56_ - 1 ;
		end
	end);
	task.spawn(function()
		while L_310_.Sit do
			task.wait(1);
		end
		task.wait(0.5);
		L_311_.CFrame = CFrame.new(L_55_);
	end);
end
local function L_60_func()
	local L_315_ = game:GetService("Players").LocalPlayer;
	if L_54_ then
		L_54_:Disconnect();
		L_54_ = nil;
	end
	local L_316_ = workspace:FindFirstChild(L_315_.Name .. "SpawnedInToys");
	if (L_316_ and L_316_:FindFirstChild("CreatureBlobman")) then
		L_316_.CreatureBlobman:Destroy();
	end
end
local L_61_;
local L_62_;
local L_63_ = 0;
local function L_64_func()
	local L_317_ = game:GetService("Players").LocalPlayer;
	local L_318_ = game:GetService("ReplicatedStorage");
	local L_319_ = {
		[1] = "TractorGreen",
		[2] = CFrame.new(0, 5000000, 0),
		[3] = Vector3.new(0, 60, 0)
	};
	pcall(function()
		L_318_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_319_));
	end);
	local L_320_ = workspace:WaitForChild(L_317_.Name .. "SpawnedInToys", 5);
	if (L_320_ and L_320_:FindFirstChild("TractorGreen")) then
		local L_321_ = L_320_.TractorGreen;
		if L_321_:FindFirstChild("Main") then
			L_321_.Main.CFrame = CFrame.new(0, 50000, 0);
			L_321_.Main.Anchored = true;
		end
	end
end
local function L_65_func()
	local L_322_ = game:GetService("Players").LocalPlayer;
	local L_323_ = game:GetService("RunService");
	local L_324_ = game:GetService("ReplicatedStorage");
	local L_325_ = L_322_.Character or L_322_.CharacterAdded:Wait() ;
	local L_326_ = L_325_:WaitForChild("Humanoid");
	local L_327_ = L_325_:WaitForChild("HumanoidRootPart");
	L_62_ = L_327_.Position;
	local L_328_ = workspace:FindFirstChild(L_322_.Name .. "SpawnedInToys");
	local L_329_ = L_328_ and L_328_:FindFirstChild("TractorGreen") ;
	local L_330_ = L_329_ and L_329_:FindFirstChildOfClass("VehicleSeat") ;
	if not L_329_ then
		L_64_func();
		task.wait(1);
		L_328_ = workspace:FindFirstChild(L_322_.Name .. "SpawnedInToys");
		L_329_ = L_328_ and L_328_:FindFirstChild("TractorGreen") ;
		L_330_ = L_329_ and L_329_:FindFirstChildOfClass("VehicleSeat") ;
	end
	if (L_330_ and L_330_:IsA("VehicleSeat")) then
		L_327_.CFrame = L_330_.CFrame + Vector3.new(0, 2, 0) ;
		L_330_:Sit(L_326_);
	end
	L_326_:GetPropertyChangedSignal("Jump"):Connect(function()
		if (L_326_.Jump and L_326_.Sit) then
			L_63_ = 15;
			L_62_ = L_327_.Position;
		end
	end);
	if L_61_ then
		L_61_:Disconnect();
	end
	L_61_ = L_323_.Heartbeat:Connect(function()
		if (not L_327_ or not L_326_) then
			return;
		end
		L_324_.CharacterEvents.RagdollRemote:FireServer(L_327_, 0);
		if (L_63_ > 0) then
			L_327_.CFrame = CFrame.new(L_62_);
			L_63_ = L_63_ - 1 ;
		end
	end);
	task.spawn(function()
		while L_326_.Sit do
			task.wait(1);
		end
		task.wait(0.5);
		L_327_.CFrame = CFrame.new(L_62_);
		task.wait(5);
		if L_61_ then
			L_61_:Disconnect();
			L_61_ = nil;
		end
	end);
end
L_52_:AddButton({
	Name = "Gucci (Tractor)",
	Callback = function()
		L_65_func();
	end
});
local L_66_;
local L_67_;
local L_68_ = 0;
local function L_69_func()
	local L_331_ = game:GetService("Players").LocalPlayer;
	local L_332_ = game:GetService("ReplicatedStorage");
	local L_333_ = {
		[1] = "CreatureBlobman",
		[2] = CFrame.new(0, 5000000, 0),
		[3] = Vector3.new(0, 60, 0)
	};
	pcall(function()
		L_332_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_333_));
	end);
	local L_334_ = workspace:WaitForChild(L_331_.Name .. "SpawnedInToys", 5);
	if (L_334_ and L_334_:FindFirstChild("CreatureBlobman")) then
		local L_335_ = L_334_.CreatureBlobman;
		if L_335_:FindFirstChild("Head") then
			L_335_.Head.CFrame = CFrame.new(0, 50000, 0);
			L_335_.Head.Anchored = true;
		end
	end
end
local function L_70_func()
	local L_336_ = game:GetService("Players").LocalPlayer;
	local L_337_ = game:GetService("RunService");
	local L_338_ = game:GetService("ReplicatedStorage");
	local L_339_ = L_336_.Character or L_336_.CharacterAdded:Wait() ;
	local L_340_ = L_339_:WaitForChild("Humanoid");
	local L_341_ = L_339_:WaitForChild("HumanoidRootPart");
	L_67_ = L_341_.Position;
	local L_342_ = workspace:FindFirstChild(L_336_.Name .. "SpawnedInToys");
	local L_343_ = L_342_ and L_342_:FindFirstChild("CreatureBlobman") ;
	local L_344_ = L_343_ and L_343_:FindFirstChild("VehicleSeat") ;
	if not L_343_ then
		L_69_func();
		task.wait(1);
		L_342_ = workspace:FindFirstChild(L_336_.Name .. "SpawnedInToys");
		L_343_ = L_342_ and L_342_:FindFirstChild("CreatureBlobman") ;
		L_344_ = L_343_ and L_343_:FindFirstChild("VehicleSeat") ;
	end
	if (L_344_ and L_344_:IsA("VehicleSeat")) then
		L_341_.CFrame = L_344_.CFrame + Vector3.new(0, 2, 0) ;
		L_344_:Sit(L_340_);
	end
	L_340_:GetPropertyChangedSignal("Jump"):Connect(function()
		if (L_340_.Jump and L_340_.Sit) then
			L_68_ = 15;
			L_67_ = L_341_.Position;
		end
	end);
	if L_66_ then
		L_66_:Disconnect();
	end
	L_66_ = L_337_.Heartbeat:Connect(function()
		if (not L_341_ or not L_340_) then
			return;
		end
		L_338_.CharacterEvents.RagdollRemote:FireServer(L_341_, 0);
		if (L_68_ > 0) then
			L_341_.CFrame = CFrame.new(L_67_);
			L_68_ = L_68_ - 1 ;
		end
	end);
	task.spawn(function()
		while L_340_.Sit do
			task.wait(1);
		end
		task.wait(0.5);
		L_341_.CFrame = CFrame.new(L_67_);
		task.wait(5);
		if L_66_ then
			L_66_:Disconnect();
			L_66_ = nil;
		end
	end);
end
L_52_:AddButton({
	Name = "Gucci (Blobman)",
	Callback = function()
		L_70_func();
	end
});
local L_71_;
local L_72_;
local L_73_ = 0;
local L_74_ = false;
local function L_75_func()
	local L_345_ = game:GetService("Players").LocalPlayer;
	local L_346_ = game:GetService("RunService");
	local L_347_ = game:GetService("ReplicatedStorage");
	local L_348_ = L_345_.Character or L_345_.CharacterAdded:Wait() ;
	local L_349_ = L_348_:WaitForChild("Humanoid");
	local L_350_ = L_348_:WaitForChild("HumanoidRootPart");
	L_72_ = L_350_.Position;
	local L_351_ = workspace.Map.AlwaysHereTweenedObjects;
	local L_352_ = L_351_ and L_351_:FindFirstChild("Train") ;
	local L_353_;
	if L_352_ then
		for L_354_forvar0, L_355_forvar1 in ipairs(L_352_:GetDescendants()) do
			if L_355_forvar1:IsA("Seat") then
				L_353_ = L_355_forvar1;
				break;
			end
		end
	end
	if L_353_ then
		L_350_.CFrame = L_353_.CFrame + Vector3.new(0, 2, 0) ;
		L_353_:Sit(L_349_);
	end
	L_349_:GetPropertyChangedSignal("Jump"):Connect(function()
		if (L_349_.Jump and L_349_.Sit) then
			L_73_ = 15;
			L_72_ = L_350_.Position;
		end
	end);
	if L_71_ then
		L_71_:Disconnect();
	end
	L_71_ = L_346_.Heartbeat:Connect(function()
		if (not L_350_ or not L_349_) then
			return;
		end
		L_347_.CharacterEvents.RagdollRemote:FireServer(L_350_, 0);
		if (L_73_ > 0) then
			L_350_.CFrame = CFrame.new(L_72_);
			L_73_ = L_73_ - 1 ;
		end
	end);
	task.spawn(function()
		while L_349_.Sit do
			task.wait(1);
		end
		task.wait(0.5);
		L_350_.CFrame = CFrame.new(L_72_);
	end);
end
local function L_76_func()
	if L_71_ then
		L_71_:Disconnect();
		L_71_ = nil;
	end
end
local L_77_;
local L_78_;
local L_79_ = 0;
local function L_80_func()
	local L_356_ = game:GetService("Players").LocalPlayer;
	local L_357_ = game:GetService("RunService");
	local L_358_ = game:GetService("ReplicatedStorage");
	local L_359_ = L_356_.Character or L_356_.CharacterAdded:Wait() ;
	local L_360_ = L_359_:WaitForChild("Humanoid");
	local L_361_ = L_359_:WaitForChild("HumanoidRootPart");
	L_78_ = L_361_.Position;
	local L_362_ = workspace.Map.AlwaysHereTweenedObjects;
	local L_363_ = L_362_ and L_362_:FindFirstChild("Train") ;
	local L_364_;
	if L_363_ then
		for L_365_forvar0, L_366_forvar1 in ipairs(L_363_:GetDescendants()) do
			if L_366_forvar1:IsA("Seat") then
				L_364_ = L_366_forvar1;
				break;
			end
		end
	end
	if L_364_ then
		L_361_.CFrame = L_364_.CFrame + Vector3.new(0, 2, 0) ;
		L_364_:Sit(L_360_);
	end
	L_360_:GetPropertyChangedSignal("Jump"):Connect(function()
		if (L_360_.Jump and L_360_.Sit) then
			L_79_ = 15;
			L_78_ = L_361_.Position;
		end
	end);
	if L_77_ then
		L_77_:Disconnect();
	end
	L_77_ = L_357_.Heartbeat:Connect(function()
		if (not L_361_ or not L_360_) then
			return;
		end
		L_358_.CharacterEvents.RagdollRemote:FireServer(L_361_, 0);
		if (L_79_ > 0) then
			L_361_.CFrame = CFrame.new(L_78_);
			L_79_ = L_79_ - 1 ;
		end
	end);
	task.spawn(function()
		while L_360_.Sit do
			task.wait(1);
		end
		task.wait(0.5);
		L_361_.CFrame = CFrame.new(L_78_);
		task.wait(5);
		if L_77_ then
			L_77_:Disconnect();
			L_77_ = nil;
		end
	end);
end
L_52_:AddButton({
	Name = "Gucci (Train)",
	Callback = function()
		L_80_func();
	end
});
local L_81_ = false;
local L_82_ = false;
L_52_:AddToggle({
	Name = "Anti Ragdoll (On Blob)",
	Default = false,
	Callback = function(L_367_arg0)
		L_81_ = L_367_arg0;
		L_82_ = false;
		if L_81_ then
			local L_368_ = L_28_.Character or L_28_.CharacterAdded:Wait() ;
			local L_369_ = L_368_ and L_38_func(L_368_, "Humanoid") ;
			local L_370_ = L_368_ and L_38_func(L_368_, "HumanoidRootPart") ;
			L_31_['ARSeat'] = L_369_:GetPropertyChangedSignal("SeatPart"):Connect(function()
				if (L_369_.SeatPart and (L_369_.SeatPart.Parent.Name == "CreatureBlobman") and not L_82_) then
					L_82_ = true;
					local L_371_ = L_369_.SeatPart;
					while not L_369_.Sit do
						task.wait();
					end
					L_35_:FireServer(L_370_, 3);
					while not L_369_.Ragdolled.Value and not L_369_.Sit do
						task.wait();
					end
					task.wait(0.4);
					L_369_.Sit = false;
					L_371_:Sit(L_369_);
					task.delay(0.25, function()
						while L_369_ and L_369_.SeatPart do
							L_35_:FireServer(L_28_.Character.HumanoidRootPart, 1);
							task.wait(0.05);
						end
						L_82_ = false;
					end);
				end
			end);
			L_31_['ARChar'] = L_28_.CharacterAdded:Connect(function(L_372_arg0)
				L_369_ = L_38_func(L_372_arg0, "Humanoid");
				L_370_ = L_38_func(L_372_arg0, "HumanoidRootPart");
				L_31_['ARSeat'] = L_369_:GetPropertyChangedSignal("SeatPart"):Connect(function()
					if (L_369_.SeatPart and (L_369_.SeatPart.Parent.Name == "CreatureBlobman") and not L_82_) then
						L_82_ = true;
						local L_373_ = L_369_.SeatPart;
						while not L_369_.Sit do
							task.wait();
						end
						L_35_:FireServer(L_370_, 3);
						while not L_369_.Ragdolled.Value and not L_369_.Sit do
							task.wait();
						end
						task.wait(0.4);
						L_369_.Sit = false;
						L_373_:Sit(L_369_);
						task.delay(0.25, function()
							while L_369_ and L_369_.SeatPart do
								L_35_:FireServer(L_28_.Character.HumanoidRootPart, 1);
								task.wait(0.05);
							end
							L_82_ = false;
						end);
					end
				end);
			end);
		else
			L_39_func("ARSeat");
			L_39_func("ARChar");
		end
	end
});
L_52_:AddToggle({
	Name = "Anti Banana",
	Default = false,
	Callback = function(L_374_arg0)
		_G.Headless = L_374_arg0;
		if L_374_arg0 then
			local L_375_ = game:GetService("Players");
			local L_376_ = L_375_.LocalPlayer;
			local function L_377_func()
				local L_378_ = L_376_.Character or L_376_.CharacterAdded:Wait() ;
				if not L_378_ then
					return;
				end
				local L_379_ = L_378_:FindFirstChild("Humanoid");
				local L_380_ = L_378_:FindFirstChild("HumanoidRootPart");
				if (not L_379_ or not L_380_) then
					return;
				end
				local L_381_ = L_378_:WaitForChild("Head", 3);
				if not L_381_ then
					return;
				end
				local L_382_ = L_378_:FindFirstChild("Torso") or L_378_:FindFirstChild("UpperTorso") ;
				if not L_382_ then
					return;
				end
				game:GetService("ReplicatedStorage").CharacterEvents.RagdollRemote:FireServer(L_380_, 3);
				task.wait(0.2);
				local L_383_ = L_382_.CFrame;
				local L_384_ = L_381_.CFrame;
				local L_385_ = L_380_.CFrame;
				local L_386_ = {
					L_378_:FindFirstChild("Left Leg"),
					L_378_:FindFirstChild("Right Leg"),
					L_378_:FindFirstChild("LeftUpperLeg"),
					L_378_:FindFirstChild("RightUpperLeg"),
					L_378_:FindFirstChild("LeftLowerLeg"),
					L_378_:FindFirstChild("RightLowerLeg"),
					L_378_:FindFirstChild("LeftFoot"),
					L_378_:FindFirstChild("RightFoot")
				};
				local function L_387_func(L_389_arg0, L_390_arg1)
					for L_391_forvar0, L_392_forvar1 in ipairs(L_386_) do
						if L_392_forvar1 then
							L_392_forvar1.CFrame = CFrame.new(10000, L_390_arg1, 10000);
						end
					end
					L_380_.Velocity = Vector3.zero;
					L_381_.Velocity = Vector3.zero;
					L_381_.CFrame = L_384_;
					L_380_.CFrame = L_385_;
					L_382_.CFrame = CFrame.new(10000, L_389_arg0, 10000);
				end
				L_387_func(92, -150);
				task.wait();
				L_382_.CFrame = L_383_;
				task.wait(0.1);
				L_387_func(-150, -200);
				task.wait(0.1);
				for L_393_forvar0 = 1, 15 do
					task.wait();
					L_382_.CFrame = L_383_;
					L_382_.Velocity = Vector3.zero;
					L_380_.Velocity = Vector3.zero;
				end
				L_382_.Anchored = true;
				task.wait(2);
				L_382_.Anchored = false;
				local L_388_ = L_379_;
				L_388_.HipHeight = 2;
				task.spawn(function()
					while _G.Headless and (L_379_.Health > 0) do
						task.wait(2);
						L_388_.HipHeight = 2;
					end
				end);
			end
			task.spawn(function()
				L_377_func();
			end);
			task.spawn(function()
				while _G.Headless do
					L_376_.CharacterAdded:Wait();
					task.wait(0.5);
					if _G.Headless then
						L_377_func();
					end
				end
			end);
		end
	end
});
L_52_:AddToggle({
	Name = "Anti Lag",
	Default = false,
	Callback = function(L_394_arg0)
		_G.AntiLag = L_394_arg0;
		local L_395_ = game:GetService("Players");
		local L_396_ = L_395_.LocalPlayer;
		local function L_397_func(L_400_arg0)
			if LTab then
				LTab:AddLabel(L_400_arg0);
			end
		end
		local L_398_ = L_396_:FindFirstChild("PlayerScripts");
		if not L_398_ then
			return;
		end
		local L_399_ = L_398_:FindFirstChild("CharacterAndBeamMove");
		if not L_399_ then
			return;
		end
		if L_394_arg0 then
			L_399_.Disabled = true;
			L_397_func(((L_23_ == "pt-br") and " - Anti Lag Ativado") or " - Anti Lag Enabled");
		else
			L_399_.Disabled = false;
			L_397_func(((L_23_ == "pt-br") and " - Anti Lag Desativado") or " - Anti Lag Disabled");
		end
	end
});
do
	local L_401_ = game:GetService("Players");
	local L_402_ = game:GetService("RunService");
	local L_403_ = Game:GetService("ReplicatedStorage");
	local L_404_ = L_401_.LocalPlayer;
	local L_405_ = L_404_;
	local L_406_ = L_404_.Character or L_404_.CharacterAdded:Wait() ;
	L_404_.CharacterAdded:Connect(function(L_418_arg0)
		L_406_ = L_418_arg0;
	end);
	local L_407_ = false;
	local L_408_;
	local function L_409_func()
		if not L_406_ then
			return;
		end
		for L_419_forvar0, L_420_forvar1 in ipairs(L_406_:GetDescendants()) do
			if L_420_forvar1:IsA("BasePart") then
				L_420_forvar1.CanTouch = false;
				L_420_forvar1.CanCollide = false;
				L_420_forvar1.Massless = true;
			end
		end
	end
	local function L_410_func()
		if L_408_ then
			L_408_:Disconnect();
		end
		L_408_ = L_402_.Heartbeat:Connect(function()
			if L_407_ then
				L_409_func();
			end
		end);
	end
	local function L_411_func()
		L_407_ = false;
		if L_408_ then
			L_408_:Disconnect();
			L_408_ = nil;
		end
	end
	local L_412_ = nil;
	local L_413_ = false;
	local L_414_ = false;
	local L_415_ = nil;
	local L_416_ = false;
	local L_417_ = nil;
	function setRagdollF(L_421_arg0)
		local L_422_ = L_405_.Character;
		local L_423_ = L_422_:WaitForChild("HumanoidRootPart");
		local L_424_ = L_422_:WaitForChild("Humanoid");
		if (L_422_ and L_422_:FindFirstChild("HumanoidRootPart")) then
			L_403_:WaitForChild("CharacterEvents"):WaitForChild("RagdollRemote"):FireServer(L_423_, (L_421_arg0 and 1) or 0);
			if L_424_ then
				L_424_.PlatformStand = L_421_arg0;
			end
		end
	end
	function permRagdollLoopF()
		local L_425_ = L_405_.Character;
		local L_426_ = L_425_:WaitForChild("HumanoidRootPart");
		local L_427_ = L_425_:WaitForChild("Humanoid");
		if L_413_ then
			return;
		end
		L_413_ = true;
		while L_412_ do
			setRagdollF(true);
			task.wait(0.1);
		end
		L_413_ = false;
		setRagdollF(false);
	end
	function getBlobmanF()
		local L_428_ = L_405_.Character;
		local L_429_ = L_428_:WaitForChild("HumanoidRootPart");
		local L_430_ = L_428_:WaitForChild("Humanoid");
		updateCurrentHouseF();
		if (currentHouseS == 0) then
			if inv then
				return inv:FindFirstChild("CreatureBlobman");
			end
			return nil;
		else
			return workspace.PlotItems:FindFirstChild("Plot" .. currentHouseS):FindFirstChild("CreatureBlobman");
		end
	end
	function spawnBlobmanF()
		local L_431_ = L_405_.Character;
		local L_432_ = L_431_:WaitForChild("HumanoidRootPart");
		local L_433_ = L_431_:WaitForChild("Humanoid");
		local L_434_ = L_403_:WaitForChild("MenuToys"):WaitForChild("SpawnToyRemoteFunction");
		if L_434_ then
			pcall(function()
				L_434_:InvokeServer("CreatureBlobman", L_432_.CFrame * CFrame.new(0, 0, -5), Vector3.new(0, -15.716, 0));
			end);
			task.wait(0.25);
			L_417_ = getBlobmanF();
		end
	end
	function ragdollLoopF()
		local L_435_ = L_405_.Character;
		local L_436_ = L_435_:WaitForChild("HumanoidRootPart");
		local L_437_ = L_435_:WaitForChild("Humanoid");
		if L_416_ then
			return;
		end
		L_416_ = true;
		while L_414_ do
			if (L_435_ and L_436_) then
				local L_438_ = {
					[1] = L_436_,
					[2] = 0
				};
				L_403_:WaitForChild("CharacterEvents"):WaitForChild("RagdollRemote"):FireServer(unpack(L_438_));
			end
			task.wait();
		end
		L_416_ = false;
	end
	function sitJumpF()
		local L_439_ = L_405_.Character;
		if not L_439_ then
			return;
		end
		local L_440_ = L_439_:FindFirstChildOfClass("Humanoid");
		local L_441_ = L_439_:FindFirstChild("HumanoidRootPart");
		if (not L_440_ or not L_441_) then
			return;
		end
		local L_442_ = tick();
		local L_443_ = false;
		while L_415_ and ((tick() - L_442_) < 6) do
			if L_417_ then
				local L_446_ = L_417_:FindFirstChildOfClass("VehicleSeat");
				if (L_446_ and (L_446_.Occupant ~= L_440_)) then
					L_446_:Sit(L_440_);
				end
			end
			task.wait(0.3);
			if not L_443_ then
				L_440_:ChangeState(Enum.HumanoidStateType.Jumping);
				L_443_ = true;
			end
			local L_444_ = L_417_:FindFirstChildOfClass("VehicleSeat");
			local L_445_ = Instance.new("BodyPosition");
			L_445_.MaxForce = Vector3.new(math.huge, math.huge, math.huge);
			L_445_.Position = L_444_.Parent:WaitForChild("HumanoidRootPart").Position + Vector3.new(0, 1000000, 100000) ;
			L_445_.D = 10000000;
			L_445_.P = 100000000000;
			L_445_.Parent = L_444_.Parent:WaitForChild("HumanoidRootPart");
		end
		L_415_ = false;
		L_414_ = false;
	end
	function updateCurrentHouseF()
		local L_447_ = L_405_.Character;
		local L_448_ = L_447_:WaitForChild("HumanoidRootPart");
		local L_449_ = L_447_:WaitForChild("Humanoid");
		if (L_447_.Parent == workspace) then
			currentHouseS = 0;
		elseif (L_447_.Parent.Name == "PlayersInPlots") then
			for L_450_forvar0, L_451_forvar1 in workspace.Plots:GetChildren() do
				for L_452_forvar0, L_453_forvar1 in L_451_forvar1.PlotSign.ThisPlotsOwners:GetChildren() do
					if (L_453_forvar1.Value == L_405_.Name) then
						if (L_453_forvar1.Parent.Parent.Parent.Name == "Plot1") then
							currentHouseS = 1;
						elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot2") then
							currentHouseS = 2;
						elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot3") then
							currentHouseS = 3;
						elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot4") then
							currentHouseS = 4;
						elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot5") then
							currentHouseS = 5;
						end
					end
				end
			end
		end
	end
	L_52_:AddToggle({
		Name = "Auto Gucci (manutencion)",
		Default = false,
		Callback = function(L_454_arg0)
			L_415_ = L_454_arg0;
			if L_415_ then
				spawnBlobmanF();
				task.wait();
				if not L_414_ then
					coroutine.wrap(sitJumpF)();
					L_414_ = true;
				end
				coroutine.wrap(ragdollLoopF)();
			else
				L_414_ = false;
			end
		end
	});
	L_52_:AddButton({
		Name = "Ativar SkyBlobman",
		Callback = function()
			local L_455_ = game.Players.LocalPlayer;
			local function L_456_func()
				local L_458_ = workspace:FindFirstChild(L_455_.Name .. "SpawnedInToys");
				if (L_458_ and L_458_:FindFirstChild("CreatureBlobman")) then
					return L_458_.CreatureBlobman;
				end
				if workspace:FindFirstChild("PlotItems") then
					for L_459_forvar0, L_460_forvar1 in pairs(workspace.PlotItems:GetChildren()) do
						local L_461_ = L_460_forvar1:FindFirstChild("CreatureBlobman");
						if L_461_ then
							return L_461_;
						end
					end
				end
				return nil;
			end
			local function L_457_func()
				local L_462_ = L_456_func();
				if not L_462_ then
					warn("Blobman não encontrado!");
					return;
				end
				local L_463_ = L_462_:FindFirstChild("HumanoidRootPart");
				if not L_463_ then
					warn("Blobman sem HumanoidRootPart!");
					return;
				end
				local L_464_ = Instance.new("BodyPosition");
				L_464_.MaxForce = Vector3.new(math.huge, math.huge, math.huge);
				L_464_.D = 10000000;
				L_464_.P = 100000000000;
				L_464_.Parent = L_463_;
				L_464_.Position = L_463_.Position + Vector3.new(0, 1000000, 100000) ;
				print("Blobman enviado para o céu!");
			end
			L_457_func();
		end
	});
end
local L_83_ = L_47_:MakeTab({
	Name = "Combat",
	Icon = "rbxassetid://7485051715",
	PremiumOnly = false
});
local L_84_ = L_47_:MakeTab({
	Name = "Others",
	Icon = "rbxassetid://4483362458",
	PremiumOnly = false
});
local L_85_ = L_84_:AddSection({
	Name = " Others "
});
local L_86_ = L_47_:MakeTab({
	Name = "Configurations",
	Icon = "rbxassetid://6031280882",
	PremiumOnly = true
});
L_86_:AddParagraph("Visual", "⚙ Config ⚙");
local L_87_ = L_47_:MakeTab({
	Name = "Logs",
	Icon = "rbxassetid://7733687281",
	PremiumOnly = false
});
local L_88_ = L_87_:AddSection({
	Name = " Script Logs "
});
services = {
	UserInputService = game:GetService("UserInputService"),
	RunService = game:GetService("RunService"),
	RP = game.ReplicatedStorage,
	Players = game.Players,
	Workspace = game.Workspace,
	ts = game:GetService("TweenService"),
	cam = workspace.CurrentCamera
};
Workspace.Map.FactoryIsland.PoisonContainer.Name = "potato";
local L_89_ = {
	mutejukebox = true,
	muteboombox = true,
	blobmanCoroutine,
	strength = 400,
	poison1 = Workspace.Map.FactoryIsland.potato.PoisonHurtPart,
	poison2 = Workspace.Map.FactoryIsland.PoisonContainer.PoisonHurtPart,
	poison3 = Workspace.Map.Hole.PoisonBigHole.PoisonHurtPart,
	poison4 = Workspace.Map.Hole.PoisonSmallHole.PoisonHurtPart,
	inv = Workspace:FindFirstChild(game.Players.LocalPlayer.Name .. "SpawnedInToys"),
	UFO = nil,
	levelofantilagfps = 10,
	levelofantilag = 0.2,
	AutoLag = true,
	fpsdelayvalue = 2,
	animation = true,
	toggleantilag = nil,
	localPlayer = services.Players.LocalPlayer,
	character = services.Players.LocalPlayer.Character or services.Players.LocalPlayer.CharacterAdded:Wait(),
	IsHeld = services.Players.LocalPlayer.IsHeld,
	humanoid = nil,
	ExtinguishPart = services.Workspace.Map.Hole.PoisonBigHole.ExtinguishPart,
	fireDebounce = nil,
	Antigrab = false,
	antifire = false,
	antiexplode = false,
	hrp = nil
};
local L_90_, L_91_ = pcall(function()
	return workspace.Map.AlwaysHereTweenedObjects:WaitForChild("OuterUFO", 1):WaitForChild("Object", 1):WaitForChild("ObjectModel", 1);
end);
if (L_90_ and L_91_) then
	L_89_.UFO = L_91_:FindFirstChild("PaintPlayerPart");
else
	local L_465_ = Instance.new("Part");
	L_465_.Size = Vector3.new(0.1, 0.1, 0.1);
	L_465_.Position = Vector3.new(0, 10, 0);
	L_465_.Anchored = true;
	L_465_.Transparency = 1;
	L_465_.CanCollide = false;
	L_465_.Parent = workspace;
	L_89_.UFO = L_465_;
end
L_89_.hrp = L_89_.character:WaitForChild("HumanoidRootPart");
L_89_.humanoid = L_89_.character:WaitForChild("Humanoid");
L_89_.fireDebounce = L_89_.humanoid:WaitForChild("FireDebounce");
L_89_.poison1.Size = Vector3.new(2, 2, 2);
L_89_.poison2.Size = Vector3.new(2, 2, 2);
L_89_.poison3.Size = Vector3.new(2, 2, 2);
L_89_.poison4.Size = Vector3.new(2, 2, 2);
local L_92_ = " ";
if (L_23_ == "pt-br") then
	L_87_:AddLabel(L_92_ .. " - Variaveis Carregadas");
else
	L_87_:AddLabel(L_92_ .. " - Variables Loadded");
end
fps = nil;
services.RunService.RenderStepped:Connect(function(L_466_arg0)
	fps = math.floor(1 / L_466_arg0);
end);
local L_93_ = 0;
local function L_94_func(L_467_arg0)
	if (L_467_arg0.Name == "GrabPart") then
		currenttime = os.time();
		if (((currenttime - L_93_) < L_89_.levelofantilag) and (fps < L_89_.levelofantilagfps) and L_89_.AutoLag) then
			L_89_.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Disabled = true;
			for L_468_forvar0, L_469_forvar1 in pairs(workspace:GetDescendants()) do
				if (L_469_forvar1.Name == "GrabParts") then
					L_469_forvar1:Destroy();
				end
			end
			wait(20);
			L_89_.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Disabled = false;
		end
		L_93_ = currenttime;
	end
	if ((L_467_arg0.Name == "Boombox") and L_89_.muteboombox) then
		L_467_arg0:WaitForChild("Speaker"):Destroy();
	end
	if ((L_467_arg0.Name == "JukeboxOrange") or (L_467_arg0.Name == "JukeboxBlue") or ((L_467_arg0.Name == "Jukebox") and L_89_.mutejukebox)) then
		L_467_arg0:WaitForChild("SpeakerPart"):Destroy();
	end
end
currenttime = " ";
if (L_23_ == "pt-br") then
	L_87_:AddLabel(L_92_ .. " - Auto anti-lag carregado");
else
	L_87_:AddLabel(L_92_ .. " - Auto anti-lag Loadded");
end
game:GetService("Workspace").DescendantAdded:Connect(L_94_func);
local function L_95_func()
	if L_89_.fireDebounce then
		L_89_.fireDebounce.Changed:Connect(function(L_470_arg0)
			if ((L_470_arg0 == true) and L_89_.antifire) then
				L_89_.ExtinguishPart.CFrame = L_89_.hrp.CFrame;
				task.wait();
				L_89_.ExtinguishPart.CFrame = CFrame.new(58.0753174, -71.4460449, 271.346924, -1.1920929e-7, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, -1.1920929e-7);
			end
		end);
	end
end
L_95_func();
currenttime = " ";
if (L_23_ == "pt-br") then
	L_87_:AddLabel(L_92_ .. " - Personagem detectado");
else
	L_87_:AddLabel(L_92_ .. " - Character detected");
end
L_89_.localPlayer.CharacterAdded:Connect(function(L_471_arg0)
	currenttime = " ";
	if (L_23_ == "pt-br") then
		L_87_:AddLabel(L_92_ .. " - Novo character detetcado");
	else
		L_87_:AddLabel(L_92_ .. " - new Character Detected");
	end
	L_89_.character = L_471_arg0;
	L_89_.hrp = L_471_arg0:WaitForChild("HumanoidRootPart");
	L_89_.humanoid = L_471_arg0:WaitForChild("Humanoid");
	L_89_.fireDebounce = L_89_.humanoid:WaitForChild("FireDebounce");
	L_95_func();
end);
local L_96_ = {
	DestroyToy = services.RP:WaitForChild("MenuToys").DestroyToy,
	spawntoy = services.RP.MenuToys.SpawnToyRemoteFunction,
	GrabEvents = services.RP:WaitForChild("GrabEvents"),
	MenuToys = services.RP:WaitForChild("MenuToys"),
	CharacterEvents = services.RP:WaitForChild("CharacterEvents"),
	SetNetworkOwner = nil,
	ragdoll_remote = nil,
	Struggle = nil,
	CreateLine = nil,
	DestroyLine = nil
};
L_96_.SetNetworkOwner = L_96_.GrabEvents:WaitForChild("SetNetworkOwner");
L_96_.ragdoll_remote = L_96_.CharacterEvents:WaitForChild("RagdollRemote");
L_96_.Struggle = L_96_.CharacterEvents:WaitForChild("Struggle");
L_96_.CreateLine = L_96_.GrabEvents:WaitForChild("CreateGrabLine");
L_96_.DestroyLine = L_96_.GrabEvents:WaitForChild("DestroyGrabLine");
if (L_23_ == "pt-br") then
else
end
L_86_:AddToggle({
	Name = "Tittle Animation",
	Default = true,
	Callback = function(L_472_arg0)
		animationEnabled = L_472_arg0;
		_G.bloquear = not animationEnabled;
		if not animationEnabled then
			L_43_func(L_24_);
		end
	end
});
L_86_:AddToggle({
	Name = "Enable Sound",
	Default = false,
	Callback = function(L_473_arg0)
		_G.somAtivo = L_473_arg0;
	end
});
L_86_:AddToggle({
	Name = "Show FPS",
	Default = true,
	Callback = function(L_474_arg0)
		_G.mostrarFps = L_474_arg0;
	end
});
L_86_:AddToggle({
	Name = "Show Time",
	Default = true,
	Callback = function(L_475_arg0)
		_G.mostrarHorario = L_475_arg0;
	end
});
Workspace.ChildAdded:Connect(function(L_476_arg0)
end);
function setupHeadListener(L_477_arg0, L_478_arg1)
	local L_479_ = L_477_arg0:WaitForChild("Head", 5);
	if not L_479_ then
		return;
	end
	local L_480_ = L_89_.UFO;
	if L_480_ then
		L_480_.Size = Vector3.new(2, 2, 2);
	else
		L_480_ = L_89_.poison1;
	end
	L_479_.ChildAdded:Connect(function(L_481_arg0)
	end);
end
function onPlayerAdded(L_482_arg0)
	if (L_482_arg0 == L_89_.localPlayer) then
		return;
	end
	local function L_483_func(L_484_arg0)
		setupHeadListener(L_484_arg0, L_482_arg0);
	end
	if L_482_arg0.Character then
		L_483_func(L_482_arg0.Character);
	end
	L_482_arg0.CharacterAdded:Connect(L_483_func);
	L_482_arg0.CharacterRemoving:Connect(function()
		local L_485_ = L_89_.UFO:FindFirstChild("PaintPlayerPart");
		if L_485_ then
			L_485_.CFrame = CFrame.new(100, 100000, 10000);
		end
	end);
end
for L_486_forvar0, L_487_forvar1 in ipairs(services.Players:GetPlayers()) do
	onPlayerAdded(L_487_forvar1);
end
services.Players.PlayerAdded:Connect(onPlayerAdded);
workspace.ChildAdded:Connect(function(L_488_arg0)
	if ((L_488_arg0.Name == "Part") and ((L_488_arg0.Position - game:service("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 18) and L_89_.antiexplode) then
		game:service("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = true;
		game:service("Players").LocalPlayer.Character.Humanoid.AutoRotate = true;
		game:service("ContextActionService"):UnbindAction("JumpRemover");
		game:service("Players").LocalPlayer.Character.Humanoid.Sit = false;
		for L_489_forvar0, L_490_forvar1 in pairs(game:service("Players").LocalPlayer.Character.Torso:GetDescendants()) do
			if L_490_forvar1:IsA("Motor6D") then
				L_490_forvar1.Enabled = true;
			end
		end
		L_89_.hrp.Anchored = false;
	end
end);
local L_97_ = false;
services.UserInputService.InputBegan:Connect(function(L_491_arg0, L_492_arg1)
	if L_492_arg1 then
		return;
	end
	if (L_491_arg0.UserInputType == Enum.UserInputType.MouseButton2) then
		L_97_ = true;
		task.delay(0.2, function()
			L_97_ = false;
		end);
	end
end);
local L_98_ = 0;
services.UserInputService.InputBegan:Connect(function(L_493_arg0, L_494_arg1)
	if L_494_arg1 then
		return;
	end
	if (L_493_arg0.UserInputType == Enum.UserInputType.MouseButton2) then
		L_98_ = tick();
	end
end);
_G.KillGrab = false;
L_51_:AddToggle({
	Name = "Kill Grab",
	Default = false,
	Callback = function(L_495_arg0)
		_G.KillGrab = L_495_arg0;
		if L_495_arg0 then
			task.spawn(function()
				while _G.KillGrab do
					for L_496_forvar0, L_497_forvar1 in ipairs(game:GetService("Players"):GetPlayers()) do
						if (L_497_forvar1 ~= game.Players.LocalPlayer) then
							local L_498_ = L_497_forvar1.Character or L_497_forvar1.CharacterAdded:Wait() ;
							if L_498_ then
								local L_499_ = L_498_:FindFirstChild("Humanoid");
								if L_499_ then
									L_499_.BreakJointsOnDeath = false;
									L_499_:ChangeState(Enum.HumanoidStateType.Dead);
								end
							end
						end
					end
					task.wait();
				end
			end);
		end
	end
});
L_51_:AddToggle({
	Name = "Invisible grab",
	Default = false,
	Callback = function(L_500_arg0)
		_G.GrabInvisible = L_500_arg0;
		if L_500_arg0 then
			local L_501_ = workspace:FindFirstChild("GrabParts");
			if L_501_ then
				local L_502_ = L_501_:FindFirstChild("BeamPart");
				local L_503_ = L_501_:FindFirstChild("DragPart");
				local L_504_ = L_501_:FindFirstChild("GrabPart");
				if L_502_ then
					L_502_:Destroy();
				end
				if L_503_ then
					L_503_.Transparency = 1;
				end
				if L_504_ then
					L_504_.Transparency = 1;
				end
				L_29_.GrabEvents.CreateGrabLine:FireServer();
				L_28_.PlayerScripts.CharacterAndBeamMove.GrabNotifyEvent:Fire(false);
			end
		end
		workspace.ChildAdded:Connect(function()
			if not _G.GrabInvisible then
				return;
			end
			local L_505_ = workspace:FindFirstChild("GrabParts");
			if not L_505_ then
				return;
			end
			local L_506_ = L_505_:FindFirstChild("BeamPart");
			local L_507_ = L_505_:FindFirstChild("DragPart");
			local L_508_ = L_505_:FindFirstChild("GrabPart");
			if L_506_ then
				L_506_:Destroy();
			end
			if L_507_ then
				L_507_.Transparency = 1;
			end
			if L_508_ then
				L_508_.Transparency = 1;
			end
			L_29_.GrabEvents.CreateGrabLine:FireServer();
			L_28_.PlayerScripts.CharacterAndBeamMove.GrabNotifyEvent:Fire(false);
		end);
	end
});
L_51_:AddToggle({
	Name = "Grab Noclip",
	Default = false,
	Callback = function(L_509_arg0)
		_G.GrabNoclip = L_509_arg0;
		workspace.ChildAdded:Connect(function()
			if not _G.GrabNoclip then
				return;
			end
			local L_510_ = workspace:FindFirstChild("GrabParts");
			if not L_510_ then
				return;
			end
			local L_511_ = L_510_:FindFirstChild("GrabPart");
			if (not L_511_ or not L_511_:FindFirstChild("WeldConstraint")) then
				return;
			end
			local L_512_ = L_511_.WeldConstraint.Part1;
			if (not L_512_ or not L_512_.Parent) then
				return;
			end
			pcall(function()
				local L_513_ = L_512_.Parent;
				if L_513_:FindFirstChild("Humanoid") then
					if L_513_:FindFirstChild("Torso") then
						L_513_.HumanoidRootPart.CanCollide = false;
						L_513_.Torso.CanCollide = false;
						for L_514_forvar0, L_515_forvar1 in pairs(L_513_:GetChildren()) do
							if L_515_forvar1:IsA("BasePart") then
								L_515_forvar1.CanCollide = false;
							end
						end
						repeat
							task.wait();
						until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip
						L_513_.Torso.CanCollide = true;
					else
						for L_516_forvar0, L_517_forvar1 in pairs(L_513_:GetChildren()) do
							if L_517_forvar1:IsA("BasePart") then
								L_517_forvar1.CanCollide = false;
							end
						end
						repeat
							task.wait();
						until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip
						for L_518_forvar0, L_519_forvar1 in pairs(L_513_:GetChildren()) do
							if L_519_forvar1:IsA("BasePart") then
								L_519_forvar1.CanCollide = true;
							end
						end
					end
				else
					local L_520_ = L_512_:FindFirstAncestorWhichIsA("Model");
					if L_520_ then
						for L_521_forvar0, L_522_forvar1 in pairs(L_520_:GetChildren()) do
							if (L_522_forvar1:IsA("BasePart") and L_522_forvar1.CanCollide) then
								L_522_forvar1.CanCollide = false;
							end
						end
						repeat
							task.wait();
						until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip
						for L_523_forvar0, L_524_forvar1 in pairs(L_520_:GetChildren()) do
							if L_524_forvar1:IsA("BasePart") then
								L_524_forvar1.CanCollide = true;
							end
						end
					end
				end
			end);
		end);
	end
});
L_51_:AddToggle({
	Name = "MassLess Grab",
	Default = false,
	Callback = function(L_525_arg0)
		MassLessGrab = L_525_arg0;
		if MassLessGrab then
			L_31_['MLChild'] = L_26_.ChildAdded:Connect(function(L_526_arg0)
				if (L_526_arg0.Name == "GrabParts") then
					local L_527_ = L_526_arg0.GrabPart.WeldConstraint.Part1;
					local L_528_ = L_38_func(L_526_arg0, "DragPart");
					L_528_.AlignOrientation.MaxTorque = "inf";
					L_528_.AlignOrientation.Responsiveness = 200;
					L_528_.AlignPosition.MaxForce = "inf";
					L_528_.AlignPosition.Responsiveness = 200;
				end
			end);
		else
			L_39_func("MLChild");
		end
	end
});
L_51_:AddToggle({
	Name = "Ragdoll Grab",
	Default = false,
	Callback = function(L_529_arg0)
		RagdollGrab = L_529_arg0;
		if RagdollGrab then
			if not L_30_:FindFirstChild("Ragdoll") then
				local L_530_ = L_41_func("PalletLightBrown", L_38_func(L_28_.Character, "Head"), "headup");
				local L_531_ = L_530_:WaitForChild("SoundPart");
				while (L_531_ and not L_531_:FindFirstChild("PartOwner")) or (L_531_:FindFirstChild("PartOwner") and (L_531_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do
					task.spawn(L_42_func, L_531_);
					task.wait();
				end
				local L_532_ = Instance.new("BodyVelocity");
				L_532_.Parent = L_531_;
				L_532_.MaxForce = Vector3.new(0, "inf", 0);
				L_532_.Velocity = Vector3.new(0, 1000, 0);
				for L_535_forvar0, L_536_forvar1 in pairs(L_530_:GetChildren()) do
					if L_536_forvar1:IsA("BasePart") then
						L_536_forvar1.Transparency = 1;
						L_536_forvar1.Size = Vector3.new(0.5, 0.5, 0.5);
					end
				end
				if L_531_:FindFirstChild("Wood") then
					L_531_.Wood:Destroy();
				end
				L_530_.Name = "Ragdoll";
				local L_533_ = nil;
				for L_537_forvar0, L_538_forvar1 in pairs(L_30_:GetChildren()) do
					if (L_538_forvar1.Name == "Ragdoll") then
						L_533_ = L_537_forvar0;
					end
				end
				local L_534_ = L_28_.PlayerGui.MenuGui.Menu.TabContents.ToyDestroy.Contents;
				for L_539_forvar0, L_540_forvar1 in ipairs(L_534_:GetChildren()) do
					if ((L_540_forvar1.Name == "PalletLightBrown") and (L_539_forvar0 == L_533_)) then
						local L_541_ = L_540_forvar1.ViewItemButton;
						L_541_.Text = "RAGDOLL";
						L_541_.TextScaled = true;
						L_541_.LowResImage.Image = "";
					end
				end
			end
			L_31_['RagdollGrab'] = L_26_.ChildAdded:Connect(function(L_542_arg0)
				if RagdollGrab then
					if (L_542_arg0.Name == "GrabParts") then
						local L_543_ = L_542_arg0.GrabPart.WeldConstraint.Part1;
						local L_544_ = L_543_.Parent:FindFirstChild("HumanoidRootPart");
						if L_543_.Parent:FindFirstChild("HumanoidRootPart") then
							firetouchinterest(L_30_:FindFirstChild("Ragdoll").SoundPart, L_543_.Parent.Head, 0);
						end
					end
				end
			end);
		else
			L_39_func("RagdollGrab");
		end
	end
});
_G.CotocoGrabEnabled = false;
_G.CotocoLimbsToRemove = {
	LeftLeg = false,
	RightLeg = false,
	LeftArm = false,
	RightArm = false
};
local L_99_ = nil;
L_51_:AddToggle({
	Name = "Cotoco Grab",
	Default = false,
	Callback = function(L_545_arg0)
		_G.CotocoGrabEnabled = L_545_arg0;
		if L_545_arg0 then
			L_99_ = Workspace.ChildAdded:Connect(function(L_547_arg0)
				if not _G.CotocoGrabEnabled then
					return;
				end
				if (L_547_arg0.Name ~= "GrabParts") then
					return;
				end
				task.wait();
				local L_548_ = L_547_arg0:FindFirstChild("GrabPart");
				if not L_548_ then
					return;
				end
				local L_549_ = L_548_:FindFirstChildWhichIsA("WeldConstraint");
				if (not L_549_ or not L_549_.Part1) then
					return;
				end
				local L_550_ = L_549_.Part1.Parent;
				if not L_550_ then
					return;
				end
				local L_551_ = L_550_:FindFirstChild("Humanoid");
				local L_552_ = L_550_:FindFirstChild("HumanoidRootPart");
				local L_553_ = false;
				L_547_arg0.AncestryChanged:Connect(function(L_563_arg0, L_564_arg1)
					if not L_564_arg1 then
						L_553_ = true;
					end
				end);
				if (not L_551_ or not L_552_) then
					return;
				end
				local function L_554_func()
					return L_553_ or not _G.CotocoGrabEnabled ;
				end
				local L_555_ = L_550_:WaitForChild("Head", 3);
				if (not L_555_ or L_554_func()) then
					return;
				end
				local L_556_ = L_550_:FindFirstChild("Torso");
				if not L_556_ then
					return;
				end
				local L_557_ = L_556_.CFrame;
				local L_558_ = L_555_.CFrame;
				local L_559_ = L_552_.CFrame;
				if L_554_func() then
					return;
				end
				local L_560_ = L_555_:WaitForChild("BallSocketConstraint", 3);
				if (not L_560_ or L_554_func()) then
					return;
				end
				repeat
					task.wait();
					if L_554_func() then
						return;
					end
				until (L_560_.Enabled == true) or (L_560_.Active == true)
				L_552_.Velocity = Vector3.zero;
				local L_561_ = {};
				if _G.CotocoLimbsToRemove.LeftLeg then
					local L_565_ = L_550_:FindFirstChild("Left Leg");
					if L_565_ then
						table.insert(L_561_, L_565_);
					end
				end
				if _G.CotocoLimbsToRemove.RightLeg then
					local L_566_ = L_550_:FindFirstChild("Right Leg");
					if L_566_ then
						table.insert(L_561_, L_566_);
					end
				end
				if _G.CotocoLimbsToRemove.LeftArm then
					local L_567_ = L_550_:FindFirstChild("Left Arm");
					if L_567_ then
						table.insert(L_561_, L_567_);
					end
				end
				if _G.CotocoLimbsToRemove.RightArm then
					local L_568_ = L_550_:FindFirstChild("Right Arm");
					if L_568_ then
						table.insert(L_561_, L_568_);
					end
				end
				local function L_562_func(L_569_arg0, L_570_arg1)
					if L_554_func() then
						return;
					end
					for L_571_forvar0, L_572_forvar1 in ipairs(L_561_) do
						if L_572_forvar1 then
							L_572_forvar1.CFrame = CFrame.new(10000, L_570_arg1, 10000);
						end
					end
					L_552_.Velocity = Vector3.zero;
					L_555_.Velocity = Vector3.zero;
					L_555_.CFrame = L_558_;
					L_552_.CFrame = L_559_;
					L_556_.CFrame = CFrame.new(10000, L_569_arg0, 10000);
				end
				L_562_func(92, 102);
				if L_554_func() then
					return;
				end
				task.wait();
				L_556_.CFrame = L_557_;
				task.wait(0.5);
				if L_554_func() then
					return;
				end
				L_562_func(-150, 102);
				task.wait(0.1);
				L_556_.Anchored = true;
				L_552_.Anchored = true;
				for L_573_forvar0 = 1, 15 do
					L_556_.Velocity = Vector3.zero;
					L_552_.Velocity = Vector3.zero;
					L_555_.Velocity = Vector3.zero;
					L_556_.CFrame = L_557_;
					L_552_.CFrame = L_559_;
				end
				L_556_.Anchored = false;
				L_552_.Anchored = false;
			end);
			local L_546_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_546_ .. " - Cotoco Grab Ativado");
			else
				L_87_:AddLabel(L_546_ .. " - Cotoco Grab Enabled");
			end
		else
			if L_99_ then
				L_99_:Disconnect();
				L_99_ = nil;
			end
			local L_574_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_574_ .. " - Cotoco Grab Desativado");
			else
				L_87_:AddLabel(L_574_ .. " - Cotoco Grab Disabled");
			end
		end
	end
});
L_51_:AddSection({
	Name = "Cotoco Limb Selection"
});
L_51_:AddToggle({
	Name = "Remove Left Leg",
	Default = false,
	Callback = function(L_575_arg0)
		_G.CotocoLimbsToRemove.LeftLeg = L_575_arg0;
		local L_576_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_576_ .. " - Perna Esquerda: " .. ((L_575_arg0 and "Ativada") or "Desativada"));
		else
			L_87_:AddLabel(L_576_ .. " - Left Leg: " .. ((L_575_arg0 and "Enabled") or "Disabled"));
		end
	end
});
L_51_:AddToggle({
	Name = "Remove Right Leg",
	Default = false,
	Callback = function(L_577_arg0)
		_G.CotocoLimbsToRemove.RightLeg = L_577_arg0;
		local L_578_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_578_ .. " - Perna Direita: " .. ((L_577_arg0 and "Ativada") or "Desativada"));
		else
			L_87_:AddLabel(L_578_ .. " - Right Leg: " .. ((L_577_arg0 and "Enabled") or "Disabled"));
		end
	end
});
L_51_:AddToggle({
	Name = "Remove Left Arm",
	Default = false,
	Callback = function(L_579_arg0)
		_G.CotocoLimbsToRemove.LeftArm = L_579_arg0;
		local L_580_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_580_ .. " - Braço Esquerdo: " .. ((L_579_arg0 and "Ativado") or "Desativado"));
		else
			L_87_:AddLabel(L_580_ .. " - Left Arm: " .. ((L_579_arg0 and "Enabled") or "Disabled"));
		end
	end
});
L_51_:AddToggle({
	Name = "Remove Right Arm",
	Default = false,
	Callback = function(L_581_arg0)
		_G.CotocoLimbsToRemove.RightArm = L_581_arg0;
		local L_582_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_582_ .. " - Braço Direito: " .. ((L_581_arg0 and "Ativado") or "Desativado"));
		else
			L_87_:AddLabel(L_582_ .. " - Right Arm: " .. ((L_581_arg0 and "Enabled") or "Disabled"));
		end
	end
});
L_51_:AddButton({
	Name = "Select All Limbs",
	Callback = function()
		_G.CotocoLimbsToRemove.LeftLeg = true;
		_G.CotocoLimbsToRemove.RightLeg = true;
		_G.CotocoLimbsToRemove.LeftArm = true;
		_G.CotocoLimbsToRemove.RightArm = true;
		if (L_23_ == "pt-br") then
		else
		end
	end
});
L_51_:AddButton({
	Name = "Deselect All Limbs",
	Callback = function()
		_G.CotocoLimbsToRemove.LeftLeg = false;
		_G.CotocoLimbsToRemove.RightLeg = false;
		_G.CotocoLimbsToRemove.LeftArm = false;
		_G.CotocoLimbsToRemove.RightArm = false;
		if (L_23_ == "pt-br") then
		else
		end
	end
});
_G.AntiBanana = false;
local L_100_ = false;
L_51_:AddToggle({
	Name = "Super Strength",
	Default = false,
	Callback = function(L_583_arg0)
		if L_583_arg0 then
			strConnection = services.Workspace.ChildAdded:Connect(function(L_584_arg0)
				if (L_584_arg0.Name ~= "GrabParts") then
					return;
				end
				local L_585_ = L_584_arg0:FindFirstChild("GrabPart") and L_584_arg0.GrabPart:FindFirstChild("WeldConstraint") and L_584_arg0.GrabPart.WeldConstraint.Part1 ;
				if not L_585_ then
					return;
				end
				local L_586_ = Instance.new("BodyVelocity");
				L_586_.MaxForce = Vector3.new();
				L_586_.Velocity = Vector3.zero;
				L_586_.Parent = L_585_;
				L_584_arg0:GetPropertyChangedSignal("Parent"):Connect(function()
					if L_584_arg0.Parent then
						return;
					end
					if (services.UserInputService:GetLastInputType() == Enum.UserInputType.MouseButton2) then
						L_586_.MaxForce = Vector3.new(math.huge, math.huge, math.huge);
						L_586_.Velocity = services.cam.CFrame.LookVector * L_89_.strength ;
						task.delay(2, function()
							if (L_586_ and L_586_.Parent) then
								L_586_:Destroy();
							end
						end);
					else
						L_586_:Destroy();
					end
				end);
			end);
		elseif strConnection then
			strConnection:Disconnect();
		end
	end
});
L_51_:AddSlider({
	Name = "Strength",
	Min = 10,
	Max = 10000,
	ValueName = "",
	Increment = 1,
	Default = L_89_.strength,
	Save = true,
	Flag = "StrengthSlider",
	Callback = function(L_587_arg0)
		L_89_.strength = L_587_arg0;
	end
});
L_89_.IsHeld.Changed:Connect(function()
	while L_89_.IsHeld.Value and L_89_.Antigrab do
		L_89_.hrp.Anchored = true;
		L_96_.Struggle:FireServer();
		L_96_.ragdoll_remote:FireServer(L_89_.hrp, 0);
		task.wait();
	end
	L_89_.hrp.Anchored = false;
end);
L_52_:AddToggle({
	Name = "Anti-Grab",
	Default = false,
	Callback = function(L_588_arg0)
		L_89_.Antigrab = L_588_arg0;
	end
});
L_52_:AddToggle({
	Name = "Anti-Explode",
	Default = false,
	Callback = function(L_589_arg0)
		L_89_.antiexplode = L_589_arg0;
	end
});
local L_101_ = {};
local function L_102_func()
	for L_590_forvar0, L_591_forvar1 in pairs(L_101_) do
		L_591_forvar1:Disconnect();
	end
	table.clear(L_101_);
end
local function L_103_func(L_592_arg0, L_593_arg1)
	if (L_592_arg0.Sit and L_592_arg0.SeatPart and (L_592_arg0.SeatPart.Parent.Name == "CreatureBlobman")) then
		local L_594_ = L_592_arg0.SeatPart.Parent;
		local L_595_ = L_594_:FindFirstChild("BlobmanSeatAndOwnerScript");
		if L_595_ then
			local L_596_ = L_595_:FindFirstChild("CreatureGrab");
			local L_597_ = L_595_:FindFirstChild("CreatureDrop");
			if (L_596_ and L_597_) then
				local L_598_ = L_593_arg1:FindFirstChild("HumanoidRootPart");
				if L_598_ then
					for L_599_forvar0, L_600_forvar1 in pairs(L_594_:GetChildren()) do
						if L_600_forvar1:FindFirstChildOfClass("Attachment") then
							local L_601_ = L_600_forvar1:FindFirstChildOfClass("Attachment");
							local L_602_ = {
								[1] = L_601_.Parent,
								[2] = L_601_
							};
							L_597_:FireServer(unpack(L_602_));
						end
					end
				end
			end
		end
	end
end
local function L_104_func(L_603_arg0)
	if (L_603_arg0 == L_89_.LocalPlayer) then
		return;
	end
	local function L_604_func(L_606_arg0)
		local L_607_ = L_606_arg0:WaitForChild("Humanoid", 5);
		if not L_607_ then
			return;
		end
		L_103_func(L_607_, L_606_arg0);
		local L_608_ = L_607_:GetPropertyChangedSignal("Sit"):Connect(function()
			L_103_func(L_607_, L_606_arg0);
		end);
		table.insert(L_101_, L_608_);
	end
	if L_603_arg0.Character then
		L_604_func(L_603_arg0.Character);
	end
	local L_605_ = L_603_arg0.CharacterAdded:Connect(L_604_func);
	table.insert(L_101_, L_605_);
end
L_52_:AddToggle({
	Name = "Anti Fling",
	Default = false,
	Callback = function(L_609_arg0)
		_G.AntiFling = L_609_arg0;
		local function L_610_func(L_611_arg0, L_612_arg1)
			pcall(function()
				game:GetService("PhysicsService"):SetPartCollisionGroup(L_611_arg0:FindFirstChild("HumanoidRootPart"), L_612_arg1);
			end);
		end
		if L_609_arg0 then
			L_610_func(L_28_.Character, "PlotPlayers");
		else
			L_610_func(L_28_.Character, "Players");
		end
		workspace.ChildAdded:Connect(function()
			task.wait(0.02);
			if not _G.AntiFling then
				return;
			end
			local L_613_ = workspace:FindFirstChild("GrabParts");
			if not L_613_ then
				return;
			end
			local L_614_ = L_613_:FindFirstChild("GrabPart");
			if (not L_614_ or not L_614_:FindFirstChild("WeldConstraint")) then
				return;
			end
			local L_615_ = L_614_.WeldConstraint.Part1;
			if (not L_615_ or not L_615_.Parent) then
				return;
			end
			pcall(function()
				game:GetService("PhysicsService"):SetPartCollisionGroup(L_615_.Parent:FindFirstChild("HumanoidRootPart"), "PlotItems");
			end);
			repeat
				task.wait();
			until not workspace:FindFirstChild("GrabParts")
			pcall(function()
				game:GetService("PhysicsService"):SetPartCollisionGroup(L_615_.Parent:FindFirstChild("HumanoidRootPart"), "Items");
			end);
		end);
	end
});
L_52_:AddToggle({
	Name = "Anti-Fire",
	Default = false,
	Callback = function(L_616_arg0)
		L_89_.ExtinguishPart.CFrame = L_89_.hrp.CFrame;
		task.wait();
		L_89_.ExtinguishPart.CFrame = CFrame.new(58.0753174, -71.4460449, 271.346924, -1.1920929e-7, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, -1.1920929e-7);
		L_89_.antifire = L_616_arg0;
	end
});
L_52_:AddToggle({
	Name = "Anti-Void",
	Default = false,
	Callback = function(L_617_arg0)
		if (L_617_arg0 == true) then
		else
			game.Workspace.FallenPartsDestroyHeight = -100;
		end
	end
});
L_86_:AddSlider({
	Name = "Fps Detection Speed",
	Min = 1,
	Max = 5,
	Default = 2,
	Color = Color3.fromRGB(255, 255, 255),
	Increment = 0.1,
	ValueName = "",
	Callback = function(L_618_arg0)
		L_89_.fpsdelayvalue = L_618_arg0;
	end
});
L_86_:AddDropdown({
	Name = "Logs language",
	Default = L_23_,
	Options = {
		"pt-br",
		"en"
	},
	Callback = function(L_619_arg0)
		L_23_ = L_619_arg0;
	end
});
L_86_:AddToggle({
	Name = "Mute Boomboxes",
	Default = false,
	Callback = function(L_620_arg0)
		L_89_.muteboombox = L_620_arg0;
	end
});
L_86_:AddToggle({
	Name = "Mute Jukeboxes",
	Default = false,
	Callback = function(L_621_arg0)
		L_89_.mutejukebox = L_621_arg0;
	end
});
L_86_:AddSection({
	Name = ""
});
L_86_:AddParagraph("Protection", "⚙ Config ⚙");
L_86_:AddToggle({
	Name = "auto anti-lag",
	Default = true,
	Callback = function(L_622_arg0)
		L_89_.AutoLag = L_622_arg0;
	end
});
L_86_:AddDropdown({
	Name = "Auto anti-lag Mode",
	Default = "Mid Security",
	Options = {
		"Low security",
		"Mid Security",
		"High Security",
		"Super-High security"
	},
	Callback = function(L_623_arg0)
		if (L_623_arg0 == "Low security") then
			L_89_.levelofantilag = 0.01;
			L_89_.levelofantilagfps = 5;
		elseif (L_623_arg0 == "Mid Security") then
			L_89_.levelofantilag = 0.02;
			L_89_.levelofantilagfps = 10;
		elseif (L_623_arg0 == "High Security") then
			L_89_.levelofantilag = 0.03;
			L_89_.levelofantilagfps = 15;
		elseif (L_623_arg0 == "Super-High security") then
			L_89_.levelofantilag = 0.05;
			L_89_.levelofantilagfps = 17;
		end
	end
});
_G.JerkOffActive = false;
local L_105_ = Instance.new("Animation");
L_105_.AnimationId = "rbxassetid://168268306";
local L_106_ = Instance.new("TextLabel");
local L_107_ = game.Players.LocalPlayer.PlayerGui:FindFirstChild("ScreenGui") or Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) ;
L_107_.Name = "ScreenGui";
L_107_.ResetOnSpawn = false;
L_106_.Parent = L_107_;
L_106_.Size = UDim2.new(0.1, 0, 0.015, 0);
L_106_.Position = UDim2.new(0.458, 0, 0.477, 0);
L_106_.Text = "Jerk";
L_106_.TextStrokeColor3 = Color3.new(0, 0, 0);
L_106_.BackgroundTransparency = 1;
L_106_.TextScaled = true;
L_106_.TextColor3 = Color3.new(255, 255, 255);
L_106_.TextStrokeTransparency = 0;
L_106_.Visible = false;
L_84_:AddToggle({
	Name = "JerkOff",
	Default = false,
	Callback = function(L_624_arg0)
		_G.JerkOffActive = L_624_arg0;
		if _G.JerkOffActive then
			L_106_.Visible = true;
			L_25_:MakeNotification({
				Name = "JerkOff",
				Content = "JerkOff Enabled",
				Image = "rbxassetid://7734042071",
				Time = 2
			});
			task.spawn(function()
				while _G.JerkOffActive do
					local L_625_ = game.Players.LocalPlayer.Character;
					if (L_625_ and L_625_:FindFirstChild("Humanoid")) then
						local L_626_ = L_625_.Humanoid;
						local L_627_ = L_626_:FindFirstChildOfClass("Animator");
						if not L_627_ then
							L_627_ = Instance.new("Animator", L_626_);
						end
						local L_628_ = L_627_:LoadAnimation(L_105_);
						L_628_:Play();
						while _G.JerkOffActive and L_625_ and L_625_.Parent and (L_626_.Health > 0) do
							L_628_.TimePosition = 0.3;
							task.wait(0.1);
						end
						L_628_:Stop();
					end
					if _G.JerkOffActive then
						game.Players.LocalPlayer.CharacterAdded:Wait();
						task.wait(0.5);
					end
				end
			end);
		else
			L_106_.Visible = false;
			L_25_:MakeNotification({
				Name = "JerkOff",
				Content = "JerkOff Disabled",
				Image = "rbxassetid://7734000129",
				Time = 2
			});
		end
	end
});
L_84_:AddBind({
	Name = "Teleport",
	Default = Enum.KeyCode.Z,
	Hold = false,
	Callback = function()
		local L_629_ = game.Players.LocalPlayer;
		local L_630_ = game.Workspace.CurrentCamera;
		local L_631_ = nil;
		local L_632_ = L_630_.CFrame.Position;
		local L_633_ = L_630_.CFrame.LookVector * 1000 ;
		local L_634_ = Ray.new(L_632_, L_633_);
		local L_635_, L_636_ = game.Workspace:FindPartOnRay(L_634_, L_629_.Character);
		if L_635_ then
			L_631_ = CFrame.new(L_636_);
			if (L_629_.Character and L_629_.Character:FindFirstChild("HumanoidRootPart")) then
				L_629_.Character.HumanoidRootPart.CFrame = L_631_ + Vector3.new(0, 5, 0) ;
				L_629_.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero;
				L_629_.Character.HumanoidRootPart.AssemblyAngularVelocity = Vector3.zero;
			end
		else
		end
	end
});
L_84_:AddButton({
	Name = "Break Barriers",
	Callback = function()
		task.spawn(function()
			local L_637_ = false;
			local L_638_ = Vector3.new(263.4, -4.79, 466.8);
			local L_639_ = CFrame.new(263.5, -4.5, 486.9);
			local L_640_;
			L_640_ = workspace.ChildAdded:Connect(function(L_642_arg0)
				if L_637_ then
					L_640_:Disconnect();
					return;
				end
				if ((L_642_arg0.Name == "Part") and ((L_642_arg0.Position - L_638_).Magnitude <= 2)) then
					L_637_ = true;
					L_640_:Disconnect();
					L_25_:MakeNotification({
						Name = ((L_23_ == "pt-br") and "Sucesso!") or "Success!",
						Content = ((L_23_ == "pt-br") and "Barreiras destruídas!") or "Barriers destroyed!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					for L_643_forvar0, L_644_forvar1 in pairs(workspace.Plots:GetChildren()) do
						if L_644_forvar1:FindFirstChild("Barrier") then
							for L_645_forvar0, L_646_forvar1 in pairs(L_644_forvar1.Barrier:GetChildren()) do
								if (L_646_forvar1:IsA("BasePart") and L_646_forvar1.CanCollide) then
									L_646_forvar1.CanCollide = false;
								end
							end
						end
					end
				end
			end);
			local L_641_ = tick();
			repeat
				L_29_.MenuToys.SpawnToyRemoteFunction:InvokeServer("BallSnowball", L_639_, Vector3.new(0, 0, 0));
				task.wait(1);
			until L_637_ or ((tick() - L_641_) > 10)
			if not L_637_ then
				L_640_:Disconnect();
				L_25_:MakeNotification({
					Name = "❌ Erro",
					Content = ((L_23_ == "pt-br") and "Falhou! Tente novamente.") or "Failed! Try again.",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
			end
		end);
	end
});
L_84_:AddToggle({
	Name = "Safe Reset",
	Default = false,
	Callback = function(L_647_arg0)
		_G.SafeReset = L_647_arg0;
		if L_647_arg0 then
			local L_648_ = Instance.new("BindableEvent");
			L_648_.Event:Connect(function()
				L_25_:MakeNotification({
					Name = "Event!",
					Content = ((L_23_ == "pt-br") and "Safe Reset disparado!") or "Safe Reset Fired!",
					Image = "rbxassetid://7734056411",
					Time = 3
				});
				local L_649_ = L_28_.Character;
				if not L_649_ then
					return;
				end
				local L_650_ = L_649_:FindFirstChild("Humanoid");
				if not L_650_ then
					return;
				end
				local L_651_ = false;
				L_650_.Died:Once(function()
					L_651_ = true;
				end);
				L_649_:BreakJoints();
				local L_652_ = tick();
				repeat
					task.wait();
				until L_651_ or ((tick() - L_652_) > 5)
			end);
			game:GetService("StarterGui"):SetCore("ResetButtonCallback", L_648_);
		else
			local L_653_ = Instance.new("BindableEvent");
			L_653_.Event:Connect(function()
				L_28_.Character:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Dead);
			end);
			game:GetService("StarterGui"):SetCore("ResetButtonCallback", L_653_);
		end
	end
});
L_84_:AddToggle({
	Name = "3rd Person View",
	Default = false,
	Callback = function(L_654_arg0)
		local L_655_ = game:GetService("Players");
		local L_656_ = L_655_.LocalPlayer;
		local L_657_ = game:GetService("Workspace").CurrentCamera;
		if L_654_arg0 then
			L_656_.CameraMode = Enum.CameraMode.Classic;
			L_657_.CameraType = Enum.CameraType.Custom;
			L_657_.CameraSubject = L_656_.Character:WaitForChild("Humanoid");
			L_656_.CameraMaxZoomDistance = 16456456546;
			L_656_.CameraMinZoomDistance = 0.5;
		else
			L_656_.CameraMode = Enum.CameraMode.LockFirstPerson;
			L_657_.CameraType = Enum.CameraType.Custom;
			L_657_.CameraSubject = L_656_.Character:WaitForChild("Humanoid");
			L_656_.CameraMaxZoomDistance = 0;
			L_656_.CameraMinZoomDistance = 0;
		end
	end
});
function moveCloser(L_658_arg0, L_659_arg1, L_660_arg2)
	local L_661_ = (L_659_arg1 - L_658_arg0).Unit;
	return L_658_arg0 + (L_661_ * L_660_arg2) ;
end
local L_108_ = false;
L_84_:AddToggle({
	Name = "Kick Notify",
	Default = false,
	Callback = function(L_662_arg0)
		L_108_ = L_662_arg0;
		if L_108_ then
			L_31_['KickNotify'] = L_26_.ChildAdded:Connect(function(L_663_arg0)
				if (L_663_arg0.Name == "BlackHoleKick") then
					local L_664_ = {};
					local L_665_ = {};
					L_663_arg0.Name = "BlackHoleDetected";
					for L_666_forvar0, L_667_forvar1 in pairs(L_48_:GetPlayers()) do
						table.insert(L_664_, L_667_forvar1.Name);
						table.insert(L_665_, L_667_forvar1.DisplayName);
					end
					task.wait(3.25);
					if ((# L_664_ - # L_48_:GetPlayers()) > 1) then
						L_25_:MakeNotification({
							Name = "Error Kicked " .. (# L_664_ - # L_48_:GetPlayers()),
							Content = "Script dont understand who get kicked",
							Image = "rbxassetid://4483362458",
							Time = 5
						});
						return;
					end
					for L_668_forvar0, L_669_forvar1 in L_48_:GetPlayers() do
						if (L_669_forvar1.Name ~= L_664_[L_668_forvar0]) then
							L_25_:MakeNotification({
								Name = "Kicked",
								Content = L_665_[L_668_forvar0] .. " (" .. L_664_[L_668_forvar0] .. ") get kicked!",
								Image = "rbxassetid://4483362458",
								Time = 5
							});
							return;
						end
						if (((# L_664_ - # L_48_:GetPlayers()) == 1) and ((L_668_forvar0 + 1) == # L_664_)) then
							L_25_:MakeNotification({
								Name = "Kicked",
								Content = L_665_[L_668_forvar0 + 1 ] .. " (" .. L_664_[L_668_forvar0 + 1 ] .. ") get kicked!",
								Image = "rbxassetid://4483362458",
								Time = 5
							});
							return;
						end
					end
				end
			end);
		else
			L_39_func("KickNotify");
		end
	end
});
_G.PCLDEnabled = false;
_G.PCLDBoxes = {};
_G.PCLDConnection = nil;
L_84_:AddToggle({
	Name = "PCLD Viewer",
	Default = false,
	Callback = function(L_670_arg0)
		_G.PCLDEnabled = L_670_arg0;
		local L_671_ = {
			"partesp",
			"playercharacterlocationdetector"
		};
		local function L_672_func(L_676_arg0)
			if not L_676_arg0:IsA("BasePart") then
				return false;
			end
			for L_677_forvar0, L_678_forvar1 in ipairs(L_671_) do
				if (string.lower(L_676_arg0.Name) == string.lower(L_678_forvar1)) then
					return true;
				end
			end
			return false;
		end
		local function L_673_func(L_679_arg0)
			if _G.PCLDBoxes[L_679_arg0] then
				return;
			end
			local L_680_ = Instance.new("BoxHandleAdornment");
			L_680_.Adornee = L_679_arg0;
			L_680_.AlwaysOnTop = true;
			L_680_.ZIndex = 5;
			L_680_.Color3 = Color3.fromRGB(255, 255, 255);
			L_680_.Transparency = 0.5;
			L_680_.Size = L_679_arg0.Size;
			L_680_.Parent = game.CoreGui;
			_G.PCLDBoxes[L_679_arg0] = L_680_;
			L_679_arg0.AncestryChanged:Connect(function(L_681_arg0, L_682_arg1)
				if (not L_682_arg1 and _G.PCLDBoxes[L_679_arg0]) then
					_G.PCLDBoxes[L_679_arg0]:Destroy();
					_G.PCLDBoxes[L_679_arg0] = nil;
				end
			end);
		end
		local function L_674_func()
			for L_683_forvar0, L_684_forvar1 in pairs(_G.PCLDBoxes) do
				if L_684_forvar1 then
					L_684_forvar1:Destroy();
				end
			end
			_G.PCLDBoxes = {};
		end
		local function L_675_func()
			for L_685_forvar0, L_686_forvar1 in ipairs(workspace:GetDescendants()) do
				if (_G.PCLDEnabled and L_672_func(L_686_forvar1)) then
					L_673_func(L_686_forvar1);
				end
			end
		end
		if L_670_arg0 then
			L_675_func();
			if _G.PCLDConnection then
				_G.PCLDConnection:Disconnect();
			end
			_G.PCLDConnection = workspace.DescendantAdded:Connect(function(L_687_arg0)
				if (_G.PCLDEnabled and L_672_func(L_687_arg0)) then
					L_673_func(L_687_arg0);
				end
			end);
		else
			if _G.PCLDConnection then
				_G.PCLDConnection:Disconnect();
				_G.PCLDConnection = nil;
			end
			L_674_func();
		end
	end
});
L_48_ = game:GetService("Players");
RunService = game:GetService("RunService");
plr = L_48_.LocalPlayer;
local L_109_;
function startAntiMassless()
	if L_109_ then
		return;
	end
	L_109_ = RunService.Heartbeat:Connect(function()
		local L_688_ = plr.Character;
		if not L_688_ then
			return;
		end
		local L_689_ = L_688_:FindFirstChild("HumanoidRootPart");
		if (L_689_ and (L_689_.Massless == true)) then
			L_689_.Massless = false;
		end
	end);
end
function stopAntiMassless()
	if L_109_ then
		L_109_:Disconnect();
		L_109_ = nil;
	end
end
L_84_:AddToggle({
	Name = "Anti Dsync",
	Default = false,
	Callback = function(L_690_arg0)
		_G.AntiSync = L_690_arg0;
		if L_690_arg0 then
			for L_691_forvar0, L_692_forvar1 in pairs(L_48_:GetPlayers()) do
				if L_692_forvar1.Character then
					local L_693_ = L_692_forvar1.Character:FindFirstChild("HumanoidRootPart");
					if L_693_ then
						L_693_.Massless = true;
						L_693_.Massless = false;
					end
				end
			end
			game:GetService("RunService").Heartbeat:Connect(function()
				if not _G.AntiSync then
					return;
				end
				for L_694_forvar0, L_695_forvar1 in pairs(L_48_:GetPlayers()) do
					if ((L_695_forvar1 ~= L_28_) and L_695_forvar1.Character) then
						local L_696_ = L_695_forvar1.Character:FindFirstChild("HumanoidRootPart");
						if (L_696_ and (L_696_.Massless == true)) then
							L_696_.Massless = false;
						end
					end
				end
			end);
		end
	end
});
_G.NicknameESPEnabled = false;
_G.NicknameESPConnections = {};
L_84_:AddToggle({
	Name = "Nickname ESP",
	Default = false,
	Callback = function(L_697_arg0)
		_G.NicknameESPEnabled = L_697_arg0;
		local L_698_ = game:GetService("Players");
		local L_699_ = L_698_.LocalPlayer;
		local function L_700_func(L_703_arg0)
			if (L_703_arg0 == L_699_) then
				return;
			end
			if (L_703_arg0.Character and L_703_arg0.Character:FindFirstChild("HumanoidRootPart")) then
				local L_704_ = L_703_arg0.Character.HumanoidRootPart;
				if L_704_:FindFirstChild("NameESP") then
					return;
				end
				local L_705_ = Instance.new("BillboardGui");
				L_705_.Name = "NameESP";
				L_705_.Adornee = L_704_;
				L_705_.Size = UDim2.new(0, 100, 0, 30);
				L_705_.StudsOffset = Vector3.new(0, 3, 0);
				L_705_.AlwaysOnTop = true;
				L_705_.Parent = L_704_;
				local L_706_ = Instance.new("TextLabel");
				L_706_.Size = UDim2.new(1, 0, 1, 0);
				L_706_.BackgroundTransparency = 1;
				L_706_.Text = L_703_arg0.Name;
				L_706_.TextColor3 = Color3.fromRGB(255, 255, 255);
				L_706_.TextStrokeTransparency = 0;
				L_706_.TextScaled = true;
				L_706_.Parent = L_705_;
			end
		end
		local function L_701_func(L_707_arg0)
			if (L_707_arg0.Character and L_707_arg0.Character:FindFirstChild("HumanoidRootPart")) then
				local L_708_ = L_707_arg0.Character.HumanoidRootPart;
				if L_708_:FindFirstChild("NameESP") then
					L_708_.NameESP:Destroy();
				end
			end
		end
		local function L_702_func()
			for L_709_forvar0, L_710_forvar1 in pairs(L_698_:GetPlayers()) do
				L_701_func(L_710_forvar1);
			end
		end
		if L_697_arg0 then
			for L_712_forvar0, L_713_forvar1 in pairs(L_698_:GetPlayers()) do
				L_700_func(L_713_forvar1);
				local L_714_ = L_713_forvar1.CharacterAdded:Connect(function()
					if _G.NicknameESPEnabled then
						task.wait(0.5);
						L_700_func(L_713_forvar1);
					end
				end);
				table.insert(_G.NicknameESPConnections, L_714_);
			end
			local L_711_ = L_698_.PlayerAdded:Connect(function(L_715_arg0)
				if _G.NicknameESPEnabled then
					local L_716_ = L_715_arg0.CharacterAdded:Connect(function()
						if _G.NicknameESPEnabled then
							task.wait(0.5);
							L_700_func(L_715_arg0);
						end
					end);
					table.insert(_G.NicknameESPConnections, L_716_);
				end
			end);
			table.insert(_G.NicknameESPConnections, L_711_);
		else
			for L_717_forvar0, L_718_forvar1 in pairs(_G.NicknameESPConnections) do
				if L_718_forvar1 then
					L_718_forvar1:Disconnect();
				end
			end
			_G.NicknameESPConnections = {};
			L_702_func();
		end
	end
});
local L_110_ = false;
local L_111_ = nil;
L_84_:AddToggle({
	Name = "Blob Notify",
	Default = false,
	Callback = function(L_719_arg0)
		L_110_ = L_719_arg0;
		while task.wait() and L_110_ do
			for L_720_forvar0, L_721_forvar1 in pairs(L_48_:GetPlayers()) do
				if L_26_:FindFirstChild(L_721_forvar1.Name .. "SpawnedInToys") then
					for L_722_forvar0, L_723_forvar1 in pairs(L_26_:FindFirstChild(L_721_forvar1.Name .. "SpawnedInToys"):GetChildren()) do
						if ((L_723_forvar1.Name == "CreatureBlobman") and not L_723_forvar1:GetAttribute("SPCHECK") and (L_721_forvar1 ~= L_28_)) then
							L_723_forvar1:SetAttribute("SPCHECK", true);
							task.wait(0.1);
							L_111_ = L_723_forvar1:FindFirstChild("HumanoidRootPart");
							L_25_:MakeNotification({
								Name = "Blob",
								Content = L_721_forvar1.Name .. " (" .. L_721_forvar1.DisplayName .. ") Spawned Blob!",
								Image = "rbxassetid://4483362458",
								Time = 3
							});
						end
					end
				end
			end
			for L_724_forvar0 = 1, 5 do
				if L_26_.PlotItems:FindFirstChild("Plot" .. L_724_forvar0) then
					for L_725_forvar0, L_726_forvar1 in pairs(L_26_.PlotItems["Plot" .. L_724_forvar0 ]:GetChildren()) do
						if ((L_726_forvar1.Name == "CreatureBlobman") and not L_726_forvar1:GetAttribute("SPCHECK")) then
							L_726_forvar1:SetAttribute("SPCHECK", true);
							task.wait(0.15);
							local L_727_ = tostring(L_726_forvar1:WaitForChild("PlayerValue").Value);
							if (L_727_ ~= L_28_.Name) then
								L_111_ = L_726_forvar1:FindFirstChild("HumanoidRootPart");
								L_25_:MakeNotification({
									Name = "House Blob",
									Content = L_727_ .. " (" .. tostring(L_48_[L_727_].DisplayName) .. ") Spawned Blob in house!",
									Image = "rbxassetid://4483362458",
									Time = 3
								});
							end
						end
					end
				end
			end
		end
	end
});
local L_112_ = game:GetService("RunService");
local L_113_ = game:GetService("Players");
L_31_ = L_31_ or {} ;
_G.AnchorGrab = false;
_G.CompileParts = false;
local L_114_ = {};
local L_115_ = nil;
local function L_116_func(L_728_arg0)
	for L_729_forvar0, L_730_forvar1 in ipairs(L_113_:GetPlayers()) do
		if (L_730_forvar1.Character and L_728_arg0:IsDescendantOf(L_730_forvar1.Character)) then
			return true;
		end
	end
	return false;
end
local function L_117_func(L_731_arg0)
	if L_731_arg0:FindFirstChild("RB_BP") then
		L_731_arg0.RB_BP:Destroy();
	end
	if L_731_arg0:FindFirstChild("RB_BG") then
		L_731_arg0.RB_BG:Destroy();
	end
end
local function L_118_func(L_732_arg0)
	if L_732_arg0:FindFirstChild("RB_BP") then
		return;
	end
	local L_733_ = Instance.new("BodyPosition");
	L_733_.Name = "RB_BP";
	L_733_.P = 15000;
	L_733_.D = 200;
	L_733_.MaxForce = Vector3.new(5000000, 5000000, 5000000);
	L_733_.Position = L_732_arg0.Position;
	L_733_.Parent = L_732_arg0;
	local L_734_ = Instance.new("BodyGyro");
	L_734_.Name = "RB_BG";
	L_734_.P = 15000;
	L_734_.D = 200;
	L_734_.MaxTorque = Vector3.new(5000000, 5000000, 5000000);
	L_734_.CFrame = L_732_arg0.CFrame;
	L_734_.Parent = L_732_arg0;
end
local function L_119_func()
	local L_735_ = workspace:FindFirstChild("GrabParts");
	if not L_735_ then
		return;
	end
	local L_736_ = L_735_:FindFirstChild("GrabPart");
	if not L_736_ then
		return;
	end
	local L_737_ = L_736_:FindFirstChild("WeldConstraint");
	if (not L_737_ or not L_737_.Part1) then
		return;
	end
	local L_738_ = L_737_.Part1.Parent;
	local L_739_ = L_738_ and L_738_.PrimaryPart ;
	if not L_739_ then
		return;
	end
	if L_116_func(L_739_) then
		return;
	end
	if (workspace:FindFirstChild("Map") and L_739_:IsDescendantOf(workspace.Map)) then
		return;
	end
	if not table.find(L_114_, L_739_) then
		table.insert(L_114_, L_739_);
	end
	L_118_func(L_739_);
end
local function L_120_func()
	if (# L_114_ == 0) then
		return;
	end
	local L_740_ = L_114_[1];
	if not L_740_ then
		return;
	end
	if not L_115_ then
		L_115_ = {
			primary = L_740_,
			parts = {}
		};
		for L_741_forvar0, L_742_forvar1 in ipairs(L_114_) do
			if (L_742_forvar1 ~= L_740_) then
				table.insert(L_115_.parts, {
					part = L_742_forvar1,
					offset = L_740_.CFrame:ToObjectSpace(L_742_forvar1.CFrame)
				});
				L_118_func(L_742_forvar1);
			end
		end
	end
	for L_743_forvar0, L_744_forvar1 in ipairs(L_115_.parts) do
		if (L_744_forvar1.part and L_744_forvar1.part:FindFirstChild("RB_BP")) then
			L_744_forvar1.part.RB_BP.Position = (L_740_.CFrame * L_744_forvar1.offset).Position;
			L_744_forvar1.part.RB_BG.CFrame = L_740_.CFrame * L_744_forvar1.offset ;
		end
	end
end
local function L_121_func()
	if L_114_[1] then
		L_117_func(L_114_[1]);
	end
end
local function L_122_func()
	for L_745_forvar0, L_746_forvar1 in ipairs(L_114_) do
		L_117_func(L_746_forvar1);
	end
	L_114_ = {};
	L_115_ = nil;
end
L_31_.RageByteLoop = L_112_.Heartbeat:Connect(function()
	if _G.AnchorGrab then
		L_119_func();
	end
	if _G.CompileParts then
		L_120_func();
	end
end);
L_84_:AddSection({
	Name = "Anchor grab"
});
L_84_:AddToggle({
	Name = "Anchor Grab",
	Default = false,
	Callback = function(L_747_arg0)
		_G.AnchorGrab = L_747_arg0;
	end
});
L_84_:AddToggle({
	Name = "Compile Parts",
	Default = false,
	Callback = function(L_748_arg0)
		_G.CompileParts = L_748_arg0;
	end
});
L_84_:AddButton({
	Name = "Unanchor Header Part",
	Callback = function()
		L_121_func();
	end
});
L_84_:AddButton({
	Name = "Disassemble Parts",
	Callback = function()
		L_122_func();
	end
});
function isInOcean(L_749_arg0)
	local L_750_ = L_749_arg0.Parent;
	if (L_750_ and (L_750_.Name == "Ocean")) then
		return true;
	elseif (L_750_ and L_750_.Parent and (L_750_.Parent.Name == "Ocean")) then
		return true;
	elseif (L_750_ and L_750_.Parent and L_750_.Parent.Parent and (L_750_.Parent.Parent.Name == "Ocean")) then
		return true;
	end
	return false;
end
function findClosestPart(L_751_arg0)
	local L_752_ = workspace:WaitForChild("Map");
	local L_753_ = nil;
	local L_754_ = math.huge;
	for L_755_forvar0, L_756_forvar1 in ipairs(L_752_:GetDescendants()) do
		if (L_756_forvar1:IsA("BasePart") and not isInOcean(L_756_forvar1)) then
			local L_757_ = (L_756_forvar1.Position - L_751_arg0).Magnitude;
			if (L_757_ < L_754_) then
				L_754_ = L_757_;
				L_753_ = L_756_forvar1;
			end
		end
	end
	return L_753_;
end
function monitorCharacter(L_758_arg0)
	local L_759_ = game:GetService("RunService");
	local L_760_ = L_758_arg0:WaitForChild("HumanoidRootPart");
	local L_761_ = L_758_arg0:WaitForChild("Humanoid");
	L_761_.Died:Connect(function()
		monitorCharacter(L_758_arg0);
	end);
	L_759_.RenderStepped:Connect(function()
		if (L_760_.Position.Y < -200) then
			local L_762_ = findClosestPart(L_760_.Position);
			if L_762_ then
				local L_763_ = L_762_.Position + Vector3.new(0, L_762_.Size.Y / 2, 0) ;
				local L_764_ = Vector3.new(L_763_.X, 50, L_763_.Z);
				L_760_.CFrame = CFrame.new(L_764_);
				L_760_.AssemblyLinearVelocity = Vector3.zero;
				L_760_.AssemblyAngularVelocity = Vector3.zero;
			end
		end
	end);
end
function init()
	local L_765_ = game:GetService("Players");
	local L_766_ = L_765_.LocalPlayer;
	if L_766_.Character then
		monitorCharacter(L_766_.Character);
	end
	L_766_.CharacterAdded:Connect(monitorCharacter);
end
init();
local L_123_ = {
	"「 Black best Hub Ever 」",
	"「 Best ftap hub 」",
	"「 discord.gg/ 」",
	"「 Test Bliz_t Hub too! 」",
	"「 Bliz_T Hub > TST 」",
	"「 You can not win Black hub」",
	"「 Bliz_T Hub > TST 」",
	"「 Vhck Skid 」",
	"「 Bliz_T + Black = 🔥 」",
	"「 Black dominates the game 」",
	"「 TST can’t compete 」",
	"「 Tired of dying? Use BlizT Hub 」",
	"「 Black on top always 」",
	"「 Tired of dying? Use Black Hub 」",
	"「 Bliz_T certified W 」",
	"「 Black No.1 choice 」",
	"「 Join the legends – Black 」",
	"「 Bliz_t Hub got that real power 」",
	"「 One hub to rule them all: =Black 」",
	"「 You saw that? Black did it. 」"
};
_G.bloquear = true;
_G.somAtivo = false;
_G.mostrarFps = true;
_G.mostrarHorario = true;
local L_124_ = true;
local function L_125_func(L_767_arg0)
	for L_768_forvar0 = # L_767_arg0, 1, -1 do
		L_43_func(L_767_arg0:sub(1, L_768_forvar0));
		tocarSom();
		task.wait(0.05);
	end
end
local function L_126_func()
	if L_124_ then
		for L_769_forvar0 = 1, # L_24_ do
			L_43_func(L_24_:sub(1, L_769_forvar0));
			tocarSom();
			task.wait(0.1);
		end
	else
		L_43_func(L_24_);
	end
end
local function L_127_func()
	if not _G.mostrarHorario then
		return;
	end
	_G.horario = "⌜ ⌟" ;
	if L_124_ then
		for L_770_forvar0 = 1, # _G.horario do
			L_43_func(L_24_ .. _G.horario:sub(1, L_770_forvar0));
			tocarSom();
			task.wait(0.1);
		end
	else
		L_43_func(L_24_ .. _G.horario);
	end
end
local function L_128_func()
	if not _G.mostrarFps then
		return;
	end
	local L_771_ = " | Fps:" .. fps ;
	if L_124_ then
		for L_772_forvar0 = 1, # L_771_ do
			L_43_func(L_24_ .. (_G.horario or "") .. L_771_:sub(1, L_772_forvar0));
			tocarSom();
			task.wait(0.1);
		end
	else
		L_43_func(L_24_ .. (_G.horario or "") .. L_771_);
	end
end
task.spawn(function()
	L_126_func();
	L_127_func();
	L_128_func();
	_G.bloquear = false;
end);
task.spawn(function()
	while true do
		task.wait(L_89_.fpsdelayvalue);
		if (not _G.bloquear and L_124_) then
			local L_773_ = L_24_;
			if _G.mostrarHorario then
				_G.horario = "⌜ ⌟" ;
				L_773_ = L_773_ .. _G.horario ;
			end
			if _G.mostrarFps then
				L_773_ = L_773_ .. " | Fps:" .. fps ;
			end
			L_43_func(L_773_);
		end
	end
end);
task.spawn(function()
	while true do
		task.wait(math.random(30, 50));
		if not L_124_ then
			continue;
		end
		_G.bloquear = true;
		L_125_func(L_24_ .. _G.horario .. " | Fps:" .. fps);
		local L_774_ = L_123_[math.random(1, # L_123_)];
		for L_776_forvar0 = 1, # L_774_ do
			if not L_124_ then
				break;
			end
			L_43_func(L_774_:sub(1, L_776_forvar0));
			tocarSom();
			task.wait(0.05);
		end
		local L_775_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_775_ .. " - mensagens de titulo adicionado");
		else
			L_87_:AddLabel(L_775_ .. " - Tittle Added");
		end
		task.wait(10);
		if L_124_ then
			L_125_func(L_774_);
			L_775_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_775_ .. " - mensagens de titulo Removida");
			else
				L_87_:AddLabel(L_775_ .. " - Tittle removed");
			end
			L_126_func();
			L_127_func();
			L_128_func();
		end
		_G.bloquear = false;
	end
end);
function encontrarBlobmanDoJogador()
	local L_777_ = L_89_.humanoid;
	if (L_777_.SeatPart and (L_777_.SeatPart.Parent.Name == "CreatureBlobman")) then
		if (L_777_.SeatPart.Parent:FindFirstChild("LeftDetector"):FindFirstChild("RigidConstraint") or L_777_.SeatPart.Parent:FindFirstChild("RightDetector"):FindFirstChild("RigidConstraint")) then
			local L_778_ = L_777_.SeatPart.Parent;
			return L_778_;
		else
			L_89_.humanoid.Sit = false;
		end
		return nil;
	else
		return nil;
	end
end
L_89_.blobmanCoroutine = nil;
local L_129_ = nil;
local L_130_ = {};
local L_131_ = false;
local L_132_ = 1;
local L_133_ = 1;
local L_134_ = 1;
function encontrarBlobmanDoJogador()
	local L_779_ = L_89_.humanoid;
	if (L_779_.SeatPart and (L_779_.SeatPart.Parent.Name == "CreatureBlobman")) then
		local L_780_ = L_779_.SeatPart.Parent:FindFirstChild("LeftDetector");
		local L_781_ = L_779_.SeatPart.Parent:FindFirstChild("RightDetector");
		if ((L_780_ and L_780_:FindFirstChild("RigidConstraint")) or (L_781_ and L_781_:FindFirstChild("RigidConstraint"))) then
			return L_779_.SeatPart.Parent;
		else
			L_779_.Sit = false;
		end
	end
	return nil;
end
function BreakHeadJoint(L_782_arg0)
	local L_783_ = L_782_arg0.Character;
	if ((typeof(L_783_) == "Instance") and L_783_:IsA("Model")) then
		local L_784_ = L_783_:FindFirstChild("Head");
		local L_785_ = L_783_:FindFirstChild("HumanoidRootPart");
		if (L_784_ and L_785_) then
			local L_786_ = L_784_:FindFirstChild("BallSocketConstraint");
			if (L_786_ and L_786_.Attachment0 and L_786_.Attachment1) then
				local L_787_ = L_89_.inv:FindFirstChild("CreatureBlobman");
				if L_787_ then
					local L_788_ = L_787_:FindFirstChild("BlobmanSeatAndOwnerScript");
					local L_789_ = L_788_ and L_788_:FindFirstChild("CreatureDrop") ;
					if L_789_ then
						L_789_:FireServer(L_786_, L_786_.Attachment0);
					end
				end
			end
		end
	end
end
function blobGrabPlayer(L_790_arg0, L_791_arg1)
	if (not L_790_arg0.Character or not L_790_arg0.Character:FindFirstChild("HumanoidRootPart")) then
		return;
	end
	local L_792_ = ((L_134_ == 1) and "Left") or "Right" ;
	local L_793_ = L_791_arg1:FindFirstChild(L_792_ .. "Detector");
	local L_794_ = L_793_ and L_793_:FindFirstChild(L_792_ .. "Weld") ;
	if L_793_ then
		local L_795_;
		if (L_133_ == 1) then
			L_795_ = {
				L_793_,
				L_790_arg0.Character.HumanoidRootPart,
				L_794_
			};
		elseif (L_133_ == 2) then
			L_795_ = {
				L_793_,
				L_790_arg0.Character.HumanoidRootPart,
				workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition
			};
		elseif (L_133_ == 3) then
			L_795_ = {
				L_793_,
				L_790_arg0.Character.HumanoidRootPart,
				workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition
			};
		elseif (L_133_ == 4) then
			L_795_ = {
				L_793_,
				L_790_arg0.Character.HumanoidRootPart,
				workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition
			};
		elseif (L_133_ == 5) then
			L_795_ = {
				L_793_,
				L_790_arg0.Character.HumanoidRootPart,
				L_790_arg0.Character.HumanoidRootPart.RootAttachment
			};
		end
		if L_795_ then
			L_791_arg1:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_795_));
			L_134_ = ((L_134_ == 1) and 2) or 1 ;
		end
	end
end
local function L_135_func()
	if L_131_ then
		if alvosOnline() then
			iniciarBlobmanLoop();
		else
			pararBlobmanLoop();
		end
	end
end
L_83_:AddParagraph("Select Player Here!", "the player selected here will enter the loop");
L_83_:AddPlayerDropdown({
	Name = "Jogadores",
	Callback = function(L_796_arg0)
		local L_797_ = {};
		for L_798_forvar0, L_799_forvar1 in ipairs(L_796_arg0) do
			if L_22_func(L_799_forvar1) then
				L_25_:MakeNotification({
					Name = "Black Hub",
					Content = "This player is owner",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
			else
				table.insert(L_797_, L_799_forvar1);
			end
		end
		_G.alvosSelecionados = L_797_;
	end,
	Save = false,
	Flag = "MultiPlayerDropdown"
});
local function L_136_func(L_800_arg0)
	if _G.alvosSelecionados then
		for L_801_forvar0, L_802_forvar1 in ipairs(_G.alvosSelecionados) do
			if (L_802_forvar1 == L_800_arg0) then
				table.remove(_G.alvosSelecionados, L_801_forvar0);
				break;
			end
		end
	end
	if (L_25_.Flags and L_25_.Flags['MultiPlayerDropdown']) then
		local L_803_ = L_25_.Flags['MultiPlayerDropdown'];
		if L_803_.Set then
			L_803_:Set({});
		end
	end
end
L_113_.PlayerRemoving:Connect(function(L_804_arg0)
	L_136_func(L_804_arg0.Name);
end);
L_83_:AddToggle({
	Name = "Snowball Ragdoll",
	Default = false,
	Callback = function(L_805_arg0)
		_G.SnowballRagdollActive = L_805_arg0;
		if L_805_arg0 then
			if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then
				L_25_:MakeNotification({
					Name = "❌ Erro",
					Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo no dropdown!") or "Select at least one target in dropdown!",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
				_G.SnowballRagdollActive = false;
				return;
			end
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll ATIVADO para " .. # _G.alvosSelecionados .. " alvo(s)");
			else
				L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll ENABLED for " .. # _G.alvosSelecionados .. " target(s)");
			end
			task.spawn(function()
				local L_806_ = L_29_:WaitForChild("GrabEvents");
				local L_807_ = L_26_[L_28_.Name .. "SpawnedInToys" ];
				local L_808_ = L_29_.MenuToys.SpawnToyRemoteFunction;
				local function L_809_func(L_814_arg0)
					L_29_.GrabEvents.SetNetworkOwner:FireServer(L_814_arg0, L_814_arg0.CFrame);
				end
				local function L_810_func(L_815_arg0, L_816_arg1)
					L_808_:InvokeServer(L_815_arg0, CFrame.new(L_816_arg1.Position + Vector3.new(0, 1, 0), L_816_arg1.Position) * CFrame.Angles(math.pi, 0, 0), Vector3.new(0, 0, 0));
					local L_817_;
					local L_818_ = tick();
					repeat
						task.wait();
						L_817_ = L_807_:FindFirstChild(L_815_arg0);
					until L_817_ or ((tick() - L_818_) > 3)
					return L_817_;
				end
				local L_811_ = L_28_.Character;
				local L_812_ = L_811_ and L_811_:FindFirstChild("HumanoidRootPart") ;
				if not L_812_ then
					return;
				end
				local L_813_ = L_812_.CFrame;
				for L_819_forvar0, L_820_forvar1 in ipairs(_G.alvosSelecionados or {}) do
					if L_22_func(L_820_forvar1) then
						continue;
					end
					task.spawn(function()
						while _G.SnowballRagdollActive do
							local L_821_ = 0;
							local L_822_ = false;
							while not L_822_ and _G.SnowballRagdollActive do
								L_811_ = L_28_.Character;
								L_812_ = L_811_ and L_811_:FindFirstChild("HumanoidRootPart") ;
								local L_832_ = L_113_:FindFirstChild(L_820_forvar1);
								if (not L_832_ or not L_832_.Character) then
									game:GetService("RunService").Heartbeat:Wait();
									continue;
								end
								local L_833_ = L_832_.Character;
								local L_834_ = L_833_:FindFirstChild("HumanoidRootPart");
								local L_835_ = L_833_:FindFirstChild("Humanoid");
								if (L_834_ and L_835_ and (L_835_.Health > 0)) then
									L_812_.CFrame = L_834_.CFrame;
									L_812_.Velocity = Vector3.zero;
									pcall(function()
										L_835_.PlatformStand = true;
										L_835_.Sit = true;
										L_806_.SetNetworkOwner:FireServer(L_834_, L_812_.CFrame);
										L_806_.CreateGrabLine:FireServer(L_834_, Vector3.zero, L_834_.Position, false);
									end);
									if (L_821_ == 0) then
										L_821_ = tick();
									end
									if ((tick() - L_821_) > 0.35) then
										L_822_ = true;
									end
								else
									L_821_ = 0;
								end
								game:GetService("RunService").Heartbeat:Wait();
							end
							if not _G.SnowballRagdollActive then
								break;
							end
							local L_823_ = L_113_:FindFirstChild(L_820_forvar1);
							local L_824_ = L_823_ and L_823_.Character ;
							local L_825_ = L_824_ and L_824_:FindFirstChild("HumanoidRootPart") ;
							local L_826_ = L_824_ and L_824_:FindFirstChild("Humanoid") ;
							if (not L_825_ or not L_826_) then
								task.wait(0.5);
								continue;
							end
							local L_827_ = L_813_ * CFrame.new(0, 20, 0) ;
							local L_828_ = L_827_.Position;
							L_812_.CFrame = L_813_;
							L_812_.Velocity = Vector3.zero;
							pcall(function()
								L_826_.PlatformStand = true;
								L_826_.Sit = false;
								L_806_.SetNetworkOwner:FireServer(L_825_, L_827_);
								L_806_.DestroyGrabLine:FireServer(L_825_);
								L_806_.CreateGrabLine:FireServer(L_825_, Vector3.zero, L_825_.Position, false);
							end);
							local L_829_ = Instance.new("BodyPosition");
							L_829_.Position = L_828_;
							L_829_.MaxForce = Vector3.new(1000000, 1000000, 1000000);
							L_829_.D = 1000;
							L_829_.P = 100000;
							L_829_.Parent = L_825_;
							local L_830_ = task.spawn(function()
								while L_829_ and L_829_.Parent and _G.SnowballRagdollActive and task.wait(0.05) do
									L_812_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ;
									if L_812_ then
										L_827_ = L_812_.CFrame * CFrame.new(0, 20, 0) ;
										L_828_ = L_827_.Position;
									end
									L_806_.SetNetworkOwner:FireServer(L_825_, L_827_);
									L_829_.Position = L_828_;
								end
								if (L_829_ and L_829_.Parent) then
									L_829_:Destroy();
								end
							end);
							while _G.SnowballRagdollActive and task.wait(0.1) do
								local L_836_ = L_113_:FindFirstChild(L_820_forvar1) and L_113_:FindFirstChild(L_820_forvar1).Character ;
								if (not L_836_ or (L_836_ ~= L_824_)) then
									break;
								end
								local L_837_ = L_836_:FindFirstChild("HumanoidRootPart");
								local L_838_ = L_836_:FindFirstChild("Head");
								if (not L_837_ or not L_838_) then
									break;
								end
								if (L_837_ ~= L_825_) then
									break;
								end
								task.spawn(function()
									local L_839_ = L_810_func("BallSnowball", L_838_);
									if not L_839_ then
										return;
									end
									local L_840_ = L_839_:WaitForChild("SoundPart");
									if not L_840_ then
										return;
									end
									local L_841_ = false;
									while not(L_840_:FindFirstChild("PartOwner")) or (L_840_:FindFirstChild("PartOwner") and (L_840_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do
										if (L_840_ and L_840_.Parent) then
											if ((L_840_.Position - L_28_.Character:FindFirstChild("HumanoidRootPart").Position).Magnitude < 45) then
												task.spawn(L_809_func, L_840_);
												task.wait();
											else
												L_841_ = true;
												break;
											end
										else
											L_841_ = true;
											break;
										end
									end
									if L_841_ then
										return;
									end
									local L_842_ = Instance.new("BodyVelocity");
									L_842_.Velocity = Vector3.new(0, 150, 0);
									L_842_.Parent = L_840_;
									firetouchinterest(L_840_, L_837_, 0);
									task.spawn(function()
										while task.wait(0.05) and L_840_ and L_840_.Parent do
											firetouchinterest(L_840_, L_837_, 0);
										end
									end);
									while L_840_ and L_840_.Parent and task.wait() do
										L_840_.CFrame = L_838_.CFrame + Vector3.new(0, 2, 0) ;
									end
								end);
							end
							if (L_829_ and L_829_.Parent) then
								L_829_:Destroy();
							end
							if not _G.SnowballRagdollActive then
								break;
							end
							local L_831_ = L_113_:FindFirstChild(L_820_forvar1);
							if L_831_ then
								local L_843_ = L_831_.Character or L_831_.CharacterAdded:Wait() ;
								L_843_:WaitForChild("HumanoidRootPart", 5);
								task.wait(0.3);
							end
						end
						if (L_23_ == "pt-br") then
							L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll DESATIVADO");
						else
							L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll DISABLED");
						end
					end);
				end
			end);
		end
	end
});
L_83_:AddToggle({
	Name = "Kick Ownership",
	Default = false,
	Callback = function(L_844_arg0)
		_G.loopKickOwner = L_844_arg0;
		local function L_845_func(L_846_arg0)
			local function L_847_func(L_849_arg0)
				if L_849_arg0 then
					game:GetService("ReplicatedStorage").GrabEvents.SetNetworkOwner:FireServer(L_849_arg0, L_849_arg0.CFrame);
				end
			end
			local L_848_ = workspace:FindFirstChild(L_846_arg0 .. "SpawnedInToys");
			if not L_848_ then
				return;
			end
			for L_850_forvar0, L_851_forvar1 in pairs(L_848_:GetChildren()) do
				local L_852_ = L_851_forvar1:FindFirstChild("StickyPart");
				if (L_852_ and L_852_:IsA("BasePart")) then
					if (# L_852_:GetTouchingParts() == 0) then
						L_847_func(L_852_);
					end
				end
			end
		end
		if L_844_arg0 then
			task.spawn(function()
				if not L_30_:FindFirstChild("Ragdoll") then
					local L_853_ = L_41_func("PalletLightBrown", L_38_func(L_28_.Character, "Head"), "headup");
					local L_854_ = L_853_:WaitForChild("SoundPart");
					while (L_854_ and not L_854_:FindFirstChild("PartOwner")) or (L_854_:FindFirstChild("PartOwner") and (L_854_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do
						task.spawn(L_42_func, L_854_);
						task.wait();
					end
					local L_855_ = Instance.new("BodyVelocity");
					L_855_.Parent = L_854_;
					L_855_.MaxForce = Vector3.new(0, math.huge, 0);
					L_855_.Velocity = Vector3.new(0, 10000, 0);
					for L_856_forvar0, L_857_forvar1 in pairs(L_853_:GetChildren()) do
						if L_857_forvar1:IsA("BasePart") then
							L_857_forvar1.Transparency = 1;
							L_857_forvar1.Size = Vector3.new(0.5, 0.5, 0.5);
						end
					end
					if L_854_:FindFirstChild("Wood") then
						L_854_.Wood:Destroy();
					end
					L_853_.Name = "Ragdoll";
				end
				for L_858_forvar0, L_859_forvar1 in ipairs(_G.alvosSelecionados or {}) do
					if L_22_func(L_859_forvar1) then
						continue;
					end
					task.spawn(function()
						local function L_860_func(L_865_arg0)
							if L_865_arg0 then
								game:GetService("ReplicatedStorage").GrabEvents.SetNetworkOwner:FireServer(L_865_arg0, L_865_arg0.CFrame);
							end
						end
						local L_861_ = game:GetService("ReplicatedStorage"):WaitForChild("GrabEvents");
						local L_862_ = L_28_.Character;
						local L_863_ = L_862_ and L_862_:FindFirstChild("HumanoidRootPart") ;
						if not L_863_ then
							return;
						end
						local L_864_ = L_863_.CFrame;
						while _G.loopKickOwner do
							local L_866_ = game.Players:FindFirstChild(L_859_forvar1);
							if not L_866_ then
								task.wait(0.5);
								continue;
							end
							local L_867_ = L_866_.Character;
							if not L_867_ then
								L_867_ = L_866_.CharacterAdded:Wait();
							end
							local L_868_ = L_867_:WaitForChild("HumanoidRootPart", 5);
							local L_869_ = L_867_:WaitForChild("Humanoid", 5);
							if (not L_868_ or not L_869_ or not _G.loopKickOwner) then
								break;
							end
							local L_870_ = 0;
							local L_871_ = false;
							while not L_871_ and _G.loopKickOwner do
								L_862_ = L_28_.Character;
								L_863_ = L_862_ and L_862_:FindFirstChild("HumanoidRootPart") ;
								if (L_866_.Character ~= L_867_) then
									break;
								end
								if (L_868_ and L_869_ and (L_869_.Health > 0)) then
									L_863_.CFrame = L_868_.CFrame;
									L_863_.Velocity = Vector3.zero;
									pcall(function()
										L_869_.PlatformStand = true;
										L_869_.Sit = true;
										L_861_.SetNetworkOwner:FireServer(L_868_, L_863_.CFrame);
										L_861_.CreateGrabLine:FireServer(L_868_, Vector3.zero, L_868_.Position, false);
									end);
									if (L_870_ == 0) then
										L_870_ = tick();
									end
									if ((tick() - L_870_) > 0.3) then
										L_871_ = true;
									end
								else
									L_870_ = 0;
								end
								task.wait();
							end
							if not _G.loopKickOwner then
								break;
							end
							if not L_871_ then
								local L_876_ = L_866_.Character or L_866_.CharacterAdded:Wait() ;
								L_876_:WaitForChild("HumanoidRootPart", 5);
								task.wait(0.3);
								continue;
							end
							L_867_ = L_866_.Character;
							L_868_ = L_867_ and L_867_:FindFirstChild("HumanoidRootPart") ;
							L_869_ = L_867_ and L_867_:FindFirstChild("Humanoid") ;
							if (not L_868_ or not L_869_) then
								task.wait(0.5);
								continue;
							end
							L_863_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ;
							if L_863_ then
								L_863_.CFrame = L_864_;
								L_863_.Velocity = Vector3.zero;
							end
							local L_872_ = L_864_ * CFrame.new(0, 17, 0) ;
							local L_873_ = L_872_.Position;
							pcall(function()
								L_869_.PlatformStand = true;
								L_869_.Sit = false;
								L_861_.SetNetworkOwner:FireServer(L_868_, L_872_);
								L_861_.DestroyGrabLine:FireServer(L_868_);
								L_861_.CreateGrabLine:FireServer(L_868_, Vector3.zero, L_868_.Position, false);
							end);
							local L_874_ = Instance.new("BodyPosition");
							L_874_.Position = L_873_;
							L_874_.MaxForce = Vector3.new(1000000, 1000000, 1000000);
							L_874_.D = 1000;
							L_874_.P = 100000;
							L_874_.Parent = L_868_;
							task.spawn(function()
								repeat
									local L_877_ = L_866_.Character;
									if L_877_ then
										local L_878_ = L_877_:FindFirstChild("Head");
										local L_879_ = L_30_:FindFirstChild("Ragdoll");
										if (L_879_ and L_879_:FindFirstChild("SoundPart") and L_878_) then
											pcall(function()
												firetouchinterest(L_879_.SoundPart, L_878_, 0);
												task.wait(0.1);
												firetouchinterest(L_879_.SoundPart, L_878_, 1);
											end);
										end
									end
									task.wait(0.1);
								until not _G.loopKickOwner
							end);
							while _G.loopKickOwner do
								local L_880_ = L_866_.Character;
								if (not L_880_ or (L_880_ ~= L_867_)) then
									break;
								end
								local L_881_ = L_880_:FindFirstChild("HumanoidRootPart");
								if (not L_881_ or (L_881_ ~= L_868_)) then
									break;
								end
								L_863_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ;
								if L_863_ then
									L_872_ = L_863_.CFrame * CFrame.new(0, 17, 0) ;
									L_873_ = L_872_.Position;
								end
								L_861_.SetNetworkOwner:FireServer(L_881_, L_872_);
								L_874_.Position = L_873_;
								L_861_.DestroyGrabLine:FireServer(L_881_);
								L_845_func(L_859_forvar1);
								task.wait();
							end
							if (L_874_ and L_874_.Parent) then
								L_874_:Destroy();
							end
							if not _G.loopKickOwner then
								break;
							end
							local L_875_ = L_866_.Character;
							if not L_875_ then
								local L_882_;
								local L_883_ = false;
								L_882_ = L_866_.CharacterAdded:Connect(function(L_885_arg0)
									L_875_ = L_885_arg0;
									L_883_ = true;
									L_882_:Disconnect();
								end);
								local L_884_ = tick();
								while not L_883_ do
									L_875_ = L_866_.Character;
									if L_875_ then
										break;
									end
									if ((tick() - L_884_) > 5) then
										break;
									end
									task.wait(0.05);
								end
								if L_882_ then
									pcall(function()
										L_882_:Disconnect();
									end);
								end
							end
							if L_875_ then
								L_875_:WaitForChild("HumanoidRootPart", 5);
							end
							task.wait(0.3);
						end
					end);
				end
			end);
		else
			local L_886_ = L_30_:FindFirstChild("Ragdoll");
			if L_886_ then
				pcall(function()
					L_96_.DestroyToy:FireServer(L_886_);
				end);
			end
		end
	end
});
function DestroyT(L_887_arg0)
	local L_888_ = L_887_arg0 or toysFolder:FindFirstChildWhichIsA("Model") ;
	L_96_.DestroyToy:FireServer(L_888_);
end
function spawnandsitblob(L_889_arg0)
	local L_890_ = L_89_.inv:FindFirstChild("CreatureBlobman");
	if L_890_ then
		local L_896_ = L_890_:FindFirstChild("LeftDetector");
		local L_897_ = L_890_:FindFirstChild("RightDetector");
		if not(L_896_ and L_896_:FindFirstChild("RigidConstraint") and L_897_ and L_897_:FindFirstChild("RigidConstraint")) then
			DestroyT(L_890_);
			L_890_:Destroy();
			return spawnandsitblob(L_889_arg0);
		end
	end
	if not L_890_ then
		L_96_.spawntoy:InvokeServer("CreatureBlobman", L_89_.hrp.CFrame, Vector3.new(0, -16.157, 0));
		L_890_ = L_89_.inv:WaitForChild("CreatureBlobman");
	end
	local L_891_ = L_89_.hrp.CFrame;
	local L_892_ = L_890_:WaitForChild("VehicleSeat");
	while L_892_.Occupant ~= L_89_.humanoid do
		L_892_:Sit(L_89_.humanoid);
		task.wait(0.05);
	end
	L_89_.hrp.CFrame = L_891_ + Vector3.new(0, 5, 0) ;
	L_89_.hrp.AssemblyLinearVelocity = Vector3.zero;
	L_89_.hrp.AssemblyAngularVelocity = Vector3.zero;
	local L_893_ = encontrarBlobmanDoJogador();
	if not L_893_ then
		task.wait();
		return spawnandsitblob(L_889_arg0);
	end
	if (not L_889_arg0 or not L_889_arg0.Character or not L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then
		local L_898_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_898_ .. " - Target inválido!");
		else
			L_87_:AddLabel(L_898_ .. " - Invalid target!");
		end
		return L_893_;
	end
	local L_894_ = L_889_arg0.Character.HumanoidRootPart;
	task.wait(0.2);
	local L_895_ = L_894_.Position + Vector3.new(0, 5, 0) ;
	L_89_.hrp.CFrame = CFrame.new(L_895_);
	L_89_.hrp.AssemblyLinearVelocity = Vector3.zero;
	L_89_.hrp.AssemblyAngularVelocity = Vector3.zero;
	task.wait(0.15);
	pcall(function()
		game:GetService("ReplicatedStorage")['GrabEvents']['SetNetworkOwner']:FireServer(L_894_, L_894_.CFrame);
	end);
	task.wait(0.1);
	if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then
		L_894_ = L_889_arg0.Character.HumanoidRootPart;
		L_894_.CFrame = L_894_.CFrame + Vector3.new(0, 100, 0) ;
		L_894_.AssemblyLinearVelocity = Vector3.zero;
		L_894_.AssemblyAngularVelocity = Vector3.zero;
	else
		return L_893_;
	end
	task.wait(0.3);
	if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then
		L_894_ = L_889_arg0.Character.HumanoidRootPart;
		local L_899_ = L_894_.Position + Vector3.new(0, 5, 0) ;
		L_89_.hrp.CFrame = CFrame.new(L_899_);
		L_89_.hrp.AssemblyLinearVelocity = Vector3.zero;
		L_89_.hrp.AssemblyAngularVelocity = Vector3.zero;
	else
		return L_893_;
	end
	task.wait(0.05);
	if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then
		pcall(function()
			local L_903_ = L_893_:FindFirstChild("RightDetector");
			local L_904_ = L_903_ and L_903_:FindFirstChild("RightWeld") ;
			local L_905_ = L_893_:FindFirstChild("LeftDetector");
			local L_906_ = L_905_ and L_905_:FindFirstChild("LeftWeld") ;
			if L_903_ then
				local L_907_;
				if (L_133_ == 1) then
					L_907_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						L_904_
					};
				elseif (L_133_ == 2) then
					L_907_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 3) then
					L_907_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 4) then
					L_907_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 5) then
					L_907_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						L_889_arg0.Character.HumanoidRootPart.RootAttachment
					};
				end
				if L_907_ then
					L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_907_));
				end
			end
			task.wait(0.001);
			if L_905_ then
				local L_908_;
				if (L_133_ == 1) then
					L_908_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						L_906_
					};
				elseif (L_133_ == 2) then
					L_908_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 3) then
					L_908_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 4) then
					L_908_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 5) then
					L_908_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						L_889_arg0.Character.HumanoidRootPart.RootAttachment
					};
				end
				if L_908_ then
					L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_908_));
				end
			end
			task.wait(0.01);
			if L_903_ then
				local L_909_;
				if (L_133_ == 1) then
					L_909_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						L_904_
					};
				elseif (L_133_ == 2) then
					L_909_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 3) then
					L_909_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 4) then
					L_909_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 5) then
					L_909_ = {
						L_903_,
						L_889_arg0.Character.HumanoidRootPart,
						L_889_arg0.Character.HumanoidRootPart.RootAttachment
					};
				end
				if L_909_ then
					L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_909_));
				end
			end
			task.wait(0.001);
			if L_905_ then
				local L_910_;
				if (L_133_ == 1) then
					L_910_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						L_906_
					};
				elseif (L_133_ == 2) then
					L_910_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 3) then
					L_910_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 4) then
					L_910_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition
					};
				elseif (L_133_ == 5) then
					L_910_ = {
						L_905_,
						L_889_arg0.Character.HumanoidRootPart,
						L_889_arg0.Character.HumanoidRootPart.RootAttachment
					};
				end
				if L_910_ then
					L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_910_));
				end
			end
		end);
		task.wait(0.3);
		local L_900_ = L_893_:FindFirstChild("BlobmanSeatAndOwnerScript");
		local L_901_ = L_900_ and L_900_:FindFirstChild("CreatureDrop") ;
		if L_901_ then
			local L_911_ = L_893_:FindFirstChild("LeftDetector");
			local L_912_ = L_893_:FindFirstChild("RightDetector");
			if L_911_ then
				local L_914_ = L_911_:FindFirstChild("RigidConstraint");
				if (L_914_ and L_914_.Attachment0) then
					pcall(function()
						L_901_:FireServer(L_914_, L_914_.Attachment0);
					end);
				end
			end
			if L_912_ then
				local L_915_ = L_912_:FindFirstChild("RigidConstraint");
				if (L_915_ and L_915_.Attachment0) then
					pcall(function()
						L_901_:FireServer(L_915_, L_915_.Attachment0);
					end);
				end
			end
			local L_913_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_913_ .. " - Player solto!");
			else
				L_87_:AddLabel(L_913_ .. " - Player dropped!");
			end
		end
		task.wait(0.4);
		if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then
			local L_916_ = L_889_arg0.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) ;
			L_89_.hrp.CFrame = CFrame.new(L_916_);
			L_89_.hrp.AssemblyLinearVelocity = Vector3.zero;
			L_89_.hrp.AssemblyAngularVelocity = Vector3.zero;
			task.wait(0.15);
			pcall(function()
				blobGrabPlayer(L_889_arg0, L_893_);
			end);
			local L_917_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_917_ .. " - Player pegado novamente!");
			else
				L_87_:AddLabel(L_917_ .. " - Player grabbed again!");
			end
		end
		local L_902_ = " ";
		if (L_23_ == "pt-br") then
			L_87_:AddLabel(L_902_ .. " - Combo executado em " .. L_889_arg0.Name);
		else
			L_87_:AddLabel(L_902_ .. " - Combo executed on " .. L_889_arg0.Name);
		end
	end
	return L_893_;
end
local function L_137_func()
	for L_918_forvar0, L_919_forvar1 in ipairs(_G.alvosSelecionados or {}) do
		if L_22_func(L_919_forvar1) then
			continue;
		end
		if game.Players:FindFirstChild(L_919_forvar1) then
			return true;
		end
	end
	return false;
end
local function L_138_func()
	if L_89_.blobmanCoroutine then
		return;
	end
	L_89_.blobmanCoroutine = coroutine.create(function()
		local L_920_ = nil;
		for L_922_forvar0, L_923_forvar1 in ipairs(_G.alvosSelecionados or {}) do
			if L_22_func(L_923_forvar1) then
				continue;
			end
			local L_924_ = game.Players:FindFirstChild(L_923_forvar1);
			if L_924_ then
				L_920_ = L_924_;
				break;
			end
		end
		if not L_129_ then
			if (L_132_ == 1) then
				L_129_ = spawnandsitblob(L_920_);
			else
				L_129_ = L_89_.inv:FindFirstChild("CreatureBlobman");
				if not L_129_ then
					L_96_.spawntoy:InvokeServer("CreatureBlobman", CFrame.new(0, 99999998430674940, 0), Vector3.new(0, -16.157, 0));
					L_129_ = L_89_.inv:WaitForChild("CreatureBlobman");
				end
				if (L_920_ and L_920_.Character and L_920_.Character:FindFirstChild("HumanoidRootPart")) then
					task.wait(0.2);
					local L_925_ = L_920_.Character.HumanoidRootPart;
					L_89_.hrp.CFrame = CFrame.new(L_925_.Position + Vector3.new(0, 5, 0));
					L_89_.hrp.AssemblyLinearVelocity = Vector3.zero;
					L_89_.hrp.AssemblyAngularVelocity = Vector3.zero;
				end
			end
		end
		while L_137_func() and L_131_ do
			if (L_132_ == 1) then
				local L_926_ = L_129_:FindFirstChild("VehicleSeat");
				local L_927_ = L_926_ and L_926_:FindFirstChild("SeatWeld") ;
				if (not L_927_ or (L_927_.Part1 ~= L_89_.hrp)) then
					task.wait(0.3);
					local L_928_ = nil;
					for L_929_forvar0, L_930_forvar1 in ipairs(_G.alvosSelecionados or {}) do
						if L_22_func(L_930_forvar1) then
							continue;
						end
						local L_931_ = game.Players:FindFirstChild(L_930_forvar1);
						if L_931_ then
							L_928_ = L_931_;
							break;
						end
					end
					L_129_ = spawnandsitblob(L_928_);
				end
			elseif ((L_132_ == 2) and (not L_129_ or not L_129_.Parent)) then
				L_129_ = L_89_.inv:FindFirstChild("CreatureBlobman");
				if not L_129_ then
					L_96_.spawntoy:InvokeServer("CreatureBlobman", CFrame.new(0, 10000000000000000000, 0), Vector3.new(0, -16.157, 0));
					L_129_ = L_89_.inv:WaitForChild("CreatureBlobman");
				end
			end
			for L_932_forvar0, L_933_forvar1 in ipairs(_G.alvosSelecionados or {}) do
				if L_22_func(L_933_forvar1) then
					continue;
				end
				local L_934_ = game.Players:FindFirstChild(L_933_forvar1);
				if (L_934_ and L_129_) then
					if (L_132_ == 1) then
						blobGrabPlayer(L_934_, L_129_);
					elseif (L_132_ == 2) then
						BreakHeadJoint(L_934_);
					end
					task.wait();
				end
			end
			task.wait();
		end
		coroutine.close(L_89_.blobmanCoroutine);
		L_89_.blobmanCoroutine = nil;
		L_129_ = nil;
		local L_921_ = L_89_.inv:FindFirstChild("CreatureBlobman");
		if L_921_ then
			local L_935_, L_936_ = pcall(function()
				L_96_.DestroyToy:FireServer(L_921_);
			end);
		end
	end);
	coroutine.resume(L_89_.blobmanCoroutine);
end
local function L_139_func()
	if L_89_.blobmanCoroutine then
		coroutine.close(L_89_.blobmanCoroutine);
		L_89_.blobmanCoroutine = nil;
		L_129_ = nil;
		local L_937_ = L_89_.inv:FindFirstChild("CreatureBlobman");
		if L_937_ then
			pcall(function()
				L_96_.DestroyToy:FireServer(L_937_);
			end);
		end
	end
end
L_83_:AddParagraph("Blobman Loops", "loops using blobman");
local function L_140_func()
	for L_938_forvar0, L_939_forvar1 in ipairs(L_130_) do
		L_939_forvar1:Disconnect();
	end
	L_130_ = {};
end
L_83_:AddToggle({
	Name = "Loop blobman",
	Default = false,
	Callback = function(L_940_arg0)
		L_131_ = L_940_arg0;
		L_140_func();
		if L_940_arg0 then
			table.insert(L_130_, game.Players.PlayerAdded:Connect(L_135_func));
			table.insert(L_130_, game.Players.PlayerRemoving:Connect(function()
				task.delay(0.2, L_135_func);
			end));
			L_135_func();
		else
			L_139_func();
		end
	end
});
L_83_:AddDropdown({
	Name = "Grab Mode",
	Default = "Hand",
	Options = {
		"Hand",
		"Train",
		"Ufo",
		"Rock",
		"own rootpart - Beta"
	},
	Callback = function(L_941_arg0)
		if (L_941_arg0 == "Hand") then
			L_133_ = 1;
		elseif (L_941_arg0 == "Train") then
			L_133_ = 2;
		elseif (L_941_arg0 == "Ufo") then
			L_133_ = 3;
		elseif (L_941_arg0 == "Rock") then
			L_133_ = 4;
		elseif (L_941_arg0 == "own rootpart - Beta") then
			L_133_ = 5;
		end
	end
});
L_83_:AddDropdown({
	Name = "Blob Mode",
	Default = "Type 1",
	Options = {
		"Type1",
		"Type2"
	},
	Callback = function(L_942_arg0)
		if (L_942_arg0 == "Type1") then
			L_132_ = 1;
		elseif (L_942_arg0 == "Type2") then
			L_132_ = 2;
		end
	end
});
L_83_:AddParagraph("Loops", "loops that use map items/things");
L_83_:AddToggle({
	Name = "Loop grab",
	Default = false,
	Callback = function(L_943_arg0)
		_G.loopKill = L_943_arg0;
		if L_943_arg0 then
			task.spawn(function()
				local function L_944_func(L_946_arg0)
					game:GetService("ReplicatedStorage")['GrabEvents']['SetNetworkOwner']:FireServer(L_946_arg0, L_946_arg0.CFrame);
				end
				for L_947_forvar0, L_948_forvar1 in ipairs(_G.alvosSelecionados or {}) do
					if L_22_func(L_948_forvar1) then
						continue;
					end
					task.spawn(function()
						while _G.loopKill do
							local L_949_ = game.Players:FindFirstChild(L_948_forvar1);
							if not L_949_ then
								task.wait(0.5);
								continue;
							end
							local L_950_ = L_949_.Character;
							if not L_950_ then
								L_950_ = L_949_.CharacterAdded:Wait();
							end
							local L_951_ = L_950_:WaitForChild("HumanoidRootPart", 5);
							local L_952_ = L_950_:WaitForChild("Humanoid", 5);
							if (not L_951_ or not L_952_) then
								task.wait(0.5);
								continue;
							end
							local L_953_ = false;
							while not L_953_ and _G.loopKill do
								if (L_949_.Character ~= L_950_) then
									break;
								end
								L_89_.hrp.CFrame = L_951_.CFrame;
								L_944_func(L_951_);
								task.wait(0.05);
								if (L_951_:FindFirstChild("PartOwner") and (L_951_.PartOwner.Value == L_28_.Name)) then
									L_953_ = true;
								else
									task.wait(0.05);
								end
							end
							if not _G.loopKill then
								break;
							end
							if not L_953_ then
								local L_959_ = L_949_.Character or L_949_.CharacterAdded:Wait() ;
								L_959_:WaitForChild("HumanoidRootPart", 5);
								task.wait(0.3);
								continue;
							end
							local L_954_ = workspace.Map.AlwaysHereTweenedObjects.Ocean.Object.ObjectModel:GetChildren()[22];
							L_951_.CFrame = L_954_.CFrame;
							local L_955_ = false;
							local L_956_ = L_952_.Died:Connect(function()
								L_955_ = true;
							end);
							local L_957_ = tick();
							while not L_955_ and _G.loopKill and ((tick() - L_957_) < 5) do
								if (L_949_.Character ~= L_950_) then
									L_955_ = true;
								end
								task.wait(0.1);
							end
							L_956_:Disconnect();
							if not _G.loopKill then
								break;
							end
							local L_958_ = L_949_.Character or L_949_.CharacterAdded:Wait() ;
							L_958_:WaitForChild("HumanoidRootPart", 5);
							task.wait(0.3);
						end
					end);
				end
				local L_945_ = " ";
				if (L_23_ == "pt-br") then
					L_87_:AddLabel(L_945_ .. " - Loop Kill Ativado");
				else
					L_87_:AddLabel(L_945_ .. " - Loop Kill Enabled");
				end
			end);
		else
			local L_960_ = " ";
			if (L_23_ == "pt-br") then
				L_87_:AddLabel(L_960_ .. " - Loop Kill Desativado");
			else
				L_87_:AddLabel(L_960_ .. " - Loop Kill Disabled");
			end
		end
	end
});
L_83_:AddToggle({
	Name = "Destroy Gucci Sit",
	Default = false,
	Callback = function(L_961_arg0)
		_G.DestroyGucciActive = L_961_arg0;
		if L_961_arg0 then
			if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then
				L_25_:MakeNotification({
					Name = "❌ Erro",
					Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo no dropdown!") or "Select at least one target in dropdown!",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
				return;
			end
			task.spawn(function()
				local L_962_ = game:GetService("RunService");
				local L_963_ = L_28_.Character;
				local L_964_ = L_963_ and L_963_:FindFirstChild("HumanoidRootPart") ;
				local L_965_ = L_963_ and L_963_:FindFirstChild("Humanoid") ;
				if (not L_964_ or not L_965_) then
					_G.DestroyGucciActive = false;
					return;
				end
				local L_966_ = L_964_.CFrame;
				if (L_23_ == "pt-br") then
					L_87_:AddLabel(_G.horario .. " - Destroy Gucci ATIVADO para " .. # _G.alvosSelecionados .. " alvo(s)");
				else
					L_87_:AddLabel(_G.horario .. " - Destroy Gucci ENABLED for " .. # _G.alvosSelecionados .. " target(s)");
				end
				while _G.DestroyGucciActive do
					L_963_ = L_28_.Character;
					L_964_ = L_963_ and L_963_:FindFirstChild("HumanoidRootPart") ;
					L_965_ = L_963_ and L_963_:FindFirstChild("Humanoid") ;
					if (not L_964_ or not L_965_) then
						break;
					end
					for L_967_forvar0, L_968_forvar1 in ipairs(_G.alvosSelecionados or {}) do
						if L_22_func(L_968_forvar1) then
							continue;
						end
						if not _G.DestroyGucciActive then
							break;
						end
						local L_969_ = L_113_:FindFirstChild(L_968_forvar1);
						if (L_969_ and L_969_.Parent) then
							local L_970_ = L_968_forvar1 .. "SpawnedInToys" ;
							local L_971_ = L_26_:FindFirstChild(L_970_);
							if L_971_ then
								for L_972_forvar0, L_973_forvar1 in ipairs(L_971_:GetChildren()) do
									if not _G.DestroyGucciActive then
										break;
									end
									if (L_973_forvar1.Name == "CreatureBlobman") then
										local L_974_ = L_973_forvar1:FindFirstChild("VehicleSeat") or L_973_forvar1:FindFirstChildWhichIsA("VehicleSeat", true) ;
										if L_974_ then
											if (L_965_.SeatPart ~= L_974_) then
												local L_975_;
												L_975_ = L_962_.Stepped:Connect(function()
													if (L_964_ and L_974_) then
														L_964_.CFrame = L_974_.CFrame;
														L_964_.Velocity = Vector3.zero;
														if L_973_forvar1.PrimaryPart then
															L_973_forvar1.PrimaryPart.Velocity = Vector3.zero;
															L_973_forvar1.PrimaryPart.RotVelocity = Vector3.zero;
														end
													end
												end);
												local L_976_ = tick();
												while (tick() - L_976_) < 1 do
													if not _G.DestroyGucciActive then
														break;
													end
													if (L_965_.SeatPart == L_974_) then
														break;
													end
													L_974_:Sit(L_965_);
													task.wait();
												end
												if L_975_ then
													L_975_:Disconnect();
												end
												if (L_965_.SeatPart == L_974_) then
													task.wait(0.3);
													L_965_.Sit = false;
													L_965_.Jump = true;
													task.wait(0.05);
													L_964_.CFrame = L_966_;
													L_964_.Velocity = Vector3.zero;
													if (L_23_ == "pt-br") then
														L_87_:AddLabel(_G.horario .. " - Gucci de " .. L_968_forvar1 .. " removido!");
													else
														L_87_:AddLabel(_G.horario .. " - " .. L_968_forvar1 .. "'s Gucci removed!");
													end
													task.wait(0.5);
												else
													L_964_.CFrame = L_966_;
												end
											end
										end
									end
								end
							end
						end
					end
					task.wait(1);
				end
				if (L_23_ == "pt-br") then
					L_87_:AddLabel(_G.horario .. " - Destroy Gucci DESATIVADO");
				else
					L_87_:AddLabel(_G.horario .. " - Destroy Gucci DISABLED");
				end
			end);
		end
	end
});
_G.LoopKickBlobActive = false;
_G.LoopKickBlobActive = false;
L_83_:AddToggle({
	Name = "Loop Kick (Blob + Spam Grab)",
	Default = false,
	Callback = function(L_977_arg0)
		_G.LoopKickBlobActive = L_977_arg0;
		if L_977_arg0 then
			if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then
				_G.LoopKickBlobActive = false;
				return;
			end
			task.spawn(function()
				local L_978_ = game:GetService("Players");
				local L_979_ = L_978_.LocalPlayer;
				local L_980_ = game:GetService("ReplicatedStorage");
				local L_981_ = game:GetService("RunService");
				local function L_982_func()
					local L_1003_ = L_979_.Character;
					local L_1004_ = L_1003_ and L_1003_:FindFirstChild("HumanoidRootPart") ;
					if not L_1004_ then
						return false;
					end
					local L_1005_ = L_979_.Name .. "SpawnedInToys" ;
					local L_1006_ = workspace:FindFirstChild(L_1005_);
					local L_1007_ = L_1006_ and L_1006_:FindFirstChild("CreatureBlobman") ;
					if not L_1007_ then
						pcall(function()
							L_980_.MenuToys.SpawnToyRemoteFunction:InvokeServer("CreatureBlobman", L_1004_.CFrame, Vector3.zero);
						end);
						task.wait(0.5);
						if not L_1006_ then
							L_1006_ = workspace:WaitForChild(L_1005_, 5);
						end
						if L_1006_ then
							L_1007_ = L_1006_:WaitForChild("CreatureBlobman", 5);
						end
					end
					return L_1007_;
				end
				local function L_983_func(L_1008_arg0)
					local L_1009_ = L_979_.Character;
					local L_1010_ = L_1009_ and L_1009_:FindFirstChild("HumanoidRootPart") ;
					local L_1011_ = L_1009_ and L_1009_:FindFirstChild("Humanoid") ;
					if (not L_1010_ or not L_1011_ or not L_1008_arg0) then
						return false;
					end
					local L_1012_ = L_1008_arg0:WaitForChild("VehicleSeat", 5);
					if not L_1012_ then
						return false;
					end
					local L_1013_ = tick();
					repeat
						if not L_1011_.SeatPart then
							L_1010_.CFrame = L_1012_.CFrame + Vector3.new(0, 1, 0) ;
							L_1010_.Velocity = Vector3.zero;
							L_1012_:Sit(L_1011_);
						end
						L_981_.Heartbeat:Wait();
					until (L_1011_.SeatPart == L_1012_) or ((tick() - L_1013_) > 1.5)
					return L_1011_.SeatPart == L_1012_ ;
				end
				local L_984_ = L_982_func();
				if not L_984_ then
					_G.LoopKickBlobActive = false;
					return;
				end
				local L_985_ = L_983_func(L_984_);
				if not L_985_ then
					_G.LoopKickBlobActive = false;
					return;
				end
				task.wait(0.3);
				local L_986_ = L_979_.Character;
				local L_987_ = L_986_ and L_986_:FindFirstChild("Humanoid") ;
				local L_988_ = L_987_ and L_987_.SeatPart ;
				if (not L_988_ or (L_988_.Parent.Name ~= "CreatureBlobman")) then
					_G.LoopKickBlobActive = false;
					return;
				end
				local L_989_ = L_980_:WaitForChild("GrabEvents");
				local L_990_ = L_984_:FindFirstChild("HumanoidRootPart") or L_984_.PrimaryPart ;
				local L_991_ = L_984_:FindFirstChild("BlobmanSeatAndOwnerScript");
				local L_992_ = L_991_ and L_991_:FindFirstChild("CreatureGrab") ;
				local L_993_ = L_991_ and L_991_:FindFirstChild("CreatureDrop") ;
				local L_994_ = L_984_:FindFirstChild("RightDetector");
				local L_995_ = L_994_ and (L_994_:FindFirstChild("RightWeld") or L_994_:FindFirstChildWhichIsA("Weld")) ;
				local L_996_ = L_990_.CFrame;
				local L_997_ = _G.alvosSelecionados[1];
				local L_998_ = L_978_:FindFirstChild(L_997_);
				if not L_998_ then
					_G.LoopKickBlobActive = false;
					return;
				end
				local function L_999_func(L_1014_arg0, L_1015_arg1)
					if (not L_1015_arg1 or not L_990_) then
						return;
					end
					local L_1016_ = tick();
					while (tick() - L_1016_) < 0.35 do
						if not _G.LoopKickBlobActive then
							break;
						end
						L_990_.CFrame = L_1015_arg1.CFrame;
						L_990_.Velocity = Vector3.zero;
						pcall(function()
							if (L_992_ and L_994_) then
								L_992_:FireServer(L_994_, L_1015_arg1, L_995_);
							end
							L_989_.CreateGrabLine:FireServer(L_1015_arg1, Vector3.zero, L_1015_arg1.Position, false);
							L_989_.SetNetworkOwner:FireServer(L_1015_arg1, L_990_.CFrame);
						end);
						L_981_.Heartbeat:Wait();
					end
					L_990_.CFrame = L_996_;
					L_990_.Velocity = Vector3.zero;
					task.wait(0.05);
				end
				local L_1000_ = L_998_.Character;
				local L_1001_ = L_1000_ and L_1000_:FindFirstChild("HumanoidRootPart") ;
				L_999_func(L_1000_, L_1001_);
				local L_1002_ = 0;
				while _G.LoopKickBlobActive do
					if (not L_998_ or not L_998_.Parent) then
						break;
					end
					local L_1017_ = L_998_.Character;
					if not L_1017_ then
						L_1017_ = L_998_.CharacterAdded:Wait();
						L_1017_:WaitForChild("HumanoidRootPart", 5);
						task.wait(0.3);
						local L_1020_ = L_1017_:FindFirstChild("HumanoidRootPart");
						L_999_func(L_1017_, L_1020_);
						L_1000_ = L_1017_;
						L_1001_ = L_1020_;
						continue;
					end
					local L_1018_ = L_1017_:FindFirstChild("HumanoidRootPart");
					local L_1019_ = L_1017_:FindFirstChild("Humanoid");
					if ((L_1017_ ~= L_1000_) or (L_1018_ ~= L_1001_)) then
						L_1000_ = L_1017_;
						L_1001_ = L_1018_;
						L_1018_ = L_1001_;
						L_999_func(L_1000_, L_1001_);
						continue;
					end
					if (L_1018_ and L_1019_ and (L_1019_.Health > 0) and L_990_) then
						L_990_.CFrame = L_996_;
						L_990_.Velocity = Vector3.zero;
						local L_1021_ = L_996_ * CFrame.new(0, 27, 0) ;
						L_1018_.CFrame = L_1021_;
						L_1018_.Velocity = Vector3.zero;
						L_1018_.RotVelocity = Vector3.zero;
						if ((tick() - L_1002_) > 0.05) then
							L_1002_ = tick();
							pcall(function()
								L_1019_.PlatformStand = true;
								L_1019_.Sit = true;
								L_989_.SetNetworkOwner:FireServer(L_1018_, L_1021_);
								if L_994_ then
									local L_1022_ = L_994_:FindFirstChild("RightWeld") or L_994_:FindFirstChildWhichIsA("Weld") ;
									if L_1022_ then
										L_993_:FireServer(L_1022_);
									end
								end
								L_989_.DestroyGrabLine:FireServer(L_1018_);
								if L_994_ then
									L_992_:FireServer(L_994_, L_1018_, L_995_);
								end
								L_989_.CreateGrabLine:FireServer(L_1018_, Vector3.zero, L_1018_.Position, false);
							end);
						end
					elseif L_990_ then
						L_990_.CFrame = L_996_;
						L_990_.Velocity = Vector3.zero;
					end
					if not _G.LoopKickBlobActive then
						break;
					end
					L_981_.Heartbeat:Wait();
				end
				_G.LoopKickBlobActive = false;
				if L_990_ then
					L_990_.CFrame = L_996_;
					L_990_.Velocity = Vector3.zero;
				end
			end);
		else
			_G.LoopKickBlobActive = false;
		end
	end
});
_G.KillPermOwner = false;
local function L_141_func()
	local L_1023_ = game:GetService("Players");
	local L_1024_ = L_1023_.LocalPlayer;
	local L_1025_ = L_1024_.Character or L_1024_.CharacterAdded:Wait() ;
	local L_1026_ = L_1025_:WaitForChild("HumanoidRootPart");
	local L_1027_ = L_1025_:WaitForChild("Humanoid");
	local L_1028_ = workspace:FindFirstChild(L_1024_.Name .. "SpawnedInToys");
	if not L_1028_ then
		return nil;
	end
	local L_1029_ = L_1028_:FindFirstChild("CreatureBlobman");
	if not L_1029_ then
		L_96_.spawntoy:InvokeServer("CreatureBlobman", L_1026_.CFrame, Vector3.new(0, -16.157, 0));
		L_1029_ = L_1028_:WaitForChild("CreatureBlobman", 3);
	end
	if not L_1029_ then
		return nil;
	end
	local L_1030_ = L_1029_:WaitForChild("VehicleSeat");
	while L_1030_.Occupant ~= L_1027_ do
		L_1030_:Sit(L_1027_);
		task.wait();
	end
	return L_1029_;
end
_G.KillPermOwner = false;
L_83_:AddToggle({
	Name = "Kill Perm Owner",
	Default = false,
	Callback = function(L_1031_arg0)
		_G.KillPermOwner = L_1031_arg0;
		if L_1031_arg0 then
			task.spawn(function()
				local L_1032_ = game:GetService("Players");
				local L_1033_ = L_1032_.LocalPlayer;
				local L_1034_ = L_1033_.Character or L_1033_.CharacterAdded:Wait() ;
				local L_1035_ = L_1034_:WaitForChild("HumanoidRootPart");
				local L_1036_ = L_141_func();
				if not L_1036_ then
					return;
				end
				local L_1037_ = L_1036_:WaitForChild("BlobmanSeatAndOwnerScript");
				local L_1038_ = L_1037_:WaitForChild("CreatureGrab");
				local L_1039_ = L_1037_:WaitForChild("CreatureRelease");
				local L_1040_ = L_1036_:WaitForChild("RightDetector");
				local L_1041_ = L_1040_:WaitForChild("RightWeld");
				while _G.KillPermOwner do
					if (not L_1036_ or not L_1036_.Parent) then
						L_1036_ = L_141_func();
						if not L_1036_ then
							task.wait(0.25);
							continue;
						end
					end
					for L_1042_forvar0, L_1043_forvar1 in ipairs(_G.alvosSelecionados or {}) do
						if L_22_func(L_1043_forvar1) then
							continue;
						end
						local L_1044_ = L_1032_:FindFirstChild(L_1043_forvar1);
						if (L_1044_ and L_1044_.Character) then
							local L_1045_ = L_1044_.Character;
							local L_1046_ = L_1045_:FindFirstChild("Humanoid");
							local L_1047_ = L_1045_:FindFirstChild("HumanoidRootPart");
							if (L_1046_ and L_1047_) then
								L_1036_.HumanoidRootPart.CFrame = L_1047_.CFrame;
								L_1046_.BreakJointsOnDeath = false;
								L_1038_:FireServer(L_1040_, L_1047_, L_1041_);
								L_1038_:FireServer(L_1040_, L_1035_, L_1041_);
								L_1038_:FireServer(L_1040_, L_1047_, L_1041_);
								L_1039_:FireServer(L_1041_);
								L_1046_:ChangeState(Enum.HumanoidStateType.Dead);
							end
						end
					end
					task.wait(0.25);
				end
			end);
		end
	end
});
L_83_:AddParagraph("Spawn itens inside your the safe to use this option", "enjoy");
_G.InstrumentAuraActive = false;
_G.auraAlvosSelecionados = {};
L_83_:AddPlayerDropdown({
	Name = ((L_23_ == "pt-br") and "Alvo da Aura") or "Aura Target",
	Callback = function(L_1048_arg0)
		local L_1049_ = {};
		for L_1050_forvar0, L_1051_forvar1 in ipairs(L_1048_arg0) do
			if L_22_func(L_1051_forvar1) then
				L_25_:MakeNotification({
					Name = "Instrument Aura",
					Content = "This player is owner",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
			else
				table.insert(L_1049_, L_1051_forvar1);
			end
		end
		_G.auraAlvosSelecionados = L_1049_;
	end,
	Save = false,
	Flag = "AuraPlayerDropdown"
});
local function L_142_func(L_1052_arg0)
	if _G.auraAlvosSelecionados then
		for L_1053_forvar0, L_1054_forvar1 in ipairs(_G.auraAlvosSelecionados) do
			if (L_1054_forvar1 == L_1052_arg0) then
				table.remove(_G.auraAlvosSelecionados, L_1053_forvar0);
				break;
			end
		end
	end
	if (L_25_.Flags and L_25_.Flags['AuraPlayerDropdown']) then
		local L_1055_ = L_25_.Flags['AuraPlayerDropdown'];
		if L_1055_.Set then
			L_1055_:Set({});
		end
	end
end
L_113_.PlayerRemoving:Connect(function(L_1056_arg0)
	L_142_func(L_1056_arg0.Name);
end);
L_83_:AddToggle({
	Name = "Instrument Aura (troll)",
	Default = false,
	Callback = function(L_1057_arg0)
		_G.InstrumentAuraActive = L_1057_arg0;
		if L_1057_arg0 then
			task.spawn(function()
				if (not _G.auraAlvosSelecionados or (# _G.auraAlvosSelecionados == 0)) then
					L_25_:MakeNotification({
						Name = "Instrument Aura",
						Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo!") or "Select at least one target!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.InstrumentAuraActive = false;
					return;
				end
				local L_1058_ = 12;
				local L_1059_ = 3;
				local L_1060_ = 0.05;
				local L_1061_ = L_29_.GrabEvents.SetNetworkOwner;
				local L_1062_ = L_29_.HoldEvents.Use;
				local function L_1063_func(L_1069_arg0)
					L_1061_:FireServer(L_1069_arg0, L_1069_arg0.CFrame);
				end
				local L_1064_ = L_40_func();
				if not L_1064_ then
					L_25_:MakeNotification({
						Name = "Instrument Aura",
						Content = ((L_23_ == "pt-br") and "Você não tem um plot!") or "You don't have a plot!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.InstrumentAuraActive = false;
					return;
				end
				local L_1065_ = {};
				for L_1070_forvar0, L_1071_forvar1 in pairs(L_1064_:GetChildren()) do
					if not string.find(L_1071_forvar1.Name, "Instrument") then
						continue;
					end
					local L_1072_ = L_1071_forvar1:FindFirstChild("HoldPart");
					if not L_1072_ then
						continue;
					end
					local L_1073_ = L_1072_:FindFirstChild("HoldItemRemoteFunction");
					local L_1074_ = L_1072_:FindFirstChild("DropItemRemoteFunction");
					local L_1075_ = L_1071_forvar1:FindFirstChild("Main");
					local L_1076_ = L_1071_forvar1:FindFirstChild("SoundPart");
					if (L_1073_ and L_1074_ and L_1075_) then
						table.insert(L_1065_, {
							mdl = L_1071_forvar1,
							main = L_1075_,
							soundPart = L_1076_ or L_1075_,
							hold = L_1073_,
							drop = L_1074_
						});
					end
				end
				if (# L_1065_ == 0) then
					L_25_:MakeNotification({
						Name = "Instrument Aura",
						Content = ((L_23_ == "pt-br") and "Nenhum instrumento no seu plot!") or "No instruments in your plot!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.InstrumentAuraActive = false;
					return;
				end
				local L_1066_ = L_28_.Character or L_28_.CharacterAdded:Wait() ;
				local L_1067_ = L_1066_:WaitForChild("HumanoidRootPart");
				for L_1077_forvar0, L_1078_forvar1 in ipairs(L_1065_) do
					if not _G.InstrumentAuraActive then
						break;
					end
					L_1067_.CFrame = L_1078_forvar1.main.CFrame + Vector3.new(0, 3, 0) ;
					task.wait(0.05);
					pcall(function()
						L_1078_forvar1.hold:InvokeServer(L_1078_forvar1.mdl, L_1066_);
						task.wait(0.05);
						L_1062_:FireServer(L_1078_forvar1.mdl);
						L_1078_forvar1.drop:InvokeServer(L_1078_forvar1.mdl);
					end);
					task.wait(0.05);
					L_1067_.CFrame = L_1078_forvar1.soundPart.CFrame + Vector3.new(0, 3, 0) ;
					task.wait(0.05);
					L_1063_func(L_1078_forvar1.soundPart);
					task.wait(0.1);
				end
				task.wait(0.3);
				for L_1079_forvar0, L_1080_forvar1 in ipairs(L_1065_) do
					local L_1081_ = L_1080_forvar1.main;
					L_1081_.Anchored = false;
					L_1081_.CanCollide = false;
					if L_1081_:FindFirstChild("AuraBodyPosition") then
						L_1081_.AuraBodyPosition:Destroy();
					end
					if L_1081_:FindFirstChild("AuraBodyGyro") then
						L_1081_.AuraBodyGyro:Destroy();
					end
					local L_1082_ = Instance.new("BodyPosition");
					L_1082_.Name = "AuraBodyPosition";
					L_1082_.MaxForce = Vector3.new(math.huge, math.huge, math.huge);
					L_1082_.D = 500;
					L_1082_.P = 10000;
					L_1082_.Position = L_1081_.Position;
					L_1082_.Parent = L_1081_;
					local L_1083_ = Instance.new("BodyGyro");
					L_1083_.Name = "AuraBodyGyro";
					L_1083_.MaxTorque = Vector3.new(math.huge, math.huge, math.huge);
					L_1083_.D = 500;
					L_1083_.P = 10000;
					L_1083_.CFrame = L_1081_.CFrame;
					L_1083_.Parent = L_1081_;
				end
				L_25_:MakeNotification({
					Name = "Instrument Aura",
					Content = ((L_23_ == "pt-br") and "Aura iniciada!") or "Aura started!",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
				local L_1068_ = 0;
				while _G.InstrumentAuraActive do
					task.wait(0);
					local L_1084_ = _G.auraAlvosSelecionados and _G.auraAlvosSelecionados[1] ;
					if not L_1084_ then
						task.wait(1);
						continue;
					end
					local L_1085_ = L_113_:FindFirstChild(L_1084_);
					if not L_1085_ then
						task.wait(1);
						continue;
					end
					local L_1086_ = L_1085_.Character and L_1085_.Character:FindFirstChild("HumanoidRootPart") ;
					if not L_1086_ then
						continue;
					end
					L_1068_ = L_1068_ + L_1060_ ;
					local L_1087_ = (_G.SafeBlockHidden and 85) or L_1059_ ;
					for L_1088_forvar0, L_1089_forvar1 in ipairs(L_1065_) do
						local L_1090_ = L_1089_forvar1.main:FindFirstChild("AuraBodyPosition");
						if not L_1090_ then
							continue;
						end
						local L_1091_ = ((2 * math.pi) / # L_1065_) * (L_1088_forvar0 - 1) ;
						local L_1092_ = L_1068_ + L_1091_ ;
						L_1090_.Position = Vector3.new(L_1086_.Position.X + (math.cos(L_1092_) * L_1058_), L_1086_.Position.Y + L_1087_, L_1086_.Position.Z + (math.sin(L_1092_) * L_1058_));
					end
				end
				for L_1093_forvar0, L_1094_forvar1 in ipairs(L_1065_) do
					if L_1094_forvar1.main:FindFirstChild("AuraBodyPosition") then
						L_1094_forvar1.main.AuraBodyPosition:Destroy();
					end
					if L_1094_forvar1.main:FindFirstChild("AuraBodyGyro") then
						L_1094_forvar1.main.AuraBodyGyro:Destroy();
					end
				end
			end);
		end
	end
});
L_83_:AddToggle({
	Name = "Safe Block (Aura)",
	Default = false,
	Callback = function(L_1095_arg0)
		_G.SafeBlockActive = L_1095_arg0;
		if not L_1095_arg0 then
			_G.SafeBlockHidden = false;
		end
		if L_1095_arg0 then
			task.spawn(function()
				while _G.SafeBlockActive do
					task.wait(0.3);
					if not _G.InstrumentAuraActive then
						_G.SafeBlockHidden = false;
						continue;
					end
					local L_1096_ = _G.auraAlvosSelecionados and _G.auraAlvosSelecionados[1] ;
					if not L_1096_ then
						_G.SafeBlockHidden = false;
						continue;
					end
					local L_1097_ = workspace.PlotItems:FindFirstChild("PlayersInPlots");
					local L_1098_ = L_1097_ and (L_1097_:FindFirstChild(L_1096_) ~= nil) ;
					_G.SafeBlockHidden = L_1098_;
				end
				_G.SafeBlockHidden = false;
			end);
		end
	end
});
_G.BananaTripActive = false;
_G.bananaAlvoSelecionado = nil;
L_83_:AddParagraph("Loop Banana", ((L_23_ == "pt-br") and "Faz o alvo escorregar na casca de banana") or "Makes the target slip on a banana peel");
L_83_:AddPlayerDropdown({
	Name = ((L_23_ == "pt-br") and "Alvo da Banana") or "Banana Target",
	Callback = function(L_1099_arg0)
		if (L_1099_arg0 and (# L_1099_arg0 > 0)) then
			local L_1100_ = L_1099_arg0[1];
			if L_22_func(L_1100_) then
				L_25_:MakeNotification({
					Name = "Banana Loop",
					Content = "This player is owner",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
				_G.bananaAlvoSelecionado = nil;
			else
				_G.bananaAlvoSelecionado = L_1100_;
			end
		else
			_G.bananaAlvoSelecionado = nil;
		end
	end,
	Save = false,
	Flag = "BananaPlayerDropdown"
});
local function L_143_func(L_1101_arg0)
	if (_G.bananaAlvoSelecionado == L_1101_arg0) then
		_G.bananaAlvoSelecionado = nil;
	end
	if (L_25_.Flags and L_25_.Flags['BananaPlayerDropdown']) then
		local L_1102_ = L_25_.Flags['BananaPlayerDropdown'];
		if L_1102_.Set then
			L_1102_:Set({});
		end
	end
end
L_113_.PlayerRemoving:Connect(function(L_1103_arg0)
	L_143_func(L_1103_arg0.Name);
end);
L_83_:AddToggle({
	Name = "Loop Banana",
	Default = false,
	Callback = function(L_1104_arg0)
		_G.BananaTripActive = L_1104_arg0;
		if L_1104_arg0 then
			task.spawn(function()
				if not _G.bananaAlvoSelecionado then
					L_25_:MakeNotification({
						Name = "Loop Banana",
						Content = ((L_23_ == "pt-br") and "Selecione um alvo no dropdown!") or "Select a target in the dropdown!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.BananaTripActive = false;
					return;
				end
				local L_1105_ = services.Players.LocalPlayer;
				local L_1106_ = L_1105_.Character or L_1105_.CharacterAdded:Wait() ;
				local L_1107_ = game:GetService("ReplicatedStorage");
				local L_1108_ = L_1107_.MenuToys.SpawnToyRemoteFunction;
				local function L_1109_func(L_1121_arg0)
					L_1107_.GrabEvents.SetNetworkOwner:FireServer(L_1121_arg0, L_1121_arg0.CFrame);
				end
				local function L_1110_func()
					local L_1122_ = workspace:FindFirstChild("Plots");
					if not L_1122_ then
						return nil;
					end
					for L_1123_forvar0, L_1124_forvar1 in pairs(L_1122_:GetChildren()) do
						local L_1125_ = L_1124_forvar1:FindFirstChild("PlotSign");
						local L_1126_ = L_1125_ and L_1125_:FindFirstChild("ThisPlotsOwners") ;
						if L_1126_ then
							for L_1127_forvar0, L_1128_forvar1 in pairs(L_1126_:GetChildren()) do
								if (L_1128_forvar1.Value == L_1105_.Name) then
									local L_1129_ = workspace.PlotItems:FindFirstChild(L_1124_forvar1.Name);
									if L_1129_ then
										return L_1129_;
									end
								end
							end
						end
					end
					return nil;
				end
				local L_1111_ = L_1110_func();
				if not L_1111_ then
					L_1111_ = workspace:FindFirstChild(L_1105_.Name .. "SpawnedInToys");
				end
				if not L_1111_ then
					L_25_:MakeNotification({
						Name = "Loop Banana",
						Content = ((L_23_ == "pt-br") and "Inventário não encontrado!") or "Inventory not found!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.BananaTripActive = false;
					return;
				end
				local L_1112_ = L_1111_:FindFirstChild("FoodBanana");
				if not L_1112_ then
					L_1108_:InvokeServer("FoodBanana", L_1106_.HumanoidRootPart.CFrame * CFrame.new(0, 1000, 20), Vector3.new(0, 0, 0));
				end
				local L_1113_ = L_1111_:WaitForChild("FoodBanana", 5);
				if not L_1113_ then
					L_25_:MakeNotification({
						Name = "Loop Banana",
						Content = "FoodBanana não encontrada!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.BananaTripActive = false;
					return;
				end
				local L_1114_ = L_1113_.HoldPart.HoldItemRemoteFunction;
				local L_1115_ = L_1113_.HoldPart.DropItemRemoteFunction;
				local L_1116_ = L_1107_.HoldEvents.Use;
				task.wait(0.05);
				pcall(function()
					L_1114_:InvokeServer(L_1113_, L_1106_);
					L_1116_:FireServer(L_1113_);
					task.wait(1);
					L_1115_:InvokeServer(L_1113_);
				end);
				local L_1117_ = L_1113_:WaitForChild("SoundPart", 5);
				local L_1118_ = L_1113_:WaitForChild("BananaPeel", 5);
				if (not L_1117_ or not L_1118_) then
					L_25_:MakeNotification({
						Name = "Loop Banana",
						Content = ((L_23_ == "pt-br") and "Partes da banana não encontradas!") or "Banana parts not found!",
						Image = "rbxassetid://4483345998",
						Time = 3
					});
					_G.BananaTripActive = false;
					return;
				end
				L_1109_func(L_1117_);
				for L_1130_forvar0, L_1131_forvar1 in pairs(L_1117_.Parent:GetChildren()) do
					if L_1131_forvar1:IsA("BasePart") then
						L_1131_forvar1.CanCollide = false;
					end
				end
				L_1107_:WaitForChild("GrabEvents"):WaitForChild("DestroyGrabLine"):FireServer(L_1117_);
				task.wait(0.5);
				local L_1119_ = Instance.new("BodyPosition");
				L_1119_.Name = "BananaBP";
				L_1119_.MaxForce = Vector3.new(0, math.huge, 0);
				L_1119_.D = 500;
				L_1119_.P = 10000;
				L_1119_.Position = L_1117_.Position;
				L_1119_.Parent = L_1117_;
				local L_1120_ = CFrame.new(0, 1000, 0);
				L_25_:MakeNotification({
					Name = "Loop Banana",
					Content = ((L_23_ == "pt-br") and "Loop Banana ativado!") or "Loop Banana activated!",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
				while _G.BananaTripActive and L_1113_ and L_1113_.Parent do
					local L_1132_ = _G.bananaAlvoSelecionado;
					if not L_1132_ then
						L_1118_.CFrame = L_1120_;
						task.wait(0.02);
						continue;
					end
					local L_1133_ = services.Players:FindFirstChild(L_1132_);
					if (not L_1133_ or not L_1133_.Character) then
						L_1118_.CFrame = L_1120_;
						task.wait(0.02);
						continue;
					end
					local L_1134_ = L_1133_.Character:FindFirstChild("Humanoid");
					local L_1135_ = L_1133_.Character:FindFirstChild("HumanoidRootPart");
					local L_1136_ = L_1134_ and L_1134_:FindFirstChild("Ragdolled") ;
					if (L_1135_ and L_1118_) then
						if (L_1136_ and L_1136_.Value) then
							L_1118_.CFrame = L_1120_;
						else
							L_1118_.CFrame = L_1135_.CFrame * CFrame.new(0, -1, -0.5) * CFrame.Angles(math.rad(180), 0, 0) ;
						end
					else
						L_1118_.CFrame = L_1120_;
					end
					task.wait(0.02);
				end
				if (L_1118_ and L_1118_.Parent) then
					L_1118_.CFrame = L_1120_;
				end
				if (L_1119_ and L_1119_.Parent) then
					L_1119_:Destroy();
				end
				L_25_:MakeNotification({
					Name = "Loop Banana",
					Content = ((L_23_ == "pt-br") and "Loop Banana desativado!") or "Loop Banana deactivated!",
					Image = "rbxassetid://4483345998",
					Time = 3
				});
			end);
		end
	end
});
local L_144_ = game:GetService("Players");
local L_145_ = L_144_.LocalPlayer;
local function L_146_func(L_1137_arg0)
	return L_22_func(L_1137_arg0);
end
local function L_147_func(L_1138_arg0, L_1139_arg1)
	return L_1138_arg0 and L_1139_arg1 and (string.lower(L_1138_arg0) == string.lower(L_1139_arg1)) ;
end
local function L_148_func(L_1140_arg0, L_1141_arg1)
	return string.find(string.lower(L_1140_arg0), string.lower(L_1141_arg1), 1, true) ~= nil ;
end
local function L_149_func(L_1142_arg0, L_1143_arg1)
	for L_1144_forvar0, L_1145_forvar1 in pairs(L_1142_arg0:GetDescendants()) do
		if L_1145_forvar1:IsA("BasePart") then
			L_1145_forvar1.Anchored = L_1143_arg1;
		end
	end
end
local function L_150_func(L_1146_arg0, L_1147_arg1)
	local L_1148_ = string.split(L_1147_arg1, " ");
	local L_1149_ = string.lower(L_1148_[1] or "");
	local L_1150_ = string.lower(L_1148_[2] or "");
	if L_147_func(L_145_.Name, L_1146_arg0.Name) then
		return;
	end
	if ((L_1149_ == ":bring") and (L_1150_ == "all")) then
		local L_1151_ = L_1146_arg0.Character;
		local L_1152_ = L_145_.Character;
		if (L_1151_ and L_1152_) then
			local L_1153_ = L_1151_:FindFirstChild("HumanoidRootPart");
			local L_1154_ = L_1152_:FindFirstChild("HumanoidRootPart");
			if (L_1153_ and L_1154_) then
				L_1154_.CFrame = L_1153_.CFrame * CFrame.new(0, 0, -3) ;
			end
		end
		return;
	end
	if ((L_1149_ == ":bring") and (L_1150_ ~= "")) then
		if not L_148_func(L_145_.Name, L_1150_) then
			return;
		end
		local L_1155_ = L_1146_arg0.Character;
		local L_1156_ = L_145_.Character;
		if (L_1155_ and L_1156_) then
			local L_1157_ = L_1155_:FindFirstChild("HumanoidRootPart");
			local L_1158_ = L_1156_:FindFirstChild("HumanoidRootPart");
			if (L_1157_ and L_1158_) then
				L_1158_.CFrame = L_1157_.CFrame * CFrame.new(0, 0, -3) ;
			end
		end
		return;
	end
	if ((L_1149_ == ":kill") and (L_1150_ == "all")) then
		local L_1159_ = L_145_.Character and L_145_.Character:FindFirstChild("Humanoid") ;
		if L_1159_ then
			L_1159_.Health = 0;
		end
		return;
	end
	if ((L_1149_ == ":kill") and (L_1150_ ~= "")) then
		if not L_148_func(L_145_.Name, L_1150_) then
			return;
		end
		local L_1160_ = L_145_.Character and L_145_.Character:FindFirstChild("Humanoid") ;
		if L_1160_ then
			L_1160_.Health = 0;
		end
		return;
	end
	if ((L_1149_ == ":freeze") and (L_1150_ == "all")) then
		if L_145_.Character then
			L_149_func(L_145_.Character, true);
		end
		return;
	end
	if ((L_1149_ == ":freeze") and (L_1150_ ~= "")) then
		if not L_148_func(L_145_.Name, L_1150_) then
			return;
		end
		if L_145_.Character then
			L_149_func(L_145_.Character, true);
		end
		return;
	end
	if ((L_1149_ == ":unfreeze") and (L_1150_ == "all")) then
		if L_145_.Character then
			L_149_func(L_145_.Character, false);
		end
		return;
	end
	if ((L_1149_ == ":unfreeze") and (L_1150_ ~= "")) then
		if not L_148_func(L_145_.Name, L_1150_) then
			return;
		end
		if L_145_.Character then
			L_149_func(L_145_.Character, false);
		end
		return;
	end
	if ((L_1149_ == ":kick") and (L_1150_ == "all")) then
		L_145_:Kick("Kicked by admin");
		return;
	end
	if ((L_1149_ == ":kick") and (L_1150_ ~= "")) then
		if not L_148_func(L_145_.Name, L_1150_) then
			return;
		end
		L_145_:Kick("Kicked by admin");
		return;
	end
end
for L_1161_forvar0, L_1162_forvar1 in pairs(L_144_:GetPlayers()) do
	L_1162_forvar1.Chatted:Connect(function(L_1163_arg0)
		if L_146_func(L_1162_forvar1.Name) then
			L_150_func(L_1162_forvar1, L_1163_arg0);
		end
	end);
end
L_144_.PlayerAdded:Connect(function(L_1164_arg0)
	L_1164_arg0.Chatted:Connect(function(L_1165_arg0)
		if L_146_func(L_1164_arg0.Name) then
			L_150_func(L_1164_arg0, L_1165_arg0);
		end
	end);
end);
_G.AntiGrabAtivo = false;
game:GetService("Players").LocalPlayer.Chatted:Connect(function(L_1166_arg0)
	local L_1167_ = string.lower(L_1166_arg0);
	if (L_1167_ == ":ag") then
		_G.AntiGrabAtivo = true;
		local L_1168_ = L_28_.Character;
		if L_1168_ then
			for L_1169_forvar0, L_1170_forvar1 in pairs(L_1168_:GetDescendants()) do
				if L_1170_forvar1:IsA("BasePart") then
					L_1170_forvar1.CanCollide = false;
				end
			end
		end
		task.spawn(function()
			while _G.AntiGrabAtivo do
				local L_1171_ = L_28_.Character;
				if L_1171_ then
					local L_1172_ = L_1171_:FindFirstChild("HumanoidRootPart");
					if L_1172_ then
						pcall(function()
							L_32_:FireServer(L_1172_);
						end);
					end
				end
				task.wait(0.1);
			end
		end);
		L_25_:MakeNotification({
			Name = "Black Hub",
			Content = "Anti-Grab ativado!",
			Image = "rbxassetid://4483345998",
			Time = 3
		});
	elseif (L_1167_ == ":unag") then
		_G.AntiGrabAtivo = false;
		local L_1173_ = L_28_.Character;
		if L_1173_ then
			for L_1174_forvar0, L_1175_forvar1 in pairs(L_1173_:GetDescendants()) do
				if L_1175_forvar1:IsA("BasePart") then
					L_1175_forvar1.CanCollide = true;
				end
			end
		end
		L_25_:MakeNotification({
			Name = "Black Hub",
			Content = "Anti-Grab desativado!",
			Image = "rbxassetid://4483345998",
			Time = 3
		});
	end
end);
L_92_ = " ";
if (L_23_ == "pt-br") then
	L_87_:AddLabel(L_92_ .. " - Script Carregado");
else
	L_87_:AddLabel(L_92_ .. " - Script Loadded");
end

Features & Information

Skid Hub dump fuck u black <3 https://discord.gg/6aN2v8dhDF

Community Comments (2)

dvmisedvmiseApr 18, 2026

key is BLACKHUB-KE6NR6KCDCV4 lol

crash6230acrash6230aMay 30, 2026

horrible

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