
Key RequiredUniversal

--ts dumped by thirstservices
if math.random() < 1 then -- 100% Chance
local DiscordPopup = loadstring(game:HttpGet("https://raw.githubusercontent.com/EnesXVC/librarys/main/DiscordPopup/Source"))()
DiscordPopup:SetCopyText("copy link")
DiscordPopup:SetCloseText("fuck off")
DiscordPopup:SetDiscordLink("https://discord.gg/mS6W6uJeed")
DiscordPopup:SetLabelText("join the discord :3")
DiscordPopup:SetImages("rbxassetid://18817097052", "rbxassetid://18817519330")
DiscordPopup:SetPosition("right")
local popup = DiscordPopup:Create()
end
Wait(1)
PLAYERS = game:GetService("Players")
PLR = PLAYERS.LocalPlayer
CHAR = PLR.Character or PLR.CharacterAdded:Wait()
RS = game:GetService("ReplicatedStorage")
FLUENT = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
WINDOW = FLUENT:CreateWindow({
Title = "ts src",
SubTitle = "maked by cipher src by thirst ",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.RightControl
})
TABS = {
Main = WINDOW:AddTab({Title = "Main Features", Icon = "zap"}),
Powers = WINDOW:AddTab({Title = "Powers", Icon = "sparkles"}),
AutoFarm = WINDOW:AddTab({Title = "Auto Farm", Icon = "repeat"}),
Settings = WINDOW:AddTab({Title = "Settings", Icon = "settings"})
}
AUTO_STRENGTH = false
AUTO_WINS = false
AUTO_ENCHANT = false
AUTO_REBIRTH = false
EVENT = RS:WaitForChild("Event")
TABS.Main:AddButton({
Title = "Get Infinite Strength",
Description = "Instantly max your strength",
Callback = function()
pcall(function()
EVENT:WaitForChild("Train"):FireServer(1e92)
FLUENT:Notify({
Title = "Success",
Content = "Infinite strength activated!",
Duration = 3
})
end)
end
})
TABS.Main:AddButton({
Title = "Get Infinite Wins",
Description = "Instantly max your wins",
Callback = function()
pcall(function()
EVENT:WaitForChild("WinGain"):FireServer(1e92)
FLUENT:Notify({
Title = "Success",
Content = "Infinite wins added!",
Duration = 3
})
end)
end
})
TABS.Main:AddButton({
Title = "Get Infinite Enchant",
Description = "Instantly max your enchantments",
Callback = function()
pcall(function()
EVENT:WaitForChild("Enchanted"):FireServer(0, 1e66)
FLUENT:Notify({
Title = "Success",
Content = "Infinite enchant activated!",
Duration = 3
})
end)
end
})
TABS.Main:AddButton({
Title = "Get Infinite Rebirth",
Description = "Instantly max your rebirths",
Callback = function()
pcall(function()
EVENT:WaitForChild("HealthAdd"):FireServer(0)
FLUENT:Notify({
Title = "Success",
Content = "Infinite rebirth activated!",
Duration = 3
})
end)
end
})
POWERS = {
"Melodic", "Infernal", "Celestial", "Frostbite", "Thunder",
"Solar", "Lunar", "Venom", "Nebula", "Quantum",
"Arcane", "Void", "Titan", "Divine", "Chaos",
"Nature", "Time", "Gravity", "Light", "Dark",
"Fire", "Ice", "Electric"
}
SELECTED_POWER = "Melodic"
POWER_DROPDOWN = TABS.Powers:AddDropdown("PowerDropdown", {
Title = "Select Power",
Values = POWERS,
Default = 1,
Callback = function(value)
SELECTED_POWER = value
end
})
TABS.Powers:AddButton({
Title = "Buy Selected Power (Free)",
Description = "Purchase the selected power",
Callback = function()
pcall(function()
EVENT:WaitForChild("BuyPower"):FireServer(SELECTED_POWER, 0)
FLUENT:Notify({
Title = "Success",
Content = "Purchased " .. SELECTED_POWER .. "!",
Duration = 3
})
end)
end
})
TABS.Powers:AddButton({
Title = "Buy ALL Powers (Free)",
Description = "Purchase all 23 powers instantly",
Callback = function()
task.spawn(function()
BUY_POWER = EVENT:WaitForChild("BuyPower")
for i, power in POWERS do
pcall(function()
BUY_POWER:FireServer(power, 0)
end)
task.wait(0.1)
end
FLUENT:Notify({
Title = "All Powers Purchased",
Content = "Successfully bought 23 powers!",
Duration = 3
})
end)
end
})
TABS.AutoFarm:AddToggle("AutoStrength", {
Title = "Auto Infinite Strength",
Default = false,
Callback = function(value)
AUTO_STRENGTH = value
FLUENT:Notify({
Title = value and "Auto Strength Enabled" or "Auto Strength Disabled",
Content = value and "Started farming" or "Stopped farming",
Duration = 3
})
end
})
TABS.AutoFarm:AddToggle("AutoWins", {
Title = "Auto Infinite Wins",
Default = false,
Callback = function(value)
AUTO_WINS = value
FLUENT:Notify({
Title = value and "Auto Wins Enabled" or "Auto Wins Disabled",
Content = value and "Started farming" or "Stopped farming",
Duration = 3
})
end
})
TABS.AutoFarm:AddToggle("AutoEnchant", {
Title = "Auto Infinite Enchant",
Default = false,
Callback = function(value)
AUTO_ENCHANT = value
FLUENT:Notify({
Title = value and "Auto Enchant Enabled" or "Auto Enchant Disabled",
Content = value and "Started farming" or "Stopped farming",
Duration = 3
})
end
})
TABS.AutoFarm:AddToggle("AutoRebirth", {
Title = "Auto Infinite Rebirth",
Default = false,
Callback = function(value)
AUTO_REBIRTH = value
FLUENT:Notify({
Title = value and "Auto Rebirth Enabled" or "Auto Rebirth Disabled",
Content = value and "Started farming" or "Stopped farming",
Duration = 3
})
end
})
TABS.AutoFarm:AddParagraph({
Title = "Auto Farm All",
Content = "Enable all auto farm features at once"
})
TABS.AutoFarm:AddToggle("AutoAll", {
Title = "Auto Farm ALL",
Description = "Strength + Wins + Enchant + Rebirth",
Default = false,
Callback = function(value)
AUTO_STRENGTH = value
AUTO_WINS = value
AUTO_ENCHANT = value
AUTO_REBIRTH = value
FLUENT:Notify({
Title = value and "All Auto Enabled" or "All Auto Disabled",
Content = value and "Started all features" or "Stopped all features",
Duration = 3
})
end
})
TABS.Settings:AddButton({
Title = "Destroy GUI",
Description = "Close and remove the GUI",
Callback = function()
FLUENT:Destroy()
end
})
TABS.Settings:AddParagraph({
Title = "Credits",
Content = "Made by Cipher - HotFriedSocks\nTested with Seliware <3"
})
-- AUTO FARM LOOP
task.spawn(function()
TRAIN = EVENT:WaitForChild("Train")
WIN = EVENT:WaitForChild("WinGain")
ENCHANT = EVENT:WaitForChild("Enchanted")
HEALTH = EVENT:WaitForChild("HealthAdd")
while task.wait(1) do
if AUTO_STRENGTH then
pcall(function()
TRAIN:FireServer(1e92)
end)
end
if AUTO_WINS then
pcall(function()
WIN:FireServer(1e92)
end)
end
if AUTO_ENCHANT then
pcall(function()
ENCHANT:FireServer(0, 1e66)
end)
end
if AUTO_REBIRTH then
pcall(function()
HEALTH:FireServer(0)
end)
end
end
end)
PLR.CharacterAdded:Connect(function(newChar)
CHAR = newChar
end)
FLUENT:Notify({
Title = "Panel Loaded",
Content = "All features loaded successfully!",
Duration = 5
})

Pls make Soul Merge Tycoon
@Oehx game link
@thirst https://www.roblox.com/games/94023995591570/Soul-Merge-Tycoon
@Oehx ill try later
@thirst let's goo
bros a w, keep cracking these scripts ma boy