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Lua Script•24 lines (798 chars)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local folder = workspace:WaitForChild("ToFind")
local replicatedStorage = game:GetService("ReplicatedStorage")
local findTheEvents = replicatedStorage:WaitForChild("FindTheEvents")
local dataResetEvent = findTheEvents:WaitForChild("DataReset")
local function teleportTo(position)
if character and character:FindFirstChild("HumanoidRootPart") then
character.HumanoidRootPart.CFrame = CFrame.new(position)
end
end
while true do
local meshParts = folder:GetDescendants()
for _, part in ipairs(meshParts) do
if part:IsA("MeshPart") then
teleportTo(part.Position)
dataResetEvent:FireServer()
wait(0.1)
end
end
endFeatures & Information
*METHOD 1* - Slower Less Lag
*METHOD 2* - Way Faster but have more lag
YOU ARE USING *METHOD 1*
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