Cipher hub leak source
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Cipher hub leak source

Fight Baddies Simulatorbytedbyted 1.1K views 503 executesUpdated Jan 7, 2026
5.0/ 5(9 votes)
90100% Positive
Lua Script•289 lines (8088 chars)
--ts dumped by thirstservices
if math.random() < 1 then -- 100% Chance
    local DiscordPopup = loadstring(game:HttpGet("https://raw.githubusercontent.com/EnesXVC/librarys/main/DiscordPopup/Source"))()
    DiscordPopup:SetCopyText("copy link")
    DiscordPopup:SetCloseText("fuck off")
    DiscordPopup:SetDiscordLink("https://discord.gg/mS6W6uJeed")
    DiscordPopup:SetLabelText("join the discord :3")
    DiscordPopup:SetImages("rbxassetid://18817097052", "rbxassetid://18817519330")
    DiscordPopup:SetPosition("right")
    local popup = DiscordPopup:Create()
end
Wait(1)
PLAYERS = game:GetService("Players")
PLR = PLAYERS.LocalPlayer
CHAR = PLR.Character or PLR.CharacterAdded:Wait()
RS = game:GetService("ReplicatedStorage")

FLUENT = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()

WINDOW = FLUENT:CreateWindow({
    Title = "ts src",
    SubTitle = "maked by cipher src by thirst ",
    TabWidth = 160,
    Size = UDim2.fromOffset(580, 460),
    Acrylic = true,
    Theme = "Dark",
    MinimizeKey = Enum.KeyCode.RightControl
})

TABS = {
    Main = WINDOW:AddTab({Title = "Main Features", Icon = "zap"}),
    Powers = WINDOW:AddTab({Title = "Powers", Icon = "sparkles"}),
    AutoFarm = WINDOW:AddTab({Title = "Auto Farm", Icon = "repeat"}),
    Settings = WINDOW:AddTab({Title = "Settings", Icon = "settings"})
}

AUTO_STRENGTH = false
AUTO_WINS = false
AUTO_ENCHANT = false
AUTO_REBIRTH = false

EVENT = RS:WaitForChild("Event")

TABS.Main:AddButton({
    Title = "Get Infinite Strength",
    Description = "Instantly max your strength",
    Callback = function()
        pcall(function()
            EVENT:WaitForChild("Train"):FireServer(1e92)
            FLUENT:Notify({
                Title = "Success",
                Content = "Infinite strength activated!",
                Duration = 3
            })
        end)
    end
})

TABS.Main:AddButton({
    Title = "Get Infinite Wins",
    Description = "Instantly max your wins",
    Callback = function()
        pcall(function()
            EVENT:WaitForChild("WinGain"):FireServer(1e92)
            FLUENT:Notify({
                Title = "Success",
                Content = "Infinite wins added!",
                Duration = 3
            })
        end)
    end
})

TABS.Main:AddButton({
    Title = "Get Infinite Enchant",
    Description = "Instantly max your enchantments",
    Callback = function()
        pcall(function()
            EVENT:WaitForChild("Enchanted"):FireServer(0, 1e66)
            FLUENT:Notify({
                Title = "Success",
                Content = "Infinite enchant activated!",
                Duration = 3
            })
        end)
    end
})

TABS.Main:AddButton({
    Title = "Get Infinite Rebirth",
    Description = "Instantly max your rebirths",
    Callback = function()
        pcall(function()
            EVENT:WaitForChild("HealthAdd"):FireServer(0)
            FLUENT:Notify({
                Title = "Success",
                Content = "Infinite rebirth activated!",
                Duration = 3
            })
        end)
    end
})

POWERS = {
    "Melodic", "Infernal", "Celestial", "Frostbite", "Thunder",
    "Solar", "Lunar", "Venom", "Nebula", "Quantum",
    "Arcane", "Void", "Titan", "Divine", "Chaos",
    "Nature", "Time", "Gravity", "Light", "Dark",
    "Fire", "Ice", "Electric"
}

SELECTED_POWER = "Melodic"

POWER_DROPDOWN = TABS.Powers:AddDropdown("PowerDropdown", {
    Title = "Select Power",
    Values = POWERS,
    Default = 1,
    Callback = function(value)
        SELECTED_POWER = value
    end
})

TABS.Powers:AddButton({
    Title = "Buy Selected Power (Free)",
    Description = "Purchase the selected power",
    Callback = function()
        pcall(function()
            EVENT:WaitForChild("BuyPower"):FireServer(SELECTED_POWER, 0)
            FLUENT:Notify({
                Title = "Success",
                Content = "Purchased " .. SELECTED_POWER .. "!",
                Duration = 3
            })
        end)
    end
})

TABS.Powers:AddButton({
    Title = "Buy ALL Powers (Free)",
    Description = "Purchase all 23 powers instantly",
    Callback = function()
        task.spawn(function()
            BUY_POWER = EVENT:WaitForChild("BuyPower")
            for i, power in POWERS do
                pcall(function()
                    BUY_POWER:FireServer(power, 0)
                end)
                task.wait(0.1)
            end
            FLUENT:Notify({
                Title = "All Powers Purchased",
                Content = "Successfully bought 23 powers!",
                Duration = 3
            })
        end)
    end
})

TABS.AutoFarm:AddToggle("AutoStrength", {
    Title = "Auto Infinite Strength",
    Default = false,
    Callback = function(value)
        AUTO_STRENGTH = value
        FLUENT:Notify({
            Title = value and "Auto Strength Enabled" or "Auto Strength Disabled",
            Content = value and "Started farming" or "Stopped farming",
            Duration = 3
        })
    end
})

TABS.AutoFarm:AddToggle("AutoWins", {
    Title = "Auto Infinite Wins",
    Default = false,
    Callback = function(value)
        AUTO_WINS = value
        FLUENT:Notify({
            Title = value and "Auto Wins Enabled" or "Auto Wins Disabled",
            Content = value and "Started farming" or "Stopped farming",
            Duration = 3
        })
    end
})

TABS.AutoFarm:AddToggle("AutoEnchant", {
    Title = "Auto Infinite Enchant",
    Default = false,
    Callback = function(value)
        AUTO_ENCHANT = value
        FLUENT:Notify({
            Title = value and "Auto Enchant Enabled" or "Auto Enchant Disabled",
            Content = value and "Started farming" or "Stopped farming",
            Duration = 3
        })
    end
})

TABS.AutoFarm:AddToggle("AutoRebirth", {
    Title = "Auto Infinite Rebirth",
    Default = false,
    Callback = function(value)
        AUTO_REBIRTH = value
        FLUENT:Notify({
            Title = value and "Auto Rebirth Enabled" or "Auto Rebirth Disabled",
            Content = value and "Started farming" or "Stopped farming",
            Duration = 3
        })
    end
})

TABS.AutoFarm:AddParagraph({
    Title = "Auto Farm All",
    Content = "Enable all auto farm features at once"
})

TABS.AutoFarm:AddToggle("AutoAll", {
    Title = "Auto Farm ALL",
    Description = "Strength + Wins + Enchant + Rebirth",
    Default = false,
    Callback = function(value)
        AUTO_STRENGTH = value
        AUTO_WINS = value
        AUTO_ENCHANT = value
        AUTO_REBIRTH = value
        
        FLUENT:Notify({
            Title = value and "All Auto Enabled" or "All Auto Disabled",
            Content = value and "Started all features" or "Stopped all features",
            Duration = 3
        })
    end
})

TABS.Settings:AddButton({
    Title = "Destroy GUI",
    Description = "Close and remove the GUI",
    Callback = function()
        FLUENT:Destroy()
    end
})

TABS.Settings:AddParagraph({
    Title = "Credits",
    Content = "Made by Cipher - HotFriedSocks\nTested with Seliware <3"
})

-- AUTO FARM LOOP
task.spawn(function()
    TRAIN = EVENT:WaitForChild("Train")
    WIN = EVENT:WaitForChild("WinGain")
    ENCHANT = EVENT:WaitForChild("Enchanted")
    HEALTH = EVENT:WaitForChild("HealthAdd")
    
    while task.wait(1) do
        if AUTO_STRENGTH then
            pcall(function()
                TRAIN:FireServer(1e92)
            end)
        end
        
        if AUTO_WINS then
            pcall(function()
                WIN:FireServer(1e92)
            end)
        end
        
        if AUTO_ENCHANT then
            pcall(function()
                ENCHANT:FireServer(0, 1e66)
            end)
        end
        
        if AUTO_REBIRTH then
            pcall(function()
                HEALTH:FireServer(0)
            end)
        end
    end
end)

PLR.CharacterAdded:Connect(function(newChar)
    CHAR = newChar
end)

FLUENT:Notify({
    Title = "Panel Loaded",
    Content = "All features loaded successfully!",
    Duration = 5
})

Features & Information

Get infinite wins Get infinite strengh Get infinite rebirth Auto Infinite Enchant --Autofarm All join our discord for more: https://discord.gg/mS6W6uJeed
#leak#opensource#leaked#sourceleak

Community Comments (6)

UhrvnsUhrvnsJan 8, 2026

Pls make Soul Merge Tycoon

Replying to @Uhrvns
bytedbytedJan 9, 2026(edited)

@Oehx game link

Replying to @byted
UhrvnsUhrvnsJan 9, 2026

@thirst https://www.roblox.com/games/94023995591570/Soul-Merge-Tycoon

Replying to @Uhrvns
bytedbytedJan 10, 2026

@Oehx ill try later

Replying to @byted
UhrvnsUhrvnsJan 11, 2026

@thirst let's goo

T7HR4XT7HR4XJan 28, 2026

bros a w, keep cracking these scripts ma boy

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